Online in the next The Elder Scrolls game is inevitable

Post » Sat May 12, 2012 7:15 am

There are already many hundreds of MP games. TES doesn't need it. Go play one of those. TES is all about single PRIVATE play with NO-ONE organising you to play their way. TES fans play TES our way because we don't want all that co-op crap. I am the hero in my TES game and no-one else is allowed that privilege. I do not need other people ruining my game.

[Oh and besides. My internet is so slow that no MP games can work at all. But that's another subject.]
You don't get my point at all. Seems like you just raged out without thinking before posting, but don't worry, it's common on forums so I forgive you.

My point is that Beth should continue to make single player games and that that should be their main focus. They're best at doing that.
But, they should add a multiplayer mode like "defend the keep" and "free roam" as in RDR, that you can optionally turn on in a completely different mode than your single player game - like in RDR. This way it's still everyone's beloved single player game, but can partly be a multiplayer game too for those who want it.

That way you cateer to the largest possible crowd and Bethesda will get even more fans and both sides are pleased.
Those who love single player games and hate multiplayer, OK... that's fine, this doesn't affect you at all if you don't want it to affect you.
Those who love multiplayer games more than single player, perfect... you can now play it.

Red Dead Redemptions way of doing this was VERY popular and tons of people thought it was great and fun - both by all critics and players. I personally prefer single player but I think that a multiplayer mode from time to time could be fun if I'm bored.
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Lily Something
 
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Post » Sat May 12, 2012 9:59 am

Not only that, there is also the fact that multiplayer=dumbing down. Not only npc interaction but also the size and visual quality of the world.

You know what I love most about single player games of all genres? Its my world.
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Annick Charron
 
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Post » Sat May 12, 2012 2:10 am

That way you cateer to the largest possible crowd and Bethesda will get even more fans and both sides are pleased.
Those who love single player games and hate multiplayer, OK... that's fine, this doesn't affect you at all if you don't want it to affect you.
Those who love multiplayer games more than single player, perfect... you can now play it


Thing is it would defintely affect us for one simple reason : Bethesda would spend at least 1/3rd of their development time to implement the multiplayer (on all platforms ... ) and bugtest it for ages , and that definetely means they will invest less time in more RPG content , variety of items , large cities etc ....

That's why if there was ever a multi mode in a TES game , i would want it as minimalist as possible (just a basic coop mode where only one player can join your game to wander the world with you )
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Bek Rideout
 
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Post » Sat May 12, 2012 5:19 am

Not only that, there is also the fact that multiplayer=dumbing down. Not only npc interaction but also the size and visual quality of the world.

You know what I love most about single player games of all genres? Its my world.

Wrong. Exhibit A: NWN. Today's games you get one story, suboptimal to the amazing player created and creative content of the player base of NWN. Literally thousands of them on the vault and much better than the stories that devs force on you in today's games. Perhaps visual quality of the world? But for its time the graphics were great. At any rate I would trade some graphic quality for what you could achieve with NWN no question. Not saying Skyrim is a bad game, but that NWN is the all time king of RPG's for me.

I'm not saying Betheda should go that route, their games aren't well suited for it. I just hope that a dev does create a spiritual successor to the epicness that was NWN.
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Ridhwan Hemsome
 
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Post » Sat May 12, 2012 12:55 pm

Thing is it would defintely affect us for one simple reason : Bethesda would spend at least 1/3rd of their development time to implement the multiplayer (on all platforms ... ) and bugtest it for ages , and that definetely means they will invest less time in more RPG content , variety of items , large cities etc ....

That's why if there was ever a multi mode in a TES game , i would want it as minimalist as possible (just a basic coop mode where only one player can join your game to wander the world with you )
Now why didn't I realize that. :banghead:
Beth's bug record is horrible and the mode would be bad unless they put time into it but then the game would lack in other areas. Now it's a definite no.
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Ymani Hood
 
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Post » Sat May 12, 2012 6:16 am

Thing is it would defintely affect us for one simple reason : Bethesda would spend at least 1/3rd of their development time to implement the multiplayer (on all platforms ... ) and bugtest it for ages , and that definetely means they will invest less time in more RPG content , variety of items , large cities etc ....

