1 handed or 2 handed weapons which do you prefer ?

Post » Thu Jun 07, 2012 6:43 pm

1 Hand, Dual Wield.

Blocking is for little girls and old ladies.

:)
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Sunny Under
 
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Post » Fri Jun 08, 2012 12:40 am

Dual-wield those daggers, baby! Coupled with Elemental Fury my Daedric Daggers and Swords lead to some intense damage output. Blocking isn't even necessarry, pretty much everything dies before they can even reach me.
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Marquis deVille
 
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Post » Fri Jun 08, 2012 7:42 am

I play a sneaky thief who relies on a bow for the most part, but when I have to throw down, it's with an Elven battleaxe.
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Nienna garcia
 
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Post » Fri Jun 08, 2012 8:36 am

Two handed weapons are slower, however, this doesn't mean they are worse off for it.

Actually, it does. Not only are they slower when striking, they also cripple your movement to a large degree when striking. Much more so than when using one-handed weapon strikes.

It is much easier to land an attack on a moving enemy in range when your power attack is slow, by giving you time to adjust your angle.

This is an argument for, "If you svck, it might be easier for you to land a blow with a two-handed weapon as opposed to a one-handed weapon."

Block runner works with two handed weapons as well. This will allow you to run circles around your enemies during a quick reflexes time slow, just like a shield user would.

Yes, Block Runner works with two-handed weapons. So what? It just means that you can do something worse than someone who's using a one-handed weapon + shield. To me, the point of Block Runner is to have block up at all times because you can't always avoid enemy attacks (Mostly due to areas you're fighting in such as cramped dungeons with little space to move or difficult to maneuver). When you block a strike with a shield, it is far more effective. When you dodge an enemy attack via Quick Reflexes with sword and board, you can land more hits and when the damage gap isn't much between a one-handed weapon and a two-handed weapon, it means you're doing more DPS.

Furthermore, with a one-handed weapon and shield you can resume blocking far quicker so Quick Reflexes kicks in when it needs to kick in. The better movement speed while striking with one-handed weapons and the quickness to resume blocking helps your footwork tremendously when compared to using a two-handed weapon with similar technique.

Great critical charge out right kills lower level enemies and helps mobility.

Lower level enemies are one shotted by mere one-handed strikes, sprinting if need be, and far quicker too. If the damage gap was actually significant, this would be somewhat of a positive for two-handed weapons. Since it's not, well, it's not much of a distinction/advantage.

Ok well, the first perk in the block tree, 20% block, is fine for two handed users on master, especially considering after quick reflexes and even block runner, attacks will simply be dodged anyway. Why do you need that much block with your shield? I'll never understand.

Well, if we're going to go that route, technically you never ever need to block then. Ever. In which case dual-wielding is the better choice, by far.

Heck you can even use Shield Charge with a two hander is you block right before impact.

I doubt that's intentional behavior and in my experience with it, it's far from consistent behavior. (That means that it's very difficult and inconvenient to have it fire off every time you want it to as opposed to using it the proper way with a shield.)

ALSO two handed weapons have a higher chance to stagger enemies by power attacking compared to one handed users if said enemies are blocking or not.

Chance is the keyword. It's not consistent behavior. You know what is consistent behavior? Shield bashing. Works far better than hilt bashing with two-handed weapons (Greater reach, fires off quicker) and far better than an inconsistent stagger on power attacks. It works even better when enhanced by meditating on the word Fus.

As far as end game damage numbers are concerned, when we're talking weapons that do over 300 damage, 1h or 2h it really really really won't matter what your using by then as every single enemy will fall within seconds. So in the beginning of the game, two handed users have it really nice due to higher damage, paired with more staggering attacks and toward end game you just kill more and more enemies with 1 hit with great critical charge.

If we're talking about the beginning of a play-through, then one-handed plus shield will work out better because it provides better defense (Which you need in the beginning if you're playing, say, Master difficulty) and greater openings to which attack an opponent (Due to swing speed and swing movement speed, better bash). If we're talking about end-game, it provides better offense than two-handed weapons short of some situations where the difference would be counted in milliseconds.
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Amanda savory
 
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Post » Thu Jun 07, 2012 7:35 pm

I primarily used short swords in Oblivion, and still prefer one handed swords in Skyrim.
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jadie kell
 
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Post » Fri Jun 08, 2012 8:40 am


Lower level enemies are one shotted by mere one-handed strikes, sprinting if need be, and far quicker too. If the damage gap was actually significant, this would be somewhat of a positive for two-handed weapons. Since it's not, well, it's not much of a distinction/advantage.


