Mass Effect Thread #61

Post » Mon May 14, 2012 4:27 am

Can only imagine how that went down over there. :biggrin:
I witnessed it.

Oh man.
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keri seymour
 
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Post » Mon May 14, 2012 8:17 am

Me! I am just doing ME1 now, taking my time. I wanted to just do the game and remember why I liked it all so much. I didn't even hate the ending, I just didn't like it and thought it was pointless. But the rest of it is flat out fun.

Yeah, I got stuck several times, so I just started quick saving every time I went into the cockpit.

I put off one or the other until my paragon bar is 2/3 of the way filled, otherwise, one of them will be royally pissed off

I know I've done it before, but it was a while ago.

I am doing a play from ME2. Just can't bring myself to go through Mako missions again >_<
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^_^
 
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Post » Mon May 14, 2012 10:19 am

Spoiler
http://aimlessgun.deviantart.com/gallery/#/d4svcql
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x_JeNnY_x
 
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Post » Mon May 14, 2012 7:46 pm

Does anyone remember the trailer for ME1 where Shephard witnesses a geth attack from the Normandy? I've tried to find it but have been unsuccessful.
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Ron
 
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Post » Mon May 14, 2012 10:52 am

I know I've done it before, but it was a while ago.

I am doing a play from ME2. Just can't bring myself to go through Mako missions again >_<
I must be one of the few people on earth that actually liked the Mako.

And in a Mako vs. Hammerhead fight I'm pretty sure that the Mako would win.
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Rodney C
 
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Post » Mon May 14, 2012 9:28 am

I must be one of the few people on earth that actually liked the Mako.

And in a Mako vs. Hammerhead fight I'm pretty sure that the Mako would win.
I didn't mind it, once I got the hang of the controls, which were godawful in mouse-keyboard. The Hammerhead was 10x worse. I only did that DLC once and cursed my way through it.
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JaNnatul Naimah
 
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Post » Mon May 14, 2012 7:55 pm

I must be one of the few people on earth that actually liked the Mako.

There are very few of us ^_^ Now personally i like how Hammerhead handels more, but Mako was made much better use of. And i was glad to see
Spoiler
that they were made use of in the assault in London too. Too bad there wasn't section where you drive one.
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stephanie eastwood
 
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Post » Mon May 14, 2012 7:15 am

There are very few of us :happy: Now personally i like how Hammerhead handels more, but Mako was made much better use of. And i was glad to see
Spoiler
that they were made use of in the assault in London too. Too bad there wasn't section where you drive one.
Spoiler
I can't remember one instance where a Mako was shown firing its main gun. There's that one Mako versus a harvester, but it's simply using its machine gun.

If I had been given a Mako to drive I could have saved earth all on my own. What's that hopping thing for if not to dodge Reaper Lasers? :P
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Beast Attire
 
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Post » Mon May 14, 2012 5:20 am

I must be one of the few people on earth that actually liked the Mako.

And in a Mako vs. Hammerhead fight I'm pretty sure that the Mako would win.
Not with me controlling the hammerhead, I could float circles around anything.
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Carolyne Bolt
 
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Post » Mon May 14, 2012 3:04 pm

Not with me controlling the hammerhead, I could float circles around anything.
Maybe so, but one hit with the Mako's cannon and you'd be floating around the clouds.
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Sunny Under
 
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Post » Mon May 14, 2012 8:09 pm

Maybe so, but one hit with the Mako's cannon and you'd be floating around the clouds.
Why don't you just stick with the old M29 Grizzly?
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yermom
 
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Post » Mon May 14, 2012 2:29 pm

Maybe so, but one hit with the Mako's cannon and you'd be floating around the clouds.
Its the "one hit" that will be the tough part. You won't be able to land it :P
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Dragonz Dancer
 
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Post » Mon May 14, 2012 4:10 pm

I must be one of the few people on earth that actually liked the Mako.

And in a Mako vs. Hammerhead fight I'm pretty sure that the Mako would win.

I liked the Mako, too. I didn't mind the Hammerhead, but the missions designed for it were terrible. The Mako was better integrated into the game.
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Red Sauce
 
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Post » Mon May 14, 2012 6:55 am

Has anybody been getting glitches where you get stuck in one spot, unable to move? Or dialog bugs where it either cuts out entirely or for about a second before resuming?
On Palaven's moon, I glitched in the shuttle and got stuck in the hull, if that counts.
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Cathrin Hummel
 
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Post » Mon May 14, 2012 8:19 pm

I liked the Mako, too. I didn't mind the Hammerhead, but the missions designed for it were terrible. The Mako was better integrated into the game.

I personally found the Hammerhead to be immensely fun to use and was pleased to be able it in not only the DLC it was for, but also the Overlord DLC. It was just soo much fun to pilot that thing around.

Disclaimer-This past playthrough was my 1st ever playthrough of Mass Effect 2. I had also found the resource mining easy. I had completed Mass Effect 1 over 12 times since '07 and it was a nice change for me.
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Daniel Brown
 
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Post » Mon May 14, 2012 4:43 am

It would have been pretty sweet if early in the game you got to choose whether you wanted a Hammerhead or Mako on the Normandy and had a few vehicle levels.