That's why if there was ever a multi mode in a TES game , i would want it as minimalist as possible (just a basic coop mode where only one player can join your game to wander the world with you )
Yes I agree fully and that's why I said that that single player should always be their main focus.
Seeing how they've made so much money (obviously) from Skyrim I think chances are good that they'll get a much bigger team for their next game and even more possibilities.
These are things Bethesda know best of though and not random fans. We know nothing of how much time is spent on this and that so it's pointless to discuss it.
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Angel Torres
 
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Post » Sat May 12, 2012 7:22 am

If I wanted to play a MMO or whatever, I would play a MMO or whatever. However, if I wanted to play a single player game, I would play Elder Scrolls.
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Rachael
 
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Post » Sat May 12, 2012 9:30 am

I feel like Skyrim will be the last stand alone single player only TES game. In an era with an increasing amount of multiplayer games, I feel like the next TES game will fall prey to this as well. No one thought the Dragon Age series would have multiplayer but now DA3 will feature it.
As bad as it may sound, I feel multiplayer wouldn't be so bad as everyone thinks.
Instead of these useless NPC characters that assist you you could have your online friend adventure along with you in a huge world.
Imagine being able to create your own shops in the game where you can set your own prices and all other players will be able to purchase from.
Co-op in dungeons and such would be incredibly fun.
Multiplayer doesn't mean the single player would have to suffer.

This holds true when games fail to meet the expectations of the fans in singleplayer alone or games that are driven by competition. TES games have yet to really come up short with their solo gameplay and aren't what I would call competitive games. For example, Bioshock is a singleplayer franchise but 2K tried to add multiplayer in Bioshock 2. Generally speaking, the multiplayer aspect failed. That's why Bioshock Infinite is going solo only like Bioshock 1. Games like these don't need multiplayer, they are driven by good narratives and stories as well as having immersive gameplay altogether (i.e. great sounds, visuals, music, etc).
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Jamie Moysey
 
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Post » Sat May 12, 2012 6:30 am



You just don't get it if you find Skyrim boring. Go play something else and don't try to destroy a game series that most of us love. TES is about role-play. If you are incapable of RP then go play a shooter. You do not have to enter every dungeon. Start a new character with a different skill set or character type. If you've been a Nord, play as an Argonian. You lack imagination if you find this game boring.


The different races dont make any difference if you havnt seen that. Nothing is worth restarting when all your skills are at 100.
Nothing changes. Ive tried RP as mage, war, thief, vamp and now werewolf and if they want to keep the single player boat afloat i say they should progress on what they have had in their older games but never looked at em. Thruout the TES line vamps and werewolfs have been put in the game but strictly forgoten. They should branch out on those 2 as of now there boring and worthless. Vamps werewolfs are trash where vamps have no storyline and werewolfs have a short side story that makes no sense to begin with. They never really cared bout those 2 types but they always throw em in the game to piss ppl off.

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Milagros Osorio
 
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Post » Sat May 12, 2012 5:53 am

I think if anything they'll make it Co-op system link / split screen before taking TES online.

Their stories are based around a single 'unamed hero' coming along and saving the world (if they choose too). Multiplayer online just wouldn't work lore wise. As for co-op, I don't know how that would work either exactly. Maybe the 2nd player could control a follower or something.
That's where mmo's just fail,the lore will talk about some legendary artifact and you'll do some epic quest to get it and be so satisfied,then you'll tell your friends you got it, oh turns out they all have it to cause they did the same quest.Then you'll see a hundred other people walking around with'the legendary sword'that there is only supposed to be 1 of.
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Ian White
 
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Post » Sat May 12, 2012 6:09 am

I can see it now....
Spoiler
Cool! I just assassinated the Emperor!
Really? I just assassinated him a week ago.