The damage gap is significant unless you max out crafting. That is something many people will not do, if only for role playing purposes.
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elliot mudd
 
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Post » Fri Jun 08, 2012 9:51 am

Two handed:

* Pros
- Has nice weapon reach.

Reach which is nullified in a lot of cases because your movement is crippled.

- Is great when weapon swapping to a bow. You don't have to re equip two different items when switching back

That's more of a UI/Controls pro as opposed to a two-handed weapon pro.

- probably the most versitile single item you can have. You can block, bash, and kill with it.

You can do the same with a one-handed sword but with a one-handed sword you can add a shield to further enhance your blocking and bashing.

- Good front loaded damage.

Damage which is not much different than that of a one-handed sword. If anything, a dual-wielding's perked power attack is front-loaded damage. The highest damaging power attack in the game.
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josie treuberg
 
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Post » Fri Jun 08, 2012 3:01 am

I prefer one handed,but i currently use two handed
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helliehexx
 
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Post » Fri Jun 08, 2012 7:58 am

The damage gap is significant unless you max out crafting. That is something many people will not do, if only for role playing purposes.

The damage gap is 72-42 = 30 damage if you don't dabble in crafting and perk up (For Daedric tier weapons). It's not that significant when you take into account the speed of a one-handed weapons and the opportunities it allows to strike and be left unharmed.
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KIng James
 
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Post » Fri Jun 08, 2012 7:02 am

I'm going to say everything in context to beginning of the game pre 100 enchanting, alchemy, etc

Actually, it does. Not only are they slower when striking, they also cripple your movement to a large degree when striking. Much more so than when using one-handed weapon strikes.

Crippling movement? What does that even mean? If you need to hit an enemy and not get hit in the process, bash. After that first connect with a 2h, enemies are staggered and I'm winding up for another power attack. If they're lucky they block and...get staggered again.

This is an argument for, "If you svck, it might be easier for you to land a blow with a two-handed weapon as opposed to a one-handed weapon."

Or, if an enemy is strafing or back pedalling. Archer comes to mind. Or try this, when your surrounded you can chain off power attacks without lining up with your target, becuase you can turn mid attack.

Yes, Block Runner works with two-handed weapons. So what? It just means that you can do something worse than someone who's using a one-handed weapon + shield. To me, the point of Block Runner is to have block up at all times because you can't always avoid enemy attacks (Mostly due to areas you're fighting in such as cramped dungeons with little space to move or difficult to maneuver). When you block a strike with a shield, it is far more effective. When you dodge an enemy attack via Quick Reflexes with sword and board, you can land more hits and when the damage gap isn't much between a one-handed weapon and a two-handed weapon, it means you're doing more DPS.

Block with a shield is more effective as far as raising it faster than a 2h can be raised. Like I've said, 20% block for a 2h is more than enough and noticeable. I don't need to block anymore damage than that. How about, approach a fight, block and bait the enemy power attack, continue with block runner and quick reflexes to land the first blow which almost always staggers.

Well, if we're going to go that route, technically you never ever need to block then. Ever. In which case dual-wielding is the better choice, by far.

Wait, if we take block perks we don't need to use block? I think you're just arguing for the sake of arguing now.

If we're talking about the beginning of a play-through, then one-handed plus shield will work out better because it provides better defense (Which you need in the beginning if you're playing, say, Master difficulty) and greater openings to which attack an opponent (Due to swing speed and swing movement speed, better bash). If we're talking about end-game, it provides better offense than two-handed weapons short of some situations where the difference would be counted in milliseconds.

Try it yourself, two power attacks kill all draugr in bleakfalls. 3 for restless. 4-5 for boss. Again, it's noticeably faster than 1h shield. And you can bash and block if needed.
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Hussnein Amin
 
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Post » Fri Jun 08, 2012 12:09 am

So in other words you have nothing to add and are trying to save face by using ad-hominem on my character. Okey dokey good sir!



Like a lawyer would say, it goes to state of mind and questions credibility on efficiency.



