Pony Effect Thread #64

Post » Mon May 14, 2012 11:25 am

What about the 60000 Spectre pack? Also, do you lose all weapons after you promote a character?
It's random, and no you don't.
User avatar
Danii Brown
 
Posts: 3337
Joined: Tue Aug 22, 2006 7:13 am

Post » Mon May 14, 2012 10:40 am

Does anyone know if I keep my scars from Mass Effect 2, guy looks pretty bad-ass.
User avatar
teeny
 
Posts: 3423
Joined: Sun Feb 25, 2007 1:51 am

Post » Mon May 14, 2012 11:41 am

Spoiler
SPOILER TAGS!!! USE THEM!!!!!!!
(not a real spoiler)
User avatar
Darrell Fawcett
 
Posts: 3336
Joined: Tue May 22, 2007 12:16 am

Post » Tue May 15, 2012 12:39 am

Spoiler
The game drops a lot of [censored] on you straight away doesn't it? The Reaper invasion, the plans for the crucible. I mean I guess I'm only about 20 minutes in so it's quick to judge but that's the point, should these things have been built up more in the game? Not but a few hours after the Reaper invasion and after all this time we find a weapon we can use to beat them? Seems lazy.
User avatar
Eddie Howe
 
Posts: 3448
Joined: Sat Jun 30, 2007 6:06 am

Post » Mon May 14, 2012 2:22 pm

I'm coming to the steady conclusion that you play almost exclusively on Bronze. Most Vanguard tactics you mention tend to go out the window on the higher difficulties. The rush-smash technique may work throughout Bronze, but it won't help you much on silver once you begin running into the barrier'd enemies. Forget gold - everything will destroy you faster than your shield can recharge even if you have Perk 6-2 of BC.
I play them all. Bronze I go for when I run out of supplies and need to stack up. I roughly play 1/4 matches in Bronze, 2/4 in Silver and 1/4 in Gold.

Of course in Gold I don't go charging alone, nor I go charging at too large stacks. I stick with the team and operate as a support trooper.

EDIT: fought three fights in Silver - "rush-smash" works as usual :shrug:
User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Mon May 14, 2012 8:25 pm

Has anyone noticed on the wiki that the http://masseffect.wikia.com/wiki/Particle_Rifle has been added to the multiplayer weapon list? I think it's an error personally...but one can dream....
User avatar
jason worrell
 
Posts: 3345
Joined: Sat May 19, 2007 12:26 am

Post » Mon May 14, 2012 4:08 pm

I hope not. It's not that special when taking out small priority enemies (like Cannibals), but its ability to cut down Banshees in a few seconds is downright game-breaking.
User avatar
Ezekiel Macallister
 
Posts: 3493
Joined: Fri Jun 22, 2007 12:08 pm

Post » Mon May 14, 2012 9:20 pm

Does anyone know if I keep my scars from Mass Effect 2, guy looks pretty bad-ass.

Spoiler
You still get them. More red and bold choices you make the scars will appear. Slowly.
User avatar
Victor Oropeza
 
Posts: 3362
Joined: Sun Aug 12, 2007 4:23 pm

Post » Mon May 14, 2012 10:19 am

Does anyone know if I keep my scars from Mass Effect 2, guy looks pretty bad-ass.
Yes. You also have the ability to research something to heal the scars in ME3 just like you could in ME2, but you don't have to.

Also if you healed it in ME2 then you won't ever scar in ME3.
User avatar
Eoh
 
Posts: 3378
Joined: Sun Mar 18, 2007 6:03 pm

Post » Mon May 14, 2012 12:35 pm

Spoiler
The game drops a lot of [censored] on you straight away doesn't it? The Reaper invasion, the plans for the crucible. I mean I guess I'm only about 20 minutes in so it's quick to judge but that's the point, should these things have been built up more in the game? Not but a few hours after the Reaper invasion and after all this time we find a weapon we can use to beat them? Seems lazy.

Yeah, that could've been done better. Gives that impression of "Deus ex Machina" ;) Original idea
Spoiler
for the way to defeat the Reapers had to do with Dark Energy, i think. And that was talked a lot about in ME2.
User avatar
Eileen Collinson
 
Posts: 3208
Joined: Thu Dec 28, 2006 2:42 am

Post » Mon May 14, 2012 3:58 pm

You can sentence a lot of planets and races to death over the course of Mass Effect, but why am I not given the option to destroy the Vorcha once and for all?
User avatar
luis dejesus
 
Posts: 3451
Joined: Sun Aug 19, 2007 7:40 am

Post » Tue May 15, 2012 12:31 am

Yeah, that could've been done better. Gives that impression of "Deus ex Machina" :wink: Original idea
Spoiler
for the way to defeat the Reapers had to do with Dark Energy, i think. And that was talked a lot about in ME2.
I wondered if they were going to do anything with that, wondered why you could go it had conversation threads about it.
Spoiler
I like how no reason for how the Commander left Cerberus is given too, I knew it was too good to be true in ME2.
User avatar
Marcia Renton
 
Posts: 3563
Joined: Fri Jan 26, 2007 5:15 am

Post » Mon May 14, 2012 6:35 pm

Spoiler
I like how no reason for how the Commander left Cerberus is given too, I knew it was too good to be true in ME2.

