media reaction to fallout bugs

Post » Mon Dec 20, 2010 6:20 am

Figures. Bandwagons will be bandwagons.

I've played games with far more glitches than New Vegas has thrown at me.

And it's always the glitchiest games that tend to be the best games in terms of everything else. Vampire the Masquerade: Bloodlines anyone?

Also, one of the buggiest games of the decade? Did these people start gaming just last week? Terrible.


I still revisit Bloodlines every six months or so.
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james tait
 
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Post » Mon Dec 20, 2010 5:07 am

I've been playing for merely 20 minutes and when I have to save that guy from the 'raiders' (forgot how they called them) there's and invisible NPC enemy that flies trough the entire room shooting me. I tried to restart my save several times but this kept occuring.
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how solid
 
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Post » Mon Dec 20, 2010 4:04 am

Wish it was, but it is true many gamers suffer from bugs and glitches in this game. There are complaints all over the net about FONV. Sadly...

Ok, if that was serious...where are you getting your 90% figure from? You stated twice that it was a fact, so now I'm curious.
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Melly Angelic
 
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Post » Sun Dec 19, 2010 10:41 pm

F:NV has sold almost 1,4 MILLION copies and I only see... 3 182 complaints in the Hardware & Software issues board.
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TIhIsmc L Griot
 
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Post » Mon Dec 20, 2010 9:09 am

Jesus Christ, they act like if the game glitches then it makes it a product of Satan and that its producers should be burned at the stake. I dont know about you, but if I put as much of my heart and my mind into New Vegas as everybody at Obsidian did and all anybody did was [censored] about how it glitched fairly often I would be REALLY INCREDIBLY pissed off. I mean its like people just cant get enough can they? Instead of talking about how great a game this is, theyd rather just cross there arms, stick there nose in the air, close there eyes and say "It glitches too much". They didnt make this game for themselves, well, the did but thats not what I mean. They also made it for YOU, for YOU to enjoy, for YOU to play. And all your going to do is complain about the glitching?

I mean really? Do you guys realize how hard it is to make a game with a map size of Fallout run even remotely well? I kind of doubt they all said "Hey guys, lets release a game thats so glitch it will drive people to murder." Creating a game is damn hard work, think about this for a second. You guys want EVERY NPC and EVERY enemy and EVERY location to run perfectly and still have a large map with graphics that arent basically cubes? Thats just insane.

Appreciate the [censored] game for what it is, everything has its flaws, everybody has there flaws, you can accept your friends flaws, your wifes flaws, your familys flaws, but if its a video game you cant? I think I've proven my point.
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Hannah Barnard
 
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Post » Sun Dec 19, 2010 9:26 pm

Well, public shame can be a powerful motivator. I love Bethesda and Obsidian both, and they produce some of my favorite games, but there is no denying that those games have a habit of being more bug ridden than a dumpster. Up till now both companies have continued to release buggy games after they were gently called out on doing so in the past. Maybe an internet wide article frenzy on how poorly tested their games are is necessary to scare or shame them into alotting more time for bug fixing and testing on wider range of machines.

It isn't unfair to call them out at this point. Both of Bethesda's last two games had buggy launches, and this makes Obsidian's second very buggy launch of a game this year. Hell, they are REPEATING some of the same bugs.

It seems none of their 70+ testers were playing the PC version of the game on a 64bit system with a quad core - a huge majority of the PC users experiencing problems have high-end machines. Did they not test the game on the most recent gaming rigs? But here they get the only leeway they are going to get from me on the issue - there are a huge combination of PC hardware, software, and drivers where something can go wrong.

But for consoles? No excuse. Every console is identical hardware and software. It is a closed environment. Definitely no sympathy for them there.

I hope the next time Bethesda or Obsidian release a game, whether working together or not, they allocate several months devoted to nothing but bug testing. I WANT to see both companies succeed and do their best. And if being called "unfit" loudly and shamefully in public is what it takes for them to put on some running shoes and get themselves in shape, I'm all for it.

Are you running for office somewhere I can vote for you? Every time you post something it is right on for the most part and I agree with you hole heartily.

your fan :icecream:

bigcrazewolf


btw Bethesda how's about looking here for beta tester's
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Dragonz Dancer
 
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Post » Mon Dec 20, 2010 12:33 am

Sorry if this was already mentioned but interesting quote that Bethesda used from Destructoid on the Fallout site.

Destructoid raves, "The experience of New Vegas is sublime and so incredibly big.”

