PS3 Release for Dawnguard, DLC etc... #35

Post » Sun Nov 18, 2012 12:26 pm

If this is a PS3 hardware issue rather than a Bethesda Gamebryo issue then why is it that you can install Morrowind on a modern gaming rig and have it chug and sputter along just like the day it was released?
User avatar
ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm

Post » Sun Nov 18, 2012 9:34 pm

I'm not saying that it isn't a coding problem. All I'm saying is that you can't blame the game for every problem. Hardware is partially to blame too. That's just common sense. And no, I'm not trying to start an argument. Just stating a fact is all. Either way, the freezing that occurs isn't exclusive to Skyrim since it's also happened when I play Assassin's Creed 3 and other games.
User avatar
how solid
 
Posts: 3434
Joined: Mon Apr 23, 2007 5:27 am

Post » Sun Nov 18, 2012 11:07 pm

If this is a PS3 hardware issues rather than a Bethesda Gamebryo issue then why is it that you can install Morrowind on a modern gaming rig and have it chug and sputter along just like the day it was released?

So true. Loaded up Morrowind the other day after i saw the Dragonborn trailer and ran into the same situation myself. PC i loaded it on crushes the recommended specs too.
User avatar
Music Show
 
Posts: 3512
Joined: Sun Sep 09, 2007 10:53 am

Post » Sun Nov 18, 2012 10:30 pm

yeah i never had any problems with new vegas or FO3, both worked perfectly even with DLC. Blaming the game for the hardware problems is pretty stupid
I think some of the stability problems that can occur depend on the PS3 and what else is on it. Skyrim on my system works just fine, minus the occasional freezing (Although that's probably the console's fault). What's funny is that my PS3 is an older model and can still play a game like Skyrim without many problems.
I'm not saying that it isn't a coding problem. All I'm saying is that you can't blame the game for every problem. Hardware is partially to blame too. That's just common sense. And no, I'm not trying to start an argument. Just stating a fact is all. Either way, the freezing that occurs isn't exclusive to Skyrim since it's also happened when I play Assassin's Creed 3 and other games.



blaming the game for hardware issues is pretty stupid? no wonder bethesda still hasn't changed their habit when there are still people who defend it!
noone forced bethesda to release skyrim or fallout 3 or fallout new vegas on ps3. the ps3 hardware is no mysterium. bethesda knows what's in there and as professionals they should also know what kind of hardware is needed to play their games.
that said it should be fairly easy to decide if the provided hardware is capable of playing the game in an acceptable way.
now if you take into consideration that you've got an existing engine, which you created on your own, you should clearly know if a given hardware can run this engine without having problems.

accepting occasional freezes is only the first step, but a major one. on consoles, there should not be freezes. on computers i can accept it, as there are so many different hardware configurations. on consoles, there is only one configuration and it seems to be relatively easy to test the game/engine.

the freezing obviously also is not exclusive to one system (console) so we don't have anything other to blame than the game!
User avatar
le GraiN
 
Posts: 3436
Joined: Thu Mar 22, 2007 6:48 pm

Post » Sun Nov 18, 2012 9:39 am

Of course hardware is an issue but when you take the same exact Bethesda Gamebryo game and bury it in specs on PC then you still end up with the same exact issues that the PS3 is having only it takes more time to get there and they are less severe. That speaks directly to this being an issue of how Bethesda utilizes memory in their Frankensteined together Gamebryo implementation. No amount of lies or re-branding is going to change things.

There needs to be an actual from the ground-up real new engine which is designed to track things properly without bloating and leaking all over the place. Continuing to bolt things on and tossing in a new renderer ain't gonna cut it. The Gamebryo foundation is utterly broken.
User avatar
mollypop
 
Posts: 3420
Joined: Fri Jan 05, 2007 1:47 am

Post » Sun Nov 18, 2012 6:45 pm

Bethesda said its not Sony's fault, two The PS3's memory while and issue does not stop the PS3 from running Skyrim properly. The game just has to be coded to make the most of the PS3's more restricted memory. Besides if what I've read recently is true the PS4 will be more Developer friendly then the PS3 is right now which will make problems like this one less likely to happen.

On a happier note I went to cyberpowerpc and set up my Ideal gaming pc which I hope to get next year. Would post the specs but they most likely ending up changing some based on how much cash I got to play with. :) In all though the thing will be a beast of a machine..
User avatar
The Time Car
 
Posts: 3435
Joined: Sat Oct 27, 2007 7:13 pm

Post » Sun Nov 18, 2012 11:32 am

Could you elaborate on the hardware issue? Any actual evidence to back that up?
Ive got nothing, sorry. But for me atleast it almost never freezed, glitched, or screwed up anything.
Care to explain what you did different then? Vanilla FO3 was a twitchy mess with many freezes for me - with the DLC it became an unplayable mess, with my console (hard) freezing every 15-20mins.. dropping to xmb without reason, some save game corruptions, disappearing inventory items. Point Lookout was a slideshow for me (that DLC took me 30 hours to slog through and not in a good way)

FO NV was just the same, freezing, glitches, drops to the xmb.. I never bothered with the DLC for FO NV - why bother, just more of the same..

