Mass Effect thread #68

Post » Tue May 15, 2012 10:29 am

God its sad the only redeeming feature of Mass effect 3 seems to be the multiplayer,I knew it was a bad idea from the get go.I don't want so sound rude but look at the sort of people its attracted to the series.Call of duty cough Call of Duty
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Nick Jase Mason
 
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Post » Tue May 15, 2012 8:10 am

God its sad the only redeeming feature of Mass effect 3 seems to be the multiplayer,I knew it was a bad idea from the get go.I don't want so sound rude but look at the sort of people its attracted to the series.Call of duty cough Call of Duty

Wait, what? The whole game's excellent except for the last 10 minutes of the single player. And the multiplayer's nothing like Call of Duty.
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CHANONE
 
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Post » Tue May 15, 2012 1:46 pm

Wait, what? The whole game's excellent except for the last 10 minutes of the single player. And the multiplayer's nothing like Call of Duty.

Totally agree. LOVED the single player up to the last 10 minutes
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Michelle Smith
 
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Post » Tue May 15, 2012 4:36 am

Mass Effect 3 is easily the worst game out of the series. I would rather have more of Mass Effect 2 then what happened with 3, with all the auto dialoge that prevents Roleplaying and a horrible Journal system that makes Skyrim's look like a God in comparasion, not to mention the ending :wallbash: .
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Mel E
 
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Post » Tue May 15, 2012 5:31 am

3 is better than 2.
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Heather M
 
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Post » Tue May 15, 2012 11:36 am

Wait, what? The whole game's excellent except for the last 10 minutes of the single player. And the multiplayer's nothing like Call of Duty.
That last ten minutes was what the whole series was about,to [censored] it up like they did is staggered.And on the multiplayer this is why I will not go near any Online multiplayer feature from EAhttp://www.youtube.com/watch?v=ZR6-u8OIJTE.I can't comment if Mass Effect 3 has microtransactions ,but give it time .Actually multiplayer isn't the redeeming feature it may be the worst,I changed my opinion.What is really sad is people seem to be fine by this sort of carry on :down:
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Ross Thomas
 
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Post » Tue May 15, 2012 6:41 am

What's wrong with the multiplayer? It's amazing.
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Crystal Birch
 
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Post » Tue May 15, 2012 2:21 am

That last ten minutes was what the whole series was about,to [censored] it up like they did is staggered.And on the multiplayer this is why I will not go near any Online multiplayer feature from EAhttp://www.youtube.com/watch?v=ZR6-u8OIJTE.I can't comment if Mass Effect 3 has microtransactions ,but give it time .Actually multiplayer isn't the redeeming feature it may be the worst,I changed my opinion.What is really sad is people seem to be fine by this sort of carry on :down:

The way I see it, if people want to waste their money on things that can be gained through normal gameplay in a non-competitive setting, that's their own bad decision. As long as they don't add a competitive mode or start charging for exclusive multiplayer weapons, classes, and such, I'm fine with it.
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Brooke Turner
 
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Post » Tue May 15, 2012 5:08 am

ME2
ME1
ME3

I'm sorry but they destroyed the series with number 3. The genophage and the Geth/Quarian minor story arcs were handled beautifully. Everything else about the game was worse than 2. The only good thing about the MP was that I could play as a Krogan.
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scorpion972
 
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Post » Tue May 15, 2012 2:28 am

Sitting on over 6 million credits now.

:blink:

And here I thought I was doing pretty well at 240k.....

6m is like 400 bronze matches. :eek:
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Nathan Maughan
 
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Post » Tue May 15, 2012 3:13 pm

Wait, what? The whole game's excellent except for the last 10 minutes of the single player. And the multiplayer's nothing like Call of Duty.

It's good, but I'd hesitate to describe it as "excellent": it was the shortest of the three and to me it didn't really have enough content for this class of game, I'm not sure it really has much replay value (not just because of the ending), and has too many minor niggles like autodialogue, non-updating journal entries, unholsterable weapons and so on. It felt like corners had been cut with the potential for exploration, such as the one I mentioned where Dakuuna only appeared on the galaxy map, to name but one. I guess it was always going to happen given the release schedule since a game of this calibre needs more development time, but EA doesn't like to wait.

Okay, I accept that a lot of these are my opinion, but I think I'd struggle to say it was "excellent". Then again, it was more satisfying to play than some of the other big releases over the past year.
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Breautiful
 
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Post » Tue May 15, 2012 7:58 am

Short? I'm at 37 hours and haven't finished the SP yet. Add another 100+ on multiplayer.
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Robyn Lena
 
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Post » Tue May 15, 2012 1:46 pm

Short? I'm at 37 hours and haven't finished the SP yet. Add another 100+ on multiplayer.

Although it's an arbitrary figure, I consider 50 hours to be a not unreasonable minimum for this type of game. It took me about 35 hours to finish, and I really don't play through very quickly. I really don't enjoy multiplayer games at all, so that doesn't factor in for me.
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biiibi
 
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Post » Tue May 15, 2012 6:51 am

Personally, I enjoyed the ME3 singleplayer campaign much more than ME2 or ME1.

