DLC Exclusive

Post » Sun Dec 05, 2010 7:38 am

Look at it this way. XBoxers handle the beta testing of the DLC. Once the rest of us get it, it'll be patched and shiny - and we'll know whether or not it's even worth getting. Everybody wins. :P

Hehe, great :celebration:
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Miguel
 
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Post » Sun Dec 05, 2010 2:13 am

That's just stupid. They get all the support from the initial sales they need. Once a retailgame is bought, it's physical ownership is the customers who then has all the rights to either sell it or give it away for free or eat it or burn it in a fireplace. That's not piratism, the initial price was paid.


By the initial buyer, not the secondary; who could at least support the games they purchase. I agree with Sony's Online Pass as an alternative.
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leigh stewart
 
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Post » Sun Dec 05, 2010 6:41 am

WTF? This better be just some cheap DLC like horse armor. PC is the main platform for bethesda games.
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Lewis Morel
 
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Post » Sun Dec 05, 2010 3:49 am

Not at all, actually. I'm pretty sure you can make your own PC for a bit less than $500 that can easily run Fallout: New Vegas. The specs required for it aren't really all that demanding.

True it may be a bit more than an Xbox 360 or PS3, but you get a lot of better things by comparison.

1. Able to run the game in full 1080p (1920x1080) HD or higher. (Xbox 360 only renders up to 720p)
2. Able to run the game at faster frame rates. Usually 60 FPS+ (frame rate of most Xbox 360 games is 30 FPS).
3. Mods and modding tools, which add on tons more to the game, extending its life. (Xbox 360 and PS3 don't get this).
4. Unofficial patches created by the community which fix issues left by the devs (again, Xbox 360 and PS3 don't get this)

Not to mention a PC does a whole lot more than a Xbox 360 and a PS3 can do.



im going to get a pc for the next fallout i have one but im useing it now but i can put a video card in any more dont ask why so thats why i cant use it for fallout nv on pc :cryvaultboy:
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Juanita Hernandez
 
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Post » Sun Dec 05, 2010 1:26 am

Guys, they only stated that the first DLC would be XBL exclusive, and we don't even know what it is. I think it's premature to be getting this angry about it. :shrug:
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joseluis perez
 
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Post » Sat Dec 04, 2010 11:02 pm

"We have no doubt that gamers will be thrilled with seeing a new add-on pack extend their adventures with Fallout: New Vegas on Xbox 360 and Xbox Live."


I wonder why they are differentiating the two?
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alicia hillier
 
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Post » Sun Dec 05, 2010 4:25 am

Guess money REALLY does talk....
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james reed
 
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Post » Sun Dec 05, 2010 12:23 am

I want everyone to be clear on two things from the release that went out.

1) All we announced is that the first DLC will be exclusive to Xbox LIVE. It'll be available this holiday season through Xbox LIVE.
2) More details about plans for additional content will be released in the coming weeks.

Beyond that, I don't have any information to share. Again, we'll share more info in the coming weeks.


In other words "we'll announce that the other DLCs are also delayed-release exclusive so we can further screw with you."


By the initial buyer, not the secondary; who could at least support the games they purchase. I agree with Sony's Online Pass as an alternative.


So I guess when I went and bought my 2005 car used at a dealership I stole from Nissan? That is the argument you are making. Normally I prefer to buy new games, because I like the idea of having it new and I actually like supporting the developers, but in this case, I see no reason why Bethesda and its cohorts should see one red cent of my purchase.
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Milagros Osorio
 
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Post » Sun Dec 05, 2010 11:25 am

If you owned an IP like this, which you were releasing on all consoles, wouldn't you accept a large-dollar greasing from one of the companies to give them timed-exclusive rights? I would. That's how business works.

That said, I'm still buying it on PC, and man, if I make it to midnight tonight and my heart doesn't give out, it's going to be awesome.

Also, it's nice to worry about my heart for once; I'm usually worried about my liver.
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Charlotte Buckley
 
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Post » Sun Dec 05, 2010 3:40 am

"We have no doubt that gamers will be thrilled with seeing a new add-on pack extend their adventures with Fallout: New Vegas"

yeah only the people that get to continue there adventure.

and as they can see. us gamers aren't exactly thrilled
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RUby DIaz
 
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Post » Sun Dec 05, 2010 1:38 am

"We're excited to continue the partnership between Bethesda and Microsoft, and build on the success of the game add-ons released for Fallout 3 on Xbox LIVE,"

Uh, why? I had the pleasure of dealing with Windows Live customer support...I hate to break it to you, they're a bunch of simpering simian savants.
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Hazel Sian ogden
 
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Post » Sun Dec 05, 2010 4:46 am

If you owned an IP like this, which you were releasing on all consoles, wouldn't you accept a large-dollar greasing from one of the companies to give them timed-exclusive rights? I would. That's how business works.