Which means absolutely nothing when it comes to DPS which we are discussing. Quick Reflexes is mainly a defensive skill short of multiple enemies doing it at near the same time making it last an eternity. But even then a one-handed build will clean house far quicker than a two-handed build under the same Quick Reflexes circumstances.



I disagree heavily and you lost credibility on this subject when you stated that you power bash during Quick Reflexes. I mean with your logic, Destruction magic should be beast because you can attack any enemy within a 15 foot radius. Things just don't work that way sir, they just don't.

What sad time these are when every forum user and his dog are name dropping logical fallacies around when they have no understanding of them, instead of providing a reasoned and sensible response.

First you wrongly accuse me of using an ad hominem, then you go ahead and make an ad hominem yourself in the very same post (read your last paragraph if you need a clue)...

Oh the irony! I don't know whether to laugh or cry... :sweat:

Anyway, enough self indulgence. I don't want our personal differences to derail this thread any further than it already has.

I get your point about how DW has more DPS because it has faster attacks, but you refuse to accept my proposal that the AOE attack of the 2H sweep perk will push the DPS of a 2H above that of a DW user when facing multiple melee opponents. That is fine by me, and it's pointless to keep going back and forth repeating ourselves. I have already explained my reasoning clearly and have provided detailed examples of when this may occur. So lets leave it to the forum readers to decide for themselves which way is best for their own play style.
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Sandeep Khatkar
 
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Post » Thu Jun 07, 2012 8:11 pm

Crippling movement? What does that even mean? If you need to hit an enemy and not get hit in the process, bash. After that first connect with a 2h, enemies are staggered and I'm winding up for another power attack. If they're lucky they block and...get staggered again.

It's sad that you don't know about the fundamentals of Skyrim. It's called footwork and when striking with a two-handed weapon, your movement is severely crippled - meaning slowed down to a snail's pace - thus crippling your movement and ergo crippling your footwork. Using that same bashing tactic you can get far more success with a sword and board. Although not always viable, either because of enemy type or enemy composition, but with a two-handed weapon you'll have crippled movement as opposed to a one-handed weapon.


Or, if an enemy is strafing or back pedalling. Archer comes to mind. Or try this, when your surrounded you can chain off power attacks without lining up with your target, becuase you can turn mid attack.

If an archer is moving backwards to the point where power attacking with a one-handed weapon is not viable, you either don't power attack as it's not necessary most of the time, or you shield bash him and unload all over his face. A shield bash which staggers for quite a bit longer than a hilt bash. Although even then it's not necessary as proper footwork and use of movement (Sprinting, for example) can position you correctly to [censored] smash an archer that's trying to avoid you.

So yeah, I stand by my original statement and add bad decision making to the spoken monologue.

Block with a shield is more effective as far as raising it faster than a 2h can be raised. Like I've said, 20% block for a 2h is more than enough and noticeable. I don't need to block anymore damage than that. How about, approach a fight, block and bait the enemy power attack, continue with block runner and quick reflexes to land the first blow which almost always staggers.

So you're playing the waiting game further crippling the terrible DPS of a two-handed weapon in comparison to a one-handed weapon's DPS? Gotcha.

Wait, if we take block perks we don't need to use block? I think you're just arguing for the sake of arguing now.

Doesn't surprise me that the point flew in over your head. You were stating as if blocking with a shield is overkill. Fine. Although if you're to look at the numbers that way, when blocking with a shield is overkill... well, blocking in general is overkill. No need to block. Dual-wielding is the better option. I'm not arguing for the sake of arguing but I might as well be because I'm arguing with a wall.

Try it yourself, two power attacks kill all draugr in bleakfalls. 3 for restless. 4-5 for boss. Again, it's noticeably faster than 1h shield. And you can bash and block if needed.

I've played, on Master, from the beginning 'till ongoing (Level 81). I started with a two-handed weapon for a large majority of the game. I ended up switching permanently to a one-handed weapon and shield. I've tried and extensively tested Two-handed weapons, one-handed weapons, dual-wielding, weapon specialty perks (Bleeding, Critical Hit, Armor Penetration). I think I'm covered when it comes to experience.
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Hayley Bristow
 
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Post » Fri Jun 08, 2012 6:17 am

I've played one character using each weapon style, and sword/shield is by far the most dynamic and fun combination to use.

