Planning your perks.

Post » Fri May 27, 2011 3:06 pm

I see they nerfed GRS

It may as well not even [censored] be there now. I'm amazed beyond belief that they didn't also destroy Paralyzing Palm for the whiny [censored] who are going to buy this game anyway.
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Ice Fire
 
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Post » Fri May 27, 2011 4:15 am

I see they nerfed GRS


This is a good thing, IMO. The way GRS worked in FO3, once you reached level 20 and took it, you basically won the game.
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John N
 
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Post » Fri May 27, 2011 6:09 am

This is a good thing, IMO. The way GRS worked in FO3, once you reached level 20 and took it, you basically won the game.

Unless you were a complete spaz it was impossible to lose once you got to level 20 anyway. It was a reward.
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saxon
 
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Post » Thu May 26, 2011 11:47 pm

Unless you were a complete spaz it was impossible to lose once you got to level 20 anyway. It was a reward.


FNV has 30 levels. It would be a shame to have a perk at level 20 that trivializes the other 10 levels.
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Ryan Lutz
 
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Post » Fri May 27, 2011 8:23 am

FNV has 30 levels. It would be a shame to have a perk at level 20 that trivializes the other 10 levels.

It only refills 1/4 of your AP now so why is it there at all?
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Kayleigh Williams
 
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Post » Fri May 27, 2011 12:19 pm

It only refills 1/4 of your AP now so why is it there at all?


Because its still a good perk to select
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aisha jamil
 
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Post » Thu May 26, 2011 10:58 pm

Because its still a good perk to select

^This. ;)
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Teghan Harris
 
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Post » Fri May 27, 2011 5:45 am

Because its still a good perk to select


It's also the best level 20 Perk for most players (only to melee/unarmed and non-VATS users is it worse). the fact that the other level 20 Perks as so bad helps it.
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Charlie Sarson
 
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Post » Fri May 27, 2011 4:30 am

Because its still a good perk to select

Maybe if you were still allowed to choose 30 perks. With 15 it's completely worthless and idiotic.
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marie breen
 
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Post » Thu May 26, 2011 11:40 pm

He uses small rifles and accuracy to get the job done, he doesn't need alot of bullets. (I wish)
Hes not going to be a VATS user.

Tags: Repair, Survival, Guns (so original) : Minor skills: Sneak(60 for possibly sand man), Lock pick(25), Speech/barter(50).
S P E C I A L
4 6 6 6 8 6 4
Traits: Four eyes, WW



2 Hunter

4 Educated

6 Travel Light

8 Friend of the Night

10 Animal Friend (rank 1)

12 Night Person

14 Mr. Sandman (maybe)

16 Silent running

18 Jury Rigging

20 Weapon handling (seems I really want this, their right some of these are hard to pick)

22

24

26

28

30


Those are some that I really want, I guess their saving the best for last so I'll have 5 spots open for them and if their not great then I'll pick some ones I thought were pretty great for these spots.
Ooooh scrounger should have a perception or luck requirement.
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Jessica Lloyd
 
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Post » Fri May 27, 2011 5:17 am

At this point I think I will be going for an explosions, melee, unarmed build. Since I'm playing on hardcoe I won't have to worry about ammo and I think this looks really fun but I will of course make a guns build later.
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herrade
 
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Post » Fri May 27, 2011 6:53 am

Sorry for being a nubbins, but I can only choose ONE per 2 levels? Can I go back at say level 4 and choose Hunter? Or am I missing something?

Also, this is awesome, soooo many to choose from.
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Karine laverre
 
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Post » Fri May 27, 2011 6:04 am

Sorry for being a nubbins, but I can only choose ONE per 2 levels? Can I go back at say level 4 and choose Hunter? Or am I missing something?

Also, this is awesome, soooo many to choose from.


Yeah its not a level tier (Although you do need to reach a certain level to get certain perks) if they're two perks that you want at LV 2 you can certainly select the 2nd one at LV 4
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CHANONE
 
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Post » Fri May 27, 2011 4:17 am

Awesome! I wasn't entirely sure. Thanks for the reply.

Ive noticed the list is absent a level 30 perk. Can't wait to find out what it is. The list is certainly impressive, but I'm not really sure how Miss Fortune is too different from Mysterious Stranger. So, if Im low on hit points, and go into VATS, she will lend a hand? It seems pretty vague. (Then again, so was Mysterious Stranger.) Still, very excited. :)
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biiibi
 
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Post » Fri May 27, 2011 6:53 am

Awesome! I wasn't entirely sure. Thanks for the reply.

