» Wed Aug 14, 2013 9:02 pm
Speaking as someone who will have to wait at least a year if not longer before this would even apply or benefit me---yes I do want it for this game. Not at the detriment to the development of the primary product though. Only far after they're done officially supporting it. Isn't that kind of the way Arkane works naturally though? I read on here in the "Meet the Devs" thread (almost positive it was that one) that it was a proud moment for them to release the Arx Fatalis source code, which means everyone could work with that engine right? I'm not taking for granted that it will be an inevitable part of Dishonored's timeline---it may never happen obviously.
Before that point though, if there is any official expansion on Dishonored that would be a possibility, I prefer that. That's the console bias though: we're (console gamers) bound by the limits of a particular hardware as well as litigious factors (in the case of Microsoft all content has to be vetted by them first) that make mod tools nigh impossible to include post-launch. I can't think of a game that has done that. Instead we have to hope for the best with whatever game is in question re: further content. Bringing it back around (and avoiding a further incomplete pros/cons on console vs. PC) that's why I'm excited at the mere prospect of freedom for you PC players.
Reading about the Thief community (acrimony over later installments notwithstanding) and the unabashed support and delight at some of the creations made, it makes me wish I had started gaming in that vein in the first place (along with other games too but Thief stuck out because of how much the Dark Mod/Engine '?' changes the core experience from what I remember reading) I'd love to see a community develop around Dishonored even if I wouldn't be a part of it beyond a voyeur. That's my take-away anyway in why tools would be advocated for.
Irrespective of what ends up happening, this game will always have longevity for me. It's made me look into a lot more of the facets behind one of my favorite avocations. I never really thought about the nuts and bolts of a game before. But I've wanted to know everything I could about this since I first looked at the Game Informer article at a friend's house.
Sorry for going far afield. I have to stop myself now or I'd just keep gushing. Short stack of crazy pancakes: if it doesn't hurt the game, may there be tinkering in Dishonored's future.