PS3 Release for Dawnguard - Thread #14

Post » Sun Nov 18, 2012 9:34 am

OK - I just created an account to post this idea.

First, let me say long-story-short, I bought a PS3 to play Skyrim a few months ago, and it's been a WONDERFUL experience (aside from the bugs that ALL versions have...) and I'm glad I played this way-after the framerate issue was current!

Now, having said that, and having read up on that previous issue AND the current issue with the expansions - I have a very modest suggestion that might help.

I know, I'm not a programmer - so I'm not sure how much this will help, but I'm going to suggest it anyways.

OK - the big problem it sounds like are that when the game-save files get about 14+ meg is when the PS3 has stuttering problems - right? From the sounds of it, it sounds like Dawnguard/Hearthfire are having these problems.

Well, instead of trying to make it work with a 15 meg file - how about you guys reduce the file-size of the save-file instead, and I have (hopefully) JUST the idea to help you achieve that!

How you can reduce file-size is simply turning off/switching around the parameters that flags oh-so-many of those wonderful dungeons to be safe-zones after you clear them. Do they REALLY need to be safe-zones?

I cannot express annoyance enough at how many times I re-visit a dungeon, JUST to discover a month later it's STILL cleared and find out later that it never respawns. Do you know HOW many of the major Dwemer dungeons that respawn? FOUR!

Respawning Dwemer dungeons:
Mizinchaleft,
Rolbithar,
Alftand
Nichuand-zel...

Also includes a plethora of tiny places like Reachwind Eyrie, 2 of the tiny houses in Blackreach, and Kagrenzel (which is just a pit that drops you into a small cave lake).

Safe-zone non-respawning Dwemer Dungeons:
Avanchnzel
Bthardamz
Irkngthand
Mzulft
Almost ALL of internal houses in Blackreach (seems to record loot taken, but respawns enemies)
...and the Dwemer Museum/Calcelmo's Laboratory. >_<

I mean, seriously, that's over HALF the Dwemer Dungeons/related locations - and some of the COOLER ones I might add!

I mean, do we REALLY need to permanently record what was taken from the Dwemer Museum? Must we not respawn items in there if we take them?

The above list is just composed of Dwemer dungeons... this list is not including all the countless towers, forts, Drougr ruins, Falmer Caves, ships and what-not that do not respawn either.

I mean - WHY would those need to be saved as safe-houses? Is it REALLY important to have Irkngthand recorded so that nobody tries to play it again and all they can do is walk through a vast empty place? Can you NOT flag it just like you did with Mzinchaleft where all the puzzles are unlocked, but the enemies/loot respawn? How much of your save data can you get back if you do NOT record every single item/chest in those dungeons that, chances are, NEVER get touched again?

And, yes, it records what is in those perma-cleared dungeons. I went into Calcelmo's Laboratory and discovered an item I left in there a month ago in one of the chests.

So, how would it work for dungeons with - say - dragon priests in them? As I said, just like Mzinchaleft. Maybe you can code it so that, once cleared, it just tosses in a generic Dragon Priest in there?

How much file-reduction could you get if you just TURN those never-respawning dungeons off?

Again, I'm not tech-savy - but it's an honest question. Have you considered it Bethesda? Maybe this - along with future expansions - you can save a crap-ton of memory by just flagging dungeons as respawnable.
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Adriana Lenzo
 
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Post » Sat Nov 17, 2012 8:14 pm

OK - I just created an account to post this idea.

First, let me say long-story-short, I bought a PS3 to play Skyrim a few months ago, and it's been a WONDERFUL experience (aside from the bugs that ALL versions have...) and I'm glad I played this way-after the framerate issue was current!

Now, having said that, and having read up on that previous issue AND the current issue with the expansions - I have a very modest suggestion that might help.

I know, I'm not a programmer - so I'm not sure how much this will help, but I'm going to suggest it anyways.

OK - the big problem it sounds like are that when the game-save files get about 14+ meg is when the PS3 has stuttering problems - right? From the sounds of it, it sounds like Dawnguard/Hearthfire are having these problems.

Well, instead of trying to make it work with a 15 meg file - how about you guys reduce the file-size of the save-file instead, and I have (hopefully) JUST the idea to help you achieve that!

