what a ripoff!

Post » Tue Dec 14, 2010 12:38 am

Well, it's a pretty remote location that wasn't hit directly by any bombs. There was some fallout which messed with the wildlife but it only lasted a few months in any threatening capacity (a couple hundred years ago), apparently.
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Kelsey Anna Farley
 
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Post » Mon Dec 13, 2010 8:20 pm

i loved fallout 3 you cant leave out radiation and destruction....the game is called fallout i think


"fallout" has more than one definition:

fall·out / ?f?l?out / Noun
1. Radioactive particles that are carried into the atmosphere after a nuclear explosion or accident and fall back as dust or in precipitation.
2. The adverse side effects or results of a situation.
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Captian Caveman
 
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Post » Mon Dec 13, 2010 8:07 pm

2. The adverse side effects or results of a situation.


i loved fallout 3 you cant leave out radiation and destruction....the game is called fallout i think


Yes you can, we cannot stagnate in a depresive and chaotic atmosphere forever
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Robert Jr
 
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Post » Mon Dec 13, 2010 3:12 pm

well they left it out of honest hearts

Oh?
Then you must've missed the decaying old world and mutants.
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Rachyroo
 
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Post » Mon Dec 13, 2010 9:42 pm

I don't understand why people don't like it. It has new weapons, perks, area, a place you can return, weather. FO3 is worse in my opinion because a totally different company made it. At least here NV was made by the company that made the first hundred or so games :biggrin: if I'm not mistaken. The story makes sense because they knew the whole thing from the start. I love this DLC.

i don't know. i realize the story-line in rpg games is important. but really, if i was only, or mostly concerned about the story, i'd read a book. i think gameplay, graphics/surroundings, weapons/loot, feel of the game,etc, is just as, if not more important, when playing an action-rpg. i think fallout 3 was alittle better than NV personally. i've played fallout and FO2 also, and i personally think the newer ones are definitely better. i guess my point is, i don't think a game should be judged by the story, unless the story total captures you, and is awesome. was NV's story really "that" awesome?? actually, i think the Wanderer was way more badass than the Courier. the Wanderer would have never been knocked by anything less than a super-mutant! but i do agree with ya 'bout HH, it is good, for dlc in all aspects.i can't understand either, why some people don't like it. i think they're rushing through it. by the way, if ya like "story-lines" in games, check out "mass effect 2". great game, and awesome story. sorry about the rant.
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Joey Bel
 
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Post » Mon Dec 13, 2010 2:06 pm





Yes you can, we cannot stagnate in a depresive and chaotic atmosphere forever


But war.....war never changes....
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Jesus Lopez
 
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Post » Tue Dec 14, 2010 1:14 am

i don't know. i realize the story-line in rpg games is important. but really, if i was only, or mostly concerned about the story, i'd read a book. i think gameplay, graphics/surroundings, weapons/loot, feel of the game,etc, is just as, if not more important, when playing an action-rpg. i think fallout 3 was alittle better than NV personally. i've played fallout and FO2 also, and i personally think the newer ones are definitely better. i guess my point is, i don't think a game should be judged by the story, unless the story total captures you, and is awesome. was NV's story really "that" awesome?? actually, i think the Wanderer was way more badass than the Courier. the Wanderer would have never been knocked by anything less than a super-mutant! but i do agree with ya 'bout HH, it is good, for dlc in all aspects.i can't understand either, why some people don't like it. i think they're rushing through it. by the way, if ya like "story-lines" in games, check out "mass effect 2". great game, and awesome story. sorry about the rant.


1. The only reason why the Lone Wanderer is baddas is because you became a demigod of the Wasteland, with all you skill maxed out, and the fact that enemies scales with you makes thing more easier for you, even in the most Difficult mode

2. Mass Effect 2 was subpar. compared to the first one IMO, its more shooter then RPG, oh and no invetory :facepalm:

3.But the book does let you create you own history?,they let you to go wherever you want and start wherever you want?, they let you to be the protagonist?, and the most important, they let you to choose the consequences of you action?,

Oh and BTW, DA3 does have MP, finally
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xx_Jess_xx
 
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Post » Mon Dec 13, 2010 12:52 pm

1. The only reason why the Lone Wanderer is baddas is because you became a demigod of the Wasteland, with all you skill maxed out, and the fact that enemies scales with you makes thing more easier for you, even in the most Difficult mode

2. Mass Effect 2 was subpar. compared to the first one IMO, its more shooter then RPG, oh and no invetory :facepalm:

3.But the book does let you create you own history?,they let you to go wherever you want and start wherever you want?, they let you to be the protagonist?, and the most important, they let you to choose the consequences of you action?,

