Il disagree. [censored] like this makes stuff not worth doing. You say that werewolves should kill to live... Let me tell you that a wolf in the wild will not kill to live, it will only kill when it needs food or is threatened and same goes for every other animal out there and same goes for werewolves. Im glad i dont have to deal with the kill to live crap on werewolves in skyrim since you only get 2 mins to do practicly nothing then be used for running speed and even if they had kill to live i wouldnt even bother putting the effort to become a werewolf. Already way to many cons then pros for werewolves and vamps to consider making them weaker.
Im just gonna say this but that lore of yours is some stupid stuff. Underworld had the right idea on werewolves but like skyrim they failed to include pack leader werewolves and pack like behaviour of the werewolves. Twilight shouldnt even be brought up in comparisons becuase that [censored] is plain gay.
Search up werewolves and learn where the lores for movies and games come from them. Its not a curse its a choice to become one with the beast because last i remembered no one wants to curse themselves. As [censored] as werewolves are atm i wouldnt like to see this kill to live crap as it has nothing to it. Its just some stupid thing someone wants because they are missing a time from their previous gaming time. Self fish a-hole.
http://www.youtube.com/watch?v=im_5QdHp04E
First off, you said wolves do not kill for food? Then what exactly do they kill for? Pleasure? No. Survival. If it kills to eat food, then it means it must live. So what you said is contradictory. Also, it's established Elder Scrolls lore. Werewolves kill people because it's hardwired into their system. No control, no remorse, no hesitation. Hunt, kill, devour, survive. All for the glories of Hircine, who is the Father of Manbeasts, Prince of the Hunt and the Sacrifice of Mortals. So don't you dare compare regular wolves to werewolves because they are completely different things. In Elder Scrolls, wolves are mundane, werewolve's are not.
Secondly, who are you to try and disagree with established lore? I normally don't make a habit of arguing with twelve year olds, but tonight I will make an exception. Underworld has nothing to do with Skyrim. Different franchise, different universe. Also, Underworld had a werewolf leader. His name was William. And the Lycans had their leader, his name was Lucien. Got it? Good. And the Circle is a pack of werewolves, as Aela welcomes you to the pack. There is no need for a "leader" because the companions don't really have leaders since the days of Ysgramor, but I guess you don't pay attention to lore since you rather hack N slash your way through quests, right?
Thirdly, don't like the mechanics? Don't. Play. As. A. Werewolf. Simple. And I can give you countless folklore that states many times where people consider Lycanthropy is a curse. Since you watched Underworld, let me tell you that Michael did not lile being a werewolf at first. The wolfman, Lawrence Talbot hated being the wolf. Now in the game: Kodlak, Vilkas, Farkas, SInding. They all dislike being werewolves. Some like it, some don't. And you said way too many cons for werewolves? What cons? You can't get a good night sleep? How in the hell is that a con compared to most? Being a werewolf isn't suppose to be a little kiddie power-up where you hulk out and go on a rampage. Lycanthropy has to have balances: pros and cons. Daggerfall had pros in human and wolf form, as well as cons. Bloodmoon had pros and cons too. Skyrim has an unbalanced version. And it is a perversion of lore. TRUE lore. We all know and love. But I doubt you read anything I wrote. In any case, I'll post it anyways.
/rant.