» Tue Jun 12, 2012 2:45 pm
There seems to be two different schools of thought when it comes to the meaning of "mature content".
The first (in my opinion) is correct. They/we are the ones that recognize mature content as "content of an advlt nature". That is how the word mature is used in the phrase, to mean "advlt". Aforementioned "advlt" topics would include graphic violence, blood, gore, drug and alcohol use and, yes, six. (Que the gasps from the audience.)
The other school of thought seems to interpret "mature content" as, what? Complex story lines, moral ambiguity, "implied naughtiness", and what ever else has been mentioned thus far by our high-brow brethren here.
This is as though we are comparing Penthouse Letters to romance novels. Both deal with the same topics, only one describes it and the other implies it. The reason it's called "mature" was that some uptight bureaucrat somewhere decided it was a bit to risque for general consumption. As I stated earlier, I honestly believe that there is also a strong marketing angle to ESRB ratings. The more "mature" a title is, the better it sells. In the video game market, just as in the rest of life, six sells.
I'm not saying I need or even want gratuitous six in my video games, but the topic shouldn't be taboo. I'm not looking for hentai. This game centers on "flexible" morality as a key to survival and success. Why should a graphic decapitation cut-scene, followed by accidentally tripping on and kicking the disembodied head down a flight of stairs be "A-Okay" but hooking up with a bar wench be just over the top?
It appears our days of "flexible morality" have not yet ended...