Dawnguard Not Worth Twenty

Post » Fri Nov 16, 2012 8:59 am

I feel this DLC is 100% worth the money, i haven't even completed the main quest line for the Vampires yet and i've played for 2 days straight. This is the most fun i've had on Skyrim in a long time!

Vampires have same quests as dawnguard except their first one when you join them. Infact they get less quests than the dawnguard.
User avatar
Thema
 
Posts: 3461
Joined: Thu Sep 21, 2006 2:36 am

Post » Fri Nov 16, 2012 11:30 am

I'd say 800 microsoft points would of been fair.
Agree
User avatar
Amie Mccubbing
 
Posts: 3497
Joined: Thu Aug 31, 2006 11:33 pm

Post » Sat Nov 17, 2012 1:05 am

I'd say 800 microsoft points would of been fair.

But we're not talking microsoft points. My brother and I paid out of pockets. We just bought the DLC code directly.
User avatar
Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Fri Nov 16, 2012 1:22 pm

This dlc was worth 1200 ms max and thats being generous. Oblivions Mehrunes razor 240 ms points dlc added more items than dawnguard.
User avatar
Dawn Farrell
 
Posts: 3522
Joined: Thu Aug 23, 2007 9:02 am

Post » Fri Nov 16, 2012 2:09 pm

This dlc was worth 1200 ms max and thats being generous. Oblivions Mehrunes razor 240 ms points dlc added more items than dawnguard.

You should really stop over-exaggerating things, dawnguard adds in A LOT of stuff into the game and you're making it seem it only adds in one weapon and a quest.
User avatar
El Goose
 
Posts: 3368
Joined: Sun Dec 02, 2007 12:02 am

Post » Fri Nov 16, 2012 9:46 am

Maybe it was the hype. It's what we heard, not what we expected. What we expected was something deeper, but end up getting something shallow.

God knows it wasn't perfect, but it added a character who had enough dialogue to actually be deep. The falmer all across Skyrim got an upgrade, and we got to learn more about what happened to them and how they're adapting. If anything it had depth. There is no one to blame but yourself for buying a product you didn't have all the details on. But now it's been baught, downloaded, and played through. Saying it was overpriced now is not going to change anything, especially since quite a few people disagree in that it was worth every penny.

Especially if your'e saying it should have been $15 rather than $20. If five dollars are that big of a deal, you should not be playing video games. Food and rent are much more important than some silly dlc that was only suppose to be fun. Hell, compaired to some dlc practices of other companies, I'd personally give Beth five extra bucks just to make sure on disk/day one dlc stays away from TES.
User avatar
Brentleah Jeffs
 
Posts: 3341
Joined: Tue Feb 13, 2007 12:21 am

Post » Fri Nov 16, 2012 1:12 pm



You should really stop over-exaggerating things, dawnguuard adds in A LOT of stuff into the game and you're making it seem it only adds in one weapon and a quest.

Mehrubes razor even added a new spell that had nothing like it in oblivion. The transmute scrolls.

Dawnguard adds new reskinned restoration spells. Yippie?
User avatar
Hilm Music
 
Posts: 3357
Joined: Wed Jun 06, 2007 9:36 pm

Post » Fri Nov 16, 2012 11:39 pm

God knows it wasn't perfect, but it added a character who had enough dialogue to actually be deep. The falmer all across Skyrim got an upgrade, and we got to learn more about what happened to them and how they're adapting. If anything it had depth. There is no one to blame but yourself for buying a product you didn't have all the details on. But now it's been baught, downloaded, and played through. Saying it was overpriced now is not going to change anything, especially since quite a few people disagree in that it was worth every penny.

Especially if your'e saying it should have been $15 rather than $20. If five dollars are that big of a deal, you should not be playing video games. Food and rent are much more important than some silly dlc that was only suppose to be fun. Hell, compaired to some dlc practices of other companies, I'd personally give Beth five extra bucks just to make sure on disk/day one dlc stays away from TES.


We had met our food, and rent needs for the week and had some extra spendage. Video games is a hobby and takes a backseat to anything I do in my life. I haven't been able to buy a brand new game in a long while because sixty dollars is pretty damn steep for a game I can beat in two days.

It didn't have enough depth. The Snow Elves felt attached on and should have been separated. They could have had a much much much better story, imo without the Snow Elves. Thing is they never had any clues or hints or any of that sort of thing. No foreshadowing, etc. That's how you drive plot devices and story telling. Through themes. Now I understand not a lot of people want a story game, and want a video game. But even a video game, of what story is played should have strength.

I felt everything they added, was just added because they thought it was cool. With no other point for it.

