Is Dawnguard really worth $20? #2

Post » Sat Nov 17, 2012 10:38 pm

its worth every single penny.
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jodie
 
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Post » Sat Nov 17, 2012 10:27 pm

Exactly.

It's a great mod, but it doesn't compare to professionally-developed material. That's not a slight against the mod-makers either. They aren't a professional design team, so it would be ridiculous to expect them to be up to the same standards.
What "open exploring" is in Dawnguard? As great as it is, if you take away the Vampire Lord and Werewolf Perk Trees, then you have crossbows, a few new locations and a couple of quests.

Are they well made? Yes they are. And is it fun and worth having? Of course it is.

But in terms of new material, Dawnguard has very little. In that mod, everything is made from scratch, new models, new textures, they all come together to make something unique. Dawnguard does not have this, it uses pretty much the same meshes and textures from the vanilla game. The complaint from many is that it's just "more Skyrim".

That's fine of course, and doesn't mean you have to have custom resources for something to be good, but to say it has more variety than that mod is wrong.
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lydia nekongo
 
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Post » Sat Nov 17, 2012 8:12 am

Name one Skyrim mod that rivals Dawnguard.
http://skyrim.nexusmods.com/mods/8429

Until now 57 voidced NPCs, everone with more dialogue and personality then any NPC of Skyrim.
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Crystal Clear
 
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Post » Sat Nov 17, 2012 10:49 am

What "open exploring" is in Dawnguard? As great as it is, if you take away the Vampire Lord and Werewolf Perk Trees, then you have crossbows, a few new locations and a couple of quests.

Are they well made? Yes they are. And is it fun and worth having? Of course it is.

But in terms of new material, Dawnguard has very little. In that mod, everything is made from scratch, new models, new textures, they all come together to make something unique. Dawnguard does not have this, it uses pretty much the same meshes and textures from the vanilla game. The complaint from many is that it's just "more Skyrim".

That's fine of course, and doesn't mean you have to have custom resources for something to be good, but to say it has more variety than that mod is wrong.

Well yes, if you start removing features from consideration, then you obviously end up with less. What Dawnguard provides is two new perk trees, a new type of beast form, new NPCs, new items, new spells, two new questlines, etc. etc.

And in terms of "from-scratch", Dawnguard has a number of totally new item designs, as well as new enemies (not re-textures), the vampire lord form, and new spell effects. To say nothing of the two new questlines and all the unique locations that have been added for them. And it integrates into the open world (there are new radiant events, new locations, etc.) instead of in its own module.

Again, Moonpath is phenomenal. It's wonderful. It's free. But you can only compare one or two features to a professionally-designed DLC before it starts to lag behind.

http://skyrim.nexusmods.com/mods/8429

Until now 57 voidced NPCs, everone with more dialogue and personality then any NPC of Skyrim.

And again, if all the modders are focusing on is voicing some new NPCs, then you can't really compare it to an expansion-sized DLC that has all the above features.

People seem to think that it's insulting to modders to say that their products aren't at a professional level. It isn't.
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Pixie
 
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Post » Sat Nov 17, 2012 12:00 pm

Can never have too many monsters. But they are limited to the DLC areas, so you won't enjoy that content for very long.

Spoiler
Actually, I have encountered Death Hounds, Gargoyles and Chaurus Hunters outside of DLC areas. Havent seen a werewolf yet though...
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Julie Ann
 
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Post » Sat Nov 17, 2012 3:54 pm

Spoiler
Actually, I have encountered Death Hounds, Gargoyles and Chaurus Hunters outside of DLC areas. Havent seen a werewolf yet though...
That guy is obviously lieing since iv'e seen alot of new falmer things in vanilla locations, such as female Falmer, charus hunters, Falmer warmongers.
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Nathan Barker
 
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Post » Sat Nov 17, 2012 7:48 am

Since people here are talking about mods like no other,try to understand consoles don't have anything.

People here are talking as if everyone has that option.Don't be ignorant.Xbox is majority either way.

In regards to mods,like I said,I would choose actual content over third world garbage.There maybe 1 or 2 mods that have the NPCs or the voice work,but it can never replace the art,the story,gameplay,shouts,perk trees,soundtrack and the NPCs altogether.Mods are not to be used as an excuse or a crutch.

