I'm kind of getting mixed signals here. It was horrible... But it's a must have? It's horrible but you play Fallout for the storyline? I don't understand what your problems are. I mean, character development? There's plenty of character development. Joshua has a deep backstory that you can talk to him about. The two companions also have fairly deep backstories, along with their own companion quests. Heck, even the caravaneers
Storyline? HH's story doesn't seem particularly bad to me? What is the problem you had with it?
...And yeah, everyone going hostile is a glitch, I guess. It didn't happen to me unless I stole from one of the tribes or shot at them by mistake.
I've got to admit this made me lol, considering that the only Fallout 3 DLC that actually featured exploring in any real sense was Point Lookout. Maybe Pitt too if you consider a scavenger hunt for iron bars to be exploring. But Broken Steel? No exploration there. All the quests have markers that lead you directly there and there are no new areas that aren't involved in the main questline. Anchorage? Zeta? Duuuuur.
Use movetoqt and you can complete every quest in five minutes! Clearly this means that every quest in both FO3 and NV and their respective DLCs is too short! Both games suxx0r!
Man, I don't know what it is about these boards, but standards of criticism are just terrible. Where are the people actually giving well-reasoned opinions with the justifications behind them? I am disappointed.
Spoiler
have a fair bit of development for their role. And the survivalist? He has more character development than nearly any character in FO3, and he's been dead for two centuries! who die five minutes in
Storyline? HH's story doesn't seem particularly bad to me? What is the problem you had with it?
...And yeah, everyone going hostile is a glitch, I guess. It didn't happen to me unless I stole from one of the tribes or shot at them by mistake.
I've got to admit this made me lol, considering that the only Fallout 3 DLC that actually featured exploring in any real sense was Point Lookout. Maybe Pitt too if you consider a scavenger hunt for iron bars to be exploring. But Broken Steel? No exploration there. All the quests have markers that lead you directly there and there are no new areas that aren't involved in the main questline. Anchorage? Zeta? Duuuuur.
Use movetoqt and you can complete every quest in five minutes! Clearly this means that every quest in both FO3 and NV and their respective DLCs is too short! Both games suxx0r!
Man, I don't know what it is about these boards, but standards of criticism are just terrible. Where are the people actually giving well-reasoned opinions with the justifications behind them? I am disappointed.

This.(seriouzly were are all the people with all the good critisism seriously when i hear someone being a critic of HH i get the feeling that all they do is play COD all day long) HH was the best DLC in the fallout univere IMO you know its not an opinion...its FACT.