PS3 Release for Dawnguard - Thread #29

Post » Sun Nov 18, 2012 5:17 am

“Dragonborn”, the rumoured third piece of downloadable content for the popular RPG fantasy epic Skyrim, could be making its way onto the PS3 system, along with the much awaited “Dawnguard” and “Hearthfire” packs, if a piece of code in a PC BETA update is anything to go by.

In the latest system update for PC owners, entitled “1.8″, lies a line of code that reads: “$DOWNLOADABLE CONTENT_PS3 DOWNLOADABLE CONTENT” which insinuates that its release on the PS3 could well be upon us.



Interestingly, the code could also refer to a few other tidbits of information regarding future Skyrim DLC’s, with the listing of a few new armours such as “Bonemold” and “Nordic” wares. It is also hinted in the above screen that the latest DLC will come with new questlines. The code could also be taken as confirmation that the third piece of downloadable content for Skyrim is indeed entitled “Dragonborn” as suspected.

Hearthfire, the second downloadable content for the title, was also “discovered” by means of code in a PC BETA update, so whilst Bethesda are yet to announce that they are ready to launch all three DLC’s onto the PS3, this should be taken as good news indeed for long-suffering PS3 owners who have so far had to miss out on extra content.

It is thought that the Dragonborn DLC will finally allow us to mount dragons, but this, along with the release of DLC onto the PS3, remains conjecture at the moment. We will keep you updated should Bethesda announce further details.
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Elisabete Gaspar
 
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Post » Sun Nov 18, 2012 6:43 am

****P.s. Yeah!!! Prepare yourself for the savage amount of glitches,riding a dragon on ps3,methinks my ps3 will just give up and melt.
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Nicole Kraus
 
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Post » Sun Nov 18, 2012 7:08 am

Geeky, I have observed most of your posts and agree with 99% of what you have said. I think your anolysis and comments have been spot on. However, I disagree with your comments on "no lawsuit." That's just not accurate. The "back up plan" you have mentioned is not a back up plan at all when a company knowingly releases a product with defects, but purports that it will operate as is represented, either on a single platform or in comparison with other platforms. Bethesda has "unclean hands" on may fronts from a legal perspective even without regard to the DLC issue. In the legal sense, there is a very strong issue of fact concerning whether or not they have committed fraud and misrepresentation in releaseing the product on PS3 in the first place, with the known bugs, glitches, and programming failures. No subsequest patch has completely restored the game to a normal level, and future patches have tended to make the game worse for many users. When you add in the DLC issue, we jump into the arena of the Uniform Commercial Code and express and implied warranties. Bethesda has run afoul of many express and implied warranties, including "merchantability" and "fitness for a particular purpose," among others. There is a very significant legal wrong being visited on the PS3 users now and continuing, and the viability of a legal case is very real and very significant. Do we have an update YET???

Not on the subject of any Skyrim DLC actually making it to the PS3. Sorry, not counting oft-rehashed, "We are still working on it!" here.

Now i am sure some statement or announcement will be made about something the data-mined info found on the PC's 1.8 patch beta. I mean i even saw this http://www.nbcnews.com/technology/ingame/you-may-soon-be-able-ride-dragon-skyrim-1C6500098 on an NBC site, so they are going to have to say something since the mainstream guys are picking up on it. Just hoping some good news for PS3 DLC in general may slip through too.
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Marnesia Steele
 
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Post » Sun Nov 18, 2012 5:17 am

I can just see beth bundling all three of the DLC into one item for PS3 users so we don't get a choice about which ones we buy and it gives beth a way out so they don't have to discount the 1st 2
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Rob
 
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Post » Sun Nov 18, 2012 11:40 am