Ive noticed the list is absent a level 30 perk. Can't wait to find out what it is. The list is certainly impressive, but I'm not really sure how Miss Fortune is too different from Mysterious Stranger. So, if Im low on hit points, and go into VATS, she will lend a hand? It seems pretty vague. (Then again, so was Mysterious Stranger.) Still, very excited. :)


I don't think their is a LV 30 perk. If there was one I would have picked Gifted from Fallout 2 without the negative part of Gifted.
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Mizz.Jayy
 
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Post » Fri May 27, 2011 3:40 am

I've got to say that Explosives looks like a very viable choice, even moreso than Fallout 3 (and I was a big fan of Explosives then). There's a few new perks that cater to Explosives alone, the most interesting is Splash damage; 25% greater area of effect for explosives. There's also Hit The Deck and Heave Ho! - Demolition Expert also returns.
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Nicholas
 
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Post » Fri May 27, 2011 7:19 am

Awesome! I wasn't entirely sure. Thanks for the reply.

Ive noticed the list is absent a level 30 perk. Can't wait to find out what it is. The list is certainly impressive, but I'm not really sure how Miss Fortune is too different from Mysterious Stranger. So, if Im low on hit points, and go into VATS, she will lend a hand? It seems pretty vague. (Then again, so was Mysterious Stranger.) Still, very excited. :)


I'm guessing that Miss Fortune is basically Mysterious Stranger dressed as a Vegas showgirl (which isn't a BAD thing :drool: ). If nothing else, you can pick either one or the other depending on your preference on how you want them to look. Or, if you get them both, it increases your chances that somebody (be it one or the other) is going to show up to blast people into mincemeat.
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Roddy
 
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Post » Fri May 27, 2011 5:53 am

I'm guessing that Miss Fortune is basically Mysterious Stranger dressed as a Vegas showgirl (which isn't a BAD thing :drool: ). If nothing else, you can pick either one or the other depending on your preference on how you want them to look. Or, if you get them both, it increases your chances that somebody (be it one or the other) is going to show up to blast people into mincemeat.

When I saw Miss Fortune I got the weird thought of 'Hecate' from Van Buren for some reason.(don't ask why, it popped in my head)

Probably right on the Vegas showgirl, the woman in their to me looks like a raider sadist outfit and a feather headdress. But yeah your idea makes sense.
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Maya Maya
 
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Post » Fri May 27, 2011 10:33 am

S 6
P 7 +1 later
E 5 +1 later
C 1 +1 later
I 5 +1 later
A 7 +1 later
L 9 +1 later
Tagged: Energy Weapons, Survival, Science
Accessory skill: Repair, Unarmed
If I have the points skill: Sneak
Traits: Built to Destroy; Trigger Discipline
Cherchez la Femme
Friend of the Night
Hunter
Toughness
Toughness
Commando
Silent Running
Better Criticals
Entomologist
Sniper
Jury Rigging
Laser Commander
Strong Back
Paralyzing Palm
Finesse
In no particular order
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Christine
 
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Joined: Thu Dec 14, 2006 12:52 am

Post » Fri May 27, 2011 5:00 am

The good old sneak 'n snipe
S 5 +1 later
P 6 +1 later
E 5 +1 later
C 5 +1 later
I 5 +1 later
A 5 +1 later
L 9 +1 later




Snow globes aka bobble heads of FONV will not give bonuses to stats or skills.
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Benito Martinez
 
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Post » Fri May 27, 2011 10:54 am

Snow globes aka bobble heads of FONV will not give bonuses to stats or skills.

I'm well aware of that, professor. I'm planning on getting those surgical upgrades that are supposed to be really expensive.
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Samantha Pattison
 
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Post » Fri May 27, 2011 9:09 am

Snow globes aka bobble heads of FONV will not give bonuses to stats or skills.

Implants do, not skills though.
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Genevieve
 
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Joined: Sun Aug 13, 2006 4:22 pm

Post » Fri May 27, 2011 2:41 pm

Heres my first playthrough hardcoe guy.
S7 P5 E6 C1 I10 A6 L5
Trait: Built to destroy TAGS: Guns, Repair, Science. extrapoints survival
Fast reload
Cannibal
Shotgun surgeon
Commando
Finesse
Ghastly scavenger
Jury rigging
Better criticals
Actionboy
Grim reaper
Toughness
Toughness
Nerves of steel
Rad absorb
Life Giver

Going to use sniper, assault rifle, and shotgun primarily.
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Max Van Morrison
 
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Joined: Sat Jul 07, 2007 4:48 pm

Post » Fri May 27, 2011 11:22 am

Ok looking through everything I could find I figured out a much better build for my character....


s 8
p 9
e 9
c 1
i 9
a 1
l 3

Leviathan

traits good natured wild wasteland

tagged energy science repair
also train barter medicine survival
somewhat train explosives lockpick

perks

lvl

2 intense train luck
4 educated
6 vigilant recycler
8 strong back
10 toughness
12 stone wall
14 toughness
16 meltdown
18 jury rigging
20 pack rat
22 adamantium skeleton
24 laser commander
26 nuka chemist
28
30


Basicaly focused in on durablity crafting and energy weapons. less on combat.


Must say I think im gona enjoy the more focused characters this time around.
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Trista Jim
 
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Post » Fri May 27, 2011 11:03 am

Why has this been moved to Fallout 3 Cheats, Hints, and Spoilers when it specifically discusses the perks and character creation in the upcoming New Vegas?
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Ricky Rayner
 
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