Lack of mature content?

Post » Tue Jun 12, 2012 9:12 pm



You're kidding right?
What? It is beastiality, it's intercourse with another species. Although asari don't have "normal" intercourse, bit it's still some kind of sixual thing going on.
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Yvonne Gruening
 
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Post » Wed Jun 13, 2012 1:11 am

Why does a game always have to have language and sixual content? Im 22, and I dont feel like every mature game has to have sixual and foul language in it. Does it make the game any better with language in it, honestly? Does it affect the game play or make gameplay better with language? If a game had amazing gameplay and awesome choices and storylines and such I could care less if it had language and actually think it would ruin the game for me. To me all the language is uneccesary. I could see sixual content adding to a game (for some people) but for me it doesnt make the game any better either.

Not to mention, at the "time period" skyrim is set in, in those type of periods they didnt use the language we use today.
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Austin England
 
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Post » Wed Jun 13, 2012 4:02 am

In Tamriel, people are born with underwear grafted onto them, silly.

Cutting someone's head off - A-OK
nipbles - evil MUST BE BLOCKED AT ALL COSTS!

Such is the state of hypocritical media ratings these days. It has nothing to do with "political correctness", first of all, that term is so 90s and meaningless. It has everything to do with right wing hypocritical political harassment.
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Roberto Gaeta
 
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Post » Tue Jun 12, 2012 4:07 pm

What? It is beastiality, it's intercourse with another species. Although asari don't have "normal" intercourse, bit it's still some kind of sixual thing going on.

No, no it isn't. Bestiality is most certainly *not* human six with fictional humanoid aliens. But I know you're trying to be t3h funnieZ, since you have a my lil Brony avatar, the parody is not so subtle.
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Princess Johnson
 
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Post » Wed Jun 13, 2012 1:46 am

PG-13 makes way more money for films in the US than R-rated does. It's a formula.

EA started cheesing it's way to "TEEN" ratings in Medal of Honor games by removing blood. Yet you can still shoot people in the head and sell it to 13 year olds ROFL

The entire ratings system is a JOKE and designed to please conservative hypocrites who are hooking up with prosttutes while married. But they can e-rage against homosixuals and such.

I repeat, a realistic SHOOTING GAME, can easily get a TEEN rating simply by not having blood. It's stupid.

But everyone does it, everyone goes for TEEN rating for the $ale$ potential.

Perfect description of modern US society. *sigh*
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NeverStopThe
 
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Post » Tue Jun 12, 2012 11:33 pm

Mature does not = DEEP/Complex. You can have content/stories geared for children and still have it be layered and complex. Depending on the age and IQ of the child, each one will get something different out of it. There are plenty of layered and complex works of literature intended for kids. Check Neil Gaiman as an example.

Mature in the context of videogames is only a rating.

If you want Skyrim to be deeper, and more INCEPTION , that doesn't mean you want a more mature Skyrim. Only that you want what you think is more complex/deep. Totally fair point, but completely subjective.

Skyrim has more books/lore in it than 99% of all videogames published in the last 5 years. If you don't LIKE the story or writing, that's fine. But to call it not deep enough, that's hard to defend if you do a comparison to other RPGS.

For instance, compare Skyrim to Dragon Age or KoA: Reckoning. You'll appreciate Skyrim's depth a lot more.

Murder
Drugs
Blood
WWE wrestling moves
Pop culture references

It's just as 'deep' or 'mature' as any film in hollywood or any other videogame out there.

I'm not saying I love the writing of the quests, but before you can say it's not deep enough, can you point to something DERPER?
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Stacyia
 
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Post » Wed Jun 13, 2012 12:46 am

To not just spam the thread about a total different game: Would mature content, besides some athmospheric improvements, benefit the game? More "options" in marriage would probably be cool, but what about other things like brothels? Those things tend to give the game a more real touch, while a totally prude world seems more like the Shire from LotR. I would be fine with more "mature" content as long as it is not on the centre of attention.



No, no it isn't. Bestiality is most certainly *not* human six with fictional humanoid aliens. But I know you're trying to be t3h funnieZ, since you have a my lil Brony avatar, the parody is not so subtle.
T3h funniez? Sure, accuse someone of beeing a troll and win the argument. I love the internet...

