media reaction to fallout bugs

Post » Sun Dec 19, 2010 3:15 pm

Anyone here remember Bethesda's 'Daggerfall'? - Now, there was a "game" that was bugged and utterly broken right out of the box. Depending on your PC setup - the "game" might not install (that happened to few of my friends) CTD's were far too numerous, save games were broken, graphical glitches galore were just a few of the problems. I remember it took a year of almost constant patches (these were the days before widespread internet use too) and quite a few made by the 'Daggerfall' community to get "game" into a playable.

See, Bethesda has a history of buggy and broken games - as gamers we can only hope that they patch the game BUT you have to remember even with patches not all games are still bug free.. Oblivion, FO3 etc..

Just hang on in there guys - just a little longer.. beneath the bugs and glitches is a fantastic game waiting to burst forth..
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Bird
 
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Post » Sun Dec 19, 2010 2:46 am

Did you have to remind me? They actually took thousands of those unsold cartridges, smashed them and buried them under concrete in the desert. Good thing they did because those particular cartridges are collectors items today. Wish I still had mine :P
I bought an atari game lot on eBay for about 6 bucks and it came with ET in the box. Very beat up though but it still works. And I thought that was a myth that they buried them.
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Sian Ennis
 
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Post » Sun Dec 19, 2010 9:16 am


Best of all... PCWorld simply gathered all other links for you, describing Fallout NV as one of the glitchiest games of the decade. Enjoy.
http://www.pcworld.com/article/208167/does_fallout_new_vegas_jump_the_cockroach.html/


Haha, oh please. There were a few issues yeah, mostly due to save features which I attribute to Steam more than anything else. One of the 'glitchiest games of the decade"? Not even close. Every game ever made is going to have folks who have issues with it, based simply on the innumerable permutations of systems that the game is being run on. I'd figure a very large percentage of the "issues" are probably due to "user error" and having either faulty hardware, bad drivers, etc. This of course doesn't take consoles into account.

All this tells me is Beth didn't throw around enough money in their marketing campaign to please the media outlets.
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Eire Charlotta
 
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Post » Sun Dec 19, 2010 1:23 pm

The only glitch I ever had was one of the NPCs was typing on an invisible keyboard... :shrug:
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Quick draw II
 
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Post » Sun Dec 19, 2010 2:06 am

I bought an atari game lot on eBay for about 6 bucks and it came with ET in the box. Very beat up though but it still works. And I thought that was a myth that they buried them.


Make that millions, not thousands.

http://www.snopes.com/business/market/atari.asp
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Brentleah Jeffs
 
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Post » Sun Dec 19, 2010 4:04 am

Make that millions, not thousands.

http://www.snopes.com/business/market/atari.asp

Jesus...

On new vegas, I'm sure obsidian will patch this up.
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Rinceoir
 
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Post » Sun Dec 19, 2010 6:17 am

Did you have to remind me? They actually took thousands of those unsold cartridges, smashed them and buried them under concrete in the desert.


And that is how all movie-based games should be treated. And game-based movies too ^_^
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lilmissparty
 
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Post » Sun Dec 19, 2010 4:01 am

And that is how all movie-based games should be treated. And game-based movies too ^_^


X-Men Origins: Wolverine is an enjoyable game.
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neil slattery
 
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Post » Sun Dec 19, 2010 5:36 pm

There are few excpetions, but generally they are crap.I actually liked the Silent Hill movie.

Anyway, my copy finally arrived and my Steam finished updating it, so i'll get to see myself if the game really is that buggy. I've never encountered a game that was unplayable on my system, and i don't hink this'll be an exception.
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Dalley hussain
 
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Post » Sun Dec 19, 2010 9:02 am

I like the fact that the media are calling them out on the bugs and design flaws. It takes an awful lot (just this side of a jail time) to get these dev's attention so maybe this might make them raise an eyebrow.

An old friend of mine once put it perfectly while we were discussing some Oblivion problems. I said he should get on their forums and let them know. He said "Those Bethesda guys live in a box in a hole under a house in the desert. They don't care what you think."

I know what he means now...
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Heather Dawson
 
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Post » Sun Dec 19, 2010 3:16 pm

Media awareness is good though as it may pursade the company to release more patches etc. Although the past two Fallouts have ran on the Oblivion engine I can't help but think the amount of bugs on Oblivion where next to none.


Actually, I've been having a lot of crashes with Oblivion lately. Big, sprawling games are going to have glitches. I like big, sprawling games ... :D
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Javier Borjas
 
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Post » Sun Dec 19, 2010 2:57 pm

Some people have obviously never played Operation Flashpoint...

or Arma 2
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Ryan Lutz
 
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Post » Sun Dec 19, 2010 11:45 am

Some people have obviously never played Operation Flashpoint...


Works great under Win 7 x64 unlike this pile of Bethesda junk.
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Emmie Cate
 
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Post » Sun Dec 19, 2010 5:38 pm

I can live with the scripting bugs, because I know they will definitely be fixed sometime; either by Obsidian or modders.

I can't knock NV for bugs because FO3 was so damn unstable, I couldn't play it more than 10 minutes without it crashing or locking up my entire computer. NV runs smooth as butter, and it's merely an inconvenience when a quest is glitched so it can't be completed a certain way.
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Alyce Argabright
 
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Post » Sun Dec 19, 2010 2:54 am

So, the more I search for solutions to some of the bugs, the more posts and articles I find that are starting to hightlight them. Here are a few. If you find more, post them.