Geeky, I have observed most of your posts and agree with 99% of what you have said. I think your anolysis and comments have been spot on. However, I disagree with your comments on "no lawsuit." That's just not accurate. The "back up plan" you have mentioned is not a back up plan at all when a company knowingly releases a product with defects, but purports that it will operate as is represented, either on a single platform or in comparison with other platforms. Bethesda has "unclean hands" on many fronts from a legal perspective even without regard to the DLC issue. In the legal sense, there is a very strong issue of fact concerning whether or not they have committed fraud and misrepresentation in releaseing the product on PS3 in the first place, with the known bugs, glitches, and programming failures. No subsequest patch has completely restored the game to a normal level, and future patches have tended to make the game worse for many users. When you add in the DLC issue, we jump even further into the arena of the Uniform Commercial Code and express and implied warranties, as well. Bethesda has run afoul of many express and implied warranties, including "merchantability" and "fitness for a particular purpose," among others. The iniitial release information on the game and the subsequent information on the DLC's have all expressly and/or impliedly promised the a basic standard of quality, and promised that standard across ALL platforms.There is a very significant legal wrong being visited on the PS3 users now and continuing, and the viability of a legal case is very real and very significant. Do we have an update YET???

^^ This exactly.

Bethesda is liable for releasing a defective product. It simply does not perform as described. This is not a matter of their express warranty, this is a matter of warranties that protect all consumer goods.

Unfortunately, these implied warranties would not generally cover the specific performance of the game's content. They do, however, cover the physical state of the disc. If it does not perform all of the actions it is described as being capable of, it is defective.

The "poor performance" of the game is not an issue that can be addressed legally, outside of providing peripheral information relevant to any claims put forth (essentially, "establishing the character" of Bethesda as a PS3 coder). The misleading statements, however, are tied into the defective state that the product was delivered in, and could come back to bite Bethesda. Hard.

A while back I posted that this would be resolved, one way or another, with the release of the 3rd DLC. If it does not come to the PS3, the stage will be set to take action against Bethesda. At that point, they will no longer have the legal standing upon which to continue to say "we're working on it." With a DLC announcement coming in the next week or two, we don't have long to wait and find out.
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Vickey Martinez
 
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Post » Sun Nov 18, 2012 9:52 am

A while back I posted that this would be resolved, one way or another, with the release of the 3rd DLC. If it does not come to the PS3, the stage will be set to take action against Bethesda. At that point, they will no longer have the legal standing upon which to continue to say "we're working on it." With a DLC announcement coming in the next week or two, we don't have long to wait and find out.

Why would the 3rd DLC change the legal standing? I'm not sure I follow. If we assume all DLCs will affected by the Dawnguard problem, I don't see how the 3rd release will suddenly change the game, so to speak.

Also, if Bethesda reads these forums, I don't understand why they haven't commented on the recent rumors regarding the 1.8 beta code yet. I would think they'd like to set the record straight instead of letting people run with speculation.
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Eoh
 
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Post » Sun Nov 18, 2012 9:50 am

Why would the 3rd DLC change the legal standing? I'm not sure I follow. If we assume all DLCs will affected by the Dawnguard problem, I don't see how the 3rd release will suddenly change the game, so to speak.

Also, if Bethesda reads these forums, I don't understand why they haven't commented on the recent rumors regarding the 1.8 beta code yet. I would think they'd like to set the record straight instead of letting people run with speculation.

When developers add stuff to a game there is always a chance that a line of code or content may not get used, and instead of removing it they tend to leave. More often then not its a last minute decision that leads too this, Take world of warcraft for example and the boss Lord Jaraxxus he has a couple of abilities in his programming that he never uses in normal or heroic mode. They won't confirm anything on it until they sure their going to use everything the code is presenting.
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Melanie Steinberg
 
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Post » Sun Nov 18, 2012 5:27 am

Why would the 3rd DLC change the legal standing? I'm not sure I follow. If we assume all DLCs will affected by the Dawnguard problem, I don't see how the 3rd release will suddenly change the game, so to speak.

Also, if Bethesda reads these forums, I don't understand why they haven't commented on the recent rumors regarding the 1.8 beta code yet. I would think they'd like to set the record straight instead of letting people run with speculation.

I think he is saying that if a 3rd DLC hit xbox 360 and PC before even one finds its way to PS3, Bethesda will be discarding any pretense that they are still working on getting DLC to the PS3.

Just my take.
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Rebekah Rebekah Nicole
 
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Post » Sun Nov 18, 2012 6:11 am

Also, if Bethesda reads these forums, I don't understand why they haven't commented on the recent rumors regarding the 1.8 beta code yet. I would think they'd like to set the record straight instead of letting people run with speculation.

Welcome to the forums! And I say this with lots of sarcasm....

