media reaction to fallout bugs

Post » Sun Dec 19, 2010 3:18 pm

i feel sorry for the guys who suffer from bugs - but screw it, i've been playing for a week now with nothing but a few niggling bugs and crashes. nothing reloading the game wouldn't fix. this is totally fine by me, considering the wealth of quality displayed elsewhere in the game. :fallout:
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Red Bevinz
 
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Post » Sun Dec 19, 2010 4:20 am

I've yet to figure out why PC gamers generally don't understand the concept that "If the game works well on your PC, it doesn't mean it'll do likewise on another" thanks to our hardware/software differences and a lack of standardization.

Yet you get these people who say things like "This game works GREAT for me! There must be something wrong with your PC or it must be really weak."

Needless to say, for me, FO:NV has cemented Obsidian's reputation as being a developer who has sub-standard quality assurance measures. Sure there will be rigs that have little to no issues; but a game doesn't get this kinda of negative publicity unless there is a significant amount of issues with it.
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Richard Dixon
 
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Post » Sun Dec 19, 2010 11:51 am

Im so glad that some people are apparently bug-free in their playthroughs but for people such as myself who have lost 15-20 hours OR MORE of game time due to save game corruption we feel these reviews are quite accurate. I think the even worse part is that they claim the missing DLC save game corruption is only affecting a small amount of 360 users yet from what it looks like on the 360 forums its widespread and as of yet there is NO update from Bethesda on when we can even expect a fix for it. Some people say "well just start over" but what you seem to miss is that we lost (ill say it again) 15-20 hours OR MORE in the blink of an eye and for all we know we could get the same amount of time in on the new character just to have it happen again.
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jess hughes
 
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Post » Sun Dec 19, 2010 8:08 am

Im so glad that some people are apparently bug-free in their playthroughs but for people such as myself who have lost 15-20 hours OR MORE of game time due to save game corruption we feel these reviews are quite accurate. I think the even worse part is that they claim the missing DLC save game corruption is only affecting a small amount of 360 users yet from what it looks like on the 360 forums its widespread and as of yet there is NO update from Bethesda on when we can even expect a fix for it. Some people say "well just start over" but what you seem to miss is that we lost (ill say it again) 15-20 hours OR MORE in the blink of an eye and for all we know we could get the same amount of time in on the new character just to have it happen again.


I'm not trying to argue against you here. I'm just going to tell you that they've already released a patch that fixes the save problem on the PC. It might be out on the PS3. Not sure if it's out on the 360 yet, but if it isn't, it'll come soon.
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R.I.p MOmmy
 
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Post » Sun Dec 19, 2010 5:09 am

Buggiest games of which decade? Would that be the previous 10 months, which is hardly a decade, or would that be the previous 10 years, which includes such gems as Anarchy Online? If it's the former, they need to learn that 10 months is not a decade. If it's the latter, they're either new to games or they're lying. FNV is buggy, it's not even close to buggiest of the last 10 years.
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Kelsey Hall
 
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Post » Sun Dec 19, 2010 6:34 am

New Vegas is a great game. I can say this without any reservations. It's even better when the game isn't constantly crashing. Let me explain, because some people don't seem to truly understand.

When I first played Vanilla FO3, I managed to get through the whole game with maybe one or two crashes. Heck, I even managed to get through all of the DLCs when they came out with minimal crashing, including Mothership Zeta. But then I reformatted the PC, and reinstalled FO3, started modding it up, and began to realize why people were crying about all of the crashing. Even without the mods, the game appeared to be extremely unstable for no good reason. To this day, I still haven't been able to figure out just what exactly keeps causing those crashes. I think I may have pretty much given up at this point.

My first impression of New Vegas was one of mild awe, but I got my first 'crash' within the first couple of hours. Nothing major - just the game refusing to update my visuals. The game is still playing, I just get stuck on a single, static image. Thankfully, I've discovered that the quicksave function (now that the Steamcloud has been removed) will actually *work*, therefore allowing me to bypass this. However, it is annoying (extremely annoying) when this happens on loading the game for the first time in a day, and it tends to happen a few times (causing me to terminate the game and restart it from scratch) before I can actually start to play the game.

It does this in VATS. It does this when I fast travel. Sometimes it happens when I'm just walking around. It also tends to happen when I am talking to NPCs. Is there any rhyme or reason for it? Nope.

Then there's ED-E. I love that little guy, but there's a bug in the game that causes friendly NPCs to suddenly go bat[censored] insane on him, causing me to have to fast-travel away in order for him to not die. Annoying, extremely so, because it is completely random - I've loaded up the same save a few times, and sometimes it just won't happen. There's truly no explanation for what causes this (and it isn't weight or him trying to equip faction armor, because the faction armors he might have been carrying weren't hostile to the NRC at all!).