  • http://www.destructoid.com/obsidian-blames-size-for-fallout-new-vegas-bugs
  • http://kotaku.com/5670063/fallout-new-vegas-updated-pc-bugs-squashed
  • http://www.pamil-visions.net/fallout-new-vegas-pr/220104/
  • http://www.gamestooge.com/2010/10/20/fallout-new-vegas-tons-of-bugs-glitches-and-lag/
  • http://www.pamil-visions.net/fallout-new-vegas-pr/220104/


Best of all... PCWorld simply gathered all other links for you, describing Fallout NV as one of the glitchiest games of the decade. Enjoy.
http://www.pcworld.com/article/208167/does_fallout_new_vegas_jump_the_cockroach.html/


I am still baffled a little by this. Granted on the first night the Steam save-game bug hit me, took all my playtime away from day 1 and REALLY made me angry. Once that bug (which was never a part of the game) was fixed, I have had a remarkably stable experience with Fallout: New Vegas. Mind you I have seen a few quest bugs here and there, reported one today, but in over 60 hours of playtime I have had only _3_ crashes. For a game on this engine to anyone that knows and has lived it, 3 crashes in 60 hours is Solid as Stone.

So while yes they had an initial steam-bug that was nasty, that particular bug never bit the reviewers - they all had unlocked copies and never-once experienced Steam before writing their reviews. That said all the bugs they are reporting must be about the game itself - and I frankly just don't see how it is called one of the buggiest games of the decade! Perhaps they were playing on earlier beta-releases that we didn't get which were alot more buggy than the final version released?

It just seems off that their experience is so Not what I am experiencing - my faith in reviewers being about as accurate as weather forecasters stands.

Miax
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Mark
 
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Post » Sun Dec 19, 2010 12:53 pm

Ouch...
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Aliish Sheldonn
 
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Post » Sun Dec 19, 2010 5:52 pm

These journalists must not have played any of the MMOs that have come out since Everquest 1, calling F:NV buggiest of the decade.

:facepalm:
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Kahli St Dennis
 
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Post » Sun Dec 19, 2010 1:12 pm

just fix absolutely everything obsidian!! so that you can laugh in their faces when its bug free you have thousands of happy fans! The game is excellent, and w/o the bugs it would be one of the best games of the decade (shats on FO3 imo). however, i have to agree if the bugs are not fixed asap, especially the quest breakers, you guys are just digging yourself a bigger hole. FIX ASAP! this game should not be on the shelves yet, it is unplayable for some, and although Ive had no major issues, I do not like to see that.
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Alexx Peace
 
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Post » Sun Dec 19, 2010 7:10 pm

o and i just like to add i went to that destrucd site review and got 3 alerts on my nortons that the site is unsafe. LOL! atleast obsidian doesnt have to worry about it coming from good sources. t
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Lizzie
 
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Post » Sun Dec 19, 2010 2:27 pm

I didn't play The Witcher for ages because of reports of bugs in the initial release giving it a bad reputation, they'd been long fixed by the time I actually got around to playing it and that's another awesome game, but what I remembered of it was that all the reviews when it came out focussed on the bugs, those reviews were still there in black and white long after the bugs had been sorted.


The opposite was true for me. Searching the net to see if the game was buggy, I read a review on the release of the Enhanced Edition of that game, which went into great detail on how the many bugs were fixed and what a great experience it was - convincing me to buy the game.

Great fun that one, if not a bit linear for my tastes. But you’re right, since reviews aren't generally updated after each patch, that bad press is out there forever.

My first twenty-five hours of F:NV were a bit different than my last five. First 25 I would have told you this game was, minor glitches and save game anomalies aside, nearly bug free. Recently I’ve gotten increasing freezes and crashes, sometimes several times in the span of a few minutes, and the same graphical glitches I’ve seen throughout the game – usually involving NPCs stuck in walls, radscorpions moving half way in and out of the ground like some lethal submarines, that sort of stuff.

Good game? Certainly, a very good game.
Glitchy? IMO, without question.
Glitchiest game of the decade? No. SimCity Societies was.

Edit: pc version.
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daniel royle
 
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Post » Sun Dec 19, 2010 7:19 pm

Wow they are wrong about New Vegas its far from the worst game to have bugs in it. Try playing Divinity 2 unpatched on the 360 trust me you will have no problem with the bugs in Fallout New Vegas.
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Breautiful
 
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Post » Sun Dec 19, 2010 12:26 pm

Wow they are wrong about New Vegas its far from the worst game to have bugs in it. Try playing Divinity 2 unpatched on the 360 trust me you will have no problem with the bugs in Fallout New Vegas.


As far as big name big budget titles it is up there, after saying that I love it anyway, its a better game then fallout 3 was. No excuse for this many obvious bugs though. great game, technical mess.
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Harry Hearing
 
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Post » Sun Dec 19, 2010 2:07 pm

Please people, don't deny the game being extremely buggy, right now I had to dashboard because I got frozen in VATS, also Boone has gone missing twice and I am yet to get an answer to why!.
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Bee Baby
 
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Post » Sun Dec 19, 2010 7:39 pm

Let's not get ahead of ourselves, everyone. After all, the decade only started 10 months ago.
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Lucy
 
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Post » Sun Dec 19, 2010 4:04 pm

I think the reason why they're so many bugs in New Vegas is that the game was rushed. If they would have worked and waited another six more months then the amount of bugs would be reduced by 75 to 90 %.
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Quick Draw
 
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