Limiting yourself. Gimping.

Post » Tue Jun 12, 2012 4:30 am

I strive to get the best gear possible, sadly Skyrim was not designed to cope with that so no matter what difficulty level I play at, it's still far too easy in every regard. I'm not going to run around with a rusty old iron sword just because the game is broken. Nope.
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Ebony Lawson
 
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Post » Tue Jun 12, 2012 1:38 am

As I read all these posts about the "hating" of Skyrim being to easy. All I feel is sadness for you, all you want is challenge in a new style gaming community. If you look back to older games you, yes, you can see challenges. But only due to the demand of the gamers of that time. Today, gaming is apart of normal life, it is everywhere. And if you bother to look at most of today's new games you see a big pattern, no challenges. If you want a challenge, don't blame the people doing their job, blame the people telling them how to do their job.

As said before for Skyrim, be what you want to be. If you want stats that could kill anything in one hit, that is your choice. If you want to play DiD, that is your choice. They give you the choice of how to play, did they every tell what they wanted? No, they said be what you want to be, if you have to play with both arms tied behind your back then fine. They never said you couldn't or shouldn't, Its all about how you see the game.

If you want you challenge so bad in today's generation, make you own mod for Skyrim or find a new game that might appease you. Just stop your annoying complaints about the system that was made for varieties of gameplay styles.

You know what I can't be?

The best Warrior in the world with the best equipment looking for an equal or better challenger.
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Melanie
 
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Post » Tue Jun 12, 2012 2:22 pm

I don't see how a game rewarding you for having efforts of acquiring the best equipment is broken. If you have the best stuff, shouldn't things be easier in the game? If you have the best skills, shouldn't the game's objectives be easier to accomplish? If they game keeps getting harder, then what is the reward for increasing skills and getting better weapons? Doing more damage per swing or hit is meaningless if I have to take the same numbers of swings or hits to kill the enemy.
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Andrea P
 
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Post » Tue Jun 12, 2012 1:38 pm

I don't see how a game rewarding you for having efforts of acquiring the best equipment is broken. If you have the best stuff, shouldn't things be easier in the game? If you have the best skills, shouldn't the game's objectives be easier to accomplish? If they game keeps getting harder, then what is the reward for increasing skills and getting better weapons? Doing more damage per swing or hit is meaningless if I have to take the same numbers of swings or hits to kill the enemy.

Because many people in this line of thought keep assuming that the scope of this should apply to the entire game, when (at least when I discuss it) people have not called for that.

There is a big difference between all enemies getting a buff which significantly reduces the merit of your labor and some enemies getting a buff to at least have the ability to be equal, near equal, or better than the player.

There is also a huge difference (again from when I talk about this) between all enemies, or even some enemies, gaining +200 Armor and some enemies (say Dragon Priests for instance) gaining a natural Disenchant Aura that would temporarily remove all buffs from the player. Things like said Aura would only affect the player if they stood inside of it, if they remain outside of it they are still that "OP" happy clam they always wanted to be.

Instead of "HULK SMASH EVERYTHING" scenario we currently have, it creates a thinking scenario.
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Jordan Fletcher
 
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Post » Tue Jun 12, 2012 2:11 pm



There is a big difference between all enemies getting a buff which significantly reduces the merit of your labor and some enemies getting a buff to at least have the ability to be equal, near equal, or better than the player.



Really? Because this is already in the game. My level 47 character got his butt handed to him last night in a dungeon he had not been in before.
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Felix Walde
 
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Post » Tue Jun 12, 2012 2:22 am

ok ill try to explain one last time.

We are seeign the game in 2 different views.

You are seeing the game as a "darksoul" type game
I am seeign the game as an immersion type game.

Bethesda design the games so that no matter what build, class, etc u wanna play as, you will have a chance to suceed in besting the game. Its design so that ALL types of players, players that exceel in challenging situations, players that dont have much motor skills, players that just burn thru the game, players that take their time and RP any build. Its designed so that no matter what build u go as, you can suceed. Some builds, motor skills, etc are gonna be easy than others.

