There's not enough large flooded areas for that to even be relevant with the lay of the land. For crossing streams you can simply use the charge shout to get you 2/3 of the way across instantly. I can understand wanting it in just for variety, but it's actually a pretty trivial thing to be upset over in the grand scheme of things with everything else that's wrong.
No one ever accused Bethesda of being able to make games with fun gameplay though. For the TES games they only know how to make "pretty graphics" for you to travel through and lore. Most of the NPCs are dull and only a handful of the quests exciting. The actual gameplay is just horrible and they have never been balanced. Fallout 3 was probably their best overall game, even though it's not my favorite setting or style of play at all. Like every other game they have released, it will be up to the modders to fix it.
Dont really care how much water there is.
It doesnt fit my Altmer mage to swim.
And Dragonshouts are
not a supplement for magic.
My character is lvl 31 and hasnt started the main quest yet, nor should he be forced to.
These kinds of omisions are simply unforgivable.
Dispel, open, charm, waterwalk. Destruction reduced to elemental damage. Conjuration hollowed out to a mere shell of itself.
Compared to every other TES game, Skyrim's magic is bland, unoriginal, has little use and is just meh.
Saw this coming half a year ago when I said no spellmaking meant they took the magic out of TES.
Never dreamed we would lose so many effects as well and end up with.. plasmids.
This is the one and only major design gripe I have with Skyrim.
They made their name and fortune in a large part due to the original and customisable magic system and then they remove it in favour of.. what exactly?
Seriously unhappy.