Lockpick Rage

Post » Wed Jun 13, 2012 10:40 am

actually he did... he said he was bored with lockpicking and installed a mod to do it for him..... that makes it easy mode and hands you the loot with no effort... so again... tell me how i was incorrect?

holy crap,man.

saying he was bored means he was bored. bored doesn't mean easy. otherwise, we wouldn't need the word bored.

a mini that bores him can be easy or hard. the fact that the mod makes it easy isn't even the argument.
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BaNK.RoLL
 
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Post » Wed Jun 13, 2012 2:47 am

holy crap,man.

saying he was bored means he was bored. bored doesn't mean easy. otherwise, we wouldn't need the word bored.

a mini that bores him can be easy or hard. the fact that the mod makes it easy isn't even the argument.
You're wasting your time, man, he's blind to anything other than his misinterpretation of what's actually being said.

I'm actually thinking of making a Lesser Power variant of the Tower Stone ability, so that those characters of mine that aren't meant to pick locks don't have to. Not because the mini-game is difficult, since it isn't, but because a warrior or mage should have an alternative means of opening locks. If I could add a 'Bash Lock' mechanic as well I would, but that requires code access so is developer-only territory.
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Stefanny Cardona
 
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Post » Tue Jun 12, 2012 9:41 pm

I've picked locks in Fallout 3, in Fallout: New Vegas and in Skyrim. I don't want to pick locks no more.

It's not difficult, and there isn't any tricks to it. It's just a tedious time-waster that I now want to live without, which I can thanks to mods.
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Hussnein Amin
 
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Post » Tue Jun 12, 2012 7:54 pm

I understand he was bored with it... I fully Understand your point of view, I just disagree with it and offer you my proof as to why. Lockpicking is still a REQIREMENT of the game in order to gain the loot.... If you install a mod to do it for you whether or not you are bored with it or not... still makes it EASY and HANDS you the loot with NO EFFORT ON YOUR PART... hence my comments were not false you just choose to look at it in your own way and refuse to look at it someone elses.
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Lilit Ager
 
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Post » Wed Jun 13, 2012 10:20 am

I didn't like the Oblivion lockpick minigame. I did like Fallout 3 and Skyrim's tendency to break lots of pics does annoy me. But at least it doesn't artificially prevent you from trying the way it does with Fallout 3. I guess I'd make the pics break less often so that it's not quite so annoying. I'm on my second character at about L26 and I have a stock of about 200 lockpicks now. I buy them from anyone who sells them every time I see them.
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Paula Rose
 
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Post » Wed Jun 13, 2012 7:46 am

I have never understood the lockpick minigames! Got so sike of the whole thing that I just "~ unlock".
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meg knight
 
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Post » Tue Jun 12, 2012 10:31 pm

I don't know what happend. Ive never had this problem in any game, and ive played all the Morrowinds and the Fallout 3s and all that. But when I go to try and pick locks, I find myself rapidly enraged by the breaking picks. I cant even explain it, its just...the noise, the odd functions of the pick, the red herrings, the inability to tell where your thing was when it broke in a way that makes it at all possible to reposition it...

My 1st TES game so I don't know about the previous games lock picking but with Skyrim I figured it out early on and have never ran out of lock picks. I found it so easy that I've never used any perks for it and have no use for any LP clothing even on master.My way may not help you at all but here's how I go about it...
I break it down to eight starting points and work my way thru each with the most delicate little bump I can manage. Once you get it to move simply go really slow. If it moves, you know you are within 1/8 of an inch from the sweet spot on master. And remember slow breaks a lot less picks. Hope this helps. Peace
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Dan Stevens
 
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Post » Wed Jun 13, 2012 1:54 am

I had to laugh when someone said they'd played all the Morrowinds. Last time I checked, Morrowind was just one game.

Anyway, Oblivions lockpicking minigame was tedious even with the skeleton key, though once you got the skeleton key you could just mash whichever button was auto-attempt. Skyrims lockpicing minigame I like. Yeah, so it's still a little on the tedious side, but at least you didn't have to find the sweetspot again first.
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Josh Dagreat
 
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Post » Wed Jun 13, 2012 9:58 am

Enraged by a minor event in a computer game.

Buy more lockpicks.
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ILy- Forver
 
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Post » Wed Jun 13, 2012 1:03 am

You know I used to get the same way with the Oblivion lockpicking minigame. The Skyrim game seems much easier and less frustrating to me, but I know where you are coming from.

The Oblivion lockpicking was far more frustrating I thought, because you could have 3 pins out of 4 set and one false move and they would all drop down and need to be re-set again. Extremely frustrating for me, lol. Skyrim lockpicking is a piece of cake compared to that.
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Jacob Phillips
 
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Post » Tue Jun 12, 2012 11:38 pm

the one advantage of playing on PS3? :blink:
the lockpicking there is really easy, I normally svck at minigames like these but in Skyrim I open master locks with ease (2-3 picks).
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Dagan Wilkin
 
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