Mass Effect Thread #61

Post » Mon May 14, 2012 8:10 am

If your on the 360, I'll play as much Bronze as you want for you to stock up on credits.

PC. Thanks for the offer, though. :)
(I'm not generally short on credits, it's just annoying to use the silly missiles and not gain anything from it.....)
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Cesar Gomez
 
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Post » Mon May 14, 2012 6:53 pm

PC. Thanks for the offer, though. :smile:
(I'm not generally short on credits, it's just annoying to use the silly missiles and not gain anything from it.....)
Technically, you shouldn't need to use them on Bronze. Taking into account the amount of credits your guaranteed to receive, you are actually committing a net loss, even if you drop 20,000 on equipment packs. And that doesn't even cover if your able to take more than 2 Rockets into a game thanks to the slot upgrades you can get (fyi for anyone who doesn't know, there is an upgrade to all the things assigned to the equipments, making a possible max of 10 to each. And no, 10 rockets isn't enough for gold).

Thank freaking god. I don't want DLC. I want an actual expansion level of content to explain all of the crap that needs to be explained.
Normally I understand what your talking about, due to visible context in your posts.....but you totally lost me.
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Luna Lovegood
 
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Post » Mon May 14, 2012 4:21 am

You guys know Refund Guy? The guy that's been trying to get his refund since ME1? Well you can actually help him get it.

Spoiler
It's 15 credits. For a toaster oven. :lol:

Oh, and if anyone is interested my Steam/Origin name is the same as on here.
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Jinx Sykes
 
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Post » Mon May 14, 2012 4:45 am

Is it not possible to raise the effective military strength high enough to render the multiplayer unneeded?

They did make a statement that this is indeed the case. At risk of being rather redundant, I've yet to see anybody say that they've found a way of achieving it without MP.
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KIng James
 
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Post » Mon May 14, 2012 4:12 am

They did make a statement that this is indeed the case. At risk of being rather redundant, I've yet to see anybody say that they've found a way of achieving it without MP.

Okay, here's my question: With the Military Strength I'm getting from promoting my characters in MP, is that going to waste because I haven't even started a game through 3's SP, or does it count for all saves I make in the future under my profile?
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Céline Rémy
 
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Post » Mon May 14, 2012 2:24 pm

So I must know, Is there any way I can have everyone loyal before the suicide mission and somehow keep Kelly alive?

I've seen people claim it's possible to accomplish this by some shenanigans that supposedly delays the abduction indefinitely (at least until a specific quest is completed IIRC), but details were sketchy at best and my requests for clarification went unanswered, so my inclination is that it's not possible.
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Laura-Jayne Lee
 
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Post » Mon May 14, 2012 5:15 am

Was anybody else on Bioware Social when the "Final Hours" documentary thing dropped?

One moment, everybody was super calm (people had been using theories to say 'the ending wasn't real'). The next, everyone saw that the endings were the real intended endings (allegedly), and dear god, it was like a nuclear bomb had been dropped, but everyone knew exactly who had done it.

It actually got so bad BioWare locked the forums, made a post telling everybody to calm down, then re-opened them.

It was like if, in Skyrim pre-release, Bethesda had posted "you can only play as one pre-determined character, a female Nord named Heddvild, and you can only be a fighter."
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Lucky Girl
 
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Post » Mon May 14, 2012 6:54 pm

I've seen people claim it's possible to accomplish this by some shenanigans that supposedly delays the abduction indefinitely (at least until a specific quest is completed IIRC), but details were sketchy at best and my requests for clarification went unanswered, so my inclination is that it's not possible.
The 'countdown' triggers with the IFF mission. So avoid doing that mission, get everyone loyal, then do that mission. Then you'll have time to do one or two more missions (you'll know EXACTLY which one to do), then the abduction triggers.
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Robyn Lena
 
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Post » Mon May 14, 2012 4:05 am

Was anybody else on Bioware Social when the "Final Hours" documentary thing dropped?

One moment, everybody was super calm (people had been using theories to say 'the ending wasn't real'). The next, everyone saw that the endings were the real intended endings (allegedly), and dear god, it was like a nuclear bomb had been dropped, but everyone knew exactly who had done it.