There's other things I've noticed. Items mysteriously vanishing, then sometimes re-appearing later in your inventory. Bad lip synching (but that's forgivable imo). Camera zooming in waaaaay too close on an NPC's face (last one decided to focus on the NPC's lips... very disconcerting). And, as always, ED-E deciding to run off to kill something that doesn't appear to be there (he plays the battle music, runs off, then comes right back).

The fact of the matter is, this is a buggy game. If you haven't experienced ANY of these bugs, you are extremely lucky. Having been so lucky myself once, I can understand. But since I've been on both side of the fence on this issue, I can tell you right now: even if you aren't having problems now, odds are you'll probably start seeing them crop up later. Could be you've updated your video drivers. Maybe gotten a new version of the .NET framework. Perhaps you'll reinstall your OS like I did, and see all of the problems I've listed above and more.

Despite all of this, however, I can still say that New Vegas runs a heck of a lot better than FO3. The load times are phenomenally faster. Travelling from cell to cell doesn't seem to crash the game as much. In fact, it wasn't until I decided to update my video drivers that I started to get hard crashes - FONV telling me that it had crashed and needed to be closed, as opposed to locking up and letting me quicksave before I killed it off and restarted.

There are so many good things about this game. But it is still buggy as hell, and it is mildly annoying that this hasn't been dealt with yet.

I am no stranger to the PC gaming scene. I know bugs happen. Sometimes, they're small, other times they are game experience destroying. Generally, bugs will keep me from playing a game, if it is bad enough (see Civilization V - I'm still not sure I can play it again, because the game keeps crashing or getting so slow after a certain point).

These bugs are not going to keep me from playing New Vegas though. They are aggravating, yes. Sometimes it will make me just get up and not play the game for the rest of the day. Particularly if I'd just spent two hours of playing and forgot to save every five minutes, only to experience a fatal crash. It happens, but it won't keep me from playing this game.

In short: This is a fantastic game when it isn't crashing. But it *does* crash.

So please, don't tell me I'm just jumping on a bandwagon, or that I'm just doing what's popular. Because the sad truth of the matter is, these things are happening, and I would love to see them fixed. Heck, I wouldn't mind them taking the Gamebryo engine out back and putting it out of its misery, and just making a new engine that's slightly more stable than an 11-year-old alcoholic red-headed step child on meth and coke who just wandered into a frat party. (Perhap's that's a bit harsh, but it really does seem quite buggy for me, which is ridiculous since I exceed the minimal requirements by quite a bit.)

Just don't dismiss everyone crying about the bugs as 'whiners' or as people just trying to play up the horridness of the bugs themselves. Because in this instance, yeah, it's fairly well deserved.

That said, I'm just hoping there's at *least* going to be a patch for ED-E soon. I am getting tired of people trying to kill him all the time. =/
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I’m my own
 
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Post » Sun Dec 19, 2010 7:41 am

When I buy PC games, I'm never suprised when there are significant bugs upon release. Developers have to make it compatable with a number of video cards and such, and they have to consider weaker PC systems. On a console though, it just seems awfully questionable to have so many bugs. I've played well over 100 Xbox360 games and haven't had this much of a problem.

On the other hand, I must admit that Fallout NV is among the best RPG's I have ever played, in part due to it's complex branching stories and it's extreme variety of things to do within the game world. It obviously was an extremely challenging game to develop. This game does so many things well, though.

Yeah, NV deserves some of the bashing it's recieved from the media. It also deserve tons of praise for the good things.

After the initial frustration and disbelief, I've grown to love this game. Just save often, and have many alternating saves.
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Oscar Vazquez
 
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Post » Sun Dec 19, 2010 12:10 pm

Why is it when someone posts a topic on bugs, and when we know that some people are experiencing game hell (I'm one of them), others feel the necessity to come on an tell us that they have no bugs and don't know what we are complaining about?

I wish the moderators would step in and do something about this, because it is spamming, and contributes nothing to the thread. Some of us are actually hoping to see some reasoned discussion to try and get workarounds or fixes, not to be browbeat by the lucky/bombastic.

Just my few cents worth, thanks....
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Ashley Tamen
 
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Post » Sun Dec 19, 2010 3:18 pm

Although the criticism is an exaggeration it does ask the question. How do they let a Single Player game into the market without sufficient playtesting?
Bethesda games always get patched to a playable standard but surely this is what the QA team is paid for. It isn't a big issue but negative media doesn't help them and more worringly for them is that it could have been easily preventable with better time management and proper QA testing.


The fact that Bethesda games have always been incredibly buggy isn't due to insufficient playtesting; it's due to the fact that their titles have always been extremely open and ambitious in terms of mechanics. Obsidian has continued with this tradition, and I'm glad they have. Bugs get fixed; games that limit what's possible in the game in order to limit bugs never get upgraded into what they could have been.