:stare:
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Jack
 
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Post » Sat May 12, 2012 1:12 pm

The different races dont make any difference if you havnt seen that. Nothing is worth restarting when all your skills are at 100.
Nothing changes. Ive tried RP as mage, war, thief, vamp and now werewolf and if they want to keep the single player boat afloat i say they should progress on what they have had in their older games but never looked at em. Thruout the TES line vamps and werewolfs have been put in the game but strictly forgoten. They should branch out on those 2 as of now there boring and worthless. Vamps werewolfs are trash where vamps have no storyline and werewolfs have a short side story that makes no sense to begin with. They never really cared bout those 2 types but they always throw em in the game to piss ppl off.

There hasn't been enough time since Skyrim was released to do all you say you have done unless you have skipped a lot and and used lots of console cheats, assuming you're on a PC. Spend some time in the world and smell the roses. Play at Master difficulty, unarmed and an unarmoured mage without using the console. See how boring it is then. You won't get 100 in skills so readily then. Make some mods and or play a heavily modded game. Give the modders some time, the game has not been out long enough for a lot of game changing mods with new story lines... Lots still to do ... lots to look forward to. Don't be so ready to criticise a game when you haven't given it a chance to show you all its value. Jeez there is a lot more to Skyrim than werewolves and vampires. Personally, I am about 80 hours in and still finding lots of places to add to my map. Exploring is a huge part of this game and takes a long time to do.
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HARDHEAD
 
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Post » Sat May 12, 2012 5:12 am


If they ever add multi player, then ES is dead to me.
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Ernesto Salinas
 
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Post » Sat May 12, 2012 3:29 pm

What make you think anyone care about an online elder scrolls ....
by definition those who bought the game prefer single player

Lets face it, most of the new mmorpgs were total flops, and even wow is getting winded
What s the point of paying monthly for something you dont keep
and can be terminated anytime ...

you work on a character and it beat the dust when they decide they make under 1000% profit

lattest games success: skyrim, witcher 2, dragon afe 2, two world 2, gothic 3
not much online there

and I forgot ... total war series

I think mmorpg were a fad

being able to play with friends is nice on theory
but what you find out is....
(early) they dont get their exams when you do, schedule never fit
(latter) their deadlines dont match yours, it never fit except maybe xmas, but then there is the familly...
(even latter) he would love to play but his wife is having a baby
(much latter) unfortunately he got an appointment with his doctor about his cancer
(even further) god just called him to give him wings and he cant sorry

mmm ... did I forget anything
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Nadia Nad
 
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Post » Sat May 12, 2012 2:48 pm

People were saying it was inevitable, and suggesting this kind of horridness for this series since before Morrowind came out. People have been 'unwisely' clamoring for this for just over a decade.

10 freaking years, and this god-awful suggestion keeps coming up. Why do people feel the need to suggest things that will make things they enjoy worse?
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Thomas LEON
 
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Post » Sat May 12, 2012 12:53 pm

You know what the ES series is?, it's a "personal" experience, that's why so many people love it, it's a world where you do not have to consider or care about what others think, I almost considered co-op, but then I realized I'd never have the ES world to myself, the idea just did not sit comfortably after that realization.
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Tikarma Vodicka-McPherson
 
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Post » Sat May 12, 2012 4:34 am

go play an mmo.

and for the record, no consoles on the market could handle the ammount of information needed to be able to do everything you just said.. idiot.
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Rik Douglas
 
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Post » Sat May 12, 2012 3:02 pm

The games finished when you end up doing repetitive things. Im not the only one who says its boring i have friends who have played the game enough to realize nothing new is haopening all thats going on is: get quest, go duengon, kill boss or target, back to quest giver, get petty reward and repeat.

Ive also seen way too many posts that talk about bordem because those ppl have finished the main story line and the sub story lines that arent repeats of the same stuff over and over.

As for what could be changed in future games to impliment the element of multiplayer; quests that have to end up by killing a certian npc have to be changed so that after the npc is disposed of the player who finished the quest cannot the that certian noc and only others can see it.