It actually got so bad BioWare locked the forums, made a post telling everybody to calm down, then re-opened them.

It was like if, in Skyrim pre-release, Bethesda had posted "you can only play as one pre-determined character, a female Nord named Heddvild, and you can only be a fighter."

Can only imagine how that went down over there. :biggrin:
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Yvonne
 
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Post » Mon May 14, 2012 6:52 pm

You guys know Refund Guy? The guy that's been trying to get his refund since ME1? Well you can actually help him get it.

Spoiler
It's 15 credits. For a toaster oven. :lol:


Oh, and if anyone is interested my Steam/Origin name is the same as on here.
I was so amused to see Refund man again. That was a funny, subtle running joke. Playing ME1 right now, i stopped to listen to the dialogue. Awesome.
I think an end of game DLC/Expansion is pretty likely, regardless of whether they allude to it. EA like money + demand for better ending is huge = easy profit.


Do all the loyalty missions before getting the IFF, then activate Legion, do his mission, then do the suicide mission.
First, I think a DLC to do a different ending is just extremely UNlikely. I think this is all just wishful internet thinking. The endings are what they are. I wasn't thrilled with them at all and I think they did a disservice to an otherwise great three game story arc. But people speculating that Bioware has something up their sleeves... eh, highly unlikely. They'll stick to their bs "we wanted people to have something to talk about" stance and just move on.

Second, re the loyalty mission in ME2, that is how I have always done it. Legion's loyalty mission can be done and then the suicide mission - if you go right away, the crew gets saved. I always ended up saving Kelly, though honestly, if she had been the only one to get turned to Reaper Goo, I would not have minded in the list. So. ANNOYING.
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Adriana Lenzo
 
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Post » Mon May 14, 2012 3:08 pm

So I must know, Is there any way I can have everyone loyal before the suicide mission and somehow keep Kelly alive?

Delay the mission to retrieve the Reaper IFF until after you have done all your available loyalty missions (meaning, everyone but Legion). After you get the IFF (and obtain Legion), you will have time for one more mission before the abduction (and this will be Legion's loyalty mission).

I'm in the habit of doing all available side missions before embarking on a main quest mission, so I have yet to lose Kelly.
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Aman Bhattal
 
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Post » Mon May 14, 2012 7:16 pm

Second, re the loyalty mission in ME2, that is how I have always done it. Legion's mission can be done and then the suicide mission is triggered - if you go right away, the crew gets saved. I always ended up saving Kelly, though honestly, if she had been the only one to get turned to Reaper Goo, I would not have minded in the list. So. ANNOYING.
Plus even if she survives into ME3 you won't see her unless you romanced her, and
Spoiler
She'll probably still get killed or kill herself anyway
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Averielle Garcia
 
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Post » Mon May 14, 2012 10:11 am

The 'countdown' triggers with the IFF mission. So avoid doing that mission, get everyone loyal, then do that mission. Then you'll have time to do one or two more missions (you'll know EXACTLY which one to do), then the abduction triggers.

I thought it triggered at the beginning of the second mission following the completion of the IFF mission; now that I think about it, I think that I'd complicated things by wanting to take Legion on Tali's loyalty mission to stir things up and to complete Legion's loyalty mission before the abduction occurs, which I don't think is possible (my memory is a little hazy about the exact sequence of events and how much it's possible to get away with, though.) I think I remember now that the claim was that you could start Legion's loyalty mission and if you didn't complete it you could do as many extra missions as you wanted without the abduction triggering; though this is impossible IIRC because once you start Legion's loyalty mission you're stuck with it until completion.
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Julie Ann
 
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Post » Mon May 14, 2012 7:42 am

Plus even if she survives into ME3 you won't see her unless you romanced her, and
Spoiler
She'll probably still get killed or kill herself anyway
Spoiler
Although you can tell her to change her name to avoid getting executed. Not that I actually knew I could that. R.I.P. Kelly Chambers.