That apparently was disclosed in a book. Never read any of them (nor am i going to) so no clue what happened during the six months. That was the case in ME2 too
Spoiler
the way Liara and Feron recovered Shepards body was told in a comic. Never read that either, so that's another mystery for me :shakehead:
User avatar
Donald Richards
 
Posts: 3378
Joined: Sat Jun 30, 2007 3:59 am

Post » Mon May 14, 2012 1:50 pm

Spoiler
the way Liara and Feron recovered Shepards body was told in a comic. Never read that either, so that's another mystery for me :shakehead:
Spoiler
I knew that the game obviously couldn't cater to everyone's opinions but the dialouge options were there not to be hostile, to support them and not distance yourself from them; just wish there was some of that in ME3. But after seeing what TIM did to the Cerberus soldiers on Mars he has to be made accountable.
User avatar
His Bella
 
Posts: 3428
Joined: Wed Apr 25, 2007 5:57 am

Post » Mon May 14, 2012 2:35 pm

Spoiler
I like how no reason for how the Commander left Cerberus is given too, I knew it was too good to be true in ME2.
Spoiler
After Arrival DLC the Normandy is grounded and Shepard put under custody to prevent war between Batarians and Humans. I don't think they asked for Cerberus' opinion.

This is where ME3 starts - Shepard under custody.

EDIT: As of my second playthrough I'm keeping the same line with the toughest decision of the game.
Spoiler
Once again I ended any attempts to cure the Genophage and had to shoot Mordin. This time I actually talked to people after the mission and to my relief Garrus agrees that he would perhaps not have cured the Genophage in my boots.

With Eve dead (because I destroyed Maelon's data) the Krogan are just too unstable.


Especially considering the ending in its current form.
User avatar
Kayla Bee
 
Posts: 3349
Joined: Fri Aug 24, 2007 5:34 pm

Post » Tue May 15, 2012 1:14 am

EDIT: As of my second playthrough I'm keeping the same line with the toughest decision of the game.
Spoiler
Once again I ended any attempts to cure the Genophage and had to shoot Mordin. This time I actually talked to people after the mission and to my relief Garrus agrees that he would perhaps not have cured the Genophage in my boots.

With Eve dead (because I destroyed Maelon's data) the Krogan are just too unstable.


Especially considering the ending in its current form.
For me the circumstances were the same, and I did the same. Except
Spoiler
I was able to convince Mordin that not curing the Genophage was the right thing to do, so he survived and left to work on the Crucible.
User avatar
Veronica Martinez
 
Posts: 3498
Joined: Tue Jun 20, 2006 9:43 am

Post » Mon May 14, 2012 8:14 pm

For a member of such an advanced species Javik's sense of biology is quite childish. Javik speaks as if evolution had a "goal". It does not. Evolution is chance and occurrence resulting from screw-ups in meiosis and thus paving way for natural selection. It is not a designed, planned feature that drives life force.

He does, however, greatly approve of my actions in Tuchanka. I greatly approve of his sense of strategy. Philosophical nonsense aside the man knows what he's doing. I can respect that. Javik is indeed one of my favorite companions in the series.
For me the circumstances were the same, and I did the same. Except
Spoiler
I was able to convince Mordin that not curing the Genophage was the right thing to do, so he survived and left to work on the Crucible.
Spoiler
Yes, I should've shot Wrex back on Virmire. I knew he would be a liability in the long run, but I couldn't just pass those sweet Renegade points :(
User avatar
Rachie Stout
 
Posts: 3480
Joined: Sun Jun 25, 2006 2:19 pm

Post » Mon May 14, 2012 4:48 pm

Two nice videos about the ending.

http://www.youtube.com/watch?v=b33tJx8iy0A
http://www.youtube.com/watch?v=OuNTa3Psqz4
User avatar
Amy Masters
 
Posts: 3277
Joined: Thu Jun 22, 2006 10:26 am

Post » Mon May 14, 2012 9:12 am

For a member of such an advanced species Javik's sense of biology is quite childish. Javik speaks as if evolution had a "goal". It does not. Evolution is chance and occurrence resulting from screw-ups in meiosis and thus paving way for natural selection. It is not a designed, planned feature that drives life force.

He does, however, greatly approve of my actions in Tuchanka. I greatly approve of his sense of strategy. Philosophical nonsense aside the man knows what he's doing. I can respect that. Javik is indeed one of my favorite companions in the series.

