Headline: ESO - The most negatively received "reveal&#34

Post » Mon May 14, 2012 3:11 pm

Welcome to next week's headlines across the gaming community.

Regardless of the state of the recently revealed game or its ability to stand on it's own as an MMO, the development team has departed significantly from the features that characterized previous Elder Scrolls games and has resulted in a backlash from the fan base.

With the leak of some detailed information on game play, many have begun to wonder if the title of Elder Scrolls Online should be replaced with something more fitting a traditional MMO "Based upon the lore of the Elder Scrolls Series".

At a time when most MMO's benifit from exciting announcments, ESO is already being heralded as a falure for lack of vision. This appears to be the most negatively received "reveal" in the history of the modern MMORPG.
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Flutterby
 
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Post » Tue May 15, 2012 1:56 am

I'm looking for that MMO joke picture. Can anyone help me please? It's the one Morrowind screen photoshopped with names above characters heads with the chatbox.
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Claire Lynham
 
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Post » Mon May 14, 2012 1:55 pm

No, we're just tired of the same type of MMO. We want something new, but it's yet another hotkey type. Many of us don't like that, or are just plain tired of it. Is that so hard to understand? That we thought a TES MMO would try and push the envelope and try something new?
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Kira! :)))
 
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Post » Mon May 14, 2012 7:51 pm

Are you saying that it is wrong to expect that the basic elements that a game series has become known for be present in an online version of the game?

When those elemnts wouldn't work in a MMO setting......... yes

IF this was a COOP game I would agree with you entierly
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laila hassan
 
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Post » Mon May 14, 2012 4:48 pm

Elder Scrolls was never made to be multiplayer....therefore any MMO or multiplayer version of the game will end up being completely different...

therefore, Look at this not as an ES game....but as a MMO with the Elder Scrolls stamp on it.



its no wonder the fanbase are unhappy, many have played the Elder Scrolls series especially for the reason that it isn't multiplayer.....starting adding multiplayer and the vast majority of long time fans will just aviod it.

Personally, I play FPS games for multiplayer, and every other type of game as single player....or at most co-op with friends.
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John Moore
 
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Post » Tue May 15, 2012 1:52 am

Thank you, Morlock. It's nice to see that there are people who share these feelings on the MMO side. That means a lot - tell your guild mates I said hi.
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Susan
 
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Post » Tue May 15, 2012 3:17 am

We were all expecting something more akin to this: https://goblinworks.com/blog/

Than this: http://www.pcgamer.com/previews/mists-of-pandaria-x-things-you-need-to-know/

One is consistent with the type of play that causes people to put HUNDREDS OR THOUSANDS OF HOURS into the single player games. The other is a failed barely passable at the time concept, that is long past it's expiration date. Kept alive not by gamers, who moved on long ago, but by the same type of people that can't stop gambling even though they know it's not productive, fun, or healthy anymore.

I run a site that used to be one of the primary communities for DAoC players, the reaction there is not positive or filled with any excitement whatsoever.
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Neko Jenny
 
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Post » Mon May 14, 2012 7:28 pm

I'm looking for that MMO joke picture. Can anyone help me please? It's the one Morrowind screen photoshopped with names above characters heads with the chatbox.

i just a google for it

This one:
http://i13.photobucket.com/albums/a260/freds4sale/multiplayer.jpg
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Bad News Rogers
 
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Post » Mon May 14, 2012 12:16 pm

Surprise, Elder Scrolls fans like Elder Scrolls games, and want an Elder Scrolls game to be Elder Scrolls and not World of Warcraft. Who knew?
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Dale Johnson
 
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Post » Mon May 14, 2012 4:23 pm

What we need from a new MMO is something different.

Totally, different.

Elder Scrolls + WoW mechanics = Fail sale.

Elder Scrolls + Elder Scrolls mechanics = Win, amazing sales +happy player base

Elder Scrolls Online, as it looks right now, will, fail. It will. I'll explain why.

World of Warcraft has a unique system, that is unique to itself, didn't copy off of another developer with Mechanics, or anything. The success was permanent. Blizzard was genius to create something new, and unique.

Now, every MMO that has come out after that, is copying the Combat mechanics, the 1,2,3,4,5 Drop and drag skills into this box.

The last thing Elder Scrolls MMO should do, is be a strict 3rd person shooter, combat mechanics that arn't theirs.

Use the Mechanics that Elder Scrolls basically invented. The FPS/Dungeon Crawler, Adventure game with the option of a 3rd person view, like Skyrim/ Oblivion.

Do not use 1-9 Action bar, thats terribad. Horrrrrrible. Just bad. Bad stuff is bad.

Keep things the same, twist them around a bit, just do something the player base is used to, and listen to them.

A lot of people are stupid, yes, but the player base inevitably knows what they're talking about. And if its something they disprove of , you dont just go, meh ill create it anyway. Good luck with that strat, see you at game release, oh wait, ill still be playing Skyrim, and loving it.
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Louise Lowe
 
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Post » Mon May 14, 2012 8:29 pm

It is being negatively viewed because the Elders scrolls is not a mmo and it should never be an mmo. You can't have 50,000 dovahkiins. You can't have 50,000 Hero of Kavatch's. You can't have 50,000 Nerravarines. You can't have the elders scrolls and have an mmo.
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MARLON JOHNSON
 
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Post » Mon May 14, 2012 12:27 pm

What we need from a new MMO is something different.

