I'm glad they nerfed Smithing..

Post » Tue Jun 12, 2012 9:54 pm

btw, using the forge to forge things is not cheating, it's a game mechanic.
A cheat is using the Oghma Infinitum glitch for example, and it has been removed.
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jeremey wisor
 
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Post » Wed Jun 13, 2012 1:35 am

Smithing was too easy to level before. Although, I kind of liked how it was. When I was building my first character, they would stop by the forge every few character levels and make some stuff. Not a bunch, but use up the extra raw materials that I had found. By doing this, once my character was at level 40, my Smithing was in the 80's. Which meant that as I went along, I was able to craft and improve armor that I was getting from leveled lists along the way.

So, Smithing was set up to level naturally. But, this set up also created a situation where it was just too easy to grind Smithing up to 100. So, I understand why the skill was made harder to increase. But, it is going to mean more work for those who were not abusing the skill but who still want to use the skill. However, that amount of work is now more in line with what it should have been all along.
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Gwen
 
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Post » Wed Jun 13, 2012 5:48 am

But who cares if a person is using something to their advantage in a single-player game?

agreed: especially when it concerns single player leveling...
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Tiffany Carter
 
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Post » Tue Jun 12, 2012 7:00 pm

Before, there were iron daggers. Now, there are gold rings and necklaces. And gold is just as plentiful as iron once you find a certain something. I got my smithing into the 90s before the patch. I got it the rest of the way to 100 after the patch with jewelry, very quickly. So, yes, there is still a way to exploit smithing.
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Shannon Lockwood
 
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Post » Wed Jun 13, 2012 6:12 am

Who else agrees with me? So now all of you 'cheaters' can't just spam Iron Daggers to 100. If you want to be good in Smithing.. you have to actually BE GOOD at Smithing.

Way it should've been from the start honestly. I'm finding myself using literally whatever I come across (loot). I haven't even improved my Armor rating by Smithing, or my Weapons really for that matter. I've mostly been using an Elven Sword/Bow until I came across a Glass Bow/Glass Sword now and am using those (non-improved).

Really does change the way you play. But now Iron's almost obsolete because of it, IMO.

What do you guys/gals think? Do you like/dislike the nerf?

Hmm... I don't really care how others play the game. If there aren't tons of different ways to play it, then it just doesn't qualify as a good RPG in my opinion. If someone wants to use exploits to create their super character as quickly as possible, that's up to them. They are just robbing themselves of the role playing aspect of the game. I've known about the Smithing exploit practically from the beginning and I've made a conscience effort not to use it simply because it would steal a bit of the role-play grind from my experience.
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Benito Martinez
 
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Post » Tue Jun 12, 2012 6:45 pm

Before, there were iron daggers. Now, there are gold rings and necklaces. And gold is just as plentiful as iron once you find a certain something. I got my smithing into the 90s before the patch. I got it the rest of the way to 100 after the patch with jewelry, very quickly. So, yes, there is still a way to exploit smithing.

I'm not sure that would be considered an exploit. Jewelry is more delicate and no one would purchase fine jewelry that isn't fine. If it's fine, then it's worth something, in some cases more than armor. If it's worth something, then it should level up your smithing accordingly. But, that's just my opinion. I haven't found as much gold as you have, nor silver. I'd say that about > 15% of everything I've crafted has been jewelry and I'm at level 97 right now.
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gemma king
 
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Post » Tue Jun 12, 2012 11:02 pm

Smithing was too easy to level before. Although, I kind of liked how it was. When I was building my first character, they would stop by the forge every few character levels and make some stuff. Not a bunch, but use up the extra raw materials that I had found. By doing this, once my character was at level 40, my Smithing was in the 80's. Which meant that as I went along, I was able to craft and improve armor that I was getting from leveled lists along the way.

So, Smithing was set up to level naturally. But, this set up also created a situation where it was just too easy to grind Smithing up to 100. So, I understand why the skill was made harder to increase. But, it is going to mean more work for those who were not abusing the skill but who still want to use the skill. However, that amount of work is now more in line with what it should have been all along.

There is absolutely nothing wrong with this methodology. I still keep the skins of every animal I kill in the wild so that I can use them to make armor with when I return to a town. I also mine every ore vein I see. It's part of my normal routine.
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Mark
 
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Post » Tue Jun 12, 2012 5:22 pm

I say, remove smithing all together. I hate smithing and so does like a whole bunch of other people it's for wimps an cheeters. Anvils are stupid and take out merchants too because I want to JUST USE MY DAMN WEAPONS!!! Grreeeeepple oh oh oh. Remove. Smithing!

