[WIP] Pip-Boy 2500

Post » Sat Feb 19, 2011 7:39 am

Hmmm... The biggest suggestion I have is having the option to make it pop up without an animation and making it fullscreen. Not sure how doable it is, but it would be preferable. Otherwise, this is great.
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Damien Mulvenna
 
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Post » Sat Feb 19, 2011 4:46 am

Hmmm... The biggest suggestion I have is having the option to make it pop up without an animation and making it fullscreen. Not sure how doable it is, but it would be preferable. Otherwise, this is great.


Making the Pip-Boy 2500 pop up without an animation seemes doable -- But making it fit within the borders of the plethora of monitors and resolutions available may be a tad difficult.
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Honey Suckle
 
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Post » Fri Feb 18, 2011 5:46 pm

double post
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Andres Lechuga
 
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Post » Sat Feb 19, 2011 3:19 am

Updated with http://www.newvegasnexus.com/downloads/file.php?id=38844. I redrew some stuff so the texture is a lot sharper looking. Tell me what you guys think! I'd also like to know what you guys would like to see added to the skin (texture-wise).
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Thema
 
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Post » Sat Feb 19, 2011 3:44 am

Very nice. This baby's getting better and better. the only thing that bothers me a bit, is the base texture. I mean the brownish part. It looks compared to the rest of the skin rather dull and flat. You could give it quite a boost if you would give it a nice normal map. a scratch here and there and you got it. other than that it looks awesome. I took the screenglare.dds from the http://www.newvegasnexus.com/downloads/file.php?id=37039 mod and changed the Pip-Boy color to that awful eyeballeatin' toxic green from Fo 1/2. And guess what ? it feels so effin' great nostalgic!

/Edit:
Someone http://www.newvegasnexus.com/imageshare/image.php?id=5897 your Pip-Boy. I think the vacuum tubes are nicely done.
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Lynette Wilson
 
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