Oh and BTW, DA3 does have MP, finally

the lone wanderer was badass from the day he was born,..don't you remember? actually, i just happen to like the character alittle more. also like FO3 a bit more. only my personal opinion. and you're totally right about mass effect 2, except i was referring to the story-line. i hated the fact that we couldn't customize weapons and armor, and the other things you mentioned. still enjoyed it tho. supposedly they are going back to the "rpg way" in MA3. p.s- what is DA3, dragon age?? or did you mean MA3?
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matt oneil
 
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Post » Tue Dec 14, 2010 2:32 am

1. The only reason why the Lone Wanderer is baddas is because you became a demigod of the Wasteland, with all you skill maxed out, and the fact that enemies scales with you makes thing more easier for you, even in the most Difficult mode

2. Mass Effect 2 was subpar. compared to the first one IMO, its more shooter then RPG, oh and no invetory :facepalm:

3.But the book does let you create you own history?,they let you to go wherever you want and start wherever you want?, they let you to be the protagonist?, and the most important, they let you to choose the consequences of you action?,

Oh and BTW, DA3 does have MP, finally

oh, about the book. my point exactly. that's why i don't think the story is a good way to judge FO, because we basically write our own.
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Taylah Haines
 
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Post » Tue Dec 14, 2010 12:02 am

also like FO3 a bit more. only my personal opinion.


My dearest and fondest wish is to see a mashup of FNV and F3. Yeah, I know it'll never happen.

Post nuclear apocalypse Washington was an inspired choice to set a game. Whilst FNV had a far more intricate quest-line, the setting was largely rather bland. Not a hell of a lot you can do with a desert I suppose.

For F4, I hope they grab the best of Bethesda and Obsidians teams, and make something truly amazing.

Oh, and they should make sure the guy who wrote the survivalists story in HH is on that team. So far, Randall's the most engaging character in any Fallout to date.
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Sabrina Steige
 
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Post » Mon Dec 13, 2010 9:29 pm

I agree. This expansion was boring. All there was to do was talk to native people you could barely understand and learn about the games characters. Like I care about that. This isn't worth $10. The only thing you'll get worth anything with this expansion is the added 5 levels. And even then it's not really worth it as I only went up 3 through the entire thing. The last expansion wasn't really that good either, but at least it was creative. This crap, come on Bethesda, you're the ones who gave us Oblivion. You've got to be able to come up with something that doesn't svck. The next expansions had better be good, or I'm not wasting my money. And I finished this expansion in about 3-4 hours max. Granted, my character is completely badass, but it was way too easy. It's like, Mua Guiy! Douchers. One shot to the head with my modded laser rifle and they're smoked.
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loste juliana
 
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Post » Tue Dec 14, 2010 2:42 am

i downloaded at 6am , took a nap from 10 am to 1pm , completed the dlc at 1:30. how can they put out dlc that should have been in the game , and charge 10 bucks ? come on !!!! fallout 3 was better ! more content would have been nice . all it is is the rest of Caesar's legion story and enough with the hints , it builds excitement , like i had for this dlc and then you get a mediocre dlc at best . shame on you Bethesda , SHAME !!



Who cares... go soak your head in the toilet, maybe you'll enjoy that.
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Latino HeaT
 
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Post » Mon Dec 13, 2010 10:31 pm

Sorry. Tad bit crabby this morning.
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Kelly James
 
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Post » Mon Dec 13, 2010 4:44 pm

This crap, come on Bethesda, you're the ones who gave us Oblivion. You've got to be able to come up with something that doesn't svck.

Repeat after me:

Bethesda did not make New Vegas or it's DLC content, Obsidain did.

Personally I have enjoyed Honest Hearts so far (haven't finished it yet...nearly 7 hrs in). I enjoyed Dead Money as well, although at first I had some misgivings about it...and that exclusivity deal really put me off too, but that's a different tale altogether.
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Laurenn Doylee
 
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Post » Tue Dec 14, 2010 1:32 am

Personally so far I've been enjoying Honest Hearts.

As for the complaints about it's length, there are at least some FULL PRICE games around which you can complete in a SINGLE evening, so I don't see what all the hullaballoo about how short it is, is about.

With regards to the 'lack' of vaults in Honest Hearts, with it being set in the Zion national park which is away from population centres I don't see why there should be vaults in it. Most vaults tend to be near more populated area's to allow people to reach them within a 'theoretically reasonable' time period.

