This leads me to the conclusion that the level scaling is more or less the same as it was in Oblivion. Maybe there are a few unscaled enemies I didn't find yet scattered throughout the world, but there can't be many of them as I didn't find any of them yet (I saw some Giants and Mammoths, but didn't attack them - since they're peaceful they don't count as strong enemies).
Anyone planning to make a leveling mod similar to OOO? Or is it just a coincidence and did you experience something else while playing the game? I'm a bit annoyed by this as it was the biggest flaw in Oblivion for me. Everyone said 'calm down, there will be dungeons for level 30-35, level 5-10 and so on'. But that is apparently not the case.