How you can reduce file-size is simply turning off/switching around the parameters that flags oh-so-many of those wonderful dungeons to be safe-zones after you clear them. Do they REALLY need to be safe-zones?

I cannot express annoyance enough at how many times I re-visit a dungeon, JUST to discover a month later it's STILL cleared and find out later that it never respawns. Do you know HOW many of the major Dwemer dungeons that respawn? FOUR!

Respawning Dwemer dungeons:
Mizinchaleft,
Rolbithar,
Alftand
Nichuand-zel...

Also includes a plethora of tiny places like Reachwind Eyrie, 2 of the tiny houses in Blackreach, and Kagrenzel (which is just a pit that drops you into a small cave lake).

Safe-zone non-respawning Dwemer Dungeons:
Avanchnzel
Bthardamz
Irkngthand
Mzulft
Almost ALL of internal houses in Blackreach (seems to record loot taken, but respawns enemies)
...and the Dwemer Museum/Calcelmo's Laboratory. >_<

I mean, seriously, that's over HALF the Dwemer Dungeons/related locations - and some of the COOLER ones I might add!

I mean, do we REALLY need to permanently record what was taken from the Dwemer Museum? Must we not respawn items in there if we take them?

The above list is just composed of Dwemer dungeons... this list is not including all the countless towers, forts, Drougr ruins, Falmer Caves, ships and what-not that do not respawn either.

I mean - WHY would those need to be saved as safe-houses? Is it REALLY important to have Irkngthand recorded so that nobody tries to play it again and all they can do is walk through a vast empty place? Can you NOT flag it just like you did with Mzinchaleft where all the puzzles are unlocked, but the enemies/loot respawn? How much of your save data can you get back if you do NOT record every single item/chest in those dungeons that, chances are, NEVER get touched again?

And, yes, it records what is in those perma-cleared dungeons. I went into Calcelmo's Laboratory and discovered an item I left in there a month ago in one of the chests.

So, how would it work for dungeons with - say - dragon priests in them? As I said, just like Mzinchaleft. Maybe you can code it so that, once cleared, it just tosses in a generic Dragon Priest in there?

How much file-reduction could you get if you just TURN those never-respawning dungeons off?

Again, I'm not tech-savy - but it's an honest question. Have you considered it Bethesda? Maybe this - along with future expansions - you can save a crap-ton of memory by just flagging dungeons as respawnable.

Welcome to forum.
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sam smith
 
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Post » Sun Nov 18, 2012 8:23 am

So I just did it, just traded my copy of skyrim ps3 for skyrim 360. Was really sad to do it since I really never experienced any game breaking glitches and spent so much time since november on my characters. But so disheartened by bethesda's treatment of us ps3 owners, plus a really good trade in bonus and a 20% off a used game coupon, I just gave in and gave up on the ps3's horrible support.

Did the same kind of today but also picked up a 360, sad that bethesda wouldn't support PS3.
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Tammie Flint
 
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Post » Sun Nov 18, 2012 4:12 am

If they just came out and honestly said "We are Definitely getting All DLC's out to the PS3 community, we just need six months to do it." instead of "Maybe" I'd have stuck it out. But after playing Skyrim for 9 months straight without any DLC's to expand on (and playing through several other games in the meantime), and the uncertainty that we'll ever get anything , and the attitude that we're not even worth a "Sorry", it just came time to switch systems. Luckily I also had the 360 to switch to.

My luck though, they'll release a statement come Tuesday that they got it working, and are giving it away to PS3 users as a "We're Sorry we were dikes" apology...LOL.

Still a main PS3 user, just not for any Bethesda future purchases.
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rolanda h
 
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Post » Sun Nov 18, 2012 12:48 am

Ummm, that doesn't make sense, why would they cancel it if it doesn't come out this week ?
Look at patch 1.7(6) it took them sooooooo long, but they did deliver it.
if its takes them that long to release a patch then the dlc should come in a few years
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Eileen Müller
 
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Joined: Fri Apr 13, 2007 9:06 am

Post » Sat Nov 17, 2012 11:47 pm

if its takes them that long to release a patch then the dlc should come in a few years

If they didn't care, then the mods wouldn't keep creating thread extentions for players to air their grievances and the guy at Bethesda wouldn't have taken a risk to update us on a negative status of the expansion instead of waiting for a positive. PR people don't like that sort of thing and would rather have people not say anything at all and hope it's forgotten vs actually addressing the problem and possibly incurring the wrath of the audience. :P

I definetly it's more a matter of "when" than "if" when it comes to Dawnguard...