The level design is excellent and they finally fixed the paragon/renegade reputation system, which was my main gripe with ME2. If anyone is concerned about the replay value, try playing again on Insanity - it is damn hard (for me at least).

And the multiplayer was fun as well. I haven't played it since I finished the game, but I might be inclined to try out the new maps in the free Resurgence DLC.
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Roberto Gaeta
 
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Post » Tue May 15, 2012 6:42 am

I've just deleted about half a dozen posts. Here's a nifty idea - maybe we could continue to try and keep the discussion going in the civil manner it has been?

Thanks. That'd be great.

Everyone gets to have an opinion on this forum. Doesn't mean you have to like all of them. It also doesn't mean anyone here has any particular responsibility to respond to opinions that upset them so much that they feel (wrongly, I might add) that the only proper response is with flaming and other vitriol that certainly isn't going to bring any weight to whatever point you may have actually held at one point.

Me? I actually rather enjoy what I've seen of the multiplayer part of ME3. And I usually don't go in for multiplayer very much. Whatever negatives the single-player portion might have - I can't see any correlation between those and the fact that multiplayer exists (ie, it's not like if there were no multiplayer, that the single-player ending would have magically been any more acceptable.)

I'm still not sure how I feel about the whole Galactic Readiness/ Galaxy at War thing. (Doesn't help that I still don't really see how much of an effect it even has, in-game.) Ostensibly, you're still supposed to be able to obtain the "best" ending, even if you have a Readiness score of 50% (though I haven't looked into it that much.)

On paper, I think I like the idea of having multiplayer and other avenues affect single-player - so long as (at least most) those advantages can still be obtained through single-player. What I think I would have preferred would be if you could also improve your readiness percentage through the single-player campaign as well. I think that would have been more acceptable. The way I see it - if you're playing multiplayer in ME3, then you're still "playing the game," I don't see a problem with rewarding that.

(In other words - if you had to be a real completionist to get to get everything in single-player. Let's say that takes something like... 50 hours, to give it a round number. If you then, instead, spend 10 hours playing multiplayer and 40 in single-player, then I think it would have been to give that player the same level of in-game assets as the former.)

Of course, I'm biased. I have a smartphone, which gave me access to the Datapad app, which allowed me to get 100% readiness without any real effort, or playing any multiplayer except at my leisure...
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quinnnn
 
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Post » Tue May 15, 2012 2:34 am

I don't think you can delete posts. So instead i'll just edit this.
Let's change the topic...
What backstories/class did you guys choose for your Shepard?
I chose Spacer, War Hero, and was Soldier for all 3 games. In the first, I made a little backstory about why he has a scar (the one that goes down your eye), like a piece of shrapnel hit him.
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Claire Lynham
 
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Post » Tue May 15, 2012 11:16 am

What's wrong with the multiplayer? It's amazing.
It's a waste of time. Same maps, same enemies, same 11 waves, same same SAME.
At least your average FPS gives you the pleasure of letting you test your skills against other human player. But here, you just gun down same 3 types of AI that use the same "tactics" (read: frontal attacks) over and over again.

And every bit BW spends on Multiplayer is away from Single player. I'd prefer Single Player DLC over any kind of more-unlockables-for-Multiplayer nonsense.
And of course I can't spare the time to play Multiplayer 24/7 like some seem, so I'm lagging behind others in the stats and guns and my galactic readiness is stuck at around 80%.
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Cameron Wood
 
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Post » Tue May 15, 2012 4:42 pm

It's a waste of time. Same maps, same enemies, same 11 waves, same same SAME.
At least your average FPS gives you the pleasure of letting you test your skills against other human player. But here, you just gun down same 3 types of AI that use the same "tactics" (read: frontal attacks) over and over again.

And every bit BW spends on Multiplayer is away from Single player. I'd prefer Single Player DLC over any kind of more-unlockables-for-Multiplayer nonsense.
And of course I can't spare the time to play Multiplayer 24/7 like some seem, so I'm lagging behind others in the stats and guns and my galactic readiness is stuck at around 80%.

I could argue that it holds more playability than GoW horde mode. It's repetition is staggering in comparison to ME3's MP. And at the present moment, I see little reason for them to endorse single player dlc when they have said they have no intentions to add new endings. All they're going to do is add cutscenes and/or codexes to the end and call it the "extended cut" (source, BSN-Mass Effect 3 News and announcements). I can see throwing out support for the MP being the better option in this regard.

I can also sympathise with people disliking it for the forced better ending, but only to the extent of the galactic readiness level modifier. I managed to complete the game with a little more than 9000 Resources and only 1700 of that was from multiplayer (I figure it was because I messed up some of the options and recieved some losses).