Now, Bethesda wont go all and throw an insane mode in but main reason is not because they dotn want but for several factors. One is that in that insane mode u gotta cater to ALL builds. You play as an assassin and use all thier "flavor" abilities, then u gotta bump up enemies armor, health, and dmg to cater so that u cant 1 shot because of the 100%+dmg and 50%+dmg and +100%+dmg x 30% build u wnet with and also since ur using the i sneak and break combat ur gonna have to up the dmg that mages/archers can do so that the small moment u let the enemy notice u that dmg has ot be suffient to take u down and give u a challenge....ok u cater to that but what then about the mages and the berserkers and such that dotn sneak or break combat and such? mages with thier low health are gonna have an even smaller chance of surviving and the rawrior wo cant sneak well is gonna be spotted and have to deall with all the armor/health/dmg that was increase to cater to the most Op build that the rawrior and mages will not survive but will then have to "act" like the assassin and change their playstyle which yal are preaching nto to change. Also what about the mass amount of TES player that dotn have much motor skills and dont really play 1 person shooters and such, they just wanna play the rpg aspect of it. The vanilla game caters to that and for awhiel adds a challenge to the players that want a challenge.

remember, just because the abilities are thier dotn mean that they need to be taken. their are abilities that are called "flavor" skills that are [censored]ign Op and thier supposed to be because thier nice gimicks and add flavo to what u can do instead of just hack and slash, addsa a lil flavor to the mix up. You knwo what it does and u know its Op, u take and use it well u know its suppose to make the game easymode for ya. Ill take for example from CoD, the snipers quick scoping. U automatically aim at the person hti box along with it being a sniper rifle u can easy run around a get instant kills. Its part of the design and its in the game, so does that mean that every sniper who wants to lay and wants a challenge shoudl do it?

If u want a challenge, then do what everyone else on the PC does. get mods! Bethesda is to worried about fixing bugs and getting the DLC out that if thye tried to impliment, the way they do it will add along a whole new threat of bugs and CTDs and that it will have to be compatible with everythign they do and will have to scale everythign they have alrdy worked on to scale with everythign they change. Could mean rewriting scripts and battles and so forth. They aint gonna do to much except make every undead u come across into dreadlords or just up the health on npcs BUT goign as the Op assassin build its always gonna be Op unless every battel u go to adds a fire pit around every single encounter to break ur stealth and leave a burn DOT on ya so that when u sneak to break combat its bring sya rigth back in....then whats the whole point then of even using and/or speccign that wya if ya cant play it?

Just use mods, theres plenty out there that are really great and really well done like Deadly Dragons, Wars in Skyrim, and alot more. Theres a reason bethesda gives us a creation kit with every game so that we can tailor THIER game into what WE want. And if ur on the console, then enjoy the game that they made and even if at lvl 81 u cant find a challenge because theirs no way to mod, well u beat the gameand spent at leats 50 hours in. Congrats! U got ur moneys worth compared to every other single player game out on the market. Save up money and buy a pC, and these complaints wotn be used because thiers peopel dedicated to SOLEY adding and channging the game in which way soem people wnana play and its totally optional.

edit--DA can be completed and experience everythign in bout 70 hours counting all the DLCs, mass effect can be completed alogn the same time lenght to experience everything, but what other single player series that out on the market atm that can say it takes about 200 to 300 hours to experience everything.

Just get mods if oringinal game aint challenging for ya, because im sorry the game want designed ot challneging, it was designed to cater to all class and builds to suceed and be entertained. if u was challenged, great! if not its still a fun game. Just get mods!
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Nymph
 
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Post » Tue Jun 12, 2012 11:05 am

Really? Because this is already in the game. My level 47 character got his butt handed to him last night in a dungeon he had not been in before.

Do you have all the best gear with all the best enchantments? All the best perks in whatever combat skills you have followed?

Redneck...

Mods don't help console players.
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SHAWNNA-KAY
 
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Post » Mon Jun 11, 2012 11:47 pm

Skyrim is not skill based, you do better because you select a Perk or piece of equipment that does more damage instead of you learning how to properly time a combo like in Street Fighter.