....though it could also mean "in what form" too. =/

What I mean is If they can't deliver Dawnguard... maybe they'll offer an PS3 exclusive expansion that is actually designed around the PS3 specs instead? =/
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Nienna garcia
 
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Post » Sat Nov 17, 2012 11:08 pm

I have a good feeling we will see good news soon. I bet by the end of September we will see it release. Don't give up guys.
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Agnieszka Bak
 
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Post » Sun Nov 18, 2012 4:53 am

its not ALL about dlc....its about how we're treated, regardless of dawnguard coming out. Im outraged!
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roxanna matoorah
 
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Post » Sun Nov 18, 2012 4:01 am

I have a good feeling we will see good news soon. I bet by the end of September we will see it release. Don't give up guys.
i hope your right stormwatcher, i hope your right.
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Dalley hussain
 
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Post » Sun Nov 18, 2012 12:09 am

I have a good feeling we will see good news soon. I bet by the end of September we will see it release. Don't give up guys.

I have a bad feeling that we'll see no real good news at all. I bet that we will never see it released. It's irrelevant whether you give up or not guys.

Do your feelings trump mine? Thinking that Dawnguard will be released before the end of September may make you feel good but that doesn't make it any more likely to happen.

If we ever see Dawnguard on PS3 it'll probably be a GOTY edition. In other words they'll expect us to buy the whole bloody game again just for the DLCs - a massive FU to those of us who bought the initial game.
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Veronica Martinez
 
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Post » Sun Nov 18, 2012 9:42 am

My thoughts are, when it comes down to it, Bethesda will not release Dawnguard if it has to be sold at a loss. Most likely, we'll have to wait for a buggy game of the year edition and have to pay another 60 dollars or more. OR, if we're lucky, instead of just selling it at a loss they'll give it a discount. I REALLY hope we at least get the dragon bone weapons, crossbows, and werewolf perks somehow.
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Valerie Marie
 
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Post » Sun Nov 18, 2012 6:01 am



I have a bad feeling that we'll see no real good news at all. I bet that we will never see it released. It's irrelevant whether you give up or not guys.

Do your feelings trump mine? Thinking that Dawnguard will be released before the end of September may make you feel good but that doesn't make it any more likely to happen.

If we ever see Dawnguard on PS3 it'll probably be a GOTY edition. In other words they'll expect us to buy the whole bloody game again just for the DLCs - a massive FU to those of us who bought the initial game.

Thats the spirit lol
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Nick Pryce
 
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Joined: Sat Jul 14, 2007 8:36 pm

Post » Sun Nov 18, 2012 9:09 am

The only reason Bethesda is really trying this time is because they made it to mainstream with Skyrim. Bethesda realized that if they want to keep the sales as high as they were for Skyrim, they can't just screw us over like they have before.
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Nice one
 
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Joined: Thu Jun 21, 2007 5:30 am

Post » Sun Nov 18, 2012 1:51 am

Am I the only one who remembers the wait for DLC for Fallout 3?, We had delays, broken release dates and all along people saying "its never coming" So far this wait is nothing for me. Come back October 8th and I may be ready to start lighting torches.
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cheryl wright
 
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Post » Sat Nov 17, 2012 6:59 pm

Am I the only one who remembers the wait for DLC for Fallout 3?, We had delays, broken release dates and all along people saying "its never coming" So far this wait is nothing for me. Come back October 8th and I may be ready to start lighting torches.

Is that specifically because Dishonored will be dropping the same day, or does it work out that that's the when DLC will have taken as long as it did to arrive on the PS3 as it did for Fallout 3?
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Tarka
 
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Post » Sun Nov 18, 2012 5:06 am

Just joined the Bethesda Forums because I wanted to share my thoughts on the whole Dawnguard fiasco.


