Who else agrees with me? So now all of you 'cheaters' can't just spam Iron Daggers to 100. If you want to be good in Smithing.. you have to actually BE GOOD at Smithing.
Way it should've been from the start honestly. I'm finding myself using literally whatever I come across (loot). I haven't even improved my Armor rating by Smithing, or my Weapons really for that matter. I've mostly been using an Elven Sword/Bow until I came across a Glass Bow/Glass Sword now and am using those (non-improved).
Really does change the way you play. But now Iron's almost obsolete because of it, IMO.
What do you guys/gals think? Do you like/dislike the nerf?
Glad?
Possibly, but certainly not for the same reasons you are.
I dont care about 'cheaters'.
It is their single player game.
I am not going to get all worked up because I did it 'legit' and someone else did it in five minutes, in a single player game.
I am not going to have schadenfreude because people now have to go out of their way to make Dwemer bows (hah!).
Let people play the game as they like.
I have an amulet that gives me 168% resistance to fire, do you hate me for it?
That being said, I do like the new changes to smithing.
They are logical and it should indeed have been a sliding scale all along, as is certainly the case for magic skills, where higher level spells get you more xp.
Huzah for mechanics that make more sense!
But to go 'ner-ner-ner', no, no Im afraid I just do not see that.