Keybinding Issues

Post » Wed May 16, 2012 9:08 am

While I too am frustrated that the game does not permit the numpad to be used I must stress that simply following the helpful posts in this very thread on page 2 SOLVED the issue quickly / easily using AHK. Is it ideal? No. I would rather not have to use a third party method to get the controls I always use... BUT it works and I'm playing wiithout issue.

If you have the tiniest bit of intelligence downloading and running AHK is a breeze. Took all of 2 minutes to download... create the script... and run. Why? Because some very nice people on page two literally posted script code you can copy / paste and then tweak to your hearts desire.

Enjoy the game people.

There is no reason to be condescending. AHK is a work around for some, not all. We're trying to help each other like civilized human beings. If that is is too much to ask, we will get through this without you. Thanks.
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Natalie J Webster
 
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Post » Wed May 16, 2012 9:05 am

While I too am frustrated that the game does not permit the numpad to be used I must stress that simply following the helpful posts in this very thread on page 2 SOLVED the issue quickly / easily using AHK. Is it ideal? No. I would rather not have to use a third party method to get the controls I always use... BUT it works and I'm playing wiithout issue.

If you have the tiniest bit of intelligence downloading and running AHK is a breeze. Took all of 2 minutes to download... create the script... and run. Why? Because some very nice people on page two literally posted script code you can copy / paste and then tweak to your hearts desire.

Enjoy the game people.

Speaking for myself, I'm tired of hearing "oh, the modders will fix it" or "use this workaround" for problems with Bethesda games. Oblivion left a bad impression on me and I very nearly didn't play FO3 (or NV, not realizing Obsidian developed it) because of how disappointed I was. Now this.

Sure I can install ahk and build a keybinding that fits my playstyle. Or I can crosspost my complaints everywhere and help feed the (undoubtedly minor) frenzy that the UI idocy will spawn.

I think I'll go play Dwarf Fortress.

On a side note, I can relate that GlovePIE doesn't work with Skyrim, or else I'm doing it wrong. Had to get that for Orcs Must DIe! :/
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Khamaji Taylor
 
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Post » Tue May 15, 2012 11:42 pm

Add one more annoyed customer to the list - I use my left hand on the cursor keys and have since playing DOS games, too old to switch now. Feels like a real kick in the teeth after heading straight out at 20:30 after work and staying up late just to install and play, then being unable to do anything. Poor showing Bethesda, I'm usually fighting your corner against people complaining about launch bugs, but this is too much. First impression of my most eagerly anticipated game in years is just... frustration.
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Hannah Whitlock
 
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Post » Tue May 15, 2012 9:37 pm

Another lefty here that cant play the game, this is such BS!

And for those saying its them being lazy, no. Lazy would have been TO DO NOTHING. Meaning leave it the way it was, how its always been in ALL of their games.

They actually went out of their way to screw us.
They're not idiots, they KNEW a good percentage of us use numpad for movement and pretty much everything we do with our right hand, they knew they would be screwing us by changing this for NO apparent reason, and they did it anyways?
It goes beyond infuriating to down right baffling.

Im going to bump this everyday.
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Jessica White
 
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Post » Wed May 16, 2012 2:41 am

Registered just to complain about the lack of QA around key mapping and UI.

/threadbump
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Michelle Chau
 
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Post » Wed May 16, 2012 12:39 am

I have the same problem with similar key binds.

I remapped the following keys:
right mouse button to move forward
"V" remapped for left hand
Left mouse button for right hand

The end result is the mouse key binds work when remapped to my configuration, but the "V" button has no functionality. So with this mapping setup, I can do most anything except use my left hand. All other remapped key binds work for me.

My next steps will be to try remapping the left hand to a different mouse button or possibly another button on the keyboard. If all else fails, I might have to config Autohotkey for this game. It's worked in the past for simple 1 or 2 key mapping issues, but neither of these work-arounds are my preferred method.

My preference is for Bethesda to release patch that fixes all remapping issues including the GUI reflecting the correct keys and the numpad remapping issue for our left handed friends.

