» Sat Jun 09, 2012 9:36 pm
My main gripe with Skyrim, is that it just isn't very interesting. They created this large, beautiful world, but forgot to imbue it with life and purpose. It's like a playground, theater, or theme park, where you have everything to yourself, and nobody else to enjoy it with, no outside factor to shake things up, or make your experience extra special and different on every go through.
The NPCs largely have as much personality as is needed to fill their role, and nothing more. There are few if any hidden depths, secrets, or other things to them. They feel largely like robots, even more so than in Fallout 3/New Vegas, and Oblivion. They have a static list of things they do, and its a very small list. Even characters who appear as though they should have been important, such as the blades, Alduin, the various guild quest npcs, they are all very basic with little ability given to converse or truly get to know them.
The quests and stories told through them, are largely linear, and there is little to nothing you can do to truly change the world around you. The world largely remains static, and the majority of quests in the game are filled by the randomly generated radiant quests. There are not really any lasting consequences, or alternative branches one can take on their journey, and the radiant story generated random encounters list is so small, that you quickly end up seeing the same random things over and over.
The world, very blatantly appears to revolve around the player. True as that may be in reality, it does not even really make any attempt at hiding this fact.