I agree with the OP people shouldn't be so elitist about the way they play and there is alot of this on TES forums.
In relation to the game it should be accessible to both casual and hardcoe players. As in If you want to fast travel and use map markers it should be possible but if you don't it should be possible to reach your destination without them.
You are right, but....The default = casual / care for me / I have to run!
My question to you would be: Would you be upset if there was no default at all? You can play the game casually, without the quest markers, if the
quests are designed in a way to make it so you have to follow a certain path, and if you got stuck, then you can use a spell (which is in the game), or in the future, maybe an npc guide? or to ask said npc for "detailed " directions.
Yes, I can switch off the quest markers.......but, the quests are still too easy. Cuz the quest journal will never go away.
Again, I look back at the way games were designed. To use your brain. Quest puzzles......ugh.
The game is easy, and it's immersive. Which one do i like more? Immersive.
Which do i hate the most = easy.
In closing, I will have to be p.c. here (politically correct)......
Would rather have a game that makes me use my brain more + immersion.