This is if you're pure melee(and not an archer). As a mage, there's no such thing as auto-target.
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Red Bevinz
 
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Post » Tue Jun 12, 2012 5:05 am

again and its been explained several times, the game is designed that when ur all perked out and lvled up, the game is desgined that u are supposed to be more badass than everythign else. thats hwo the game is desgined.

Also as far as mods for consoles, not bethesda's fault. Blame microsoft and sony for being to scared about pirating and such for not allowing it.

Again the game is desgined so that the crappiest player or the pacifist RP build can suceed in the game.

they designed it so that if ya want a challnge, u get it lvling up. Once u are at the top, the pinacle, in a rpg and especially the TES series, you are suppose to be on par with an actual daerdra lord mayhap even an aedra like Talos himself. Either buy a computer for the next game or wait for the dlcs and watch them fail yet agian in adding the challenge by adding in charectors that have nor rythme or reason why they are on par or even betetr than you. And even when they do, peopel will exploit soemthing of the enemies AI or a weakness that will yet again remove that challenge.

Dont wanna turn this into a console war, i started out int he series on console and thouraghly enjoyed the series on console and played the hell outta it. But i was lookig at the game as a rpg and not as a straight action game. I saved up money for a computer and took sometime as single father of 3 and man the enjoyment excelated thru the roof in the possiblilties in modding the game and changing certain aspects to fit my playthru that problemly a lot of others wouldnt enjoy. But thats hwo it is, the console get the version that is tryign to cater to the masses so that everyone can enjoy the game with no way of changing or pissing off alot of players, while the pcs get pretty much console commands and mods. Hopefully microsoft and sony will get over thier fears and let bethesda impliment mods onto the xbox live and such but then ur gonna have to much people just throwing out crappy mods to either make money because u know its gonna be charged so that they can get a piece of that pie and without console commands there be no way of fixing those mistakes.

Again point is, if ya on console, enjoy the game that bethesda made to cater to everyone, if ya on pc do soem research and tailor the game into how u want it to be.
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Kay O'Hara
 
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Post » Tue Jun 12, 2012 6:37 am

Do you have all the best gear with all the best enchantments? All the best perks in whatever combat skills you have followed?


Your argument is like the guy who go's out and buys the fastest most powerful car that is available, then complains that no one can challenge them in a race.

However, just to make you happy, my armor is at the cap, my weapons are the best they can be without looping and stacking my 2H combat skills are fully perked for the weapon I use. I also play on Adept.
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Fluffer
 
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Post » Tue Jun 12, 2012 2:58 pm

Now escuse myslef, im goign back to playig because im stuck at one area where im fightign a dragon but theirs a bandit camp of 50 nearby. The blood dragon can pretty mcuh take me down from full health to none in one fire breath if i stand there and take it and dont run away and heal while running. leaves fire ont he ground so that it continues to burn alot if i stand int he fire lol and the 50 bandits nearby, either trying to stay away from them since tey about 10 lvls higher than me or just kite the dragon over to them and see if they can take it out but gotta watch out for the several others that aint gettign agrod to the dragon and staying on me whiel tryign to defeat the dragon and pray that the DB assassin and dragon priests dotn come into the fray again, because when that dragon takes off, all of them are on me again lol. And dammit if im gonna run away froma challenge in this game lol.

been there tryign to get past and kill the dragon for about 2 hours now lol.

edit--also while kitign the dragon over tothe bandits, the dragon god stays alive for about 10 mins with bandits wailing on him and him takign to flight. get so close so many times only to have a bandit or 3 come up and power atk me at the same time after im hit with a fire breath lol.
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BEl J
 
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Post » Tue Jun 12, 2012 5:16 am

again and its been explained several times, the game is designed that when ur all perked out and lvled up, the game is desgined that u are supposed to be more badass than everythign else. thats hwo the game is desgined.

Again, that's bad design if mechanics the game gives me are mechanics that can break the game.

Your argument is like the guy who go's out and buys the fastest most powerful car that is available, then complains that no one can challenge them in a race.

However, just to make you happy, my armor is at the cap, my weapons are the best they can be without looping and stacking my 2H combat skills are fully perked for the weapon I use. I also play on Adept.

