Impossible to play a pure Necromancer

Post » Thu Jun 07, 2012 11:01 am

You're being silly. We should all simply point and laugh at this point. The point of necromancy is to allow you to raise dead... there's no promise that a single skill should be able to do everything.
User avatar
Facebook me
 
Posts: 3442
Joined: Wed Nov 08, 2006 8:05 am

Post » Thu Jun 07, 2012 1:05 pm

It's tough. I started off a playthrough modeled after the necromancers in the game: frost spells + reanimate corpses. Since then, I've added in flame and shock spells because you need them to survive. Another option is to play a blattlemage necromancer, use bound weapons, frost spells, reanimated corpses. I'm with you though, I wish you could keep it pure necromancer, but you have to modify it.
User avatar
Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Thu Jun 07, 2012 2:13 pm

^This pretty much.

I've thought about trying to do it but it seems impossible.

The major flaw in this is.......get ready!

You need dead bodies to play a necromancer...

How exactly does one roleplay a pure necromancer when they have no dead bodies to work with?

Pure Necromancer.

Pure is the keyword here.

Get your followers to create dead bodies for you, why get your hands dirty :P
User avatar
Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Thu Jun 07, 2012 11:03 am

Why didn't they allow dragurs, skeletons, and other undead be able to be controlled by a necromancer?

...and why didn't they allow you to spawn skeletons out of the ground or something?

1. Frenzy? The Illusion skill tree basically makes it possible to "control" draugrs for a certain amount of time.

2. Because there needs to be a skeleton in the ground to spawn one, if you talk about some kind of realism. There is a reason why necromancers usually are found at cemetaries, dude.

In this game it isn't viable to play any character by only using part of one skill tree!

Srsly, I'm not sure if you are a bad troll or simply a moron...
User avatar
Amy Smith
 
Posts: 3339
Joined: Mon Feb 05, 2007 10:04 pm

Post » Wed Jun 06, 2012 11:08 pm

It's tough. I started off a playthrough modeled after the necromancers in the game: frost spells + reanimate corpses. Since then, I've added in flame and shock spells because you need them to survive. Another option is to play a blattlemage necromancer, use bound weapons, frost spells, reanimated corpses. I'm with you though, I wish you could keep it pure necromancer, but you have to modify it.

Despite my earlier comment (along the "you need a backup plan" lines that others have said), I will chime in once more to admit that it is kind of a bummer that there's no way a PC necromancer can be as powerful as the NPC necromancers just using frost spells and raising dead. An enemy necromancer is a force to be reckoned with, but even with fully-boosted frost magic, I feel like it barely damages most enemies because so many enemies are so resistant. Maybe I'm doing something wrong, but I wish I had more cause to use stuff like Ice Storm, as it has the coolest area effect (plowing through in a straight line). I ended up focusing on summoning atronachs with my conjurer just because I was breaking theme so much by using fire instead of frost anyway…
User avatar
Emily abigail Villarreal
 
Posts: 3433
Joined: Mon Aug 27, 2007 9:38 am

Post » Thu Jun 07, 2012 6:52 am

the op makes a great point, in that, this game has reduced the number of options available to the character.

imo, elder scroll games with less options equals less of a game in comparison to past editions.

I call BS. No ES game has been do-able overall with ONE SKILL. Get real.

And for those saying 1-H, Archery - I want to know who can level ONLY that skill (no armor, no restoration, no sneak) and survive......
User avatar
Eddie Howe
 
Posts: 3448
Joined: Sat Jun 30, 2007 6:06 am

Post » Thu Jun 07, 2012 8:29 am

I expected to summon skeletons and zombies out of nowhere. Magic leaves no room for any rationalizations involving logic or realism. So I based this expectation on what we had in previous games, thus what is apart of the games lore.

Magic still follows some rules. Remember, this is a fantasy world. Fantasy worlds do follow rules, simply different from real life. Dementia/dream/nightmare worlds don't...

As a conjurer, you are able to form temporary contracts with daedra, have their souls enter Nirn and have a temporary body materialise to hold their soul... because they are Daedra and they can do that themselves. And that's how you summon stuff in TES - you don't create things yourself. Mortals cannot do that, therefore the only thing you can do with their corpses is control them if they are somewhere near...
User avatar
Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Post » Thu Jun 07, 2012 5:17 am

In this game it isn't viable to play any character by only using part of one skill tree!