Of course most people just disregard defensive skills for offensive ones (the DPS syndrome), but I totally recommend everyone to try sword/shield. Its really hard to go back to boring button mashing that is dual wield after you've mastered sword/shield.
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Nicole Kraus
 
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Post » Thu Jun 07, 2012 7:46 pm

What sad time these are when every forum user and his dog are name dropping logical fallacies around when they have no understanding of them, instead of providing a reasoned and sensible response.

First you wrongly accuse me of using an ad hominem, then you go ahead and make an ad hominem yourself in the very same post (read your last paragraph if you need a clue)...

Oh the irony! I don't know whether to laugh or cry... :sweat:

So you're saying you're a credible source when you're going around power bashing while Quick Reflexes is applied? Lol. In any case, I didn't falsely accuse you of anything. I'm pretty sure I was correct in my accusation and furthermore I like to throw in a sense of irony every now and then. An eye for an eye and what have you. Do what you must, regardless.

http://en.wikipedia.org/wiki/Ad-hominem

I get your point about how DW has more DPS because it has faster attacks, but you refuse to accept my proposal that the AOE attack of the 2H sweep perk will push the DPS of a 2H above that of a DW user when facing multiple melee opponents. That is fine by me, and it's pointless to keep going back and forth repeating ourselves. I have already explained my reasoning clearly and have provided detailed examples of when this may occur. So lets leave it to the forum readers to decide for themselves which way is best for their own play style.

And like I said before, I disagreed with your anolysis on the situation. I thought it was akin to stating that Destruction magic is beast because it can attack all foes within a 15 feet radius (Far larger than a sweep attack's cone). I could go on and on but I've already stated numerous reasons why it just doesn't cut the mustard. Against pure one-handed, sure, but against dual-wielding? No. The key word here is that enemies can block. Block. Dual-wielding does far greater DPS to blocking foes than two-handed could ever hope to achieve, sweep perk or otherwise. Toodleoo.
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Floor Punch
 
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Post » Thu Jun 07, 2012 10:19 pm

It's sad that you don't know about the fundamentals of Skyrim. It's called footwork and when striking with a two-handed weapon, your movement is severely crippled - meaning slowed down to a snail's pace - thus crippling your movement and ergo crippling your footwork. Using that same bashing tactic you can get far more success with a sword and board. Although not always viable, either because of enemy type or enemy composition, but with a two-handed weapon you'll have crippled movement as opposed to a one-handed weapon.

Snails pace? Don't exaggerate. It doesn't matter if it's slowed down. On impact enemies are staggered more often than 1h.

If an archer is moving backwards to the point where power attacking with a one-handed weapon is not viable, you either don't power attack as it's not necessary most of the time, or you shield bash him and unload all over his face. A shield bash which staggers for quite a bit longer than a hilt bash. Although even then it's not necessary as proper footwork and use of movement (Sprinting, for example) can position you correctly to [censored] smash an archer that's trying to avoid you.

So yeah, I stand by my original statement and add bad decision making to the spoken monologue.

Im sorry you were too dense to understand what I typed. The enemy moves suddenly before impact, I re-adjust my angle and connect with more damage and stagger than your bash. Sprinting has nothing to do with it. Several enemies move while you are in striking range or mid attack. It's a simple game mechanic really.

So you're playing the waiting game further crippling the terrible DPS of a two-handed weapon in comparison to a one-handed weapon's DPS? Gotcha.

If I die trying to kill an enemy and I have high dps, does dps matter? Sometimes you have to go on the defensive and when you do, you can do it just as well as 1h, execpt, and I can't say this enough, you will stagger them and do more damage.

Doesn't surprise me that the point flew in over your head. You were stating as if blocking with a shield is overkill. Fine. Although if you're to look at the numbers that way, when blocking with a shield is overkill... well, blocking in general is overkill. No need to block. Dual-wielding is the better option. I'm not arguing for the sake of arguing but I might as well be because I'm arguing with a wall.

I'm saying you are over rating block...rating, as if it's needed. By block 30 all deathly power attacks from enemies can be easily bashed or avoided with a 2h just as well as a 1h. There's no need to take the hit with a block, but if you have to, 2h 20% block is fine.