You obviously haven't been here very long because Bethesda will probably have figured out how to code decently for the PS3 before they come clean with an explaination/update/any attempt to squash speculation.

Again...just kidding. Hope you find the information you are looking for here!
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Emmie Cate
 
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Post » Sun Nov 18, 2012 9:09 am

I am visiting this forum for the sole purpose of letting Bethesda know of how unhappy I am about their management of the DLC for the PS3.

Bethesda is showing very serious project management failure with all of their PS3 content. Poor management of 1/3 of your market is absurd, and you are loosing an incredible amount of, not only money, but customer loyalty and future sales potential.

It's a good thing that they have such a wealth of creative talent, otherwise this game would have been their last. If the poor management trend continues, I'm sure that their top talent pool will find greener pastures, which is something none of us fans want.

Please fix yourself Bethesda, and before you wreck one of the best series of our time.
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Emilie M
 
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Post » Sun Nov 18, 2012 12:55 pm

So... Not going to read 29 topics.. But I guess there's still no news of any dlc release? Not Dawnguard nor Heathfire..? Not even the littlest tweet?
Oh and off topic: Did the new update also include arrow crafting or is that only added by Dawnguard? Haven't played in a while.. Just waiting for some content to come out..
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Lizbeth Ruiz
 
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Post » Sun Nov 18, 2012 6:06 am

I'm thinking we won't ever have a release date. Dawnguard will just suddenly be on PSN. The store will update and there it will be.
So... Not going to read 29 topics.. But I guess there's still no news of any dlc release? Not Dawnguard nor Heathfire..? Not even the littlest tweet? Oh and off topic: Did the new update also include arrow crafting or is that only added by Dawnguard? Haven't played in a while.. Just waiting for some content to come out..
The beta patch of 1.8 has a line of code that adds the Downloadable Content option to the menu on the PS3, thats certainly a sign. No the knew update doesn't contain arrow crafting we've only seen words of armor molds for the next DLC.
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Yama Pi
 
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Post » Sun Nov 18, 2012 5:29 am

personally I have no intention of buying any product produced by Betsheda while possessing no DLCs of SKIRYM
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Ashley Campos
 
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Post » Sun Nov 18, 2012 5:47 pm

personally I have no intention of buying any product produced by Betsheda while possessing no DLCs of SKIRYM
yeah same here im avoiding any Bugthesda products when we dont have any dlc content for Skyrim, im avoiding Dishonoured and also Doom 3 from these cowboys until they get Dawnguard and any future dlc for Skyrim for the PS3 community , Doom 3 will suffer in sales over this problem with Bugthesda and any future products , i used to love Bugthesda games but time and time they have simply just ignored the PS3 community , i think the company Bugthesda is being managed very poorly and they are going backwards as using the same engine from 5 years ago where most of the problems occur like broken Skyrim , i do hope they sort it out with Sony or other Developers will overtake them and by the way it already is , wake up Bugthesda and treat loyal fans with a bit of respect .
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Josh Lozier
 
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Post » Sun Nov 18, 2012 11:05 am

I've said it before that after 6 yrs no game developer should be taken seriously if they use the "PS3 hard!" defense for why one of their endeavors on the system fails. Its a cop-out excuse that only flies if you are a newest of the new fledgling game developer and you are on your first effort coding for PS3-and that does not apply to Bethesda.

You know technically this is only Bethesda Softworks second go around with the PS3, if you want to get technical. Oblivion was ported by another company, and New Vegas was done by Obsidian. So that leaves Fallout 3 and Skyrim. So Beth really doesn't have much experience with the PS3 which "is" hard to code for.
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Lou
 
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Post » Sun Nov 18, 2012 8:10 pm

yeah same here im avoiding any Bugthesda products when we dont have any dlc content for Skyrim, im avoiding Dishonoured and also Doom 3 from these cowboys until they get Dawnguard and any future dlc for Skyrim for the PS3 community , Doom 3 will suffer in sales over this problem with Bugthesda and any future products , i used to love Bugthesda games but time and time they have simply just ignored the PS3 community , i think the company Bugthesda is being managed very poorly and they are going backwards as using the same engine from 5 years ago where most of the problems occur like broken Skyrim , i do hope they sort it out with Sony or other Developers will overtake them and by the way it already is , wake up Bugthesda and treat loyal fans with a bit of respect .
Arkane Studios made Dishonored, not Bethesda Game Studios
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christelle047
 
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Post » Sun Nov 18, 2012 1:31 pm

****P.s. Yeah!!! Prepare yourself for the savage amount of glitches,riding a dragon on ps3,methinks my ps3 will just give up and melt.