Besides,if you are so in favor of mods,what if Beth didn't provide Creation Kit,then what?Pull mods out of your head?
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alyssa ALYSSA
 
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Post » Sat Nov 17, 2012 8:27 am

I find it curious that so many people are judgemental and dismissive towards mods that, by their own admission, they haven't even tried. Not to mention the assumption that professional developers are automatically, unassailably superior just because they draw a paycheque for their work.
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Alyce Argabright
 
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Post » Sat Nov 17, 2012 9:45 am

I find it curious that so many people are judgemental and dismissive towards mods that, by their own admission, they haven't even tried. Not to mention the assumption that professional developers are automatically, unassailably superior just because they draw a paycheque for their work.

Being on the PS3, I am unable to enjoy mods OR Dawnguard at the moment, but, and I say this will all due respect to those who worked on the DLC, Moonpath to Elswyr impresses me much more than Dawnguard does. I'm not sure how the two stack up in terms of gameplay, but looking at the screens and advertisemants for both of them, MtE looks like it has a lot more original content than Dawngaurd does.
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JR Cash
 
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Post » Sat Nov 17, 2012 11:07 am

Since people here are talking about mods like no other,try to understand consoles don't have anything.

People here are talking as if everyone has that option.Don't be ignorant.Xbox is majority either way.

In regards to mods,like I said,I would choose actual content over third world garbage.There maybe 1 or 2 mods that have the NPCs or the voice work,but it can never replace the art,the story,gameplay,shouts,perk trees,soundtrack and the NPCs altogether.Mods are not to be used as an excuse or a crutch.

Besides,if you are so in favor of mods,what if Beth didn't provide Creation Kit,then what?Pull mods out of your head?
You dont know much about ES mods do you?
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Emily Shackleton
 
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Post » Sat Nov 17, 2012 11:20 am

Being on the PS3, I am unable to enjoy mods OR Dawnguard at the moment, but, and I say this will all due respect to those who worked on the DLC, Moonpath to Elswyr impresses me much more than Dawnguard does. I'm not sure how the two stack up in terms of gameplay, but looking at the screens and advertisemants for both of them, MtE looks like it has a lot more original content than Dawngaurd does.
-Sigh- I can't get a PC fast enough.
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SEXY QUEEN
 
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Post » Sat Nov 17, 2012 1:32 pm

Not to toot my own horn, but I do know a bit about virii... And you don't really seem to, so let's just leave it at that.

As to content that I suggested??? I NEVER suggested any content that could be rated with Dawnguard, as I'd have no basis of comparison. I do not have Dawnguard, hence my interest in this thread.

I do have a tendency to call people out when they claim that the sky's falling. There are no easily executable methods for using graphics as a delivery mechanism for malware. Yes, there have been some proof-of-concepts, and the odd attempt at releasing something in the wild. None of these attempts have ever been anything more than an exercise in flopping, really. Saying that there are, and that they are enough reason for you to not use mods, that's claiming that the sky is falling. Change your sig to Chicken Little, please.

Your rant is completely unnecessary and entirely off the mark. What you say you know is quite a bit different than reality as ALL anti-virus specialists agree that image (and other innocuous files) embedded viruses that ARE real problems are only a matter of time and self-replicating viruses that already exist are only one example of this. Read again what I've written. In no way have I asserted or accused any one or any thing. I have stated that the possibility exists. And it does. And it is FAR more likely to come through an untrusted source than a software company. You asked why mods are questionable, I gave you a reputable answer. You asked for proof of concept either out of ignorance or in the hopes that I didn't have it, and I gave you that proof. Now, you've resorted to, "I know more than you because I do." Nice. BTW, only pseudo-intellectuals and 133+ wannabes use "virii", the correct plural is viruses. ;)
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OJY
 
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Post » Sat Nov 17, 2012 4:28 pm

Stop being a cheapskate and buy the freaking DLC.