Also think of the things you could do if multiayer was in a future TES game or this in the future. You could make your own type of guild take over territories, hunt others down, control citys or forts and stuff against others, and much more.
A bounty system could be implimented so you can bounty others to be killed by certian ppl. The possiblites are endless in a great open world like this.

No, the game does not end. At all. You are putting names to things like "repetitive" and it's odd that you don't see that this also applies to any MMO, firstly, and secondly, your definition of "repetitive" and "boring" doesn't become a fact even if you, and ten thousand other people tell me it is. Your story here: "get quest, go duengon, kill boss or target, back to quest giver, get petty reward and repeat." is not only your definition and your friends', but it is also true of MMOs.

I don't really care if you see "lots" of posts that say the sky is green and the earth is flat, frankly. What you're trying to tell me is that your perception is best because somebody else thinks like you, and it's a bogus concept. You're telling me your opinions. Great. Ten billion similar opinions don't equal fact

Why can't any of the features you just described to me work in single player games? Please don't tell me "make any guild type you want". You still are restricted to things the game allows, in any game.

What I'm reading from you is that online versions in which your friends play too is more fun for you. Super. I have no problem with that. My problem is that you are telling me that it's best for TES and that I apparently should like the ideas you are coming up with, because they are better. Don't you see that the simple fact that I disagree might be evidence that it's not "better", and that it's just your opinion? You are confusing your preferred playstyle with the correct playstyle
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Amanda savory
 
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Post » Sat May 12, 2012 1:54 am

I dont really think its that way at all. I think Bethesda knows their niche and they are mastering it.

:D
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Loane
 
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Post » Sat May 12, 2012 2:25 pm

You guys do realize there are different ways to play online than mmo right?
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Luis Reyma
 
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Post » Sat May 12, 2012 12:26 pm

Bethesda has been wildly successful by doing things that the game industry experts say won't work anymore.

Games need to have a social aspect or people won't buy them.

Games need to be more simple and guide the player down a linear story path or people won't buy them.

Skyrim proves this all wrong.

Next!
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Bereket Fekadu
 
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Post » Sat May 12, 2012 9:11 am

Let's have a rp situation, from little Nicky.
Bethesda would be the devil, the game would be Hitler. If you don't remember the details, I'll clarify - hitler got a pineapple up his ass.
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Nick Swan
 
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Post » Sat May 12, 2012 7:28 am

If they ever add multi player, then ES is dead to me.
For once, we are in complete agreement.

Anyway, on topic, single player game, surprise huge hit when big games like COD and Battlefield are released, fastest seller on steam since, well, ever, and yet multi-player is apparently inevitable.
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Iain Lamb
 
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Post » Sat May 12, 2012 11:15 am

I feel like Skyrim will be the last stand alone single player only TES game. In an era with an increasing amount of multiplayer games, I feel like the next TES game will fall prey to this as well. No one thought the Dragon Age series would have multiplayer but now DA3 will feature it.
As bad as it may sound, I feel multiplayer wouldn't be so bad as everyone thinks.
Instead of these useless NPC characters that assist you you could have your online friend adventure along with you in a huge world.
Imagine being able to create your own shops in the game where you can set your own prices and all other players will be able to purchase from.
Co-op in dungeons and such would be incredibly fun.
Multiplayer doesn't mean the single player would have to suffer.

Actually many people, myself included, thought that all Bioware titles would move towards multiplayer after EA acquisition. Plenty of customers tried to deny the existence of ME3 MP for so long but it was obvious it was coming.

Bethesda just proved to a lot of naysayers out there that a massive in depth single player rpg can sell well. I think the only other title outselling it on Xbox currently is MW3. That's amazing for an rpg.
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renee Duhamel
 
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Post » Sat May 12, 2012 9:59 am

You guys do realize there are different ways to play online than mmo right?

ohh really? name another open world RPG that pulled this off? and if you say Fable, I'll pretend it's april 1st.
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Jenna Fields
 
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