Intercourse with another species is beastiality, or zoophilia if you want to use the proper term. ME is built upon real world biology in these terms, other than TES. In TES it's not beastiality if a Nord bangs an Dunmer because all descend from the Ehlnofey, except Argonians. In ME, evolution is working like in our world and six with an asari, turian or collector (if that's possible) is zoophilia.
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Cathrine Jack
 
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Post » Tue Jun 12, 2012 4:31 pm

Bethesda doesn't do mature. The Witcher does mature everything (storytelling, dialogue, choices and consequences, boobs....)
If anything, the rating for Skyrim should be C (childish).
I won't give you a list of what mature content I would appreciate because we all know it won't happen. Especially now that Skyrim made the series successful.

sorry i laughed at this. Putting [censored] everywhere and making the line "your mother svcks dawrf C**k" everywere does NOT make it mature. It makes it childish. People who like that stuff need to grow up, or at least stop acting like they are "so old and mature" because these things are here. Go to any jr. high and youll get similar language.
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Devin Sluis
 
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Post » Tue Jun 12, 2012 11:11 pm

Okay, I'm gonna go all the way back to the game Exile: Escape From the Pit. This game came out in 95 or so, and it was shareware. But it had an immensly detailed storyline. There was no spoken dialouge, it was all text. But the dialouge was very well written. Heck, there was no music and very little sound at all, aside from a few combat and casting sounds. The graphics were also rather simple with minimal animation There were two direct sequels, and a fourth game that wasnt tied to the main storyline. Every one of these games was very well written, and I have very fond memories of them.

A game doesnt need a huge budget or flashy HD graphics to be well done. The devil is in the details. I'm also a big fam of the Baldur's Gate and Icewind Dale series. BG is definitely the better of the two series, and they remain among my all time favorite games.

That being said, I love Skyrim. It isn't perfect, but is still a very good game.
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kelly thomson
 
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Post » Tue Jun 12, 2012 12:27 pm

This is not a discussion about the general rating system and Skyrim's Mature rating, this is about what "Mature" means to you, the player. I think Skyrim lacks some mature content (quests that bring you to face very strong moral decisions, storyline branches that lock/unlock special events based on your previous choices so you have to live with serious dramatic consequences and know that what's happening now is your fault only, etc...).

Skyrim gives me this impression that it's designed to aim @ teenage public with all the simplistic dialogue, black and white choices (when you actually are given a choice and not forced to be good or bad), lack of swearing and sixual content, lack of blood when someone dies, lack of horror aspects that creep you out not only with cheap hollywood techniques (ie spider jumps on your back), but with things that you didn't expect to happen, atrocities, extreme violence and graphic/audio representation of extreme fear or pain...

In this game (and oblivion suffered from this too) there is a perceivable concern to be "politically correct", to be as appealing to the crowd as possible, at the expense (at least in my opinion) of credibility and atmosphere. Beggars are healthy and athletic, not dirty and crippled. Nobody dies in front of you from hunger or infected wounds. There is no domestic violence for the player to witness. The prison is clean and quiet like a hotel, not full of tortured prisoners, blood, swarming flies, corpses, rats and screams. The whole story and atmosphere is meant to make us believe there is a serious civil conflict and a world breaking threat going on, but the towns and especially people are way too calm and ignorant to make it authentic, to make you really empathize for their suffering. I think the storytelling and the dialogue play a major role in making this game comfortable to the player, and I think too much comfort hurts credibility.

My question is: are you satisfied with the maturity of Skyrim? What would you like added/removed so it feels and play more mature for you?

Initially, developers set out to put those details into a Video Game. But it just is not efficient right now. Video Games are not movies. The things you mentioned appear in movies all the time. But a Video Game, again, is not just a visual experience. Skyrim is a monumental feat of visual, audio, story-telling (all those books), programming, and etc. and etc. This game would have launched around this time next year if they polished everything. And by that time, the games visuals and etc would be dated.

So like I tend to say, when it comes to these threads where people suggest how Skyrim "should have been", your answer as to why it isn't does not lie in the lack of Creative Design talent on the Bethesda team, but rather the time constraints, and the budget of the project.

I rather have 100 different dungeons and areas, rather than a couple well detailed "mature" areas and features. This is a fantasy adventure game, have you seen some of the dungeons in this game? Some of these dungeons aren't even part of the main story quest but their are absolutely unique and stunningly beautiful!

Bethesda didn't set out to make the Witcher. And I'm sure you can get what you want if you post this in the mod section of the forums.
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Alina loves Alexandra
 
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Post » Tue Jun 12, 2012 10:33 pm

So like I tend to say, when it comes to these threads where people suggest how Skyrim "should have been", your answer as to why it isn't does not lie in the lack of Creative Design talent on the Bethesda team, but rather the time constraints, and the budget of the project.
I find it hard to believe that the level of choices&consequences, dialogue options or use of brutal events for a darker atmosphere have anything to do with time and budget. You plan these things from the beginning, from pre-production. Who are we targeting? How strong is the language? How far we go with violence details? How beginner friendly should the learning curve be? How much do we punish the player when he's made a wrong choice? And so on... I think the "mature" level of a game is set in stone from the beginning, first with the people who give the money and then with your team.
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Chloe Lou
 
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Post » Tue Jun 12, 2012 8:22 pm

Another point I forgot to mention is that Skyrim is quite mature. Have you ever been to the lighthouse? The quest for that area is pretty mature. I won't spoil it.