An open, persistent world has a lot of moving parts. You can have a warehouse full of playtesters and not create the combination of events that becomes an issue for some players. The fact that reports of buggy versus bug-free experiences vary so widely in this community is testament to this. It's just the nature of this kind of game. gamesas's first two sandbox titles, Arena and Daggerfall, were an absolute mess in terms of bugs, but absolutely brilliant and fresh at the same time.

As a game buyer though, I'll take a buggy product that ships with everything they had intended for the game any day over a cleaner product where a lot of triage had to happen on its features to make the launch deadline.
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Alina loves Alexandra
 
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Post » Sun Dec 19, 2010 8:46 pm

http://store.steampowered.com/stats/

What's that? New Vegas is one of the highest played games on steam? Nobody cares about these over dramatic critics? Thank the lord the majority of the gaming community isn't a collective sheeple mind who blindly follow idiot game journalists.
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T. tacks Rims
 
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Post » Sun Dec 19, 2010 7:11 am

Why is it when someone posts a topic on bugs, and when we know that some people are experiencing game hell (I'm one of them), others feel the necessity to come on an tell us that they have no bugs and don't know what we are complaining about?

I wish the moderators would step in and do something about this, because it is spamming, and contributes nothing to the thread. Some of us are actually hoping to see some reasoned discussion to try and get workarounds or fixes, not to be browbeat by the lucky/bombastic.

Just my few cents worth, thanks....


I'm sure it's frustrating to hear, but it's an important viewpoint being expressed by those people.

This game isn't just universally a buggy mess. Some players using some hardware configurations interacting with the game in certain ways are producing some problems that playtesting didn't uncover.
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T. tacks Rims
 
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Post » Sun Dec 19, 2010 11:31 am

I've played the game since launch and haven't encountered a single bug on my 360. It seems like the majority of these complaints come from PC users, which is understandable considering all the different types of computers/hardware/software out there. Maybe all those people who say that a PC is so much better than a console should reconsider, just for this reason alone.
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Luis Reyma
 
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Post » Sun Dec 19, 2010 12:27 pm

I've played the game since launch and haven't encountered a single bug on my 360. It seems like the majority of these complaints come from PC users, which is understandable considering all the different types of computers/hardware/software out there. Maybe all those people who say that a PC is so much better than a console should reconsider, just for this reason alone.


lol what.

My PC runs the game flawlessly and most reviewers review the xbox version of the game.
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Thomas LEON
 
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Post » Sun Dec 19, 2010 1:36 pm

Best of all... PCWorld simply gathered all other links for you, describing Fallout NV as one of the glitchiest games of the decade. Enjoy.
http://www.pcworld.com/article/208167/does_fallout_new_vegas_jump_the_cockroach.html/

Has PC World played more than 3 games this decade?!?!? I'm 30 hours in and yet to come across any major bugs (PC version). Not a single crash or freeze either. After all of the games I've played over the past 10 years that were technical disasters I'm having a hard time believing the guy that declared "glitchiest game of the decade" is actually a gamer.
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Melanie
 
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Post » Sun Dec 19, 2010 10:18 am

Ehhh i wish i could feel sorry for either company, but they have been told countless times about bugs and such and they dont fix them.. although.. glitchiest game of the decade???? thats over doing it by a LONG shot. there glitchy but not that glitchy
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Sarah Evason
 
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Post » Sun Dec 19, 2010 10:51 pm

Why is it when someone posts a topic on bugs, and when we know that some people are experiencing game hell (I'm one of them), others feel the necessity to come on an tell us that they have no bugs and don't know what we are complaining about?

I wish the moderators would step in and do something about this, because it is spamming, and contributes nothing to the thread. Some of us are actually hoping to see some reasoned discussion to try and get workarounds or fixes, not to be browbeat by the lucky/bombastic.

Just my few cents worth, thanks....


What are you, five? That doesn't even come close to spamming.
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Heather Stewart
 
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Post » Sun Dec 19, 2010 1:14 pm

I think the main problem here is that the people that "finish" the game in a short time are very goal-oriented people (even if they look at themselves as explorers).

What they do is set out to either finish the main quest (witch they see as THE game) or to just keep pushing for that next discovery.
They dont really explore the game, they just go down their internal checklist.
Whilst the OP might have FOUND 125 locations and alot of them were "empty" he most likely hasnt played all the quests and some of those quests are related to those seemingly empty locations. I know for a fact that ive been to plenty of places during quests that were empty before i took the quest.
and i also know that im missing out on at least half of all the quests in the game just because im siding with NCR. Hence half of all those empty places will stay empty unless i play again with some other faction loyalty.

But "winners" (ie. goal oriented people) tend to forget things like that when theyre playing because they have their goal and that has to be met.
They only see an empty location and go "well that was pointless" and move on.
And they also tend to think that if they dont see it its not there. If they have done alot of quest, then there surely arent many left. Especially if they are far along the main quest since there really isnt any "going back" in their minds. Just revisiting a settlement theyve been to before to see if there are any new quests or if they missed something because they werent high enough level, just doesnt enter into their mindset.