On another note...

They changed smithing?

Wouldn't know. I can only play 1.4 due to unplayable graphics with the newer updates.
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Brian LeHury
 
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Post » Wed Jun 13, 2012 6:07 am

Haven't done much smithing since the new patch was installed (PS3), but if all they did was make Smithing levelling similar to the other skills, then I have no problem with it. And I'm a guy that says people should be free to "abuse" or "cheat" the system if they choose. Or don't. If Smithing is now more or less the same as the other skills, that's great. People that want to power-level still can, it'll just take longer or cost more.
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Mark Churchman
 
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Post » Tue Jun 12, 2012 8:16 pm

About time.
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Etta Hargrave
 
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Post » Tue Jun 12, 2012 6:20 pm

When I started playing Skyrim, I used to sneak everywhere when not in a city, I saw it as part of the character. To aid in this, I avoided roads generally, and kept to the backcourntry, slithering here and there across the world. Well, being an old fart, the inevitable happened, and I fell asleep at the keyboard one evening. When I woke up, I was sneaking against a huge rock in the middle of nowhere, and after my little mind had focused a bit, I noticed I had gone up 14 levels... from sneaking... in the middle of nowhere... while asleep.

I found this intriguing, and kept playing the character, but the only thing I was any good at for a long time was sneaking (go figure.) I wasn't much good in a fight, but I could ambush like nobody's business. Power leveling is in the eye of the beholder (the sleepy, sleepy eye.) Or... narcolepsy is its own reward.

Point is this: if you find something annoying, don't do it. Nobody can force you to power level, or to not power level, it's your game, have fun with it however you will.
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Elizabeth Davis
 
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Post » Wed Jun 13, 2012 3:49 am

Who else agrees with me? So now all of you 'cheaters' can't just spam Iron Daggers to 100. If you want to be good in Smithing.. you have to actually BE GOOD at Smithing.


Let me guess, you're an MMO player. SINGLE PLAYER GAMES DON'T NEED NERFS. YOU'RE NOT COMPETING WITH ANYONE!!!!
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Jessica White
 
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Post » Wed Jun 13, 2012 5:58 am

I don't see it as a "fix" because like others I don't consider abusing smithing in single player to really be cheating. Don't do it if you don't want to.

At the same time, I'm glad they changed it, because now if I do a smithing character it will seem a little more realistic. The 2 million iron daggers thing was cute but not as realistic as the way it works now.
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Chris BEvan
 
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Post » Wed Jun 13, 2012 5:19 am

I'm not sure that would be considered an exploit. Jewelry is more delicate and no one would purchase fine jewelry that isn't fine. If it's fine, then it's worth something, in some cases more than armor. If it's worth something, then it should level up your smithing accordingly. But, that's just my opinion. I haven't found as much gold as you have, nor silver. I'd say that about > 15% of everything I've crafted has been jewelry and I'm at level 97 right now.

That's where my "certain something" comment comes into play. Let's see, how do you do spoiler tags on this board . . . ah!

Spoiler
The transmute spell changes iron ore into silver ore, and if used once again turns it into gold ore.
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Alexis Estrada
 
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Post » Wed Jun 13, 2012 2:17 am

That's where my "certain something" comment comes into play. Let's see, how do you do spoiler tags on this board . . . ah!

Spoiler
The transmute spell changes iron ore into silver ore, and if used once again turns it into gold ore.

Spent a little time doing that last week and made a lot of jewelry for sale.
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Eliza Potter
 
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Post » Tue Jun 12, 2012 5:44 pm



1) as mentioned, not "nerfed", but improved. (Brought into parity with Alchemy - items worth more give more progess)

2) "cheaters"? :rolleyes: While some people may have been exploiting the ability to buy materials from vendors and then regenerate them with "wait", that is in no way cheating - they didn't alter the program, hack it, etc. They used the game mechanics as provided. (In a boring, tedious, and powergamey way :tongue:)
This.
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Vicki Blondie
 
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Post » Wed Jun 13, 2012 4:32 am

Okay, nobody AT ALL got my post. And the fact it was an inside joke.. alot of you people didn't get.

Why would I come on here and post a topic JUST to make fun of people who cheated? It's a joke, because of all the people who made topics like "I'm bored now", "I'm too strong now". This is a topic, to make fun of those topics. Nobody got this at all..