Totally, different.

Elder Scrolls + WoW mechanics = Fail sale.

Elder Scrolls + Elder Scrolls mechanics = Win, amazing sales +happy player base

Elder Scrolls Online, as it looks right now, will, fail. It will. I'll explain why.

World of Warcraft has a unique system, that is unique to itself, didn't copy off of another developer with Mechanics, or anything. The success was permanent. Blizzard was genius to create something new, and unique.

Now, every MMO that has come out after that, is copying the Combat mechanics, the 1,2,3,4,5 Drop and drag skills into this box.

The last thing Elder Scrolls MMO should do, is be a strict 3rd person shooter, combat mechanics that arn't theirs.

Use the Mechanics that Elder Scrolls basically invented. The FPS/Dungeon Crawler, Adventure game with the option of a 3rd person view, like Skyrim/ Oblivion.

Do not use 1-9 Action bar, thats terribad. Horrrrrrible. Just bad. Bad stuff is bad.

Keep things the same, twist them around a bit, just do something the player base is used to, and listen to them.

A lot of people are stupid, yes, but the player base inevitably knows what they're talking about. And if its something they disprove of , you dont just go, meh ill create it anyway. Good luck with that strat, see you at game release, oh wait, ill still be playing Skyrim, and loving it.

Er, did you really just say that World of Warcraft has a unique system that didn't copy off of another developer's mechanics? I must politely say that you are incorrect on this.
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Cagla Cali
 
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Post » Mon May 14, 2012 12:53 pm

What we need from a new MMO is something different.

Totally, different.

Elder Scrolls + WoW mechanics = Fail sale.

Elder Scrolls + Elder Scrolls mechanics = Win, amazing sales +happy player base

Elder Scrolls Online, as it looks right now, will, fail. It will. I'll explain why.

World of Warcraft has a unique system, that is unique to itself, didn't copy off of another developer with Mechanics, or anything. The success was permanent. Blizzard was genius to create something new, and unique.



Almost every mechanic in World of Warcraft was copied from a previous game including Ultima Online, Everyquest, Asheron's Call, DAoC etc. The only thing they did was re-release this in a very polished format. Please know your MMO history before making wildly inaccurate statements.
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QuinDINGDONGcey
 
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Post » Mon May 14, 2012 9:40 pm

This looks like an absolutely terrible, stale "me too" MMO, and a complete insult to the deep and rich history of the Elder Scrolls IP. I am almost always an optimist in regards to gaming but even I think this will be a complete failure, if not commercially than at least creatively and will do damage to the ES IP we have all grown to enjoy.
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Pumpkin
 
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Post » Mon May 14, 2012 10:26 pm

Thanks da mage!
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Ian White
 
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Post » Mon May 14, 2012 11:38 pm

What pisses me off, like a lot of people here already said, is that The Elder Scrolls are a bunch of very special games, like nothing I have ever played, and give me a uniqie experience that no mmo or fps has ever give me. I loved Skyrim, I loved Oblivion, I loved Morrowind. Turning the greatest(in my opinion) RPG series, and the universe it is set in, into an MMO, and you basically [censored] on everything that I love about Elder Scrolls, everything that made them great.
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Lisa
 
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Post » Tue May 15, 2012 12:32 am

It's because lots of Elder Scrolls fans like to look down on the MMO industry like snobs, seeing it as nothing more than a grindfest, while we sit up here with our sophisticated bottle of Blackbriar Mead and enjoy a world where we can do whatever the hell we want.

And then Zenimax proposes an MMO, and the internet explodes. Some people want to see the single-player game turned into an MMO but keeping the same essence, an ideal which is impossible to balance and make sense out of. Some people think that this will somehow end or ruin the single-player saga, which is an entirely baseless claim. Others just hate MMOs.

In any case, until at least the beta we have no reason to whine about it. And even after the release, it won't affect the single-player games. Anyone who says so is simply misinformed and/or ignorant on that matter.
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Chloé
 
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Post » Mon May 14, 2012 11:48 am

Exactly this. The sooner people understand it, the better for everyone.
Wrong. Geez, what is it with you people?

[img]http://i14.photobucket.com/albums/a314/acidadept/TESOvenn.png[/img]

This. This is the big problem here. What we wanted was something that'd not only bring TES only fans into the MMO area, but MMO only fans into the TES area. Something to appeal to fans from both circles, rather than appeal only to those in the intersection. Sure, yes, a full on circle like the one above is way too idealistic, but even one half that size would be what we'd like to see...

From what we see, though, it's not the case. It looks right now only to be that middle slice, which honestly isn't very good.
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louise hamilton
 
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Post » Tue May 15, 2012 12:59 am

I disagree. I and many others are avid MMO players. I currently run an MMO guild of over 100 players. Many of these players are avid Elder Scrolls fans. When the game play information was leaked there was a huge negative reaction in our gaming community. Are you saying that it is wrong to expect that the basic elements that a game series has become known for be present in an online version of the game?