Admittedly, this whole thing has been extremely disappointing. As a PS3 only user, the possibility of not getting any Skyrim DLC is pretty disheartening. Skyrim has struck a chord with me that I've not experienced since I first played Fallout 3 a few years ago. Bethesda has a knack for creating immersive and expansive worlds that grab my attention and never let go. I currently own many Bethesda developed and published titles including; The Elder Scrolls: Oblivion (5th Anniversary Edition), Fallout 3 (GOTY Edition), Fallout: New Vegas (Ultimate Edition) and Rage. I've enjoyed these titles immensely and have also not experienced any game breaking bugs and glitches (just the occasional lag/freeze) in any of these games thus far, which seems to be rare amongst the PS3 community.


As you can see from my above mentioned collection, I enjoy getting the GOTY or equivalent edition of games like these. I don't mind spending money on DLC, as many games that have DLC don't get the GOTY treatment. However, I enjoy having the "complete" editions of these games, mainly because I like being able to start out with a new character and having every aspect of the created world opened to me from the start, rather than starting these additions with a highly developed character. Because of this, I've purposely put off buying Skyrim, as I've been waiting for the GOTY Edition. After months and months of waiting, I really hope it was all for not.


Based on what's been said by Bethesda, I feel that there are three potential scenarios regarding the future of Skyrim DLC on the PS3:

1. Bethesda, either on their own, with the aid of Sony, or with the aid of an outside 3rd party developer gets the performance of Dawnguard, Hearthfire and any other potential DLC running adequately on PS3, enough to release it to all of their deserving supporters, and hopefully at a discounted price to smooth over the strained relationship with said supporters.

2. Bethesda, Sony and any other potential third party that might become involved are unable to get Dawnguard, Hearthfire and any other potential DLC running adequately on PS3 and consequently decide against releasing it for download. However, similar to what was done with Oblivion, Skyrim on the PS3 receives the GOTY treatment. It seems that Bethesda's issues are related to adding the content onto the core foundation, so instead it may be viable in a GOTY Edition where everything is together from the start. The GOTY Edition is released alongside it's 360 and PC counterparts, and includes all of the Skyrim DLC.

3. Bethesda, Sony and any other potential third party that might become involved are unable to get Dawnguard, Hearthfire and any other potential DLC running adequately on PS3 and consequently decide against releasing it for download. Due to the ongoing difficulties with DLC performance on the PS3, they also pass on a GOTY Edition for the PS3 as well, thus leaving us PS3 gamers with with no way to play any of the released Skyrim DLC.


In my opinion, it seems that the likely possibility at this point is scenario #2. Now this personally wouldn't be a problem for me, as I said earlier, I'm waiting for the GOTY Edition anyways. However, I know many of my fellow PS3 gamers have already bought the game, and this possibility isn't a great one for those people, as it would mean repurchasing Skyrim. If this scenario does come to pass, I hope that Bethesda would do some sort of trade in program where people who bought the game new will be able to trade in their copy for the GOTY Edition at a reduced price. Ideally, we'd all like to see scenario #1 come to pass, as those gamers would be able to download and enjoy their desired DLC, and those of us waiting for the GOTY Edition will be able to get that too. Don't let us down Bethesda, many of us have not yet given up on you and are still counting on you!
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Alyce Argabright
 
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Post » Sun Nov 18, 2012 5:31 am

So, are there any other companies that release games on all platforms but only release dlc on some? And this isn't a sarcastic question, I seriously want to know if there are any other companies other than Bethesda I should avoid.

On another note, it really svcks that the letters 'DLC' have become so annoying. I personally hate it. It completely makes me cringe anymore reading those 3 hidious letters. It really svcks though because having the option for 'DLC' is cool and could add so much to an already great experience, but gaming companies (not just beth) have really turned it into an ugly thing.
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*Chloe*
 
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Post » Sun Nov 18, 2012 10:22 am

I give up...I've waited what? 2-3 months now? I bet any day now we'll get some new notification via twitter or whatever saying that the Ps3 version has been too much trouble and they are giving up. I was optimistic for the first month and a half, but now, I've lost all hope. I'm mainly sad though because I've been with Ps3 all my life, and to see it being treated as 3rd place in bethesda's world has crushed me.