Now for the Yao Gui, while it could be argued that they were copy/pasted in from Fallout 3, that doesn't override the fact that their presence fits within the Zion National Park in the Honest Hearts DLC.
It can also be argued that Fallout 3 copy/pasted a lot more things with less justification, the Brotherhood of Steel started out as the military personell from a single military base on the West Coast, the Enclave were all but obliterated in Fallout 2, Super Mutants & Centaurs were created via the FEV virus which was only found at the Mariposa Military Base on the West Coast.
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victoria gillis
 
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Post » Mon Dec 13, 2010 11:20 pm

Yao Guai were a welcome addition to FNV. I'd been missing them.
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Del Arte
 
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Post » Tue Dec 14, 2010 2:18 am

"fallout" has more than one definition:

fall·out / ?f?l?out / Noun
1. Radioactive particles that are carried into the atmosphere after a nuclear explosion or accident and fall back as dust or in precipitation.
2. The adverse side effects or results of a situation.

.alot of people like honest hearts...it was worth the money...i will be waiting to go into the big empty....need tech and radiation
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Cesar Gomez
 
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Post » Tue Dec 14, 2010 1:36 am

I've enjoyed it so far. Seems large enough with a lot of places to explore and a fair amount to shoot. I started with a level 8 character, so it has been challenging enough. $10....yeah, I certainly got my money's worth from it.

About my only complaint so far is the guns (particularly rifles) glitch that keeps raising the gun high right in front of you while walking. It appears to happen more than I remember in NV (not that it was free from this).
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Tamika Jett
 
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Post » Mon Dec 13, 2010 8:43 pm

I was a little disappointed, although my expectations were unrealistically high so I can't really fault Obsidian. Still, it would have been nice to have something resembling a spiritual successor-ish thing for Van Buren...sigh.

Anyway, it's pretty much exactly like Point Lookout. The story doesn't compare to Dead Money's and I didn't really like the "born again" Burned Man, after all the evil stuff I heard about him in the Van Buren stuff, but again that's down to my expectations. Otherwise its not a bad way to waste a few hours and the Burned Man is kinda cool, as is the Tommy Gun and Yao Guoi.
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KRistina Karlsson
 
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Post » Mon Dec 13, 2010 7:26 pm

I've enjoyed it so far. Seems large enough with a lot of places to explore and a fair amount to shoot. I started with a level 8 character, so it has been challenging enough. $10....yeah, I certainly got my money's worth from it.

About my only complaint so far is the guns (particularly rifles) glitch that keeps raising the gun high right in front of you while walking. It appears to happen more than I remember in NV (not that it was free from this).

yea, that "raised gun glitch thing" is kinda annoying. if you un-equip the weapon, and re-equip, the gun goes back to normal carrying position. i'm not sure if this always works, but it's worked for me every time.
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OTTO
 
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Post » Mon Dec 13, 2010 9:14 pm

Personally so far I've been enjoying Honest Hearts.

As for the complaints about it's length, there are at least some FULL PRICE games around which you can complete in a SINGLE evening, so I don't see what all the hullaballoo about how short it is, is about.



i was thinkin the same thing. HH has a seemingly larger world than some games that people pay $50-60 for. the only thing is, there just wasn't many enemies to kill in HH. the dlc is not meant to be rushed through. if you do, half of the hidden caves and/or locations will be overlooked.
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ONLY ME!!!!
 
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Post » Mon Dec 13, 2010 5:18 pm

I actually played HH on the PC and even though one of my mods messed up the eyes of almost all of the NPCs causing them to have red exclamation points I still enjoyed it a lot. Great place for RTS or wasteland defense whenever I get the chance to reinstall NV, it's a shame that I have to wait 6 hours because it has to download from Steam and doesn't have any data on the disk.
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Manuel rivera
 
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Post » Mon Dec 13, 2010 11:44 pm

My only problem with HH (and FONV in general) is that so many of the locations are empty and have no backstory. Some seem like checkpoints on the way to other, more important locations. Other than that I'm really enjoying the DLC. The main quest does feel somewhat short though.
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meg knight
 
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Post » Mon Dec 13, 2010 3:01 pm

yea, that "raised gun glitch thing" is kinda annoying. if you un-equip the weapon, and re-equip, the gun goes back to normal carrying position. i'm not sure if this always works, but it's worked for me every time.


Thanks. I'll give it a try.
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Naughty not Nice
 
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Post » Tue Dec 14, 2010 12:00 am

heh how about getting ambushed by 3 giant cazadors, stupid poison

How about 3 Giant yao guai after exiting a cave? I was trapped in a corner there was no > :bolt:
34 12 g shells and 25 stimpacts later :gun:
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Dylan Markese
 
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