Thanks.
I too bind the Right button to "Move forward" and I also use the middle button to "Activate" but it still says use "E" to activate on certain things like I can read a book but I can't take it! I also have the left hand bound to "W" which is mapped to a side mouse button but it still says right mouse button and it doesn't work! frustrating!
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Jessie
 
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Post » Wed May 16, 2012 1:41 am

Honestly, in 20 years of PC gaming, this has got to be the first time that I've seen a game let you rebind a function to the Esc key. It is downright shameful that this exists. Not to mention all the other keybinding issues. Rebinding sheath, or POV. And why is "Tab" cancel? What game has ever done that? It makes zero logical sense, there was no thought put into it. It feels like I'm constantly fighting the UI to do what I want. One button opens a container, but that button also loots it? And a different button loots all? And yet a third button closes it? This is a shameful effort. This is not the kind of work that a developer that has made GotY quality games for the past decade should do.

The thing that gets me the most is how how The Elder Scrolls games have fallen in regards to the UI. Morrowind's UI was a piece of art. You press a button and its all there for you. Inventory, stats, skills, map, all there. You can resize things, move them around. Now you have to do like 3-4 actions when previously it was just 1.
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Soph
 
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Post » Wed May 16, 2012 1:58 am

This is a QA issue that should have been caught by whomever designed the test cases for the port from console to PC. Just as so many of the Fallout: New Vegas bugs should have been caught in QA.

Your games are amazing, Bethesda. Get your QA for the PC straightened out. It's not as though these are nitpicky, platform-specific bugs.

You can't even remap the keys properly. How many people play-tested this for PC? And no one wanted to remap the Q and E keys to left and right strafe? And no one was left-handed and wanted to remap to NumPad?

Get a QA lead for the console to PC ports who will actually play the game all the way through on the PC. That's your root cause fix.

signed,
A Bethesda Fan who wants to see this ongoing pattern of testing issues stopped
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Paula Rose
 
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Post » Wed May 16, 2012 2:20 am

I wish there was some kind of official response to this issue... it just seems like it would be the type of thing that is so easy for them to fix, and it is affecting a lot of people.
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Talitha Kukk
 
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Post » Wed May 16, 2012 8:24 am

Why the hell won't they say something on these issues?
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ANaIs GRelot
 
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Post » Wed May 16, 2012 10:49 am

another "multiple"-plattform-game optimized for controllers only ... PC's ARE DELIVERED WITHOUT A CONTROLLER - EVEN NOWADAYS!!!

i give u a little hint for the NEXT patch - on a keyboard are more buttons available and maybe "some" pc-gamer wanna use thier own preferences not ur forc... ahm ... suggested version.

i'm so extremely annoyed about this trend, so:

-> FIX IT OR DONT RELEASE ANY FURTHER PC-GAMES IF U CAN'T HANDLE A SIMPLE INPUT FEATURE FOR PC's!!!

sorry, but i'm not amused anymore. this final relase with this keymappingproblems is unacceptable - nearly unplayable - did u ever tested it? (for example lockpicking - game won't accept any other keys then A and D)
no keybind-issues with new vegas, so why there is one with skyrim?!?
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Danny Blight
 
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Post » Wed May 16, 2012 6:57 am

another "multiple"-plattform-game optimized for controllers only ... PC's ARE DELIVERED WITHOUT A CONTROLLER - EVEN NOWADAYS!!!

i give u a little hint for the NEXT patch - on a keyboard are more buttons available and maybe "some" pc-gamer wanna use thier own preferences not ur forc... ahm ... suggested version.

i'm so extremely annoyed about this trend, so:

-> FIX IT OR DONT RELEASE ANY FURTHER PC-GAMES IF U CAN'T HANDLE A SIMPLE INPUT FEATURE FOR PC's!!!

sorry, but i'm not amused anymore. this final relase with this keymappingproblems is unacceptable - nearly unplayable - did u ever tested it? (for example lockpicking - game won't accept any other keys then A and D)
no keybind-issues with new vegas, so why there is one with skyrim?!?