-Gargoyles, made sense awesome

-Snow Elves, made less sense, I could no longer suspend my disbelief on that one
User avatar
Alexander Horton
 
Posts: 3318
Joined: Thu Oct 11, 2007 9:19 pm

Post » Fri Nov 16, 2012 9:12 pm



God knows it wasn't perfect, but it added a character who had enough dialogue to actually be deep. The falmer all across Skyrim got an upgrade, and we got to learn more about what happened to them and how they're adapting. If anything it had depth. There is no one to blame but yourself for buying a product you didn't have all the details on. But now it's been baught, downloaded, and played through. Saying it was overpriced now is not going to change anything, especially since quite a few people disagree in that it was worth every penny.

Especially if your'e saying it should have been $15 rather than $20. If five dollars are that big of a deal, you should not be playing video games. Food and rent are much more important than some silly dlc that was only suppose to be fun. Hell, compaired to some dlc practices of other companies, I'd personally give Beth five extra bucks just to make sure on disk/day one dlc stays away from TES.

Lol you do realise half of dawnguard was cut content right? Why else do you think they got rid of the hall of the vigilants as soon as the dlc is installed.
User avatar
Hannah Barnard
 
Posts: 3421
Joined: Fri Feb 09, 2007 9:42 am

Post » Fri Nov 16, 2012 9:28 am

£20 for over 20 hours of gameplay and that's counting all the replays I'll be doing over the next few years with different characters etc, including all the game mechanics with the perk trees, VL form?

£20 is something to eat and going to see a film at the cinema which altogether is like 3 hours?

Plus don't forget all those new games that come out with 10 hour storylines that cost above £40 easily?

I think it was fine. I got my moneys worth.
User avatar
James Rhead
 
Posts: 3474
Joined: Sat Jul 14, 2007 7:32 am

Post » Fri Nov 16, 2012 1:44 pm

Lol you do realise half of dawnguard was cut content right? Why else do you think they got rid of the hall of the vigilants as soon as the dlc is installed.

The vigilants were meant to be destroyed plus the only thing they offered was an expert restoration trainer, other then that the vigilants don't offer much in way of gameplay or content.
User avatar
Anna Krzyzanowska
 
Posts: 3330
Joined: Thu Aug 03, 2006 3:08 am

Post » Fri Nov 16, 2012 5:35 pm



The vigilants were meant to be destroyed plus the only thing they offered was an expert restoration trainer, other then that the vigilants don't offer much in way of gameplay or content.

Thats my point. Clearly they were made to have a bigger purpose in the base game. So they added it as dlc and to cover it up they came up with a new faction. Dawnguard.
User avatar
Suzie Dalziel
 
Posts: 3443
Joined: Thu Jun 15, 2006 8:19 pm

Post » Fri Nov 16, 2012 11:14 pm

Thats my point. Clearly they were made to have a bigger purpose in the base game. So they added it as dlc and to cover it up they came up with a new faction. Dawnguard.

Most likely not and you have no real evidence to show this, you're just blowing hot air out again also your point is pretty much stupid, the whole point you are trying to make is that they are cutting content that doesn't even exist.
User avatar
Alexis Estrada
 
Posts: 3507
Joined: Tue Aug 29, 2006 6:22 pm

Post » Fri Nov 16, 2012 10:59 pm



Most likely not and you have no real evidence to show this, you're just blowing hot air out again.

Go visit it without dawnguard installed. They have a faction fort map in their basemant and the keeper has her own name and is not a generic npc. Learn to think outside the box my friend.
User avatar
Anna S
 
Posts: 3408
Joined: Thu Apr 19, 2007 2:13 am

Post » Fri Nov 16, 2012 9:53 pm

Its also counted as a dungeon in the real game and the keeper isn't essential, I went total werewolf on their asses in one game and the hall got a "cleared" mark under its name.
User avatar
:)Colleenn
 
Posts: 3461
Joined: Thu Aug 31, 2006 9:03 am

Post » Fri Nov 16, 2012 1:27 pm

It's $20 and gave you 2 days of value. Better than a DVD.
User avatar
C.L.U.T.C.H
 
Posts: 3385
Joined: Tue Aug 14, 2007 6:23 pm

Post » Sat Nov 17, 2012 12:39 am

and it still doesn't support your claim that Danguard was made to "cut content" because what you are saying is that its cutting content that doesn't exist
User avatar
Sammygirl
 
Posts: 3378
Joined: Fri Jun 16, 2006 6:15 pm

Post » Fri Nov 16, 2012 10:30 pm

We had met our food, and rent needs for the week and had some extra spendage. Video games is a hobby and takes a backseat to anything I do in my life. I haven't been able to buy a brand new game in a long while because sixty dollars is pretty damn steep for a game I can beat in two days.

