Because combat is a major part of the game. You dont go into call of duty or halo expecting to chat it up wwith your friends and not get blown to pieces do you? And quit being so rude, I asked a simple question.
I'm being rude? I'm not the person telling other people how they should be playing there games, that they are 'lame' for not wanting to have Skeever infestations or 'Suddenly giant'. On my new main character (i.e. playing from 1 to maximum and leaving the others alone) I'm focussing on stealth, light armour, archery and alchemy. That sort of character does NOT go toe to toe with a giant without first getting a stealth shot or two in first.
And that argument is also inadequate, because
this is not CoD or Halo. This is Skyrim. It's an RPG. Combat is a big part, yes, but
it's also not the only one. The whole point of Skyrim, from day one, in pretty much every marketting blurb ever, has always been 'play the way you want'. I am now being told that the way I want to play is not right? By other gamers calling me 'wrong' and apparently officially by forcing stuff like the Dawnguard town attacks and now the the Hearthfire ones in as well. #
I'm already 'immersed' in the game. I wouldn't be playing a game like skyrim if I didn't like that sort of thing. But now this kind of junk is actually ruining the immersion, becuase I have to keep worrying 'Will all the shop owners be dead if I travel to Whiterun for more building materials, because Suddenly Vampires?' or 'Will there be a giant stood outside my frontdoor?'
These are metagame mechanics and incidents that are encroaching on my (and apparently others) fun. How, in any way, does that make us 'Wrong' here? Someone please give me a GOOD reason. Because none of the ones so far have been good, they've been opinions.