20$ is nothing.
as a kid with no allowance and makes money by himself can i have some nothing?
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Sara Lee
 
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Post » Sat Nov 17, 2012 9:07 pm

Hehe... I can remember back to when I was 13, with 100% disposable income. If you can't afford the game you want to buy, you're spending too much on your girlfriend. :D
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Roddy
 
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Post » Sat Nov 17, 2012 8:51 pm



I was able to buy my nice PC because I don't go and spend $20 on every shiny new thing that comes my way. Especially when I know I can get it for much less in the near future.
i got my ps3 out of a bet ^_^ and my money from bets and selling so now people know not to make bets with me, and school didnt start so im not selling stuff... yet
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Joey Bel
 
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Post » Sat Nov 17, 2012 3:28 pm

I don't get how this is even an argument. Let's say they put out 4 dlcs for skyrim at $20 a piece, that's more expensive than the entire vanilla game which has thirty times the content, if not more.

And you know what? There isn't THAT much content in dawnguard. The majority takes place in the same world we've been playing in since day 1. The cairn is flat and actually fairly empty, and the fortresses are just areas off the main map. The new weapons and skill tress are nice but you know? Those alone aren't worth $20.

And guys talk about how you pay for a computer and a console etc, but this ISN'T a console, it's just one game... if every game started charging $20 for DLC this is one habit that would get pricy quickly. Not even mass effect and call of duty charge that much.

If Bethesda wants $20 for a single DLC, they need to amp it up. Give us a new land to explore and pour on the additions to the vanilla game, because $20 is extremely high and you know what? I wouldn't pay it twice for an offering of this size.

The guys arguing that $20 is nothing don't earn their own money or pay their own bills. Is dawnguard cool? Sure, but for $20 I expect far more content then I was offered with this DLC. $15 might have been fair, $20 is a bit too high for one little DLC.
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Invasion's
 
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Post » Sat Nov 17, 2012 7:52 pm

Skyrim its "the game" you can't compare a dlc -or even an expansion - to it in terms of "things to do "
The important is how you can make all these things,and even if i appreciate a lot of features of the vanilla game i'm glad that on dawnguard the developers have chosen quality over quantity

A new land to explore ? Sure,but in a big sized expansion like SI at 39,99 euro/40 dollars
You can't ask that for 20 dollars honestly - and dawnguard isn't little at all for my standards,40 hours or so of a good dlc are better than some complete game if you ask me
For the mods : they're great sometimes but still made by amateurs - and most of all not available for all
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NeverStopThe
 
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Post » Sat Nov 17, 2012 7:34 pm

I don't get how this is even an argument. Let's say they put out 4 dlcs for skyrim at $20 a piece, that's more expensive than the entire vanilla game which has thirty times the content, if not more.

And you know what? There isn't THAT much content in dawnguard. The majority takes place in the same world we've been playing in since day 1. The cairn is flat and actually fairly empty, and the fortresses are just areas off the main map. The new weapons and skill tress are nice but you know? Those alone aren't worth $20.

And guys talk about how you pay for a computer and a console etc, but this ISN'T a console, it's just one game... if every game started charging $20 for DLC this is one habit that would get pricy quickly. Not even mass effect and call of duty charge that much.

If Bethesda wants $20 for a single DLC, they need to amp it up. Give us a new land to explore and pour on the additions to the vanilla game, because $20 is extremely high and you know what? I wouldn't pay it twice for an offering of this size.

The guys arguing that $20 is nothing don't earn their own money or pay their own bills. Is dawnguard cool? Sure, but for $20 I expect far more content then I was offered with this DLC. $15 might have been fair, $20 is a bit too high for one little DLC.

Not been to the Vale yet then?
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Leah
 
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Post » Sat Nov 17, 2012 5:12 pm

yea $20 imo is too much for wot ya get. borderlands dlc was pretty awesome an gave us loads of new stuff an areas etc, an they was only 800 points. i have not played thru all of DG so cant say jus how much content there is. but it costs quit a lot for wot ive seen so far an when compared to other dlc's from other games.
its not even that great, its good but ive been a vamp lord for wot a few leveles now an i cant wait to get back to normal or a werewolf like i was before.
the crossbows are the best thing imo. but they aint worth 20 bucks.
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Taylah Haines
 
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Post » Sat Nov 17, 2012 8:42 am

$20...ehhh not so much, I'd say its worth around $15. All in all I'm not complaining though, it was a great expansion albeit a little overpriced.
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Adrian Morales
 
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Post » Sat Nov 17, 2012 8:12 am

Ending is pointless. Not going to spoil it, but unless your a vampire there are 0 rewards. And even the vampire reward is questionable.
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Terry
 
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Post » Sat Nov 17, 2012 7:12 pm

Just took a look at some of the UESP wiki pages. Of all the new (80-ish) NPC's, NONE are marriageable. Apparently quite a few people are up in blogs because the primary heroine can't be married.

