
omg I loved Midas mod
my idea is to "expand" the magic trees a bit....
destruction:
this tree seems to be lacking an important branch, the pure magic damage branch
what I would love to see is a pure magic based damage spells and effects for it.
list of possible spells:
1-magic bolts (like a machine gun of plasma bolts with cool blasting sound and animation)
2-magic missile (cast many missiles if using dual)
3-magic explosion like a nova blast but it happens ahead of the caster and not centered from him (high level spell!!)
4-magic blast (bigger version of missile)
possible perks for it:
1-homing missiles: magic missile and magic blast spells can home to targets (not in a go around corner kinda way)
2-magic rift: if the target dies from a magic attack there is a chance his corpse will spawn a magic wisp that will attack enemies, the wisp is not under the casters control however but it will not attack him or his allies.
Conjuring:
here this tree needs more summons

, like skeletons and such;
1-summon skeletons (summon a bunch of low level skeletons to serve u as shock troops)
2-summon lich.
possible perks:
1-bone master: all skeletons are more powerful and half the summoned skeletons are now archers
Alteration:
adding a walk on water spell and making telekinesis useful would be great here
that's it for my ideas and again ty for the mod it was great