Interestingly her name doesn't appear on the Normandy's Memorial Wall.
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Kirsty Collins
 
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Post » Mon May 14, 2012 5:22 pm

I thought it triggered at the beginning of the second mission following the completion of the IFF mission; now that I think about it, I think that I'd complicated things by wanting to take Legion on Tali's loyalty mission to stir things up and to complete Legion's loyalty mission before the abduction occurs, which I don't think is possible (my memory is a little hazy about the exact sequence of events and how much it's possible to get away with, though.) I think I remember now that the claim was that you could start Legion's loyalty mission and if you didn't complete it you could do as many extra missions as you wanted without the abduction triggering; though this is impossible IIRC because once you start Legion's loyalty mission you're stuck with it until completion.
I mean the Countdown to the abduction itself, I believe. I don't know, it's been a while since I played ME2.

And given the horrible aftertaste the Ending left in my mouth, it may be a while before I do so again. :(
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Sweet Blighty
 
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Post » Mon May 14, 2012 6:56 pm

Spoiler
Although you can tell her to change her name to avoid getting executed. Not that I actually knew I could that. R.I.P. Kelly Chambers.

Interestingly her name doesn't appear on the Normandy's Memorial Wall.
Unless she died in ME2, I think.
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Natalie Harvey
 
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Post » Mon May 14, 2012 6:55 pm

Spoiler
Although you can tell her to change her name to avoid getting executed. Not that I actually knew I could that. R.I.P. Kelly Chambers.

Sadly, I never selected that option due to blind faith that its presence in the renegade/sarcastic/whatever position meant it was the wrong thing to say. So I didn't. :(
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lillian luna
 
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Post » Mon May 14, 2012 9:21 am

Spoiler
One thing that I like about the game is that none of the sacrifices that are made by the ME2 squadmates seems like a cheap shocker tactic. Mordin and Thane's deaths were both well done. Especially Mordin's. I will never be able to listen to the Scientist Salarian song the same way again... :(

Of course that doesn't apply if you shoot him.

And on a happier note, I liked that Grunt survived. Didn't feel like an ass-pull like it could have.
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Naomi Ward
 
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Post » Mon May 14, 2012 1:42 pm

Well...

Anyone else doing a full trilogy run now that they've finished ME3?
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Marion Geneste
 
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Post » Mon May 14, 2012 6:35 am

Has anybody been getting glitches where you get stuck in one spot, unable to move? Or dialog bugs where it either cuts out entirely or for about a second before resuming?
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Mrs. Patton
 
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Post » Mon May 14, 2012 1:17 pm

Has anybody been getting glitches where you get stuck in one spot, unable to move? Or dialog bugs where it either cuts out entirely or for about a second before resuming?
Don't walk too close to Jokers right hand side while on the Normandy ;)
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BRAD MONTGOMERY
 
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Post » Mon May 14, 2012 1:05 pm

In ME2, what order do you have to do miranda and jack's loyalty missions in to keep from losing one's loyalty? Or do you just have to have a high enough paragon/renegade?
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Sam Parker
 
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Post » Mon May 14, 2012 12:49 pm

Don't walk too close to Jokers right hand side while on the Normandy :wink:
Or his left hand side. Or too close to the galaxy map. Or too close to Tali. Or...
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Lucy
 
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Post » Mon May 14, 2012 5:03 pm

Has anybody been getting glitches where you get stuck in one spot, unable to move?

I had that happen once on the Normandy's bridge, when trying to talk to Joker. I had to reload.

In ME2, what order do you have to do miranda and jack's loyalty missions in to keep from losing one's loyalty? Or do you just have to have a high enough paragon/renegade?

Order doesn't matter. You just have to have high enough paragon/renegade to pass the speech check (the renegade check is easier).
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Devin Sluis
 
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Post » Mon May 14, 2012 5:51 pm

Well...

Anyone else doing a full trilogy run now that they've finished ME3?
Me! I am just doing ME1 now, taking my time. I wanted to just do the game and remember why I liked it all so much. I didn't even hate the ending, I just didn't like it and thought it was pointless. But the rest of it is flat out fun.

Don't walk too close to Jokers right hand side while on the Normandy :wink:
Yeah, I got stuck several times, so I just started quick saving every time I went into the cockpit.

In ME2, what order do you have to do miranda and jack's loyalty missions in to keep from losing one's loyalty? Or do you just have to have a high enough paragon/renegade?
I put off one or the other until my paragon bar is 2/3 of the way filled, otherwise, one of them will be royally pissed off
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Britta Gronkowski
 
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