That said, I'm still buying it on PC, and man, if I make it to midnight tonight and my heart doesn't give out, it's going to be awesome.

Also, it's nice to worry about my heart for once; I'm usually worried about my liver.


as i said in a previous post, i wouldnt accept one from any company. id tell them to stick that money where the sun dont shine.
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Alex Vincent
 
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Post » Sun Dec 05, 2010 4:15 am

Nothing. Its the simple fact that SOME not ALL PC users are complaining about this. I can understand being angry. But thats how we, console gamers, are about mods. We deal with it so you should to. If anyone deserves to be upset its PS3 users.


Mods are pretty much intrinsic to the fact that the PC is an open platform. You can't point a finger at someone and say "you, you're the reason there are mods on the PC!" Because the PC's an open platform. Bethesda and now Obsidian have made it easier by releasing the GECK, but even without the GECK, a fan editor would be released in short order. Why, in the three months before FO3 got its GECK, Elminster released FO3Edit, which allows for modding, albeit not as easily as the GECK. Simply releasing a PC version at all opens it up to mods.

You have no more right to be angry at the fact that the PC has mods than I do at the fact that your console cost a third of what my PC cost. It's intrinsic to the platform, it's not something someone can decide for or against.

It's not like this situation at all. Here, Bethesda is pretty much slapping all non-xboxers in the face.

But they should be upset with Sony not Bethesda.


Let's say there's two stores. Facehugger's Emporium of Emporia and Indulge's Indulgences. Now, the local gang comes by and threatens to torch both stores if we don't pay them for protection money.

I pay. You do not. The next day, Indulge's Indulgences burns down.

Would you be happy if I told all the customers who wanted to go to your store "Don't blame the gang who burned down your favorite store, blame Indulge, who didn't pay his protection money!"

The specifics of the situation here are totally different, of course. However, your underlying logic is the same between both scenarios, which, frankly, makes it invalid. Unless you agree that I'd be justified in blaming you for not paying protection money.
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El Goose
 
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Post » Sun Dec 05, 2010 4:11 pm

I will be playing the PS3 version, not a PS3 really devoted fan, I just don't own an Xbox or a high-end gaming PC. Plus, I really like the PS3 compared to the Xbox, mainly because I like the PS controllers more and the only game that I really enjoy that's exclusive to the 360 is Gears. Anyway, that's off topic, sorry.

I didn't like waiting for the DLC to be released on PSN and I almost didn't buy it as an act of frustration, but I ended up purchasing all of it as soon as it was available. A lot of my friends boycotted buying the DLC because they were so angry for it taking months to get out.

Hopefully Bethesda will realize all the HORRIBLE publicity they are getting and will get their heads on straight. Heck, maybe they'll start actually CARING about their fans. I highly doubt it though.
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Sabrina Steige
 
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Post » Sun Dec 05, 2010 3:03 pm

WTF? This better be just some cheap DLC like horse armor. PC is the main platform for bethesda games.


If Fallout 3 is any indicator, we're talking a full-bodied DLC with missions, weapons, characters, story advancement (probably side story and not the main plot), the works.


If you owned an IP like this, which you were releasing on all consoles, wouldn't you accept a large-dollar greasing from one of the companies to give them timed-exclusive rights? I would. That's how business works.That said, I'm still buying it on PC, and man, if I make it to midnight tonight and my heart doesn't give out, it's going to be awesome.Also, it's nice to worry about my heart for once; I'm usually worried about my liver.


Personally own both consoles and a PC capable of playing the games. I'm lucky enough that it wouldn't affect me too badly. I've been on both sides of "exclusive" content before and I get it. Business is business. Announcing it practically on the day of launch, when preorders are locked in and unable to be changed though... that is just disgusting. It's basically as if they went as far out of their way as they could to screw people.
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Loane
 
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Post » Sun Dec 05, 2010 12:21 am

Pretty sure I won't run out of content by Christmas. There really doesn't seem much point in getting my knickers in a twist. :)
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Dylan Markese
 
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Post » Sun Dec 05, 2010 1:12 pm

Nothing. Its the simple fact that SOME not ALL PC users are complaining about this. I can understand being angry. But thats how we, console gamers, are about mods. We deal with it so you should to. If anyone deserves to be upset its PS3 users. But they should be upset with Sony not Bethesda.