Also, can anyone tell me how to make a signature? I've wanted to for a few days now, but i can't seem to figure out how...I've checked settings for my profile, but i cant find it anywhere.
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Holli Dillon
 
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Post » Sat Nov 17, 2012 6:10 pm

I give up...I've waited what? 2-3 months now? I bet any day now we'll get some new notification via twitter or whatever saying that the Ps3 version has been too much trouble and they are giving up. I was optimistic for the first month and a half, but now, I've lost all hope. I'm mainly sad though because I've been with Ps3 all my life, and to see it being treated as 3rd place in bethesda's world has crushed me.

Also, can anyone tell me how to make a signature? I've wanted to for a few days now, but i can't seem to figure out how...I've checked settings for my profile, but i cant find it anywhere.

Go to your profile. Click "Edit Profile." "Signature" will be one of the options on the left side of the screen.
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Lindsay Dunn
 
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Post » Sat Nov 17, 2012 6:51 pm

-1 customer Bethesda.. You had a great game but you really ruined it for me. I havnt touched skyrim since may or June, and with the release of dawnguard looking less likely every week I check... Yeah you lost me.
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Josh Sabatini
 
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Post » Sat Nov 17, 2012 6:24 pm

Just to remind folks its only been a little over two months sense the 360 release.
Is that specifically because Dishonored will be dropping the same day, or does it work out that that's the when DLC will have taken as long as it did to arrive on the PS3 as it did for Fallout 3?
It was an eight month wait for Fallout 3 DLC. Operation Anchorage was released January 27 2009 for the 360 and PC. The ps3 didn't get DLC until September 24th. It was a time filled with delays and broken release dates. I may have grown more patient over the years but I have my limits. I actually meant October 9th. I would hope Hearthfire being a much simpler DLC they could get it released ASP after the 30 day exclusive expires. That could extend my patience a little.
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Eire Charlotta
 
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Post » Sun Nov 18, 2012 6:45 am

Go to your profile. Click "Edit Profile." "Signature" will be one of the options on the left side of the screen.


Thanks for trying, but i dont see that option for 'signature'. its ok though, because now i have this awesome profile picture. YEEEEAAAAHHHH!!!!!
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luke trodden
 
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Post » Sun Nov 18, 2012 1:43 am

Thanks for trying, but i dont see that option for 'signature'. its ok though, because now i have this awesome profile picture. YEEEEAAAAHHHH!!!!!
its just below email&password
http://www.gamesas.com/index.php?app=core&module=usercp&tab=core&area=signature
That link may or may not work.
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Sanctum
 
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Post » Sun Nov 18, 2012 7:48 am

In my opinion, it seems that the likely possibility at this point is scenario #2. Now this personally wouldn't be a problem for me, as I said earlier, I'm waiting for the GOTY Edition anyways. However, I know many of my fellow PS3 gamers have already bought the game, and this possibility isn't a great one for those people, as it would mean repurchasing Skyrim. If this scenario does come to pass, I hope that Bethesda would do some sort of trade in program where people who bought the game new will be able to trade in their copy for the GOTY Edition at a reduced price. Ideally, we'd all like to see scenario #1 come to pass, as those gamers would be able to download and enjoy their desired DLC, and those of us waiting for the GOTY Edition will be able to get that too. Don't let us down Bethesda, many of us have not yet given up on you and are still counting on you!

If #2 even does happen, there will be no trade-in deal. Bethesda dosen't care about making us happy, they want our money. It dosen't matter how mad we are, as long as they release it and we pay for it. And if Bethesda manages to release Dawnguard before then, there will be no discount. It's going to have taken so long to fix that they will be selling it at a loss, and they're not going to include a discount just to loose even more money. This whole fiasco will only make them more reluctant to release future content, so we may not see Hearthfire or any future releases. If it's going to take this long for all the PS3 DLC to be released, it will all most likely be sold at a loss for Bethesda. They are not going to continue making DLC for the PS3 if the profit won't cover the costs of production.
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Elea Rossi
 
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Post » Sun Nov 18, 2012 2:29 am

There is no difference between GOTY and downloaded DLC. If they can't make dawnguard run well enough to download from PSN it won't appear on the ps3 period.
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Tina Tupou
 
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