------------------------------------
Edit: on an unrelated note, maybe it's just because I'm tired, but I cannot read the red text above for the life of me.
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Roanne Bardsley
 
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Post » Tue May 15, 2012 9:04 am

I don't think you can delete posts. So instead i'll just edit this.
Let's change the topic...
What backstories/class did you guys choose for your Shepard?
I chose Spacer, War Hero, and was Soldier for all 3 games. In the first, I made a little backstory about why he has a scar (the one that goes down your eye), like a piece of shrapnel hit him.
Earthborn, Ruthless, Sentinel. As The Butcher of Torfan, my current Shep liked freezing batarians before biotically throwing them off a very high wall.
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Kortknee Bell
 
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Post » Tue May 15, 2012 3:45 am

Since people listed their favorites, I do it too:

1. ME1
2. ME3
3. ME2
I don't think you can delete posts. So instead i'll just edit this.
Let's change the topic...
What backstories/class did you guys choose for your Shepard?
I chose Spacer, War Hero, and was Soldier for all 3 games. In the first, I made a little backstory about why he has a scar (the one that goes down your eye), like a piece of shrapnel hit him.
All except one Shep have been Earthborn and either War Heroes or Ruthless. Nevertheless all, ALL my Shepards have been Renegades (usual Paragon:Renegade ratio has been around 2:5)

War Hero or Ruthless my Sheps always maintain that she was just "doing her job" and doesn't care if ten die to save hundreds. "I did what I had to do" is what my Sheps say every time someone questions her Renegade actions.
I could argue that it holds more playability than GoW horde mode. It's repetition is staggering in comparison to ME3's MP. And at the present moment, I see little reason for them to endorse single player dlc when they have said they have no intentions to add new endings. All they're going to do is add cutscenes and/or codexes to the end and call it the "extended cut" (source, BSN-Mass Effect 3 News and announcements). I can see throwing out support for the MP being the better option in this regard.

I can also sympathise with people disliking it for the forced better ending, but only to the extent of the galactic readiness level modifier. I managed to complete the game with a little more than 9000 Resources and only 1700 of that was from multiplayer (I figure it was because I messed up some of the options and recieved some losses).

------------------------------------
Edit: on an unrelated note, maybe it's just because I'm tired, but I cannot read the red text above for the life of me.
Never played Gears of War and indeed I never will.
I just don't see the point in Multiplayer. It's so primitive. It has no goal. Then I suppose I'm just not one of those who gain self-confidence from high scores. My N7 is only about 90, I've seen people with 1500 and I am worried what those people do with their free time.
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willow
 
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Post » Tue May 15, 2012 11:11 am

Just started a run-through with a renegade femshep (starting with ME2 since I can't get ME1 to work), and Jennifer Hale really lays on the flirtatious tones when femshep is talking to Jacob. Hell, even the "let's talk" line is flirtatious. It's a jarring difference compared to Meer's delivery, and I can see why people prefer Hale's voice acting to Meer's. Meer just doesn't have the kind of range to go from something like Femshep's tutorial level lines to her flirtatious everything with Jacob.
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Chris Johnston
 
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Post » Tue May 15, 2012 1:37 am

Just started a run-through with a renegade femshep (starting with ME2 since I can't get ME1 to work), and Jennifer Hale really lays on the flirtatious tones when femshep is talking to Jacob. Hell, even the "let's talk" line sounds like femshep is flirting.
Yeah that bit is a bit annoying. One of the reasons I never liked Jacob. :P
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John Moore
 
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Post » Tue May 15, 2012 11:18 am

Just started a run-through with a renegade femshep (starting with ME2 since I can't get ME1 to work), and Jennifer Hale really lays on the flirtatious tones when femshep is talking to Jacob. Hell, even the "let's talk" line is flirtatious. It's a jarring difference compared to Meer's delivery, and I can see why people prefer Hale's voice acting to Meer's. Meer just doesn't have the kind of range to go from something like Femshep's tutorial level lines to her flirtatious everything with Jacob.
Just wait when you meet Vega. I don't agree with people saying ME3 has "autodialogue" but whenever FemShep talks to Vega she gets very flirty and euphemistic. Which was annoying since my FemSheps, like MaleSheps, all romance Liara and thus any involvement with Vega is a big no-no.

But Hale's voice is awesome. She is best when angry, and I love her heavy "b".
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Add Me
 
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Post » Tue May 15, 2012 9:38 am

Yeah that bit is a bit annoying. One of the reasons I never liked Jacob. :tongue:
Talking to Jacob: Heavy risk, but the priiiiize...
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biiibi
 
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Post » Tue May 15, 2012 1:39 am

Just started a run-through with a renegade femshep (starting with ME2 since I can't get ME1 to work), and Jennifer Hale really lays on the flirtatious tones when femshep is talking to Jacob. Hell, even the "let's talk" line is flirtatious. It's a jarring difference compared to Meer's delivery, and I can see why people prefer Hale's voice acting to Meer's. Meer just doesn't have the kind of range to go from something like Femshep's tutorial level lines to her flirtatious everything with Jacob.

It's worse in ME3 with James, believe me. You basically have 2 types of dialogue option with James as a femshep: "flirty" or "hardass commmanding officer".

Aside from the ending, that's my biggest criticism of ME3.
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Chris Cross Cabaret Man
 
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