I've played, on Master, from the beginning 'till ongoing (Level 81). I started with a two-handed weapon for a large majority of the game. I ended up switching permanently to a one-handed weapon and shield. I've tried and extensively tested Two-handed weapons, one-handed weapons, dual-wielding, weapon specialty perks (Bleeding, Critical Hit, Armor Penetration). I think I'm covered when it comes to experience.

I call [censored]. I think you just used the console to see which ones number were higher, while you favored 1h the whole time anyway. You're a pro, after level 30, it really boils down to preferance anyway right? The numbers are so high damage wise, the only thing that matters is what you enjoy.

Two handed is just as versitile and can dish out the pain just as well as anything.
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Chris Guerin
 
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Post » Fri Jun 08, 2012 8:40 am

Snails pace? Don't exaggerate. It doesn't matter if it's slowed down. On impact enemies are staggered more often than 1h.

Every single attack from a two-handed weapon that has you moving, power attack or otherwise, has your movement slowed down significantly. It's hardly exaggerating. And I've said before... IT DOES MATTER if it's slowed. I'm not going to repeat myself as to why. Yes, power attacks from two-handed weapons stagger enemies more often than power attacks from one-handed weapons. Cool story bro. Guess what? Shield bashes ALWAYS stagger enemies if applied properly AND they do it for just as long as a chance based two-handed power attack stagger.

Im sorry you were too dense to understand what I typed. The enemy moves suddenly before impact, I re-adjust my angle and connect with more damage and stagger than your bash. Sprinting has nothing to do with it. Several enemies move while you are in striking range or mid attack. It's a simple game mechanic really.

Maybe you're just bad and I shouldn't be discussing with you how one plays efficiently with a one-handed weapon. I mean honestly, you're probably akin to all the terribads I see on Youtube standing still mashing their buttons in front of enemies and chugging down potions by the millions. I mean honestly, if you can't land a power attack on a moving humanoid (Which is what you're discussing here) with a one-handed weapon, you're bad. You're especially bad if you can't land a forward power attack with a one-handed weapon on a moving humanoid. There's no if ands or buts about it.

If I die trying to kill an enemy and I have high dps, does dps matter? Sometimes you have to go on the defensive and when you do, you can do it just as well as 1h, execpt, and I can't say this enough, you will stagger them and do more damage.

If you're actually getting damaged by your enemy and fear dying, then one-handed plus shield is FAR FAR FAR superior to a two-handed weapon. You cannot go defensive just as well as a one-handed + shield player when wielding a two-handed weapon. That's fact. This is ridiculous. First we go from doing straight DPS, because lets get real, a two-handed weapon holds not a single candle to a one-handed + shield combo, then you go to trying to be defensive when I say you're crippling your already weak DPS. Weak.

I'm saying you are over rating block...rating, as if it's needed. By block 30 all deathly power attacks from enemies can be easily bashed or avoided with a 2h just as well as a 1h. There's no need to take the hit with a block, but if you have to, 2h 20% block is fine.

I'm not over rating it, I'm acknowledging it and I'm acknowledging that it's better when you use a shield... because it is. Simple. If it's a non-factor with a shield, then it's a non-factor, period. Technically you don't ever need to block, not even on Master, provided that you're properly equipped. If you don't care about taking damage, which in many cases it's not a big deal, then you're better off with dual-wielding. Two-handed weapons can block and can do damage but it does neither to a great degree. Mediocracy is what it is.

I call [censored]. I think you just used the console to see which ones number were higher, while you favored 1h the whole time anyway. You're a pro, after level 30, it really boils down to preferance anyway right? The numbers are so high damage wise, the only thing that matters is what you enjoy.

Call bull as much as you want it doesn't make it any less true. From a role playing perspective I would have liked to use a two-handed sword, which I did start out using, but I switched because it's not enjoyable from a game-play perspective and it's also much less efficient. It svcks, to put it simply. Although after a certain point, yes, you can use a toothbrush and make it viable, it still doesn't make it better or more enjoyable than the competition.

Two handed is just as versitile and can dish out the pain just as well as anything.

No.
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Jonathan Windmon
 
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Post » Fri Jun 08, 2012 12:03 am

Every single attack from a two-handed weapon that has you moving, power attack or otherwise, has your movement slowed down significantly. It's hardly exaggerating. And I've said before... IT DOES MATTER if it's slowed. I'm not going to repeat myself as to why. Yes, power attacks from two-handed weapons stagger enemies more often than power attacks from one-handed weapons. Cool story bro. Guess what? Shield bashes ALWAYS stagger enemies if applied properly AND they do it for just as long as a chance based two-handed power attack stagger.