No, they're two completely separate issues. Mods are not official DLC content, first of all.

Second, the reasons that mods don't work on consoles are totally different. Anyone that buys a game for a console knows ahead of time that the OS's on consoles aren't made for the kind of modding you can do on a PC. Besides, Sony and Microsoft don't allow most types of mods on their consoles to begin with. Console-only users (I use both) shouldn't feel angry or cheated about not being able to use mods because it's part of the nature of the platform. If mods are that important you simply need to buy the game for a platform that supports modding.

Official DLC is different because the choices as to who gets it are totally at the discretion of the publisher (Bethesda). Saying, "you guys don't get to be upset because you can use mods" is like saying "you don't get to be upset because you can recharge your controllers by plugging them into your console" to PS3 users. It's irrelevant. Mods are not official DLC.

Anyway, I stand by my statement that people are getting too mad, too soon. We don't know any details about this yet...people are getting angry over pure speculation.

It's basically as if they went as far out of their way as they could to screw people.

Yes. Because they get off on being mean. That makes total sense. Sorry for the sarcasm. Really, though, what would motivate them to do that?
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Czar Kahchi
 
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Post » Sun Dec 05, 2010 3:08 am

EDit: re posted in new thread
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Lyndsey Bird
 
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Post » Sun Dec 05, 2010 11:14 am

As long as the PS3 gets the DLC withing two months after the Xbox 360 gets it, I will be fine.
If the PS3 never gets the DLC, I won't buy the game and will cancel my $70 PS3 Collector's Edition Pre-Order from Gamestop.
If it will only be coming to the PS3 after a year and only on the GOTY edition, I also won't buy the game and will also cancel my $70 PS3 Collector's Edition Pre-Order from Gamestop.

Do you hear that Bethsda? That's the sound of a PS3 gamer who would gladly pay for DLC if you would let me.
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Honey Suckle
 
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Post » Sun Dec 05, 2010 3:41 am

I have made the forth thread in this debate.

http://www.gamesas.com/index.php?/topic/1121944-dlc-exclusive-discussion-continues/

I did this in assumption that this will be closed very soon due to posting.
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Jonathan Windmon
 
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Post » Sun Dec 05, 2010 4:57 am

Man, I'm going to be the Devil's Advocate, but Lord_Ka1n, that's the attitude of a purist, and while I understand, you have to realize that's an unrealistic expectation, right? And if you were at this point in your own software company, I highly doubt you'd still take the moral high road when the crime is essentially victimless.

Alfador - I own it all too. If you had known months ago, would you have been fuming about it still? Would it have changed your decision to buy the game? Ultimately we'll mostly still buy the game on one system or another. Then when the DLC is released we'll buy that too - regardless of our current feelings (again - most of us). When all is said-and-done, they'll have sold us all the game AND the DLC AND they'll have made the extra cash from Microsoft.

It's win-win from their angle; and that's what fuels the corporate.

I gave up on expecting morality to rule the economy in my youth.
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Daramis McGee
 
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Post » Sun Dec 05, 2010 2:36 pm

all this talk of mods just made me realize something...is the guy who made "ArchiveInvalidation: Invalidated" on here?
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Kathryn Medows
 
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Post » Sun Dec 05, 2010 6:57 am

As long as the PS3 gets the DLC withing two months after the Xbox 360 gets it, I will be fine.


Didn't the PS3 only get the DLC like six months after the xbox release, in FO3's case?
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~Amy~
 
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Post » Sun Dec 05, 2010 2:55 pm

I have made the forth thread in this debate.

http://www.gamesas.com/index.php?/topic/1121944-dlc-exclusive-discussion-continues/

I did this in assumption that this will be closed very soon due to posting.



More like devs and mods not being able to handle the heat.
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Eliza Potter
 
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Post » Sun Dec 05, 2010 12:50 pm

:o Good thing I have it pre-ordered for xbox... but I'm sick and tired of this exclusives bull [censored]. And did they just announce this? That's not fair to the people who were trying to decide PS3 or Xbox.
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Noely Ulloa
 
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