O rly?

Guess I'm not able to play a pure archer then.

Guess I can't play a pure two-handed sword warrior then.

Guess I can't play a pure thunder mage then.

Oh wait, I have played them before.

:ohmy:
User avatar
Sxc-Mary
 
Posts: 3536
Joined: Wed Aug 23, 2006 12:53 pm

Post » Thu Jun 07, 2012 2:30 pm

While I agree that the character choices in this game leaves a lot to be desired, expecting to be able to use skills from half of one perk tree is extremely ignorant. I would say this: If you were to create a necromancer in Oblivion, what skills and such would you use, and can you do the same in this game. While you can technically use the same skills in Skyrim(unless you chose one that is no longer here) you wouldn't be a Necromancer, you would just be a hero that casts a lot of conjuration/destruction spells. One of the neatest things in Oblivion was when Baurus said "you must be a _____" and actually guess your class right based on what you did during the tutorial dungeon.
User avatar
Amy Smith
 
Posts: 3339
Joined: Mon Feb 05, 2007 10:04 pm

Post » Thu Jun 07, 2012 12:28 am

But not a pure necromancer. Nice
A pure necromancer would use all forms of magic available to him. If he felt the need to restrict the kind of magic he learned, he wouldn't have become a necromancer.

Your also comparing half a tree *necromancy* to an entire tree destruction
User avatar
Leticia Hernandez
 
Posts: 3426
Joined: Tue Oct 23, 2007 9:46 am

Post » Thu Jun 07, 2012 6:05 am

O rly?

Guess I'm not able to play a pure archer then.

Guess I can't play a pure two-handed warrior then.

Guess I can't play a pure thunder mage then.

Oh wait, I have played them before.

:ohmy:

Pure two handed warrior without ANY armor?

Pure archer without sneak or armor?

You really must play on Adept or lower...

Besides: Archery, Two-Handed and Destruction are offensive skills, while Conjuration should be seen as a supportive one. You can't compare them!
User avatar
Veronica Martinez
 
Posts: 3498
Joined: Tue Jun 20, 2006 9:43 am

Post » Thu Jun 07, 2012 9:22 am

A pure necromancer would use all forms of magic available to him. If he felt the need to restrict the kind of magic he learned, he wouldn't have become a necromancer.

No they wouldn't.
A pure necromancer.
User avatar
Wane Peters
 
Posts: 3359
Joined: Tue Jul 31, 2007 9:34 pm

Post » Thu Jun 07, 2012 8:35 am

"I'm a necromancer but I use fire, ice, thunder, some archery, dual-weild, and use shields....but I'm still a necromancer!!! Trust me!"
User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Wed Jun 06, 2012 11:57 pm


No they wouldn't.
A pure necromancer.

Get a f*cking follower, make him kill the first enemies, stop trolling...
User avatar
Sammygirl
 
Posts: 3378
Joined: Fri Jun 16, 2006 6:15 pm

Post » Wed Jun 06, 2012 11:49 pm

O rly?

Guess I'm not able to play a pure archer then.

Guess I can't play a pure two-handed sword warrior then.

Guess I can't play a pure thunder mage then.

Oh wait, I have played them before.

:ohmy:

So the only skill this archer used, then, was archery? No melee at all, no light armor, nothing? Because I wanna know how you spent all your perk points then. Being an archer is one thing, using only the archery skill and no other skills is absurd. That isn't being an archer, that's being a monomaniac.

Ditto with the two-handed warrior: You only used the two-handed skill, no heavy or light armor, no sneak, no smithing to improve weapons, nothing at all?
User avatar
Dezzeh
 
Posts: 3414
Joined: Sat Jun 16, 2007 2:49 am

Post » Thu Jun 07, 2012 11:44 am

Dood nobody is trolling, you see that your wrong and call me a troll. LOL
User avatar
Robert Jr
 
Posts: 3447
Joined: Fri Nov 23, 2007 7:49 pm

Post » Thu Jun 07, 2012 11:06 am

If I remember correctly; NPC necromancers have a lot of advantages against a PC one.