Gah! Now I've finished, all I can think about is how much stuff they could have crammed into the game... Bethesda and modders have spoiled me.
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Camden Unglesbee
 
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Post » Mon May 14, 2012 4:45 am

First sign of hope, some real evidence there may be ending DLC incoming. This is in the spoiler section of their site, so be super aware of what your jumping into. http://social.bioware.com/forum/1/topic/355/index/10034305
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April D. F
 
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Post » Mon May 14, 2012 7:11 pm

Its the "one hit" that will be the tough part. You won't be able to land it :tongue:
In the time that it would take the Hammerhead to break through the Mako's shields it is rather unlikely that the Mako wouldn't have been able to get the Hammerhead in its crosshairs at least once. And every time the hammerhead boosts or hops it pretty much goes in a straight line, which is where a near-instant projectile is useful. The Hammerhead would only need to be in the crosshairs for a split-second.

But this is assuming that this is CQB. At range the Mako would win hands down.
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Matt Bigelow
 
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Post » Mon May 14, 2012 4:22 am

In the time that it would take the Hammerhead to break through the Mako's shields it is rather unlikely that the Mako wouldn't have been able to get the Hammerhead in its crosshairs at least once. And every time the hammerhead boosts or hops it pretty much goes in a straight line, which is where a near-instant projectile is useful. The Hammerhead would only need to be in the crosshairs for a split-second.

But this is assuming that this is CQB. At range the Mako would win hands down.
The mako is instant hit canon.

I've seen gods of sniping on CSS that have slid down a 45 degree angle slope ramped into the air and did three spins in the span of 2 seconds and then still shoot some guy way the hell ont he other side of a gigantic modded map in the head. It wasn't even classified as all that amazing by the people who practice these things. It's well within the realm of possibility an ordinary gamer like myself could easily snipe and one hit kill the hammerhead like nothing.
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james tait
 
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Post » Mon May 14, 2012 2:09 pm

Got another question....

Before I ask, I want to let you all know that I do go to the Bioware forums and ask first.....but sometimes they don't answer.

Anyway:

You know how you promote a character class when one reaches lvl 20? Do you get more points or whatever if the whole class is lvl 20?

Or is it just one character lvl 20 > promote class > repeat.
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Roanne Bardsley
 
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Post » Mon May 14, 2012 12:04 pm

Got another question....

Before I ask, I want to let you all know that I do go to the Bioware forums and ask first.....but sometimes they don't answer.

Anyway:

You know how you promote a character class when one reaches lvl 20? Do you get more points or whatever if the whole class is lvl 20?

Or is it just one character lvl 20 > promote class > repeat.
No idea, pretty sure it's one class at a time. Also the import bonus eventually does cap. I think I heard 75 thrown around on the forums.
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Jose ordaz
 
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Post » Mon May 14, 2012 1:13 pm

Galactic Readiness at 87%. Good going.
Has anybody been getting glitches where you get stuck in one spot, unable to move? Or dialog bugs where it either cuts out entirely or for about a second before resuming?
When exploring space I've had a glitch where I was unable to move after exiting a planet. Both times it was when the Reapers were coming to get me. I could fix it by entering and exiting the planet again though.
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Emily Jeffs
 
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Post » Mon May 14, 2012 3:59 pm

The mako is instant hit canon. I've seen gods of sniping on CSS that have slid down a 45 degree angle slope ramped into the air and did three spins in the span of 2 seconds and then still shoot some guy way the hell ont he other side of a gigantic modded map in the head. It wasn't even classified as all that amazing by the people who practice these things. It's well within the realm of possibility an ordinary gamer like myself could easily snipe and one hit kill the hammerhead like nothing.

This is also under the assumption that the Mako would be adhering to Mass Effect 1's physics and mechanics, while the Hammerhead to Mass Effect 2. If the mako was in ME2, the cannon would probably be abit slower and wouldn't be as iron-clad.

No idea, pretty sure it's one class at a time. Also the import bonus eventually does cap. I think I heard 75 thrown around on the forums.

Actually "75" is per promotion. I ran into a guy with a ranking of 536 today. He was calling all of us trash, especially me.....all while he was in 3rd on the rankings and using a Drell Vanguard and I was using an Asari Vanguard.

Edit: That last part was off topic, but he was mentioning to a buddy of his that his assets were through the roof because of it.
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lucy chadwick
 
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Post » Mon May 14, 2012 9:13 am

The mako is instant hit canon.

I've seen gods of sniping on CSS that have slid down a 45 degree angle slope ramped into the air and did three spins in the span of 2 seconds and then still shoot some guy way the hell ont he other side of a gigantic modded map in the head. It wasn't even classified as all that amazing by the people who practice these things. It's well within the realm of possibility an ordinary gamer like myself could easily snipe and one hit kill the hammerhead like nothing.
I know that it's basically a hitscan weapon, but it isn't instant, it does travel at a speed that can be measured. Not that it matters, as in-game it may as well be.

I'm speaking as if it were an actual thing. Lore-wise it would have a delay.

I've often wondered exactly how the Mako would get back up into the Normandy after a mission. Can it fly? Does the Normandy have a tractor beam? At least with the Hammer head we know that, yes, it can, in fact, fly. Not that you ever see it doing so outside of a loading screen.

Speaking of which, is it just me or does ME3 have shorter loading screens than ME1 or ME2?
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Pixie
 
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Post » Mon May 14, 2012 7:28 pm

So I finally did it.

Spoiler
I shot Mordin to prevent him curing the Genophage.

War assets are at 2100 of which 700 is Krogan, which I presumably lose sooner or later, but I really hope that I can get back that 700 (and to the maximum which is 3500 I think) without the Krogan.
It was a tough decision especially with the dream sequence afterwards. But I stand with the decision - sacrifices must be made for the greater good.
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Aman Bhattal
 
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