Imagine it with the backwards flying dragon bug! xD
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RAww DInsaww
 
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Post » Sun Nov 18, 2012 6:25 pm

Imagine it with the backwards flying dragon bug! xD
:ooo:
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Stephanie I
 
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Post » Sun Nov 18, 2012 10:38 am

You know technically this is only Bethesda Softworks second go around with the PS3, if you want to get technical. Oblivion was ported by another company, and New Vegas was done by Obsidian. So that leaves Fallout 3 and Skyrim. So Beth really doesn't have much experience with the PS3 which "is" hard to code for.

Not gonna argue semantics, platform has been out 6 years. Let me say that again, 6 years. I don't know about you, but i don't think expecting someone to know how to do their job at least adequately after 6 years of possible exposure is being unreasonable. You name me another industry in the private sector that would allow this level of...whatever you call what Bethesda is doing right now, when dealing with an established service, piece of hardware, or tool.

"PS3 hard, WAH!!!" is not a valid excuse. Stopped being one a year or so after the PS3 launched and all the developers with half a brain learned how to either work on it, to at least passably port code to it or decide not to develop games for it. Even that master stone-waller Hines and other Bethesda higher-ups saw that that excuse wouldn't fly. At this point in a consoles lifespan, big name developers are traditionally unveiling their finest efforts on an aging console. But is Bethesda? Not at all it seems.

Bethesda tried to pass off Skyrim as if it was say an old school Mustang or T-Bird with the big 5.0 V8 under the hood. I mean it had all the decals, same chassis, looked real boss...until you cranked her up and listened that is. Then you'd know the lie for what is was, it wasn't a 5.0 after all. It was damn 3.8 straight 6 in 5.0 clothing!
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Big Homie
 
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Post » Sun Nov 18, 2012 7:39 pm

Not gonna argue semantics, platform has been out 6 years. Let me say that again, 6 years. I don't know about you, but i don't think expecting someone to know how to do their job at least adequately after 6 years of possible exposure is being unreasonable. You name me another industry in the private sector that would allow this level of...whatever you call what Bethesda is doing right now, when dealing with an established service, piece of hardware, or tool.

"PS3 hard, WAH!!!" is not a valid excuse. Stopped being one a year or so after the PS3 launched and all the developers with half a brain learned how to either work on it, to at least passably port code to it or decide not to develop games for it. Even that master stone-waller Hines and other Bethesda higher-ups saw that that excuse wouldn't fly. At this point in a consoles lifespan, big name developers are traditionally unveiling their finest efforts on an aging console. But is Bethesda? Not at all it seems.

Bethesda tried to pass off Skyrim as if it was say an old school Mustang or T-Bird with the big 5.0 V8 under the hood. I mean it had all the decals, same chassis, looked real boss...until you cranked her up and listened that is. Then you'd know the lie for what is was, it wasn't a 5.0 after all. It was damn 3.8 straight 6 in 5.0 clothing!

Love your points. All of them, except the car one... not a car guy... but point was taken.
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Alexander Lee
 
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Post » Sun Nov 18, 2012 7:26 pm

Not gonna argue semantics, platform has been out 6 years. Let me say that again, 6 years. I don't know about you, but i don't think expecting someone to know how to do their job at least adequately after 6 years of possible exposure is being unreasonable. You name me another industry in the private sector that would allow this level of...whatever you call what Bethesda is doing right now, when dealing with an established service, piece of hardware, or tool.

"PS3 hard, WAH!!!" is not a valid excuse. Stopped being one a year or so after the PS3 launched and all the developers with half a brain learned how to either work on it, to at least passably port code to it or decide not to develop games for it. Even that master stone-waller Hines and other Bethesda higher-ups saw that that excuse wouldn't fly. At this point in a consoles lifespan, big name developers are traditionally unveiling their finest efforts on an aging console. But is Bethesda? Not at all it seems.

