People have been spoon fed by Skyrim and Fallout and think that everygame should be 1000000+ hours of content, open-world and doesn't stop when you end the story. I am sorry but that isn't quality game making. That is one of the easiest ways, albeit slow, to make a game in this industry. It doesn't show any artistic integrity or meaning for that matter.
Games are not about lengtity, they are about the experience. And really who wants a long game in our time? We all have jobs and almost no time to get through one. But there is one thing that I find undeniably true and that is: “If one cannot enjoy reading a book over and over again, there is no use in reading it at all.” ―Oscar Wilde
No matter how much time people spend on a game they rarely see it's true value. And that quote applies to everything, movies, books, games. When I find time I always replay my favorite parts of a game just s oI can enjoy it over and over again because they inriched my life in some way, shape or form.
Yeah, I completely agree. Stop judging games based on lenght alone and start judging them by their content.