It didn't have enough depth. The Snow Elves felt attached on and should have been separated. They could have had a much much much better story, imo without the Snow Elves. Thing is they never had any clues or hints or any of that sort of thing. No foreshadowing, etc. That's how you drive plot devices and story telling. Through themes. Now I understand not a lot of people want a story game, and want a video game. But even a video game, of what story is played should have strength.

I felt everything they added, was just added because they thought it was cool. With no other point for it.

-Gargoyles, made sense awesome

-Snow Elves, made less sense, I could no longer suspend my disbelief on that one

What do you mean it doesn't make sense?

Spoiler
One of the last Snow Elves was turned into a vampire, and wanted revenge against Auri-El for allowing him to be tainted. So he spread rumor of a prophacy about blocking out the sun so that other vampires would do the hard work for him in finding someone with the kind of pure vampire blood he needed. It's much more that a vampire wanting to block out the sun and the dawnguard wanting to stop him. There's manipulation, lies, and forshadowing all throughout the story.
User avatar
Mrs. Patton
 
Posts: 3418
Joined: Fri Jan 26, 2007 8:00 am

Post » Fri Nov 16, 2012 1:56 pm

I don't generally like writing threads like this, simply because I don't like the aggressive negativity towards someone expressing their opinion. I just finished Dawnguard today, yeah today. See I'm in high school still, I'm a teenager at seventeen years old, so we have this thing called Summer break. Anyway I thought I'd add that in so that way I don't get any comments about "well I work or have a job". This isn't what this thread is about. Now another insight in my life is I don't have a lot of money, what money I get is very little and rarely do I have something to buy hobby goods. I decided to add my money with my brothers and buy Dawnguard, my hobby good.

I have to say, I feel twenty dollars is a bit of a steep price to pay if it took me two days to beat Dawnguard, I bought Dawnguard yesterday. Two days isn't a lot of game play. I had been fighting over if I should buy Dawnguard the DLC or The Darkness 2. I feel like I should have went latter. The Darkness 2 probably would have last me at least a week, so I could [censored] and moan about that. [btw, that's a joke since many people are going to consider this thread [censored]ing and moaning].

I feel that Dawnguard is not worth it's twenty dollar price. It's to short and doesn't add much. I also feel they could have went richer in the world. When we finally got to see
Spoiler
living snow elves and were taken to the vale
I had expected more richness and vibrancy, but it ended up being Skyrim with some dress up plants. They could have added more to this world, they could have added more richness. And I know they are capable of much much more. Shivering Isles for example or even the Oblivion itself.

I am glad for the things I did get. The Vampire Lord is fun to play around with, the perks are nice. The new armor is cool and crossbows are fun. Though I do wish I had gotten some decent mage robes. Since my mage armor perk becomes obsolete with light armored mages.

The point is this expansion feels like a lower ladder of DLC. From what I heard, this was to be their big Shivering Isle expansion. And I feel this was more equivalent to the Nights of the Nine. A lot of fetching, a lot of doing what people tell you. All in all, I was kind of let down. Glad for the things I got, but feel my money could have been put towards something else.

Well, i have read several times the comparison between this and shivering isle. I don't know but the thing is simple, if this dawnguard dlc has the same price than shivering isle on release, then you have a starting point to compare. If dawnguard is cheaper and you get less than shivering isle then it's fine. If dawnguard has a bigger price than shivering isle then we have a problem.

There you go ;)
User avatar
Mrs shelly Sugarplum
 
Posts: 3440
Joined: Thu Jun 15, 2006 2:16 am

Post » Fri Nov 16, 2012 9:36 am

i think this was definately worth it. i've put it over 10 hours so far and havent finished the dawnguard quests. then afterwards i plan on doing the vampire side with another character. i cant see how people think it can be worth less than 1600, most other companies charge you 1200 for a few maps or cut content to charge you for it later.
User avatar
Michael Korkia
 
Posts: 3498
Joined: Mon Jul 23, 2007 7:58 pm

Post » Fri Nov 16, 2012 12:19 pm

Mehrubes razor even added a new spell that had nothing like it in oblivion. The transmute scrolls.

Dawnguard adds new reskinned restoration spells. Yippie?

Because all the conjuration spells don't exist right?