The full quote is:

"The experience of New Vegas is sublime and so incredibly big that the ratio between getting annoyed by freezes and getting excited by the game's wonderfully engaging world firmly favors a positive outlook."

While it definitely addresses technical problems, as I'm sure already mentioned Destructoid's review is positive. It's just interesting the way that quotes are taken out of context.
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Timara White
 
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Post » Sun Dec 19, 2010 9:08 pm

Sorry if this was already mentioned but interesting quote that Bethesda used from Destructoid on the Fallout site.

Destructoid raves, "The experience of New Vegas is sublime and so incredibly big.”

The full quote is:

"The experience of New Vegas is sublime and so incredibly big that the ratio between getting annoyed by freezes and getting excited by the game's wonderfully engaging world firmly favors a positive outlook."

While it definitely addresses technical problems, as I'm sure already mentioned Destructoid's review is positive. It's just interesting the way that quotes are taken out of context.


It's thoroughly unethical to partial quote like that if that's how it went up, but marketers/advertisers generally have broken moral compasses. That's life in corporateland these days.


One thing that you do notice is how severely polar the gaming experiences are for players. I'll be the first to say that when this game works, it's awesome. When it doesn't work, it's one of the biggest nightmares you could encounter. This sort of "feast or famine" outcome definitely shades discussion, because for people that have a solid, workable experience, having constant breakdowns that are fairly difficult to troubleshoot is just too remote for them to fathom. Likewise for people who's games have largely beeen broken the whole way. I've been in both camps, since I had about 40+ hours of reasonably solid play before I hit a wall that I can't get over anymore so I can't finish anymore, and I can say that both the fans and the critics are, oddly enough, correct. It just depends on what is happening to you is all.



This will be a constant problem from here on out, though, as gaming corporations have consciously chosen to shift the cost of testing onto consumers who pay instead of paying for this process themselves. The reality is that we're all playing a beta and we are all paying testers, for better or worse. This will probably be the last game I buy on release because of that, but saying that doesn't diminish what I think will utlimately become a terrific, first rate game at the end of the process.
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Lily Evans
 
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Post » Mon Dec 20, 2010 7:28 am

Something I've noticed in my limited years. People EXPECT things to work properly. We EXPECT to have a decent day, where things don't really go wrong. We don't rave about the day where things went as planned, it was just uneventful.

What I'm getting at is, when a product performs as expected, we don't go nuts and post about it. I've had a few bugs, nothing horrible. I've had it lock on me about 10 times (37 hours of game time so far). Not a big deal, I save a lot. I save a lot ANYWAY, but fear of locking has made me save more often. I honestly had no idea I could install a game on my Xbox, so I learned that because of the locking issue, and it's awesome. My loading screens don't take nearly as long.

I've had the black box on my screen where the lock picking screen should be twice.

Has no one tried to fast travel when they're stuck in a rock? I got stuck at one point (don't know that it was bug related) and I just fast traveled back to town. This happened a few times to me in FO3, and I learned this fix there. Has anyone tried it when they've fallen into the world so to speak? I'd love to know if it still works, and I'd like to think that maybe the idea could help some folks avoid restarting their games and losing game time.

If I talk to Victor outside the Lucky 38, we have the same conversation we had when I first arrived. I believe that I have even done the conversation with Mr. House twice as well by following that line. Never tried a third time, now I just walk up to the door of the casino.

Virtually every time I play, at some point my rifle will cover far too much of the screen, like I've pushed the gun forward, off of my shoulder and higher. It's fairly persistent for a few minutes, and then it goes away. I can make it stop by holstering the gun, then bringing it back up, but it comes back a few times before it stops entirely.

The only other bug I've really run into were a few physics issues: I fell UP about 20 feet at one point. Walked about 5 feet off the ground for a few seconds at another.

I haven't had any save game corruptions. I haven't run into a bug that kept me from finishing a mission. It is buggier than FO3, but not by much (for me).

My real point is just that, typically, happy customers do not go out of their way to tell everyone that they are happy. Because of this, the vast majority of posters are complaining. What is under-represented are the customers who are NOT having game destroying problems. I'm thrilled. I love the game. I'm anxiously awaiting additional patching, but I did the same with FO3. It does not keep me from loving the game, looking forward to it on a daily basis, or playing as much as I can. The story is awesome, the voice acting is solid, and I am constantly reminded of just how much I have left to do in the game, which is a great feeling.