Given the controversy, I guess I'll get it. Then I'll add all of the high-end graphics that I want, trying to attract some nasty virus-thingys.
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Blaine
 
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Post » Sat Nov 17, 2012 6:54 am

I don't get how this is even an argument. Let's say they put out 4 dlcs for skyrim at $20 a piece, that's more expensive than the entire vanilla game which has thirty times the content, if not more.

And you know what? There isn't THAT much content in dawnguard. The majority takes place in the same world we've been playing in since day 1. The cairn is flat and actually fairly empty, and the fortresses are just areas off the main map. The new weapons and skill tress are nice but you know? Those alone aren't worth $20.

And guys talk about how you pay for a computer and a console etc, but this ISN'T a console, it's just one game... if every game started charging $20 for DLC this is one habit that would get pricy quickly. Not even mass effect and call of duty charge that much.

If Bethesda wants $20 for a single DLC, they need to amp it up. Give us a new land to explore and pour on the additions to the vanilla game, because $20 is extremely high and you know what? I wouldn't pay it twice for an offering of this size.

Are you serious? CoD DLCs are a handful of MP maps. DG is way *way* bigger in size and scope than those. Not to mention your post conveniently leaves out two of the best things about the DLC, the vale and the dwemer side quest.

Is any one of those things worth the money on its own? No. Is it worth it as a whole? I think so yeah.

The guys arguing that $20 is nothing don't earn their own money or pay their own bills. Is dawnguard cool? Sure, but for $20 I expect far more content then I was offered with this DLC. $15 might have been fair, $20 is a bit too high for one little DLC.

I earn my own money, pay my own bills, I have a wife and child AND I wouldn't describe my job as being highly paid, but I had no problems finding the money for this DLC.

EDIT: *and* I live in London, so my living costs are higher than most. I would never describe it as 'nothing', but the cost of the DLC is a fairly inconsequential sum.
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josie treuberg
 
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Post » Sat Nov 17, 2012 6:24 pm

I don't get how this is even an argument. Let's say they put out 4 dlcs for skyrim at $20 a piece, that's more expensive than the entire vanilla game which has thirty times the content, if not more.

And you know what? There isn't THAT much content in dawnguard. The majority takes place in the same world we've been playing in since day 1. The cairn is flat and actually fairly empty, and the fortresses are just areas off the main map. The new weapons and skill tress are nice but you know? Those alone aren't worth $20.

And guys talk about how you pay for a computer and a console etc, but this ISN'T a console, it's just one game... if every game started charging $20 for DLC this is one habit that would get pricy quickly. Not even mass effect and call of duty charge that much.

If Bethesda wants $20 for a single DLC, they need to amp it up. Give us a new land to explore and pour on the additions to the vanilla game, because $20 is extremely high and you know what? I wouldn't pay it twice for an offering of this size.

The guys arguing that $20 is nothing don't earn their own money or pay their own bills. Is dawnguard cool? Sure, but for $20 I expect far more content then I was offered with this DLC. $15 might have been fair, $20 is a bit too high for one little DLC.

I was with you until the last. I didn't agree, but I saw your opinion, and you did make some valid points to back it up on a personal preference level. But you really did lose me at the end. I've been "earning my ow money" for over thirty years and have been "paying my own bills" for almost as long. I think $20 for this expansion is quite reasonable. $10-15 is about standard for RPG expansions half the size of DG.
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Shiarra Curtis
 
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Post » Sat Nov 17, 2012 8:56 am

EDIT: *and* I live in London, so my living costs are higher than most. I would never describe it as 'nothing', but the cost of the DLC is a fairly inconsequential sum.

Probably cost you more for a pint in London. :tongue:

@http://www.gamesas.com/user/548724-undeaddragon/ : I found the ending decent, flattening some self important vampire with a warhammer and reducing him to a bloody pulp on the floor was reward enough for me.
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Albert Wesker
 
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