Or, if you're familiar with Street Fighter at all, I'm applying the Akuma mindset to the game. I, the player, have "trained" my character to be the best Warrior in the world and am now looking for a "worthy" opponent because my skills are wasted on people who are not my equal.

Or you could take the anology of a male vs female UFC fight, or just regular fight: Guy trains all his life to be the best fighter he can be; if he fights and beats a woman people have the mindset of "wow... yeah, you're tough, beating on a girl."

If I train all my life to be the best swordman, I want to fight other "best" swordsmen so I can test my skills.

This shouldn't be hard to understand.
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Philip Lyon
 
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Post » Tue Jun 12, 2012 1:28 pm

Again, that's bad design if mechanics the game gives me are mechanics that can break the game.

In this case, it's poor character choices on your part.

You know the game is what it is, you know how the leveling works, you know how to build a character and you know how your choices in skill progression and perks impacts the game. If the results of your character are not what you want, then you have no one to blame but yourself.
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Ann Church
 
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Post » Tue Jun 12, 2012 12:33 pm

In this case, it's poor character choices on your part.

You know the game is what it is, you know how the leveling works, you know how to build a character and you know how your choices in skill progression and perks impacts the game. If the results of your character are not what you want, then you have no one to blame but yourself.

So... my first playthrough, when I made an Assassin, is completely my fault for making an Assassin that followed the given Stealth tree. The Stealth tree that was given to me to use. So I could make an Assassin.

Your logic makes zero sense sir, because you're putting the blame on the player for playing the game normally, at least in the sense of Assassins.
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Kelvin Diaz
 
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Post » Tue Jun 12, 2012 6:59 am

Really? Because this is already in the game. My level 47 character got his butt handed to him last night in a dungeon he had not been in before.

Same here but I play on Master. At level 48 the other day I got two-shotted by a Draugr Deathlord with an ebony bow. My health is around 300 and my armor is 354. How is that easy? I guess if I stacked and modded everything possible then that kind of thing wouldn't happen and I could roll through every quest like an Abrams tank in medieval Europe.

OTOH, I do like the idea that more interesting opponents should level with you all the way to 81. For example, wolves and mudcrabs should become easy kills as you progress but Bosses should remain difficult. I think the highest level opponent goes to what, 51? I don't know what the thinking was behind that decision.

Also, archery is overpowered and while it's still fun, I once took down 3 Deathlords in a dungeon who just stood there while I fired arrows from X distance. They should come looking for you whether they see you or not. There are some things that could have been done better but I still say that if a player is abusing every single advantage in the game, then they shouldn't complain if it becomes unchallenging. This isn't a shooter, it's an RPG/Adventure game. Fighting is part of it, but only part of it; and I think a lot of people don't understand that.
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Makenna Nomad
 
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Post » Tue Jun 12, 2012 11:16 am

So... my first playthrough, when I made an Assassin, is completely my fault for making an Assassin that followed the given Stealth tree. The Stealth tree that was given to me to use. So I could make an Assassin.

Your logic makes zero sense sir, because you're putting the blame on the player for playing the game normally, at least in the sense of Assassins.

again sir, the game is designed so that when u are all perked out and lvled up u are a badass beyound badasses. its not poor game design, thats how the game was desgined all all before it. thats how this series plays out. Thats hwo they wanted it and hwo they made it, its not poor game design to make it and the end result rend up how u intended. GET IT IN YOUR HEAD. This is a rpg that has first person action to it, but mainly focuses on the the rpg, exploration and immersion. it added soem challenge leveling up, it did not have to. If the game wasnt challenging enough or that u disagree with the end result, then the game IS NOT BROKEN, you have a different OPIONION on how the game shoulda been like. You paid 60 bucks for an excellent game that does nto boast to be difficult but so that u can play any role and explore and have all this [censored]load of content............where di they say its gonna alsio give game sliek "darksouls" a run for their money and that players are gonna have to bang their keyboards and controllers and get stuck at parts that are sooo insanley difficult. Where? they didnt design it to be difficult, they dsiseigned it to explore, rp, and dugeon crawl and look good whiel doig that. You wanting the difficulty to maxxed out after all perked and lvled up and it nots cattering to ur needs at higher lvls, its not bad game design because it wasnt ever entented to be difficult game in the first place, just challeneging. They designed it so that when ur maxxed lvl just like in other RPGs like FF, DA, ME, and so on that inthose games when ur the maxxe dlevel, theres no challenge in for ya...except FF7 ands the ruby weapon but then it wasnt difficult as in motor skils just that u had to sdo the same damn combo for 30 mins to an hour to beat it, just liek in this game.