Also in Riften, there is a quest to expose a scandalous "inn keeper".

I'm sure there are more if you look for them. As for visual details I've already gone over that above. It isn't worth the budget. And I read above that someone said storytelling is cheap. Just because storytelling was "cheap" in that game doesn't mean it is cheap across the board.

A larger game always takes longer to do everything. It isn't as simple as one guy comes up with something and they put it into the game. For indie development yes. But I've worked on small and large teams. And Skyrim was a mega - AAA - large team. In the end, I don't think it fair to even compare Skyrim with other examples in other games. Development of many years ago is not the same development of today. As such, games like Skyrim can only capture a certain level of detail and depth.

As always though, Bethesda is smarter than the average, and makes all their games moddable. So any gripes you may have, put it in the modder section.
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Isaac Saetern
 
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Post » Tue Jun 12, 2012 6:42 pm



T3h funniez? Sure, accuse someone of beeing a troll and win the argument. I love the internet...

Intercourse with another species is beastiality, or zoophilia if you want to use the proper term. ME is built upon real world biology in these terms, other than TES. In TES it's not beastiality if a Nord bangs an Dunmer because all descend from the Ehlnofey, except Argonians. In ME, evolution is working like in our world and six with an asari, turian or collector (if that's possible) is zoophilia.

Hilarious, but please your My Lil Bronies parody is off topic. Fictional humanoid aliens are not animals.
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Shirley BEltran
 
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Post » Wed Jun 13, 2012 2:47 am

I find it hard to believe that the level of choices&consequences, dialogue options or use of brutal events for a darker atmosphere have anything to do with time and budget. You plan these things from the beginning, from pre-production. Who are we targeting? How strong is the language? How far we go with violence details? How beginner friendly should the learning curve be? How much do we punish the player when he's made a wrong choice? And so on... I think the "mature" level of a game is set in stone from the beginning, first with the people who give the money and then with your team.

Everything is dictated by time and budget. If you have worked in the industry then you will experience this. Everything else you are saying is for the most part true.

Skyrim is not a "mature" game. Nor is it even a social experience. Or a rich cultural experience. It has these sort of features. But the core of it is in the adventure fantasy aspect. The open world. For those that want a rich societal, real-world sort of dynamic, you'll have a hard time finding that in a AAA title, where within that title, it is not the focus of the game.
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Lloyd Muldowney
 
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Post » Tue Jun 12, 2012 7:29 pm

Why does a game always have to have language and sixual content? Im 22, and I dont feel like every mature game has to have sixual and foul language in it. Does it make the game any better with language in it, honestly? Does it affect the game play or make gameplay better with language? If a game had amazing gameplay and awesome choices and storylines and such I could care less if it had language and actually think it would ruin the game for me. To me all the language is uneccesary. I could see sixual content adding to a game (for some people) but for me it doesnt make the game any better either.

Not to mention, at the "time period" skyrim is set in, in those type of periods they didnt use the language we use today.

No kidding. Chopping heads off with blood streaming out generously is not enough. We simply "must" have sixual content and fantasy characters using modern day slang curse words. We've become so desensitised that blood and gore, murder, cannibalism, etc. is not "Mature" any longer.
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herrade
 
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Post » Tue Jun 12, 2012 9:50 pm

when i speak of mature content i'm talking about many aspects OTHER THAN gore and violence and six.

those can be rendered childish, in my book.

i'm talking depth, complexity, decision making, difficulty.

How about just plain, old swearing...like calling a guard a b@St4rD...there you go, problem solved. I am not saying make it like grand theft auto, but it would make it more intense, if possible...
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Darlene DIllow
 
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Post » Wed Jun 13, 2012 4:07 am

As a fully grown advlt, I'd much rather look at n00die bewbies than dead people. Any day of the week.

Some people would rather ogle blood and death. Give me a live woman with no clothes and I'm set. You can keep the Cabin in the Woods.
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Lucky Girl
 
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Post » Wed Jun 13, 2012 2:12 am

In my opinion, Skyrim is like a PG-13 movie, plastered with an R rating just to be "safe".
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Nicola
 
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Post » Wed Jun 13, 2012 3:10 am

Thanks God the op didn't insist on six because the thread would have went nuts and died young. Yes I agree I would have liked more maturity in writing, in trusting the player's intelligence (with puzzles, quest locations, journal updates and other things where the player should be given THE CHANCE to think, try, fail, think, persist, succeed, feel rewarded) and in describing the Nord society in more detailed nuances. Yes, I am one of those who believe that excessive simplification and handholding lead to an immature gaming experience regardless the age of the player, the violence, blood and six scenes.
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Madeleine Rose Walsh
 
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Post » Tue Jun 12, 2012 5:38 pm

PG-13 makes way more money for films in the US than R-rated does. It's a formula.

