http://blog.bioware.com/2012/03/21/4108/ Our first real true gain! Our movement has made a difference, it's so vague though I'm unsure what to make of it. I'll beleive it when I see it, I see no reason to let up until we get something concrete. All of you out there holding the line, please do continue.
I like where this is going. I'll probably post a more in-depth opinion in the Endings thread.
Ah, so it's strictly mp, good. Though now I wanna play mp to be a Krogan.
TBQH, Krogans are pretty bad. There just too big, they can't roll, and on higher difficulties, the Melee-Specialized Krogans will see more times than not, being crushed by Altus, smashed by a brute, or skewered by a banshee.
http://www.escapistmagazine.com/videos/view/zero-punctuation/5497-Mass-Effect-3
Figured I would post it here instead of at the ending topic since very little of it was about the ending.
I was looking foward to him reviewing it. This should be funny....and very accurate.
Vanguarding is serious business. One mistake and you die. No mistakes, and you just made first blood by wiping out the whole enemy spawn (or most of it, in higher levels) without a scratch.
My battles always start with me wiping out the first wave, as long as there are no other Vanguards.
P.S. Vanguards are the best at taking out Pyros. I wouldn't go against a Banshee, but Pyros fall pretty quick. BioCharge takes out their shields, Nova knocks them over and Heavy Melee finishes the job. I picked the "mass" perks for both skills so I can take out two Pyros at a time.
I'm coming to the steady conclusion that you play almost exclusively on Bronze. Most Vanguard tactics you mention tend to go out the window on the higher difficulties. The rush-smash technique may work throughout Bronze, but it won't help you much on silver once you begin running into the barrier'd enemies. Forget gold - everything will destroy you faster than your shield can recharge even if you have Perk 6-2 of BC.