game aint broken because u disagree that when ur lvled up and perked out that the game is easymode and no longer challenging when they designe dit that way. Your opionion differs to what Bethesda thought the game shoudl be but just because yal have different opionions, dosent mean game is broken or whatnot sinces that whats they intended. if ya dont like, buy a computer and change it urself and put it up on steam and nexus....because really, thats were bethesda gets most of thier ideas as far as combat and what to put in, they use ideas fromt he mods and see hwo popular certain mods are and base alot on those. Hell why u think thye give us pc players a kit to change what we want? So they can look and use our ideas and see what was needed to be changed, how many people changed it, and etc.

And if ur ont he console, to [censored]ign bad. the game is how Bethesda designed and intended it to be and such and because sony and microsoft dont give options to change the games on thier consoles, ur stuck with how this awesoem excellent game is. You wanna change it? Well lesson learned, go out save up money for a pc and u can change what u dont like. It'll take time btu by the next TES or FO game comes out, bam u have the tools to do what YOU want, not what was inteneded.

Also those perks and such, hell most of them are flavor perks that are just there because of Rp value and peopel who wanna be all OP. Of course they break the game and make it easy, its what they were designed to do. The person who RPs as an assassin that can go in and outta shadows, bam go into a shadow and uve "disappeared". The Op player that dotn want a challenge from mages and archers, bam go into sneak mode pull out ur weapon or arrow let it rip, when they spotted ya run away and sneak again. they put alot of this [censored] in here for RP purposes, not to make the game challenging. You wanna make a game that was nto design to be challenging to be challeneging, then thats ur responisbility. Not the game if it wasnt intended for that. Get a PC and get soem mods, or change up ur playstyle. Theres a [censored]load of mods to fix ur problem and if ur on the console, well u learned a lesson that so many of us have learned. that the games are fun on the console, but u have the power to change and have more options on PC.
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amhain
 
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Post » Tue Jun 12, 2012 1:22 am

So... my first playthrough, when I made an Assassin, is completely my fault for making an Assassin that followed the given Stealth tree. The Stealth tree that was given to me to use. So I could make an Assassin.


Did the game let you make an Assassin? I don't see what the problem is if you were able to achieve your goal.
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Craig Martin
 
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Post » Tue Jun 12, 2012 3:25 pm

Did the game let you make an Assassin? I don't see what the problem is if you were able to achieve your goal.

Yes the game let me make an Assassin. Making an Assassin shouldn't break the game. Which it does.
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Thema
 
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Post » Tue Jun 12, 2012 6:07 am

I strive to get the best gear possible, sadly Skyrim was not designed to cope with that so no matter what difficulty level I play at, it's still far too easy in every regard. I'm not going to run around with a rusty old iron sword just because the game is broken. Nope.

But....the point of getting the BEST gear, is so you can be the BEST. No?

So, you want the best stuff, you get the best stuff, you have the best stuff, with the best stats, and...you don't like that?

Geez......
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Dean
 
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Post » Tue Jun 12, 2012 1:31 am

Yes the game let me make an Assassin. Making an Assassin shouldn't break the game. Which it does.

I created an assassin and it didn't beak my game.

I'm thinking that it's the way you played your assassin that "broke" your game....which isn't really broken even...it just doesn't play how YOU want it too.

Broken? Ummmm....okay.
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jessica Villacis
 
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Post » Tue Jun 12, 2012 9:47 am

I created an assassin and it didn't beak my game.

I'm thinking that it's the way you played your assassin that "broke" your game....which isn't really broken even...it just doesn't play how YOU want it too.

Broken? Ummmm....okay.