Two handed power attacks stagger enemies. Bashing interupts enemies, there is a huge difference. Dealing massive damage and staggering or interupting an enemy with bash that doesn't do any damage....oh wait now you can power attack them. gg two hander is on the way to the next enemy.

Maybe you're just bad and I shouldn't be discussing with you how one plays efficiently with a one-handed weapon. I mean honestly, you're probably akin to all the terribads I see on Youtube standing still mashing their buttons in front of enemies and chugging down potions by the millions. I mean honestly, if you can't land a power attack on a moving humanoid (Which is what you're discussing here) with a one-handed weapon, you're bad. You're especially bad if you can't land a forward power attack with a one-handed weapon on a moving humanoid. There's no if ands or buts about it.

The ability to connect a devestating power attack to a moving enemy during wind up of said power attack cancels out any "extereme slow down" of said power attack. See my above comments as to why a 2h power attack is better than 1h power attack or shield bash. (Hint: the 2h power attack does more damage and staggers longer)

If you're actually getting damaged by your enemy and fear dying, then one-handed plus shield is FAR FAR FAR superior to a two-handed weapon. You cannot go defensive just as well as a one-handed + shield player when wielding a two-handed weapon. That's fact. This is ridiculous. First we go from doing straight DPS, because lets get real, a two-handed weapon holds not a single candle to a one-handed + shield combo, then you go to trying to be defensive when I say you're crippling your already weak DPS. Weak.

2h weapons do more damage and actually stagger the enemy down to his knees. Your opinion does not equal fact friend. There is nothing wrong with taking block and using it on the defense if need be. I think you believe that shield bashing and staggering from a 2h power attack are the same. They aren't. Get off the console and go test them. There isn't a need to argue about it. They are two different things.

I'm not over rating it, I'm acknowledging it and I'm acknowledging that it's better when you use a shield... because it is. Simple. If it's a non-factor with a shield, then it's a non-factor, period. Technically you don't ever need to block, not even on Master, provided that you're properly equipped. If you don't care about taking damage, which in many cases it's not a big deal, then you're better off with dual-wielding. Two-handed weapons can block and can do damage but it does neither to a great degree. Mediocracy is what it is.

I'm saying you don't need any block % for shield and 20% is fine for 2h. I think we've covered that 2h does more damage everytime. Oh wait dps again? Who cares. Most enemies aren't going to survive the first hit, let alone get back up on their feet from being staggered.

Call bull as much as you want it doesn't make it any less true. From a role playing perspective I would have liked to use a two-handed sword, which I did start out using, but I switched because it's not enjoyable from a game-play perspective and it's also much less efficient. It svcks, to put it simply. Although after a certain point, yes, you can use a toothbrush and make it viable, it still doesn't make it better or more enjoyable than the competition.

Uh...oh yeah...cool story bro. That's your opinion. Quit trying to shove it down people's throats like its fact.
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Janeth Valenzuela Castelo
 
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Post » Fri Jun 08, 2012 1:32 am

Reach which is nullified in a lot of cases because your movement is crippled.



That's more of a UI/Controls pro as opposed to a two-handed weapon pro.



You can do the same with a one-handed sword but with a one-handed sword you can add a shield to further enhance your blocking and bashing.



Damage which is not much different than that of a one-handed sword. If anything, a dual-wielding's perked power attack is front-loaded damage. The highest damaging power attack in the game.
Dual wielding is terrible, because you are forced to sit in one spo when power attacking. Two handed weapons are much more powerful, yeah you move a little slower, but honestly shields are -ghey-
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Aaron Clark
 
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Post » Thu Jun 07, 2012 11:03 pm

If going solely for melee combat I prefer axe and shield over 2-handed. Gives a more RPG feeling rather than the "mighty 2-handed all-slayer" ideal that has been visited by too many other RPG-Hack'nSlash games. Besides, shield can be fun, especially if time goes slower. For some reason I cant help but notice how a heavily staggering enemy takes far more damage from a 1-handed attack. Amen to shields (even the lowly iron shield)!!!
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stevie trent
 
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Post » Thu Jun 07, 2012 7:22 pm

Uh...oh yeah...cool story bro. That's your opinion. Quit trying to shove it down people's throats like its fact.