Like their attacks do scale unlike the players, and they do not need a line of sight to raise a corpse, its instantaneous. :laugh:
User avatar
Kate Norris
 
Posts: 3373
Joined: Mon Nov 27, 2006 6:12 pm

Post » Thu Jun 07, 2012 2:33 pm

WHY CAN"T I PLAY PURE SMITH AND KILL EVERYTHING BY SMITHING DAGGERS!!!???!!!!
User avatar
Luna Lovegood
 
Posts: 3325
Joined: Thu Sep 14, 2006 6:45 pm

Post » Thu Jun 07, 2012 5:55 am

How the [censored] am I wrong?

Magic in TES Games always was build up in the way, that you needed to use more than one school of magic, if you didn't use destruction. Now you are f*cking complaining that you can't play using only part of one skilltree? You gotta be f*cking kidding me...

Also Goody just lost, so I am in a bad mood already. Need to f*cking ignore guys like you.
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Thu Jun 07, 2012 5:09 am

So the only skill this archer used, then, was archery? No melee at all, no light armor, nothing? Because I wanna know how you spent all your perk points then. Being an archer is one thing, using only the archery skill and no other skills is absurd. That isn't being an archer, that's being a monomaniac.

Ditto with the two-handed warrior: You only used the two-handed skill, no heavy or light armor, no sneak, no smithing to improve weapons, nothing at all?

Archery has to do with using...hmm let me guess bows?

Light armor has to do with what the character wears, it does not define weither he is still an archer or not.

The difference is...

If you called yourself a thunder mage and used fire, ice, and illusion spells, then you are not a thunder mage.
User avatar
Céline Rémy
 
Posts: 3443
Joined: Sat Apr 07, 2007 12:45 am

Post » Thu Jun 07, 2012 5:49 am

WHY CAN"T I PLAY PURE SMITH AND KILL EVERYTHING BY SMITHING DAGGERS!!!???!!!!

You can gets some really powerful daggers by smithing... :laugh:
User avatar
Zach Hunter
 
Posts: 3444
Joined: Wed Aug 08, 2007 3:26 pm

Post » Thu Jun 07, 2012 2:02 am

You're being silly. We should all simply point and laugh at this point. The point of necromancy is to allow you to raise dead... there's no promise that a single skill should be able to do everything.

Most characters can live off of One Handed or Sneak. Try again.
User avatar
Steve Smith
 
Posts: 3540
Joined: Sat Jun 30, 2007 10:47 am

Post » Thu Jun 07, 2012 5:33 am

WHY CANT I BE A PURE RESTORATION MAGE AND HEAL EVERYTHING TO DEATH!!!!!????!!!!!!
User avatar
Sylvia Luciani
 
Posts: 3380
Joined: Sun Feb 11, 2007 2:31 am

Post » Thu Jun 07, 2012 6:00 am

WHY CAN"T I BE A PURE SPEECH THIEF AND TALK EVERYTHING TO DEATH!!!!???!!!!

*ok some more talking options and speech quest completing options would have been nice :biggrin:
User avatar
I love YOu
 
Posts: 3505
Joined: Wed Aug 09, 2006 12:05 pm

Post » Thu Jun 07, 2012 12:50 am

Archery has to do with using...hmm let me guess bows?

Light armor has to do with what the character wears, it does not define weither he is still an archer or not.

The difference is...

If you called yourself a thunder mage and used fire, ice, and illusion spells, then you are not a thunder mage.

What if you used mostly shock but still supplemented with other forms of destruction and other schools of magic? Could you still call yourself a "thunder mage"? Can an archer that has a dagger or sword as a backup weapon still call himself an archer? Can my axe-and-shield wielding heavy warrior that carries a bow to get dragons to land and as a backup still refer to himself as an axe-and-shield wielding heavy warrior? Can a mage that carries a dagger as backup still call himself a mage? Can a thief that carries a sword in case he gets caught sneaking about call himself a thief?
User avatar
Sunnii Bebiieh
 
Posts: 3454
Joined: Wed Apr 11, 2007 7:57 pm

PreviousNext

Return to V - Skyrim