The games finished when you end up doing repetitive things. Im not the only one who says its boring i have friends who have played the game enough to realize nothing new is haopening all thats going on is: get quest, go duengon, kill boss or target, back to quest giver, get petty reward and repeat.
Ive also seen way too many posts that talk about bordem because those ppl have finished the main story line and the sub story lines that arent repeats of the same stuff over and over.
As for what could be changed in future games to impliment the element of multiplayer; quests that have to end up by killing a certian npc have to be changed so that after the npc is disposed of the player who finished the quest cannot the that certian noc and only others can see it.
Also think of the things you could do if multiayer was in a future TES game or this in the future. You could make your own type of guild take over territories, hunt others down, control citys or forts and stuff against others, and much more.
A bounty system could be implimented so you can bounty others to be killed by certian ppl. The possiblites are endless in a great open world like this.
No, the game does not end. At all. You are putting names to things like "repetitive" and it's odd that you don't see that this also applies to any MMO, firstly, and secondly, your definition of "repetitive" and "boring" doesn't become a fact even if you, and ten thousand other people tell me it is. Your story here: "get quest, go duengon, kill boss or target, back to quest giver, get petty reward and repeat." is not only your definition and your friends', but it is also true of MMOs.
I don't really care if you see "lots" of posts that say the sky is green and the earth is flat, frankly. What you're trying to tell me is that your perception is best because somebody else thinks like you, and it's a bogus concept. You're telling me your opinions. Great. Ten billion similar opinions don't equal fact
Why can't any of the features you just described to me work in single player games? Please don't tell me "make any guild type you want". You still are restricted to things the game allows, in any game.
What I'm reading from you is that online versions in which your friends play too is more fun for you. Super. I have no problem with that. My problem is that you are telling me that it's best for TES and that I apparently should like the ideas you are coming up with, because they are better. Don't you see that the simple fact that I disagree might be evidence that it's not "better", and that it's just your opinion? You are confusing your preferred playstyle with the correct playstyle