Please change graphics back to pre-patch state

Post » Thu May 17, 2012 4:10 am

Loaded the patch last night and played for like 6 hours. I don't see any difference in the graphics at all. My game is playing fine. And I have over 80 hours invested. The shadows do svck but they were like that before tha patch. I've also not had any problems with quests being cletched. Either I'm just really lucky or some of those quest gliches are people just not doing the quest correctly. Everytime someone gets stuck in the game they automatically blame it on a game glitch. Ever think you just might not be doing something right? I'm sure there are some glitches. But there can't be a glitch in every single quest in the game.
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Nadia Nad
 
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Post » Wed May 16, 2012 4:13 pm

Gstaff is lying to be honest because I do see graphical differences before and after the patch.

No one should take anything this company says seriously. Based on their track record this should be pretty damn obvious. Haven't you guys learned ANYTHING? Sheeesh.
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Louise Lowe
 
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Post » Thu May 17, 2012 4:09 am

Gstaff is lying to be honest because I do see graphical differences before and after the patch.

No one should take anything this company says seriously. Based on their track record this should be pretty damn obvious. Haven't you guys learned ANYTHING? Sheeesh.

I'm afraid he's right. Again, half of my job description is to detect minor, pixels-large problems in image quality in cgi illustrations. The downgrade is there post-patch, and it's not subtle. If this is related to a bug you have to trigger, I'm not sure.
But it wasn't there 2 days ago.
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Esther Fernandez
 
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Post » Wed May 16, 2012 10:57 pm

With the 1.2 update, nothing was implemented that would change how the visuals look.

By the Nine, I am relieved to hear that.
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Rhysa Hughes
 
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Post » Wed May 16, 2012 2:40 pm

By the Nine, I am relieved to hear that.

http://www.youtube.com/watch?v=4aox7lwmDkA&feature=iv&src_vid=RaeU3DvW5-o&annotation_id=annotation_290214

Posted in a thread below - shows a lot of what I've detected in that the lighting and such just seems very different.
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Michael Russ
 
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Post » Wed May 16, 2012 6:28 pm

By the Nine, I am relieved to hear that.

Hearing isn't seeing, and only the latter is believing ;)
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Ricky Rayner
 
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Post » Thu May 17, 2012 12:42 am

To follow up on Union's helpful remarks: I work in production and spend 5 of my 8-hour days, 5 days a week, poring over giant mock-ups of book cover designs in various formats, CGI illustrations, and ebook designs online, for the most miniscule of errors. There IS a difference in the texture quality, especially water texture quality, as well as in the fog effects, since downloading the patch. Whether this is universal, I obviously cannot say. But for me, it's there.

I guess i should add that my patch is the US version. Not sure if that matters, but figured it cannot hurt to state it.

Its not going to affect my enjoyment of the game, don't get me wrong. Its just that it looked way better before the patch, and for Bethesda to come out and say that the update didn't affect anything graphical is totally wrong.

Like i said i work in design, and i noticed it right of the bat after installing the new patch. Its not my eyes, its not my PS3 and certainly not my HDTV. It is definetly something to do with the latest patch released, and something should be done considering the ONLY issues i had before was just a few seconds skipping here and there, and some audio issues which didn't bother me that much.

UnionK
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jennie xhx
 
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Post » Wed May 16, 2012 7:46 pm

http://www.youtube.com/watch?v=4aox7lwmDkA&feature=iv&src_vid=RaeU3DvW5-o&annotation_id=annotation_290214

Posted in a thread below - shows a lot of what I've detected in that the lighting and such just seems very different.


the only difference in that vid is the placement of the sun in the sky, giving slightly different lighting in whiterun
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jessica sonny
 
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Post » Wed May 16, 2012 6:22 pm

the only difference in that vid is the placement of the sun in the sky, giving slightly different lighting in whiterun

Are you kidding me? That video was shot in unison and had side to side comparisons. How can you make such excuses? lol.
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Gwen
 
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Post » Wed May 16, 2012 9:37 pm

the only difference in that vid is the placement of the sun in the sky, giving slightly different lighting in whiterun

There are none so blind as those that will not see.
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biiibi
 
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Post » Thu May 17, 2012 1:24 am

Again, IF this is related to corrupted save files, then only some may see this problem while others may see another problem.

There's almost no doubt that they got corrupted by saving glitches on them, it's just what kind of glitches were saved that we have to ask ourselves.
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NAkeshIa BENNETT
 
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Post » Thu May 17, 2012 3:55 am

Until we have hard evidence this remains speculative and I do not think the mod was lying, but (as a non-tech type person) I noticed quickly that something was definitely different w/ the graphics post patch.

The patch did help w/ the FPS and Skyrim for me is noticeably smoother. That's good but what were the trade-offs?

The most obvious difference to me is the lighting. It's much flatter. There's less contrast between light and dark areas. The lighting looks more even (brighter) and somewhat plainer. Also, the blur effect appears different b/c vistas look clearer and less blurry. With these changes I'm getting less black crush on my display.

