» Tue Jun 12, 2012 4:13 pm
I think "mature" comes in shades of gray. I was surprised when the tutorials for the Creation Kit made you log in to YouTube because the game carried the "M" rating for "Blood and Gore, Intense Violence, sixual Themes and Alcohol Use" (none of which appeared in their video tutorials, btw). The first two I concede. There is blood, gore and intense violence. Especially after you get the decapitation perk. sixual themes? Umm... Still looking for those. I think that was thrown in because you can undress females. I have yet to find a "sixual theme" worthy of an actual warning. Besides some flirty NPCs (and the Necro-perv with the female ghosts), there's nothing even close to a sixual theme in the game. While I'm not looking for "Grand Theft Horse, Whiterun" where I get to tune up hokers, if you're going to add it to the rating, have a reason other then increasing sales. And alcohol use... Really? In medieval culture, water was often bad and something with an alcohol content was way safer to drink. Plus, besides some stat hits, it does little or nothing game-wise.
Mature content? As in world situation and daily life? It could be a little grittier. Whiterun is nearly pristine, even after the civil war. Windhelm is a skeever hole, Solitude (Imperial boot-lickers that they are) has probably the nicest city, but still a bit run down (I do get the implication that the war is seen as redneck goat-ropers vs. the might and beauty of the Empire). No explanation of why things are trashed everywhere and no one seems interested in rebuilding the cities struck me as odd. I get the war, but afterwards, shouldn't clean up start? Gradually see buildings rebuilt and reopened? New merchants appearing after certain post-war benchmarks are hit.
The story is medieval fantasy. That was a nasty, scary time for humanity full of brutality, murder, theft, etc. Add fantastical goings-on, dragons, the influence of the Daedric Princes and a civil war and it should be non-stop horrorshow. I would like to see choices be tougher with no clear path to the goal. To a large degree, game mechanics, budget and time constraints are the most important factors. You can only do so much with the time, money and tools you have at your disposal. That's just life. But there are some parts "missing" from the game. It wouldn't really impact the story line, just add to the immersion factor.
Having brothels or convincing a serving wench to come to your room should allow you to get the "Lovers Embrace" bonus, and the possibility of contracting a disease. Getting married should give the same bonus, for less money (but possibly a gold diamond necklace) and a (hopefully) smaller chance of catching something. Dragon Age actually had (an admittedly strange) love scene. Nothing graphic, but still enough to convey the fact that the player got lucky. THAT I would consider a "sixual theme". Skyrim has jack in that department. Like I said, it's marketing, not an honest warning.
I think that having a series of quests that allowed you to bed different NPCs would be awesome. An actual use for the speech skill other then getting better deals from merchants. Catching your spouse cheating on you, or them catching you cheating. It would be an incredible addition to the game and fun to do. Hooking up with someone working with bandits and get robbed while you sleep? Hooking up with someone that ends up being a vampire? It could be done in a way that wasn't required, wasn't gratuitous, and could still add to the experience of the game. The guards from that city could even add lines to their dialog making fun of the fact that you were rolled during a tryst.
Sorry if I kind of rambled. Had a lot of different (and perhaps unconnected) thoughts on this topic.