After reading the first couple paragraphs I was just like what the hell. For one I don't pay over $80 to step out the door to start my day, second gamers do praise companies and games when they are great and work without much fault. Read other forums. I can name countless great games where gamers and reviewers just got giddy about after playing but I'll stick with the games that can relate here like the Fallout games and Oblivion. Fallout 1 and 2 got great praise but weren't marketed that well and were that well known to the gaming community or non computer gaming community but the ones that did play them expressed on forums and blogs how much they loved them and encouraged others to play them. Fallout 3 was voted game of the year by many and was loved by most, gamers all over the web were expressing how much they loved the missions, the feel of the game, characters, dlc, etc.... Now Oblivion, another game where gamers loved and expressed their love on the internet, plus another game of the year winner. Now, that said, those games had bugs but nowhere near the bugs that are in Fallout New Vegas. I played through the main story and many of the side quests and in my time I had 5 hard crashes, my player fell through rocks and couldn't move, buildings popping up right in front of me as well as enemies like Deathclaws and Giant Radscorpians, corrupt save files, etc....

What I'm trying to say is, gamers will express disgust when a company gives us a product that is broken, and gamers will show their love and respect when a company gives us a game that is great and works without major bugs and glitches.
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Tiffany Holmes
 
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Post » Mon Dec 20, 2010 10:13 am

Just shelf it for a while, let them work out the kinks some users are having, and then enjoy your purchase.

Why can't we just have the game and have Bethesda and other companies just wait till we give them our money then when they are complete? I think this is a great idea. So instead of shelving the game, when not we pay till they stop working on it? Why is it we have to put up money now and then enjoy later?

Why don't you give Bethesda your $60 now for Fallout 4? This way you pay now and enjoy later.

Again we shouldn't have to enjoy a game later when we paid for it now.
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louise hamilton
 
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Post » Mon Dec 20, 2010 9:01 am

Why can't we just have the game and have Bethesda and other companies just wait till we give them our money then when they are complete? I think this is a great idea. So instead of shelving the game, when not we pay till they stop working on it? Why is it we have to put up money now and then enjoy later?

Why don't you give Bethesda your $60 now for Fallout 4? This way you pay now and enjoy later.

Again we shouldn't have to enjoy a game later when we paid for it now.



I'm having a great deal of fun with the game as it is now. One of the best games available on console in my opinion
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yessenia hermosillo
 
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Post » Sun Dec 19, 2010 11:12 pm

i play on ps3 and the only bus ive had have been a few freezes and a few times when i got stuck in those :swear: invisible walls , other than that, a very good game

and got a patch today, no freezes since :fallout:
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gemma
 
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Post » Mon Dec 20, 2010 1:05 am

After reading the first couple paragraphs I was just like what the hell. For one I don't pay over $80 to step out the door to start my day, second gamers do praise companies and games when they are great and work without much fault. Read other forums. I can name countless great games where gamers and reviewers just got giddy about after playing but I'll stick with the games that can relate here like the Fallout games and Oblivion. Fallout 1 and 2 got great praise but weren't marketed that well and were that well known to the gaming community or non computer gaming community but the ones that did play them expressed on forums and blogs how much they loved them and encouraged others to play them. Fallout 3 was voted game of the year by many and was loved by most, gamers all over the web were expressing how much they loved the missions, the feel of the game, characters, dlc, etc.... Now Oblivion, another game where gamers loved and expressed their love on the internet, plus another game of the year winner. Now, that said, those games had bugs but nowhere near the bugs that are in Fallout New Vegas. I played through the main story and many of the side quests and in my time I had 5 hard crashes, my player fell through rocks and couldn't move, buildings popping up right in front of me as well as enemies like Deathclaws and Giant Radscorpians, corrupt save files, etc....

What I'm trying to say is, gamers will express disgust when a company gives us a product that is broken, and gamers will show their love and respect when a company gives us a game that is great and works without major bugs and glitches.

You missed my initial point. I've never heard a game review, or even a player review that said, "And folks, no BUGS! The whole game, not a bug in sight!" I've played a number of games where I didn't run into bugs. Not saying they weren't there, just saying I missed them or did not notice them. But the expectation is that when you buy a car it will work, and for those players where the game is running as it should, they may not even know that it's so broken for so many. Not only hard core gamers buy games when they first come out. Not all of them will be searching for solutions.
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Shannon Lockwood
 
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Post » Mon Dec 20, 2010 9:57 am

Well, public shame can be a powerful motivator. I love Bethesda and Obsidian both, and they produce some of my favorite games, but there is no denying that those games have a habit of being more bug ridden than a dumpster. Up till now both companies have continued to release buggy games after they were gently called out on doing so in the past. Maybe an internet wide article frenzy on how poorly tested their games are is necessary to scare or shame them into alotting more time for bug fixing and testing on wider range of machines.