If youve explored most of the map in 40 hours and almost finished the main quest, then you are most likely a goal-oriented person.
and if youve completed the main quest in 3!!! hours like someone said, then you are definately not cut out for this kind of game. The game isnt about finishing the main quest, its about discovering the world around you on the way there.
The jurney is not about the destination, its how you get there that matters.
Ive played 30 or so hours (i just decided to start over) and i havent even gotten into the strip at level 20. I havent been too far off the "beaten path" (ie the two main roads in the game).
Granted, i spend most of the travels running to wherever im going, i rarely fast travel (unless im going to "my house" and dropping off stuff or going to a trader to sell stuff). I also turned off subtitles so i had to listen to what people are saying. I know its tempting to click through after half the dialogue when you have subtitles since you often read faster than they speak and youre just fooling yourself to think youve listened to the dialogue.

Im curious as to what the OP meant by "those traingles" when he was describing his travels across the map. What triangels are those?
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The Time Car
 
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Post » Sun Dec 19, 2010 6:25 pm

I have no problems either, but fact is 90% has, so people coming here posting they have no problems are the minority. Fact.
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Jerry Cox
 
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Post » Sun Dec 19, 2010 5:04 pm

I have no problems either, but fact is 90% has, so people coming here posting they have no problems are the minority. Fact.

Is this sarcasm? I hope so. :P If it is it's funny.
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victoria johnstone
 
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Post » Sun Dec 19, 2010 12:50 pm

I have had few bugs, the ones I have had are hardly worth mentioning. One thing that does annoy me slightly is really long loading screens, I have the game installed to my hard drive(360) and regularely clear the cache but still get 45 to 60 second gaps which can break immersion at times. Minor bugs with guns that delay fireing are also frustrating, this happens notably with the lever action shotgun.
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Doniesha World
 
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Post » Sun Dec 19, 2010 5:40 pm

I've had a lot of bugs, but I think the bugs are magnified by the fact that FO: NV is basically just an expansion pack. It uses almost the same exact engine and mechanics as FO3, and reuses a ton of assets. Obsidian's had a long time to work on this. First, neither they nor Bethesda fixed any of the well known existing issues with the engine, despite having plenty of time to, and even having access to community-made mods that fixed some of the problems. Second, the fact that they didn't have to remake their own engine or fix any issues with it, and had a bunch of art assets to reuse, means the developers and testers should have spent almost all their time on quest scripting. But despite the fact that Obsidian is the only game company this year whose devs and testers only had to worry about writing quests and not much else, their quests are all extremely buggy and broken, with several places that corrupt your saves and force you to restart. What exactly were they doing all this time?
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Claudia Cook
 
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Post » Sun Dec 19, 2010 6:34 pm

I've played the game since launch and haven't encountered a single bug on my 360. It seems like the majority of these complaints come from PC users, which is understandable considering all the different types of computers/hardware/software out there. Maybe all those people who say that a PC is so much better than a console should reconsider, just for this reason alone.


I'll just repeat the number one reason I will always get a PC version of games like this over a console version any day: Mods.

Mods are what make this game (and other gamesas games from what I hear) awesome. You know what you'll never get to experience on your 360? All the awesomely cool things that people are going to mod into the game to make it even more fun than it already is over the next six months.

Now, I'm not saying I don't want the bugs to never get fixed, because I'd always love that. But hey, I'll take a slightly 'buggier' (if such a thing exists - I think that the game is just as buggy across all platforms) version of a game that gives me modding support than a stable console version that will effectively be the same no matter what.

Also, the PC version can let me manually fix some things if I want. Like missing items required for quests/etc. So in a sense, having the PC version makes it *easier* to deal with having made bad choices (perk svcks/didn't work as advertised? Get rid of it and take a new one instead).

So in that sense, even with the bugs? PC is still superior~
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Katey Meyer
 
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Post » Sun Dec 19, 2010 10:50 am

Yeah, mods are cool and you can't mess with them on an x-box, so I agree that's a bonus for the PC version. I was thinking more about the overall buginess/glitchiness between the different platforms and people's reaction to it.
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Marcus Jordan
 
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Post » Sun Dec 19, 2010 2:47 pm

I don't know about "buggiest game of the decade" (PC version here) but it definitely has some of the "greatest hits" when it comes to bugs and crashes that have been other Bethesda backed games like Morrowind, Oblivion, and Fallout 3 and they should be held accountable to that.
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Antony Holdsworth
 
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Post » Sun Dec 19, 2010 9:04 am

The bugs didn't bother me much either, until I noticed that my five newest save files were all corrupt.
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Chloe Botham
 
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