Mass Effect thread #66

Post » Tue May 15, 2012 1:32 am


That was hardly witty, even ignoring the fact that today's the 1st.
D:
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Veronica Flores
 
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Post » Tue May 15, 2012 5:07 am

Okay, two characters promoted now. Hope I get the shotgun this time. The N7 pistol was pretty sub-par.
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Jah Allen
 
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Post » Tue May 15, 2012 6:07 am

Okay, two characters promoted now. Hope I get the shotgun this time. The N7 pistol was pretty sub-par.

I got the shotgun last time, but I don't use it. Hoping for the sniper this time...
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Loane
 
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Post » Mon May 14, 2012 9:20 pm

I got the shotgun last time, but I don't use it. Hoping for the sniper this time...
The shotgun is nice because it's essentially a semi-automatic rifle with huge damage output. In single player it's incredibly useful.
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matt oneil
 
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Post » Tue May 15, 2012 9:19 am

I've started up a new character for ME1 and have been playing on hardcoe...only my second run of the game and the fighting any kind of enemy with immunity has been such a pain.
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J.P loves
 
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Post » Tue May 15, 2012 10:46 am

I've started up a new character for ME1 and have been playing on hardcoe...only my second run of the game and the fighting any kind of enemy with immunity has been such a pain.
I like hardcoe the most. It's not as frustrating as Insanity but it's tough enough to give a sense of accomplishment.
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Manny(BAKE)
 
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Post » Mon May 14, 2012 9:40 pm

I like hardcoe the most. It's not as frustrating as Insanity but it's tough enough to give a sense of accomplishment.

I have no problem with that but the fact that almost every non geth enemy abuses immunity is somewhat frustrating (the geth have generally been a cakewalk). I have yet to unlock insanity so I don't know how maddening that will be.

On another note I just finished the X57 DLC:
Spoiler
I forgot how annoying being a paragon all the time can be as I didn't get to kill Charn or Balok.

My next run will definitely be Renegade since I've never done it before.
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Nicole M
 
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Post » Tue May 15, 2012 6:20 am

My next run will definitely be Renegade since I've never done it before.
I recommend. Renegade is my favorite style.
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sarah simon-rogaume
 
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Post » Tue May 15, 2012 4:37 am

I recommend. Renegade is my favorite style.

Really. I'm the exact opposite. Though I will admit certain renegade options are generally hilarious and I can't resist doing them.
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Mariana
 
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Post » Tue May 15, 2012 5:23 am

The shotgun is nice because it's essentially a semi-automatic rifle with huge damage output. In single player it's incredibly useful.

I've never really bothered with the shotgun and have tended to use the pistol for my infiltrator character, probably a habit I carried over from the earlier games. I might give that a try instead of being frustrated at the inadequacy of my alternative weapon!
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Ronald
 
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Post » Tue May 15, 2012 9:26 am

Really. I'm the exact opposite. Though I will admit certain renegade options are generally hilarious and I can't resist doing them.
I believe in the greater good. Renegade basically represents Status Quo - wiping out Rachni, preserving the Genophage, taking no risks. When the Reapers die I want that the Galaxy returns to the state it was before - the form we know to be good - instead of having talking bugs or psycho Krogan waiting to abuse the power vacuum.

However I do always net Paragon points when I help common people and when I'm polite to squadmates. Being Renegade shouldn't be restricted to shooting people and being an ass. It should be simply as "whatever it takes" strategy.

EDIT: 100% playthrough complete, 18 hours and level 50. Only thing I did not do is Pinnacle station which I do not have (since it's a waste of time). I'm pretty proud of this playthrough. First time I fought Saren in the ending instead of speaking him down. Sovereign-Saren was easier than ever before, I had to double check my difficulty setting to be sure I was playing on the right one.