It isn't unfair to call them out at this point. Both of Bethesda's last two games had buggy launches, and this makes Obsidian's second very buggy launch of a game this year. Hell, they are REPEATING some of the same bugs.

It seems none of their 70+ testers were playing the PC version of the game on a 64bit system with a quad core - a huge majority of the PC users experiencing problems have high-end machines. Did they not test the game on the most recent gaming rigs? But here they get the only leeway they are going to get from me on the issue - there are a huge combination of PC hardware, software, and drivers where something can go wrong.

But for consoles? No excuse. Every console is identical hardware and software. It is a closed environment. Definitely no sympathy for them there.

I hope the next time Bethesda or Obsidian release a game, whether working together or not, they allocate several months devoted to nothing but bug testing. I WANT to see both companies succeed and do their best. And if being called "unfit" loudly and shamefully in public is what it takes for them to put on some running shoes and get themselves in shape, I'm all for it.

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Aman Bhattal
 
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Post » Sun Dec 19, 2010 8:09 pm

Funny enough, I've played for 40+ hours, and have yet to encounter any bugs what so ever. Not saying they don't exist, but it hasn't soured my experience none.
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Markie Mark
 
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Post » Mon Dec 20, 2010 4:57 am

my opinion is this... i really do like this game its very engaging and easy to follow. the only problem with it are all of the glitches/bugs/whatever you want to call them. today i played for 2 hours and had to restart my ps3 three times.... unacceptable! these developers have had plenty of time to release a game that is viturally patch free. and they still have not succeded. whether it be going into a new area and have it seem like a frame rate of 3 per second or just going somewhere ive already been and all of a sudden it stops and i have to restart my system or when i put a mod on my weapon and the screen turns whiter and i cant see my weapon even if im aiming down the sights. i feel like i just cant finish this game if it continues this way. i would like to see some reaction to everyone's problems but i dont know if that will happen before i decide to stop playing this game.
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Ella Loapaga
 
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Post » Mon Dec 20, 2010 6:41 am

So, the more I search for solutions to some of the bugs, the more posts and articles I find that are starting to hightlight them. Here are a few. If you find more, post them.

  • http://www.destructoid.com/obsidian-blames-size-for-fallout-new-vegas-bugs
  • http://kotaku.com/5670063/fallout-new-vegas-updated-pc-bugs-squashed
  • http://www.pamil-visions.net/fallout-new-vegas-pr/220104/
  • http://www.gamestooge.com/2010/10/20/fallout-new-vegas-tons-of-bugs-glitches-and-lag/
  • http://www.pamil-visions.net/fallout-new-vegas-pr/220104/


Best of all... PCWorld simply gathered all other links for you, describing Fallout NV as one of the glitchiest games of the decade. Enjoy.
http://www.pcworld.com/article/208167/does_fallout_new_vegas_jump_the_cockroach.html/



??? i hardly had any glitches or freezes etc i got a really cool glitch that let me light people on fire if i vats them lol i didnt even have to shoot but i could only do it have i had my 50 cal with incendiary rounds out oh an this one with eucilids c finder.. it keeps going through the orange beam animations but never fires and i cant get it to go away even if i put my weapon away or drop it but its not a problem considerin i never use it an it just recently started happenin im glad i have saves before it though
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Pawel Platek
 
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Post » Sun Dec 19, 2010 8:41 pm

Okay, just to be clear, its the buggiest game of which decade? The 2000s or the 2010s? For the sake of posterity, we must know!

Good point.
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Georgine Lee
 
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Post » Mon Dec 20, 2010 11:54 am

If it's the buggiest game of the 2010s that's totally awesome. That decade won't even start for a few months!

My only big bug was getting the game to start, something solved with a third party dll. A couple crashes to desktop with or without "FONV has stopped working," but nothing for me to get upset about.
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Mr. Allen
 
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Post » Sun Dec 19, 2010 9:39 pm

eh yes it's a buggy game but it's pretty fun to play.
And i've played far more buggy games than this, anyone ever try "alone in the dark"? that was a glitchfest (2008 version)).
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Charlotte X
 
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