EA started cheesing it's way to "TEEN" ratings in Medal of Honor games by removing blood. Yet you can still shoot people in the head and sell it to 13 year olds ROFL

The entire ratings system is a JOKE and designed to please conservative hypocrites who are hooking up with prosttutes while married. But they can e-rage against homosixuals and such.

I repeat, a realistic SHOOTING GAME, can easily get a TEEN rating simply by not having blood. It's stupid.

But everyone does it, everyone goes for TEEN rating for the $ale$ potential.

This is an odd comment, given that Skyrim is M rated. Not T.
(And CoD was M. And Mass Effect. And Kingdoms of Amalur. And The Witcher 2. And the Assassin's Creed games. Etc, etc, etc.)
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Sami Blackburn
 
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Post » Tue Jun 12, 2012 11:08 pm

Where did people learn what "mature content" means? Even if you're using the word correctly, you're using the phrase completely out of context in this application. In the context of a video game, it DOES NOT reference intellectual complexity. I see all of this discussion blathering on about a lack of mature story lines... What does that mean? A Hallmark Christmas special about overcoming alcoholism and reuniting with family? If you want intellectual complexity, buy a puzzle game.

This game centers on killing, justified and not-so-justified. Actually, it's cold blooded murder in more then a few cases. Why are people seeking this groundbreaking depth in story line in a game about killing and death? The game takes place in a "kill or be killed" world. You aren't seeking intellectual fulfillment, you're trying to survive, gain wealth and prestige. You do that often thru killing. You can't even advance in the game without killing humans.

I don't see it as offensive in a game like this to expect an actual "sixual theme" referenced in the warning when the first two are covered in spades. (The alcohol use is almost laughably irrelevant.) This is a fantasy game in a time where survival trumps all. There's a civil war and dragons are showing up causing death and destruction when they do. But besides a loose inn keeper, there isn't a single brothel in the land. Even in the Temple of Dibella you can't find any action.

Having a pile of leather straps on the night stand in one room in the entire game hardly qualifies as a "sixual theme". It's an easter egg at best. That seems to be the level of six that appears in the game. No skimpy outfits, no bedding wenches. Some sophomoric flirting and implied sixual behavior. Pretty lame. But still we have the "I can tollerate decapitating people, but boobs? Ewww" crowd of, well, what ever you are. Why is six so much more offensive then gratuitous decapitation? Where is that a sane and logical concept? Fine, cry about the unnecessary violence. What ever. That only begs the question, even if the screen went black when it happens, you still just committed a simulated killing.

Can we reevaluate our morals and discuss this? Mature content means "things only advlts should be exposed to" not deep, intellectually challenging, empathetic story telling. You're playing a game where you will kill HUNDREDS of humans during the course of play. That's not counting other humanoid races, that's just people. You complain about the blood and graphic cut scenes, but are aghast at the suggestion that some boobs and hokers wouldn't hurt. Even with the complaints, you will still sit for hundreds of hours killing.

Does that about nutshell it?
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{Richies Mommy}
 
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Post » Tue Jun 12, 2012 6:15 pm

Mature to me is tough moral choices and very bleak twisted characters.Like in fallout 3 do you murder everyone in the cw to hopefully restore it ?
But I wouldn't consider tes to be a mature series.
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Jack Bryan
 
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Post » Tue Jun 12, 2012 8:41 pm

stilts-

in a nutshell, i disagree with your post.
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NAkeshIa BENNETT
 
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Post » Tue Jun 12, 2012 2:49 pm

What? It is beastiality, it's intercourse with another species. Although asari don't have "normal" intercourse, bit it's still some kind of sixual thing going on.
Technically beastiality is six with a non sentient being as far as I know.


"Foul mouthed pormography" sounds like a specific niche fetish. Despite heavy propaganda to the contrary, nudity and advlt themes are not "immature/bad/evil".
And despite .............. that, it does not affect the quality of a game either way.
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renee Duhamel
 
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Post » Wed Jun 13, 2012 12:26 am

All I want is something you do which later on, MUCH later on, has a BIG consequence and at that point you can't do anything about it and you have to deal with it. THAT'S WHAT I WANT! :(
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Lori Joe
 
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