Bethesda tried to pass off Skyrim as if it was say an old school Mustang or T-Bird with the big 5.0 V8 under the hood. I mean it had all the decals, same chassis, looked real boss...until you cranked her up and listened that is. Then you'd know the lie for what is was, it wasn't a 5.0 after all. It was damn 3.8 straight 6 in 5.0 clothing!
To extend the car metaphor... I guess somebody Japanese, whether it be Honda or Sony, needs to explain to Bethesda that it is indeed possible to get more than 100 hp/litre... so they don't have to be all: "but... the S2000 is so HARD to tune."
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Silencio
 
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Post » Sun Nov 18, 2012 12:41 pm

Not gonna argue semantics, platform has been out 6 years. Let me say that again, 6 years. I don't know about you, but i don't think expecting someone to know how to do their job at least adequately after 6 years of possible exposure is being unreasonable. You name me another industry in the private sector that would allow this level of...whatever you call what Bethesda is doing right now, when dealing with an established service, piece of hardware, or tool.

"PS3 hard, WAH!!!" is not a valid excuse. Stopped being one a year or so after the PS3 launched and all the developers with half a brain learned how to either work on it, to at least passably port code to it or decide not to develop games for it. Even that master stone-waller Hines and other Bethesda higher-ups saw that that excuse wouldn't fly. At this point in a consoles lifespan, big name developers are traditionally unveiling their finest efforts on an aging console. But is Bethesda? Not at all it seems.

Bethesda tried to pass off Skyrim as if it was say an old school Mustang or T-Bird with the big 5.0 V8 under the hood. I mean it had all the decals, same chassis, looked real boss...until you cranked her up and listened that is. Then you'd know the lie for what is was, it wasn't a 5.0 after all. It was damn 3.8 straight 6 in 5.0 clothing!

My point was you kind of indicated that Beth has a good amount of experience with the PS3 and really they don't. A good amount of third party games have been ported to the PS3 which have been significantly worse than there 360 versions. It's becoming less common now, but it still happens. Is Skyrim the worse case? Possibly. But Beth isn't the only developer with this issue. This is why generally it's a good idea to buy 3rd party games for the Xbox and keep the PS3 for exclusives. Especially if your a gamer that plays older games.

In fact Sony even came out a said the "intentionally" made the PS3 harder to program for so it can last it's full 10 years and so it takes longer for developers to figure it out. That to me, makes this not only Beth's fault, but Sony's too. Making a console hard to develop for on purpose, hurts developers and consumers a like and is ridiculous.

http://www.shacknews.com/article/56844/ps3-intentionally-hard-to-develop

And don't get me started on them having an entire year to match the RAM on the 360... :dry:
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Nadia Nad
 
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Post » Sun Nov 18, 2012 5:00 pm

Love your points. All of them, except the car one... not a car guy... but point was taken.
Thanks. Sorry about the car bit, was the first example that popped into my mind.
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Kanaoka
 
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Post » Sun Nov 18, 2012 3:46 pm



You know technically this is only Bethesda Softworks second go around with the PS3, if you want to get technical. Oblivion was ported by another company, and New Vegas was done by Obsidian. So that leaves Fallout 3 and Skyrim. So Beth really doesn't have much experience with the PS3 which "is" hard to code for.
Ps3 fans shouldn't suffer because Beth can't code for our system. They released it for ps3, no excuses. Only two things I want to hear, we got it working or we svck at our jobs. I work at an old navy in Queens, all I do is fold clothes and ring people up. If I can't do this I get fired. Simple as that. If their coders can't code, well it's time to get people who can. Fans deserve better Beth....well ps3 owners do anyway.
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Shianne Donato
 
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Post » Sun Nov 18, 2012 7:14 pm

Ps3 fans shouldn't suffer because Beth can't code for our system. They released it for ps3, no excuses. Only two things I want to hear, we got it working or we svck at our jobs. I work at an old navy in Queens, all I do is fold clothes and ring people up. If I can't do this I get fired. Simple as that. If their coders can't code, well it's time to get people who can. Fans deserve better Beth....well ps3 owners do anyway.
Well, after skyrim they'll never have to suffer again
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Jerry Cox
 
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