Onwards to ME2 then. Continuing my MaleShep in ME1 while doing so. I'm growing used to Meer's voice.
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Solène We
 
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Post » Tue May 15, 2012 12:26 am

Can anyone remind me the mission where you're locked in and can't do loyalty missions anymore in ME2? I've got my team but have only done Kasumi's mission. TIM has sent me on the recon mission on the Collectors ship....I still have loads of time to do the LMs right?
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Victor Oropeza
 
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Post » Tue May 15, 2012 10:00 am

It's the one where you go to get the IFF from the dead reaper...
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Vahpie
 
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Post » Tue May 15, 2012 7:45 am

Lovely - thanks hon. Still got time to do them then. :)

Also Meer's voice is really growing on me too. He just comes across as a dry, emotionally contained Shep now, rather than being voiced by a robot. ;)
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Milad Hajipour
 
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Post » Tue May 15, 2012 2:44 am

I recommend. Renegade is my favorite style.
Really. I'm the exact opposite. Though I will admit certain renegade options are generally hilarious and I can't resist doing them.
I believe in the greater good. Renegade basically represents Status Quo - wiping out Rachni, preserving the Genophage, taking no risks. When the Reapers die I want that the Galaxy returns to the state it was before - the form we know to be good - instead of having talking bugs or psycho Krogan waiting to abuse the power vacuum.

However I do always net Paragon points when I help common people and when I'm polite to squadmates. Being Renegade shouldn't be restricted to shooting people and being an ass. It should be simply as "whatever it takes" strategy.


Fortunately, ME3's reputation system has been massively improved. Along with the better level design, this is the greatest improvement over ME2 IMO.

You are finally free to simply select the dialogue choices you feel your character would choose, rather than "always rude" or "always nice guy."

In ME2, the only way to unlock many of the interrupts was by choosing renegade 100% of the time or paragon 100% of the time, even when some of those choices were absurd, or didn't feel appropriate for your Shepard character. For ME3, it's simply your total reputation that unlocks interrupts, calculated by tallying total paragon, renegade and neutral reputation points.
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Amy Siebenhaar
 
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Post » Tue May 15, 2012 12:50 am

Is it just me or do characters imported from ME1 not get face code? I've imported 3 characters none of them have it. Would need for proper importing to ME3.
Gibbed's editor shows no code either.

Fortunately, ME3's reputation system has been massively improved. Along with the better level design, this is the greatest improvement over ME2 IMO.

You are finally free to simply select the dialogue choices you feel your character would choose, rather than "always rude" or "always nice guy."

In ME2, the only way to unlock many of the interrupts was by choosing renegade 100% of the time or paragon 100% of the time, even when some of those choices were absurd, or didn't feel appropriate for your Shepard character. For ME3, it's simply your total reputation that unlocks interrupts, calculated by tallying total paragon, renegade and neutral reputation points.
Agreed hundred percent.
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louise tagg
 
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Post » Tue May 15, 2012 1:06 am

How do I get the extra Cobra and Medi Gel slots in multiplayer?
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Flash
 
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Post » Tue May 15, 2012 10:04 am

How do I get the extra Cobra and Medi Gel slots in multiplayer?

They're rare items. They're easiest to get from Spectre packs, but Veteran packs can have them too.
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lexy
 
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Post » Tue May 15, 2012 10:08 am

There's the double pack thing for the time being, I bought two of them and both times I got one +5 Cobra and one +2 Cobra, thus a total 14 Cobras. 5 Medi-Gels as well.
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Lizzie
 
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Post » Tue May 15, 2012 6:26 am

There's the double pack thing for the time being, I bought two of them and both times I got one +5 Cobra and one +2 Cobra, thus a total 14 Cobras. 5 Medi-Gels as well.

I think he was talking about the capacity expansions.
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chirsty aggas
 
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Post » Mon May 14, 2012 11:06 pm

Yeah I was referring to capacity increases. Those Jumbo Packs are awesome though. Are they a limited time only?
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Batricia Alele
 
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Post » Mon May 14, 2012 7:40 pm

Dear Xbox Live community,

Cerberus turrets do not want hugs.

Riverstyx
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Tania Bunic
 
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Post » Mon May 14, 2012 11:16 pm

Dear Xbox Live community,

Cerberus turrets do not want hugs.

Riverstyx

Dear Riverstyx,

They only want to be loved. The lack of hugs is why they have so much angst. Poor things.

Vom.
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Carys
 
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Post » Tue May 15, 2012 10:12 am

Holy [censored] the Sabre kicks ass. It actually kicks ass trough another ass, so it kicks ass while kicking ass. Yes, i just found my new favorite toy :happy:
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Chloe Mayo
 
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Post » Tue May 15, 2012 9:36 am

Dear Xbox Live community,

Cerberus turrets do not want hugs.

Riverstyx

hey you on Live? We should play some once the pony storm today ends.

Whats your tag?
edit: whoops, I know your tag
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Barbequtie
 
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