-Summon Arvak
-Summon Boneman
-Summon Mistman
-Summon Wraithman
-Summon Durnehviir shout
-Drain Vitality shout
-Soul Tear shout
-Necromantic Healing
-Sun spell
-Vampires Bane sun spell
User avatar
Haley Cooper
 
Posts: 3490
Joined: Wed Jun 14, 2006 11:30 am

Post » Fri Nov 16, 2012 12:39 pm

Well, IMO it is well worth the money. I cant help thinking a lot of those who are now disappointed got themselves way way too hyped for this DLC. I mean, dont get me wrong, I was looking forward to it as well, but the outpourings of SQUEEEEEEEEEE on these forums on the day of release were beyond the pale (and into the sea of ghosts, har).
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Fri Nov 16, 2012 4:21 pm

God knows it wasn't perfect, but it added a character who had enough dialogue to actually be deep. The falmer all across Skyrim got an upgrade, and we got to learn more about what happened to them and how they're adapting. If anything it had depth. There is no one to blame but yourself for buying a product you didn't have all the details on. But now it's been baught, downloaded, and played through. Saying it was overpriced now is not going to change anything, especially since quite a few people disagree in that it was worth every penny.

Especially if your'e saying it should have been $15 rather than $20. If five dollars are that big of a deal, you should not be playing video games. Food and rent are much more important than some silly dlc that was only suppose to be fun. Hell, compaired to some dlc practices of other companies, I'd personally give Beth five extra bucks just to make sure on disk/day one dlc stays away from TES.

I agree,some companies charge you 400points for sme stupid alternative costumes.Five bucks more or less wont hurt anyone.It also depends on what you were looking for.I really wanted Dragonbone weapons for my Dragonslayer and a werewolf skill tree and they delivered.I dont care about the story behind it and i dont care if it's 10$ or 20$.The weapons and skill trees will give me plenty of fun on my playthroughs. :drag:
Its all a matter of perspective :cool:
User avatar
Max Van Morrison
 
Posts: 3503
Joined: Sat Jul 07, 2007 4:48 pm

Post » Fri Nov 16, 2012 9:39 am

I don't generally like writing threads like this, simply because I don't like the aggressive negativity towards someone expressing their opinion. I just finished Dawnguard today, yeah today. See I'm in high school still, I'm a teenager at seventeen years old, so we have this thing called Summer break. Anyway I thought I'd add that in so that way I don't get any comments about "well I work or have a job". This isn't what this thread is about. Now another insight in my life is I don't have a lot of money, what money I get is very little and rarely do I have something to buy hobby goods. I decided to add my money with my brothers and buy Dawnguard, my hobby good.

I have to say, I feel twenty dollars is a bit of a steep price to pay if it took me two days to beat Dawnguard, I bought Dawnguard yesterday. Two days isn't a lot of game play. I had been fighting over if I should buy Dawnguard the DLC or The Darkness 2. I feel like I should have went latter. The Darkness 2 probably would have last me at least a week, so I could [censored] and moan about that. [btw, that's a joke since many people are going to consider this thread [censored]ing and moaning].

I feel that Dawnguard is not worth it's twenty dollar price. It's to short and doesn't add much. I also feel they could have went richer in the world. When we finally got to see
Spoiler
living snow elves and were taken to the vale
I had expected more richness and vibrancy, but it ended up being Skyrim with some dress up plants. They could have added more to this world, they could have added more richness. And I know they are capable of much much more. Shivering Isles for example or even the Oblivion itself.

I am glad for the things I did get. The Vampire Lord is fun to play around with, the perks are nice. The new armor is cool and crossbows are fun. Though I do wish I had gotten some decent mage robes. Since my mage armor perk becomes obsolete with light armored mages.

The point is this expansion feels like a lower ladder of DLC. From what I heard, this was to be their big Shivering Isle expansion. And I feel this was more equivalent to the Nights of the Nine. A lot of fetching, a lot of doing what people tell you. All in all, I was kind of let down. Glad for the things I got, but feel my money could have been put towards something else.
I totally agree. While its not a bad expansion I don't think it was worth 20$. I was a little dissatisfied when I finished it very quickly. I thought there would be a lot more main quests to the expansion.
User avatar
Del Arte
 
Posts: 3543
Joined: Tue Aug 01, 2006 8:40 pm

Post » Fri Nov 16, 2012 1:24 pm

What Bethsda wanted with this patch wasn't to add alot "more" and insted focusing on making new things. Of course they could have added a hundred normal sidequest, giving you some gold when you finished them. That would have last you for weeks, but how fun would that be. Why did they chose to add new things, and not just more? Beacuse skyrim already is HUGE. I have put in more then 200 hours to this game, and im still not done. Also, by bringing new things makes you able to re-experinece the game, in a different way.
User avatar
FABIAN RUIZ
 
Posts: 3495
Joined: Mon Oct 15, 2007 11:13 am

PreviousNext

Return to V - Skyrim