New Vegas = Obsidian
Skyrim = Bethesda

Just back to note that ahk works, but occasionally something bugs out and I'm stuck moving sideways (or forwards, or backwards) for a few seconds. With bonus CTDs from time to time.
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Steven Hardman
 
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Post » Wed May 16, 2012 11:34 am

Yeah the game is nearly ruined for me. I have been using ESDF for movement for about 15 years. Now I have a game that will not let me rebind F, because if I do I break basic game functionality.

Rarely have I been so disappointed. I'm not sure what to do.
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Oscar Vazquez
 
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Post » Tue May 15, 2012 10:14 pm

I just wanted to add my experience with wonky keybindings to the list. It's not a deal-breaker for me and I'm not running for my torch and pitchfork but I did come here specifically to complain about keybindings not working correctly and I hope this is addressed in a patch ASAP.

I absolutely can not play with WASD so I always end up remapping everything to work around AWRG. (Yeah, it's weird but it works for me... usually.) But here I've noticed that the keys are not always read read correctly in the menu screen and even worse I find I can't use anything other than the R key to put stuff in a chest or give it to a companion. So there's the whole tedium of hitting ESC, changing the bindings, doing what I need to do, ESC, set them back to where I like them, ad nauseum.

Please fix this, Beth.
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Emily Martell
 
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Post » Wed May 16, 2012 1:48 am

Soooo.. why have we not gotten a reply from a mod yet? Obviously, this is a big issue. Not to sound snotty, but I'd really like to know that we're not being completely ignored.
Bethesda is usually good at addressing concerns - what's happening now?
Also - this whole issue makes me believe more and more about the laziness of developers and console favoritism. I hate sounding so negative, but this is getting beyond irritating.
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Katharine Newton
 
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Post » Wed May 16, 2012 6:43 am

I'm very upset by this whole UI, the menus and the keymap. My bf can barely play the game because he's one who changes the keymap to suit his playstyle. He's got a G13 gamepad, and it sometimes seems to remap his keys. It's as if the game sees it and remaps everything (but not back to default...it was very weird what it picked). He was stuck in a vendor screen and nothing would get him out of it till he went back into the keymap and switched them back. He ended up selling most of his stuff trying to find the one button that would exit. There is no reason why we can't customize this properly.

I'm upset with the console feel of this game. I agree with a previous poster that it seems as though Bethesda didn't want to make the game for PC users, so they put no thought into it. I've been eagerly awaiting this game since it was announced, and now I don't even want to play it. I can't wait for the mods to come. Hopefully DarN will be able to make his DarNified UI for this too :)

Bethesda, please give us some answers?
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Toby Green
 
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Post » Wed May 16, 2012 11:34 am

New Vegas = Obsidian
Skyrim = Bethesda

Okay, regardless - use Morrowind for example instead. Multiple console (would that be the correct "term"?) game, yet still didn't have keybinding issues like Skyrim does.
Getting sick of these ports, guys.. :I
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Nicola
 
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Post » Wed May 16, 2012 3:14 am

New Vegas = Obsidian
Skyrim = Bethesda

hmmm ... really? maybe i get a little confused when i done the first lockpicking - thought that i'm playing a new fallout in the middleage. :hubbahubba:
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cutiecute
 
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Post » Wed May 16, 2012 7:56 am

- In the system/settings menu, you have to click on the left pane (video, audio, gameplay, etc) to exit the menu you are currently in, then click again to select another menu. This is a straight port of the gamepad controls and should be single click.
- The sliders e.g. in character creation have a really small area where they are clickable (in order to drag them). This makes it tedious using them.
The sliders were never intended to be clicked on, I discovered. They work great if you use the left and right arrows though (i.e., if you move the sliders as if you were using a *cough* D-Pad or *hack* thumbstick). That nonsense with the menus being such a pain to navigate through is really driving me up the wall. It's extremely non-intuitive, and has no logic to it.