Do you honestly think that I think anything (on console) at least is Cheating? I did the dupe glitch in Oblivion, did the Anchorage Ammo glitch in Fallout 3, did some in NV. I exploit what I can exploit.

If you guys honestly fell for that, you're awesome in my eyes...

IF anything I meant to say "balanced" like you guys keep ranting. SORRY to start a [censored] storm.. you guys just took it way too far.

Mods lock this please..
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Nomee
 
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Post » Tue Jun 12, 2012 10:38 pm

I'd have rather had balance fixes elsewhere (Destruction, and now) rather than what was a relatively minor level up exploit.
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Fanny Rouyé
 
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Post » Tue Jun 12, 2012 6:59 pm

I don't think they have gone quite far enough. The final nail needs to be player level/skill being a requirement to equip items, and unreasonably exploited/looped equipment to be given a value so high that it is unequipable, but still craftable.
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Mel E
 
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Post » Tue Jun 12, 2012 10:49 pm

I don't think they have gone quite far enough. The final nail needs to be player level/skill being a requirement to equip items, and unreasonably exploited/looped equipment to be given a value so high that it is unequipable, but still craftable.

That doesn't make sense. Anyone can use a weapon or armor, but only someone with an appropriate skill will get full value out of it. The system by itself is just fine.

Remove Daedric from crafting and scatter pieces around the world, though.
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Laura
 
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Post » Tue Jun 12, 2012 10:28 pm

Okay, nobody AT ALL got my post. And the fact it was an inside joke.. alot of you people didn't get.

Why would I come on here and post a topic JUST to make fun of people who cheated? It's a joke, because of all the people who made topics like "I'm bored now", "I'm too strong now". This is a topic, to make fun of those topics. Nobody got this at all..

Do you honestly think that I think anything (on console) at least is Cheating? I did the dupe glitch in Oblivion, did the Anchorage Ammo glitch in Fallout 3, did some in NV. I exploit what I can exploit.

If you guys honestly fell for that, you're awesome in my eyes...

IF anything I meant to say "balanced" like you guys keep ranting. SORRY to start a [censored] storm.. you guys just took it way too far.

Mods lock this please..

Uhuh. Suuurrrre....
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Josh Lozier
 
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Post » Wed Jun 13, 2012 1:48 am

So you're saying that because I want to experience the same content because I paid the same amount as everyone else I can't if I don't like the one option. The elitest attitude of some people is unbelievably pathetic. It's like an MMO people whine because they aren't a unique snowflake when they waste 100s of hrs more than the next person. People actually thinking it's a good idea to force everyone spend additional time leveling up an imaginary crafting skill in single player game is quite possibly the most moronic and pathetic thing I've ever heard.

This is absolutely stupid of Bethesda. Who the hell cares if I level up smithing quickly. Seriously if you don't like how easy it is to level smithing then you spend all your time crafting only jewelry to level. It's absolutely ludacris to nerf a single player game. Especially this late in release cycle. I've already maxed crafts on characters but now if I want to max them again I have to spend more time than originally. Stupid stupid nonsensicle decision by Bethesda. CHANGE IT BACK or at the very least improve the base values on everything making cheap stuff the base of what the original was. I can't even believe this BS because anyone on PC can just max out any skill at any time if they are starting a new character so this only screws over console players. There's no reason I can think that Bethesda put this in other than whiney little brats on the forums were complaining smithing wasn't wasting enough of their time and it kept reminding them they were stuck living in their Mom's basemant.
This is perhaps the best post I've seen in this thread. True 100%
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Scared humanity
 
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Post » Tue Jun 12, 2012 9:08 pm

Uhuh. Suuurrrre....

Why would I just NOW make my 1st ever post since the OP? Think about that and get back to me...
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Danel
 
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Post » Wed Jun 13, 2012 12:51 am

Okay, nobody AT ALL got my post. And the fact it was an inside joke.. alot of you people didn't get.

Text doesn't convey tone very well. Unless you mark your posts with things that'll clarify (like emoticons. or disclaimers), people will take what you say as it seems - completely serious.

Do you honestly think that I think anything (on console) at least is Cheating?

Considering some of the things that have been posted, in complete seriousness, on this forum? Yes.
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FLYBOYLEAK
 
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Post » Tue Jun 12, 2012 4:54 pm

It was never cheating. Who cares if someone wanted to spam iron daggers to boost up the skill? Let them, It's their game.
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Katey Meyer
 
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