I can't tell if the FOV has changed b/c I don't have a good mental image of pre-patch but my initial impression was that everything looked larger almost as if the resolution had changed. Don't understand how that could be.

Overall, the patch is a mixed bag. The game runs much better but visually appears less rich. The subtleties (lighting, shadows and particular effects) seem scaled down.

This is just opinion.
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neil slattery
 
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Post » Wed May 16, 2012 3:43 pm

Even if it were, the lack of sunlight should not affect bumpmapping as it has here.
I personally think it's pathetic that Bethesda doesn't know how to code games or admit to that lack of knowledge, but it doesn't affect the gameplay proper that much.
Still, there is a real decline in quality here.
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Pawel Platek
 
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Post » Wed May 16, 2012 9:46 pm

http://www.youtube.com/watch?v=4aox7lwmDkA&feature=iv&src_vid=RaeU3DvW5-o&annotation_id=annotation_290214

Posted in a thread below - shows a lot of what I've detected in that the lighting and such just seems very different.

I definitley see a difference in the textures (slight imo, won't ruin my gaming experience), but budheadz IS correct in saying they are different times of day. 39 seconds in check the shadows.
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Micah Judaeah
 
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Post » Wed May 16, 2012 5:09 pm

With the 1.2 update, nothing was implemented that would change how the visuals look.


Its amazing how just a few words can put out a raging fire. Do it more often please! Anyway, seriously considering buying this game now.
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Justin Hankins
 
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Post » Thu May 17, 2012 5:28 am

Its amazing how just a few words can put out a raging fire.

You didn't read through this topic did you?
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Monika Krzyzak
 
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Post » Thu May 17, 2012 6:17 am

With the 1.2 update, nothing was implemented that would change how the visuals look.

Really?

http://www.youtube.com/watch?v=4aox7lwmDkA&feature=iv&src_vid=RaeU3DvW5-o&annotation_id=annotation_290214



Well will you look at that, Bethesda doing what it does best...
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Andrew Perry
 
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Post » Wed May 16, 2012 7:05 pm

Really?




Well will you look at that, Bethesda doing what it does best...

So.... the light's a slightly different shade at a different time of day in-game? Is that what that video is supposed to show?
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Nikki Morse
 
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Post » Thu May 17, 2012 4:34 am

Really?

Well will you look at that, Bethesda doing what it does best...
If the problem is corrupted save data, then these problems could exist without being because of the patch but rather all the corruption occuring before the patch and being saved.

I feel like a broken record, but the point is valid.
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Bethany Watkin
 
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Post » Wed May 16, 2012 9:34 pm

Please do not revert back to 1.1. Thank you.
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Miragel Ginza
 
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Post » Wed May 16, 2012 9:58 pm

So.... the light's a slightly different shade at a different time of day in-game? Is that what that video is supposed to show?


I was gonna make a comment about how ridiculous your comment was and just how blind you are, but your name looked familiar so i took a stroll through your post history going back to early days of release and it was all made clear.

If the problem is corrupted save data, then these problems could exist without being because of the patch but rather all the corruption occuring before the patch and being saved.

I feel like a broken record, but the point is valid.


No, it's not valid. Graphical settings on your save file? Not even in the amazing world of Bethesda coding does that make any sensen.
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Dylan Markese
 
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Post » Wed May 16, 2012 3:51 pm

No, it's not valid. Graphical settings on your save file? Not even in the amazing world of Bethesda coding does that make any sensen.
If a glitch was happening pre-patch that affected particular parts of the graphics (textures and such) and a user saved, then the file may have been corrupted in such a way to make that glitch permanent. It's the nature of corrupted data.
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Becky Palmer
 
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Post » Thu May 17, 2012 2:43 am

Really?




Well will you look at that, Bethesda doing what it does best...

my god your video shows nothing i see no difference expect for the time of day, everything looks the same, whats happening here is that when you read 10 topics about the graphics being changed you start to think you see a difference, when there really is none.
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Donald Richards
 
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Post » Wed May 16, 2012 3:16 pm

I was gonna make a comment about how ridiculous your comment was and just how blind you are, but your name looked familiar so i took a stroll through your post history going back to early days of release and it was all made clear.




No, it's not valid. Graphical settings on your save file? Not even in the amazing world of Bethesda coding does that make any sensen.

Actually yes Skyrim most definitely does save graphical data. Most games do save some type of graphical data.
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Farrah Lee
 
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Post » Thu May 17, 2012 6:03 am

my god your video shows nothing i see no difference expect for the time of day, everything looks the same, whats happening here is that when you read 10 topics about the graphics being changed you start to think you see a difference, when there really is none.


What's happening is you are making assumptions that suit you.


Actually yes Skyrim most definitely does save graphical data. Most games do save some type of graphical data.


:ahhh:

I feel like riping my hair out and running my finger through my lips like in the looney toons. It's early release stage all over again. Please, enlighten me on what is this "graphical data" that skyrim is storing in your save file.
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JESSE
 
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