And why is "Tab" cancel? What game has ever done that? It makes zero logical sense, there was no thought put into it. It feels like I'm constantly fighting the UI to do what I want. One button opens a container, but that button also loots it? And a different button loots all? And yet a third button closes it?
Yeah. I pressed nearly every other button on my keyboard until I figured out Tab was cancel. I had opened a book to read it, and then spent 5-10 minutes trying to figure out how to close the stupid thing. It was Tab. The game tells us Tab is for quick inventory, not exit/close/cancel. But even if I pretend that's okay, why was there no mention anywhere on the UI that Tab would let me exit the damn book? It told me how to turn the pages, but not how to put it down...

And like the poster above you, I agree wholeheartedly with you on this mess they call a UI. It really does feel like we have to fight with it to get anything done, and yet for months they touted their "streamlining" and making everything quickly accessible. Apparently, that was only for the console users - to hell with us.
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Laura Simmonds
 
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Post » Tue May 15, 2012 9:52 pm

...why was there no mention anywhere on the UI that Tab would let me exit the damn book? It told me how to turn the pages, but not how to put it down...

Sorry, but this line made me crack up. I need to draw something based on this. Trouble in Skyrim: Book Closing!
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Spaceman
 
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Post » Wed May 16, 2012 9:42 am

I remapped the "power" key to capslock. It seems this is a run/walk key that does not appear in the options at all, so it swapped run/walk to z without telling me and shout/power to capslock.

This was what I desired though, so it was okay in the end. That some keys are hidden in the options is really stupid though.

I will say, however, that the game has been running VERY well for me. There's a few glitches and some weird stuff that goes on, but overall I'm having a blast despite the issues. I can work around the hotkey system as a mage well, but oh my goodness It's got to be so horrible for melee or hybrids...
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Euan
 
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Post » Wed May 16, 2012 4:22 am

It boggles the mind that they would ship a game without the ability to set up the keys for left handed players. I'm speechless. I'm also annoyed that I only learned this after I'd spent (update: wasted) my money.

If they ever release a patch that allows keybinding to work on the number pad, maybe I'll try again. Right now it's just too frustrating!
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Emerald Dreams
 
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Post » Wed May 16, 2012 1:58 am

Sorry, but this line made me crack up. I need to draw something based on this. Trouble in Skyrim: Book Closing!
LOL, by all means. I could use a good laugh right about now. :)

EDIT: Well actually, since I LOL'd, I guess I should say I could use *another* good laugh right about now. :P

I will say, however, that the game has been running VERY well for me.
*swaps Zeopard's computer with his*
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xemmybx
 
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Post » Wed May 16, 2012 8:16 am

LeftHander, numpad user, and another guy that joins the "request"

A lot of post and still no response from Bethesda. Binding issues for everyone, left and right handers, but no response at all. This is outrageous.

Bethesda, if you want to make subgames for PC ported for consoles,at least have the decency to not make all platforms pay the same price cause the PC version is inferior in many ways. It has all the technical flaws from the console version and a lot more with the ui and controls.

It's not like Skyrim is your first game, right? You had solved and confronted problems like this in the past, why don't apply these solutions to your future games? No, It's better to insert more problems to the mix. More fun for the modder comunity or what?!

It's sad to say that small companies nowadays take more care of their costumers than the big companies. Hell! Even indie games don't have these problems. It's so hard to think that the PC player wants to use the keyboard the way they want? Reserved keys, Seriously, who had the brilliant idea? And overall, a lot of people works in games of that size. Are you telling me noone uses another controls than the default ones? Really?

Fix it ASAP.
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Jerry Cox
 
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Post » Wed May 16, 2012 8:26 am

As yet another lefthanded player, I have to say that this is appalling. I should be able to map anything I want to any key. I find it hard to believe that this would even make it out of beta testing with such a glitch. Do you mean to tell me that they didn't have a single left-handed beta tester????

As of now my order is cancelled until there is a confirmed fix for this.
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Andrew Tarango
 
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