I don't think thats expecting too much. In fact I think it is implied in the name.

same in an MMO guild i belong to, i have talked to my friends, i read blogs and news reports looked at comments and the overall outcome as been more negative than positive
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Enny Labinjo
 
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Post » Tue May 15, 2012 3:30 am

People just need to stop pretending like they know TES better then the people who made it. Just because all the game thus far from one developer have all been single player, doesn't mean the introduction of multiplayer is going to kill the brand. When a food company introduces a new food intended for a vastly different market, you don't see people spaz out over it, they simply don't buy it. If you don't like TES heading down the way of the MMO, then don't buy it. BethGS will still be there making TES games on the other spectrum for you.
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Adam Porter
 
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Post » Mon May 14, 2012 9:34 pm

Wrong. Geez, what is it with you people?

[img]http://i14.photobucket.com/albums/a314/acidadept/TESOvenn.png[/img]

This. This is the big problem here. What we wanted was something that'd not only bring TES only fans into the MMO area, but MMO only fans into the TES area. Something to appeal to fans from both circles, rather than appeal only to those in the intersection. Sure, yes, a full on circle like the one above is way too idealistic, but even one half that size would be what we'd like to see...

From what we see, though, it's not the case. It looks right now only to be that middle slice, which honestly isn't very good.
TES fans just aren't a homogenous group like that, as is evident by our discussion. What you really mean to say is, that you want the game that you want. Specifically, to be be TESO more like the single player series. While I think this is the wrong expectation, I encourage you to join the beta-process, and tell the developers what they could do to achieve that. The constant cries for "start over", "do everything different" or "cancel this while you can" are not helping, though.
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Paula Rose
 
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Post » Mon May 14, 2012 2:40 pm

No, we're just tired of the same type of MMO. We want something new, but it's yet another hotkey type. Many of us don't like that, or are just plain tired of it. Is that so hard to understand? That we thought a TES MMO would try and push the envelope and try something new?
A hotkey-controlled MMO isn't necessarily bad, Eve Online is one, it's just the difference between it and WoW is much greater complexity with things like ship fits and a heavy focus on emergent player-driven gameplay; in fact, the game is so complex that people describe it as having a learning cliff than a learning curve. But then, that's a game about spaceships. Put a hotkey system into a game with swords and sorcery and you'll have a much harder time not ending up playing like WoW.
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Star Dunkels Macmillan
 
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Post » Tue May 15, 2012 3:17 am

A hotkey-controlled MMO isn't necessarily bad, Eve Online is one, it's just the difference between it and WoW is much greater complexity with things like ship fits and a heavy focus on emergent player-driven gameplay; in fact, the game is so complex that people describe it as having a learning cliff than a learning curve. But then, that's a game about spaceships. Put a hotkey system into a game with swords and sorcery and you'll have a much harder time not ending up playing like WoW.

It may not be bad, but it doesn't inspire feelings of excitement. The feeling one gets is more like "Why should I quit playing WoW, a game in which I have spent a fair amount of money on, and a good bit of time, and play an Elder Scrolls MMO, which apparently is going to play the same way WoW does, but with Elder Scrolls lore. And you know all the fun stuff that you enjoyed from The ES series? You know, what kept it unique in the face of countless RPGs. Spell making, vampires, werewolves, ect? None of that is showing up here in any meaningful form."

How much do you want to bet when you defeat Molag Bal in his 25 or 10 man raid that he'll drop The Mace of Molag Bal, and the stats on that will be something like +24 strength, +25 stamina, +10 critical chance, and +15 haste.
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Epul Kedah
 
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Post » Mon May 14, 2012 11:50 am

People just need to stop pretending like they know TES better then the people who made it. Just because all the game thus far from one developer have all been single player, doesn't mean the introduction of multiplayer is going to kill the brand. When a food company introduces a new food intended for a vastly different market, you don't see people spaz out over it, they simply don't buy it. If you don't like TES heading down the way of the MMO, then don't buy it. BethGS will still be there making TES games on the other spectrum for you.
Not to argue, but that statement is a little silly. It doesn't really matter how much they know about TES, it's how the people react to the game and how much money they throw at the game and their producers. And it seems many are practiaclly up in arms in their PC chairs over the game, although many will certainly buy it if not only for the chance to test it out for themselves. But in the mmo world, it's not about how many people buy at launch, noo certainly not, it's about how many people continue to play it after. Ask warhammer onlines creators about that.
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Zach Hunter
 
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Post » Tue May 15, 2012 12:21 am

Surprise, Elder Scrolls fans like Elder Scrolls games, and want an Elder Scrolls game to be Elder Scrolls and not World of Warcraft. Who knew?

Unfortunately studios, suits, and publishers don't get that yet after failure after failure of doing the same game... people are tired of it , we want a Elder Scrolls MMORPG that is Elder Scrolls and your right we don't want World Of Warcraft.
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Brian Newman
 
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