Spoiler
Yes, I should've shot Wrex back on Virmire. I knew he would be a liability in the long run, but I couldn't just pass those sweet Renegade points :(
Every advanced species has their meat heads. It's too bad we didn't have a more intelligent example of a Prothean.
User avatar
m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm

Post » Mon May 14, 2012 4:12 pm

Spoiler
Damn the Illusive Man to hell, doing that to his own troops; it crosses a line. Even though it seems more likely to me that the idea of doing that to them came from his Reaper indoctrinator he must still be held responsible, it was his plan to control the Reapers - a plan which I don't necessarily have any qualms with personally - that resulted in all this; he will take the fall.
User avatar
Daramis McGee
 
Posts: 3378
Joined: Mon Sep 03, 2007 10:47 am

Post » Mon May 14, 2012 12:57 pm

Oh moly, I think I just passed the ultimate 100% test.

Spoiler

1. Have Conrad Verner alive. He even lampshades the fact his dialogue was bugged in ME2 and blamed you for pointing gun at his face even if you didn't.
2. You need to have helped the barmaid in Chora's Den for her to rescue Verner.
3. You need to have helped that remote scientist back on Feros, where you had to retrieve a piece of tech for him. One of the smallest quests in ME1.
4. You need to have collected all Asari Matriarch writings in ME1
5. You need to have some sort of license for Elkoss Combine, which I assume involved a lot of buying stuff in ME1/2.

This nets you Conrad's support for the Crucible.
I knew that doing every little side job in ME1 would get you somewhere once the sequels come out!
Spoiler
Damn the Illusive Man to hell, doing that to his own troops; it crosses a line. Even though it seems more likely to me that the idea of doing that to them came from his Reaper indoctrinator he must still be held responsible, it was his plan to control the Reapers - a plan which I don't necessarily have any qualms with personally - that resulted in all this; he will take the fall.
Spoiler
Agreed. When you screw up as hard as TIM is doing, your motivations are irrelevant. Cerberus did take a short leap in ME2 to actually help humanity but in both ME1 and 3 they are nothing more but terrorists with a cool logo.
User avatar
MatthewJontully
 
Posts: 3517
Joined: Thu Mar 08, 2007 9:33 am

Post » Mon May 14, 2012 8:43 pm

Spoiler
Agreed. When you screw up as hard as TIM is doing, your motivations are irrelevant. Cerberus did take a short leap in ME2 to actually help humanity but in both ME1 and 3 they are nothing more but terrorists with a cool logo.
Spoiler
I've had to defend some pretty [censored] grim business on these forums - by the nature of my position - but once you betray or - as I believe is the case with TIM - result in your own men getting killed/indoctrinated then there can be no more reasoning. As I don't believe this was done by the TIM as himself I'll allow him the chance to shoot himself in redemption.
User avatar
Guinevere Wood
 
Posts: 3368
Joined: Mon Dec 04, 2006 3:06 pm

Post » Mon May 14, 2012 3:57 pm

Oh moly, I think I just passed the ultimate 100% test.

Spoiler

1. Have Conrad Verner alive. He even lampshades the fact his dialogue was bugged in ME2 and blamed you for pointing gun at his face even if you didn't.
2. You need to have helped the barmaid in Chora's Den for her to rescue Verner.
3. You need to have helped that remote scientist back on Feros, where you had to retrieve a piece of tech for him. One of the smallest quests in ME1.
4. You need to have collected all Asari Matriarch writings in ME1
5. You need to have some sort of license for Elkoss Combine, which I assume involved a lot of buying stuff in ME1/2.

This nets you Conrad's support for the Crucible.


The Elkoss Combine license is actually the easiest thing on that list to get. It was one of the licenses you needed for the Normandy quartermaster to carry certain manufacturers. You just bought it from the Expat in the wards marketplace for like 2000 credits.
User avatar
Sarah MacLeod
 
Posts: 3422
Joined: Tue Nov 07, 2006 1:39 am

Post » Mon May 14, 2012 9:24 am

The Elkoss Combine license is actually the easiest thing on that list to get. It was one of the licenses you needed for the Normandy quartermaster to carry certain manufacturers. You just bought it from the Expat in the wards marketplace for like 2000 credits.
I see. Still, too much trouble for so little gain but I suppose this was an entirely humorous take on the war. Verner suddenly turning out to be a physics expert, making all these arrangements for... 5 points.


I did get a good laugh when he confessed having built a creepy shrine for my FemShep.
User avatar
Jinx Sykes
 
Posts: 3501
Joined: Sat Jan 20, 2007 11:12 pm

Post » Mon May 14, 2012 9:12 am

what I've never heard explained satisfactorily is *why* the reapers destroy all life in the universe every so often. I seem to remember the relays were placed by them.

Are they just playing a real-life sims game over tens of thousands of millenia?
User avatar
Melissa De Thomasis
 
Posts: 3412
Joined: Tue Feb 27, 2007 6:52 pm

PreviousNext

Return to Othor Games