I'd like to echo this sentiment to JackBaldy.
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Gracie Dugdale
 
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Post » Fri Jun 08, 2012 7:51 am

I'd like to echo this sentiment to JackBaldy.
Triple Echo. It seems Jack thinks he is right just cuz he responds to everything said. Wrong, just makes him look desperate.
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Alada Vaginah
 
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Post » Thu Jun 07, 2012 8:34 pm

Triple Echo. It seems Jack thinks he is right just cuz he responds to everything said. Wrong, just makes him look desperate.

Desperate? Stop projecting bro. I'm participating in a forum discussion... you know, it's something that sometimes occurs in forums. Imagine that, heh. Toodleoo.
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Abi Emily
 
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Post » Fri Jun 08, 2012 6:25 am

Uh...oh yeah...cool story bro. That's your opinion. Quit trying to shove it down people's throats like its fact.

If you don't want to hear what I have to say then stop replying to me? No self control, I know. Good luck with that. Peace.
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Craig Martin
 
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Joined: Wed Jun 06, 2007 4:25 pm

Post » Fri Jun 08, 2012 12:42 am

No self control indeed.

Cheers
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Janette Segura
 
Posts: 3512
Joined: Wed Aug 22, 2007 12:36 am

Post » Thu Jun 07, 2012 6:25 pm

I'm saying you don't need any block % for shield and 20% is fine for 2h. I think we've covered that 2h does more damage everytime. Oh wait dps again? Who cares. Most enemies aren't going to survive the first hit, let alone get back up on their feet from being staggered.

I'm guessing you that you do not understand simple mathematics. When X does 11 damage in one strike and Y does 10 damage in one strike and both strikes kill Z in one hit but Y is faster than X, Y isn't missing out on DPH but X most certainly is missing out on DPS.

2h weapons do more damage and actually stagger the enemy down to his knees. Your opinion does not equal fact friend.

Actually, a shield bash does the also brings a foe down to his knees when you meditate on the word Fus, that is a fact. Granted there might be some slight differences in the animation, but nothing significant.

There is nothing wrong with taking block and using it on the defense if need be.

Correct, but if you dismiss the superior blocking that a shield provides then I'll dismiss the inferior blocking that a two-handed weapon provides and dive into dual-wielding territory which cannot block and does not require block when shield blocking is dismissed.

Get off the console and go test them.

I don't play on the consoles. Please try again.

There isn't a need to argue about it.

Then stop replying to me if you wish to cease discussion. Simple, no?

They are two different things.

A stagger is different to a stagger. That is new to me. X > X. Really now? You've defied the laws of mathematics.

The ability to connect a devestating power attack to a moving enemy during wind up of said power attack cancels out any "extereme slow down" of said power attack.

I disagree. Especially when a one-handed power attack can connect just as accurately in the hands of a semi-competent player.

Two handed power attacks stagger enemies. Bashing interupts enemies, there is a huge difference. Dealing massive damage and staggering or interupting an enemy with bash that doesn't do any damage....oh wait now you can power attack them. gg two hander is on the way to the next enemy.

You want to argue fantasy now? Do you even know the material of what you're arguing? I take it you did no research and this information is coming from the usual place. In any case, a shield bash does stagger enemies. Lets put focus to your particular example with an enemy archer. A shield bash will always stagger someone who is wielding a bow (Regardless of whether or not they're drawing their arrow). It acts as an interrupt if the enemy is in the middle of an attack with a melee weapon. This is not an issue when dealing with an archer because... they're using their bows.

Dealing massive damage? That is what I would call an exaggeration. Dual-wielding perked up is dealing massive damage. 3 consecutive hits doing 1.5x damage for a total of 4.5x damage as opposed to a two-handers maximum of 2.25x damage. Math is your friend. Ignorance is not.

Anyhow, while you're doing a power attack that has a CHANCE based stagger (I have to put emphasis on the word chance seeing as how you're fairly inept at math), a shield bash that is quickly fired will set up a killing blow or flurry and you're done. Simple as that. I know you're not all that experienced with all of Skyrim's weapon types, but please try to keep up. Please and thank you. Toodleoo.
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marie breen
 
Posts: 3388
Joined: Thu Aug 03, 2006 4:50 am

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