Bethesda is the problem, maybe you should stop apologizing for their crappy software.
Maybe i have some godlike amazing ps3 or something, i don't know. But as i said, it never crashed or glitched. I remember NV had a few framerate issues, but other than that i never experienced any other problems.
User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Sun Nov 18, 2012 10:07 pm

.
On a happier note I went to cyberpowerpc and set up my Ideal gaming pc which I hope to get next year. Would post the specs but they most likely ending up changing some based on how much cash I got to play with. :smile: In all though the thing will be a beast of a machine..
That's who I bought mine from - excellent service .When I ordered online I was told it would be 2-3 weeks for delivery. They phoned the day after I ordered it to confirm the specs then again 3 days later to ask when they could deliver. Custom built PC in 4 days, doesn't get much better than that!
User avatar
John N
 
Posts: 3458
Joined: Sun Aug 26, 2007 5:11 pm

Post » Sun Nov 18, 2012 9:47 am

as stated elsewhere.

any difficulty on PS3 hardware should have been figured out in this lengthy console generation. part of the allure of developing for a console was that it was less buggy because of the stability of the hardware configuration and OS. There is a difference between a game like assassins creed iii that locked up on me twice over the 20ish hours i played, and skyrim where i know it will crash in a couple hours no matter what i do. AC3 is weeks old and still needs--and will receive--significant patching like most modern games it is huge and has bugs that wouldnt be found in play testing. Again that is different from a systemic deficiency of the engine to clean up after itself and be compatible with planned DLC.
User avatar
Budgie
 
Posts: 3518
Joined: Sat Oct 14, 2006 2:26 pm

Post » Sun Nov 18, 2012 2:04 pm

Its good they are finally saying dlc is close for ps3 but when?

Xbox is getting dragonborn on the 4th december so maybe we'll get something before then,today being the anniversary of skyrims release we should of had some dlc before now but we'll just have to see.
User avatar
Nina Mccormick
 
Posts: 3507
Joined: Mon Sep 18, 2006 5:38 pm

Post » Sun Nov 18, 2012 1:57 pm

.
That's who I bought mine from - excellent service .When I ordered online I was told it would be 2-3 weeks for delivery. They phoned the day after I ordered it to confirm the specs then again 3 days later to ask when they could deliver. Custom built PC in 4 days, doesn't get much better than that!

Nice to know and thank you Vamp :) I was drooling over the parts selection while building mine...so hard to choose and not go over what you plan to spend.
User avatar
Scott
 
Posts: 3385
Joined: Fri Nov 30, 2007 2:59 am

Post » Mon Nov 19, 2012 12:01 am

Ive got nothing, sorry. But for me atleast it almost never freezed, glitched, or screwed up anything. Maybe i have some godlike amazing ps3 or something, i don't know. But as i said, it never crashed or glitched. I remember NV had a few framerate issues, but other than that i never experienced any other problems.

Your lucky then, Fallout NV was impossible to play on my ps3 before the patch it froze and lagged constantly, i remember paying 20 pounds for it brand new a few months after release, at the time i thought i got a bargain but then i started playing it...... i felt like :swear: lol.
User avatar
Penny Flame
 
Posts: 3336
Joined: Sat Aug 12, 2006 1:53 am

Post » Sun Nov 18, 2012 9:11 pm

ah I want to game but I got to leave soon to see family. :blush:
User avatar
Alex Blacke
 
Posts: 3460
Joined: Sun Feb 18, 2007 10:46 pm

Post » Sun Nov 18, 2012 1:43 pm

Your lucky then, Fallout NV was impossible to play on my ps3 before the patch it froze and lagged constantly, i remember paying 20 pounds for it brand new a few months after release, at the time i thought i got a bargain but then i started playing it...... i felt like :swear: lol.
I just don't understand why some ps3 are atrocious at handling bethesda games while some are almost flawless. You'd think that a console that is mass produced would be the same every time you buy it, but i guess that depends on where you got it and how old it is.
User avatar
Alexandra Ryan
 
Posts: 3438
Joined: Mon Jul 31, 2006 9:01 am

Post » Sun Nov 18, 2012 8:53 pm

Post limit.
User avatar
Shianne Donato
 
Posts: 3422
Joined: Sat Aug 11, 2007 5:55 am

Previous

Return to V - Skyrim