DB gear + 100 Stealth + Stealth Perks + Daedric Dagger with Soul Trap = One shotted giant and nearly one shot dragon, oh and almost everything else.

Not to mention AI that can't find you because they only look for you for 3 feet and then claim it was their imagination.
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TIhIsmc L Griot
 
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Post » Tue Jun 12, 2012 6:24 am

DB gear + 100 Stealth + Stealth Perks + Daedric Dagger with Soul Trap = One shotted giant and nearly one shot dragon, oh and almost everything else.

Not to mention AI that can't find you because they only look for you for 3 feet and then claim it was their imagination.

Your character is the best most powerful assassin and your saying that it should svck at killing things? You wear armor that muffles you and increases your Sneak skill over 100 and your surprised that NPCs can't see you? You have armor that doubles your one handed dagger attacks and your surprised that it is a powerful blow? I bet you also have the One Handed Tree perked up too.

Still not seeing the problem here. The game let you create a super powerful character. It tells you what all the armor and perks that you pick will do for your character. There are no surprises here.

You have been complaining about this uber assassin that you have made for months now. I would think that by now you would have made a character that gives you what you want instead of what you have that you don't want.
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Farrah Barry
 
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Post » Tue Jun 12, 2012 8:58 am

DB gear + 100 Stealth + Stealth Perks + Daedric Dagger with Soul Trap = One shotted giant and nearly one shot dragon, oh and almost everything else.

Not to mention AI that can't find you because they only look for you for 3 feet and then claim it was their imagination.

If you have all that you should be able to pretty much 1 shot everything.
That's kind of the point of maxing perks, maxing skills, and getting the best gear for the job.

If I hunt bear with a tank while wearing full body armor...not much of a challenge.
If I hunt bear with a pistol while wearing blue jeans and a kevlar helmet..a bit more of a challenge.
If I hunt bear naked and armed with a pocket knife...it's become a life and death struggle that I wiull probably lose.

Gear yourself for what you want. Equip yourself for the type of struggle you want.

It's not like what is being presented as an option is that far out of whack.

It's been said many times by me and others. If you want a different game...adjust the way you think.
Or don't and keep posting about it here. You won't get anywhere. The game is not going to be changed.
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katie TWAVA
 
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Post » Tue Jun 12, 2012 2:48 am

Your character is the best most powerful assassin and your saying that it should svck at killing things? You wear armor that muffles you and increases your Sneak skill over 100 and your surprised that NPCs can't see you? You have armor that doubles your one handed dagger attacks and your surprised that it is a powerful blow? I bet you also have the One Handed Tree perked up too.

Still not seeing the problem here. The game let you create a super powerful character. It tells you what all the armor and perks that you pick will do for your character. There are no surprises here.

You have been complaining about this uber assassin that you have made for months now. I would think that by now you would have made a character that gives you what you want instead of what you have that you don't want.

Dragon and Giant shouldn't fall in one damn hit.


If you have all that you should be able to pretty much 1 shot everything.
That's kind of the point of maxing perks, maxing skills, and getting the best gear for the job.

If I hunt bear with a tank while wearing full body armor...not much of a challenge.
If I hunt bear with a pistol while wearing blue jeans and a kevlar helmet..a bit more of a challenge.
If I hunt bear naked and armed with a pocket knife...it's become a life and death struggle that I wiull probably lose.

Gear yourself for what you want. Equip yourself for the type of struggle you want.

It's not like what is being presented as an option is that far out of whack.

It's been said many times by me and others. If you want a different game...adjust the way you think.
Or don't and keep posting about it here. You won't get anywhere. The game is not going to be changed.

If I hunt a tank with a tank, the tank doesn't die in one hit.
If I hunt a spaceship with a tank, the spaceship doesn't die in one hit.
If I hunt God with a tank, God doesn't die in one hit.
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Alex [AK]
 
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Post » Tue Jun 12, 2012 6:31 am

Dragon and Giant shouldn't fall in one damn hit.

Then don't pick a Perk/Skill/Equipment combo that allows for that if that is your view.

Dragons and Giants don't fall in one hit for me. They are protracted battles.
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Anne marie
 
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