But why should we have to focus all this effort on this one thing, jump through hoops and ignore features bethesda gave us (fast travel, eveb though I PERSONALLY try to avoid it others dont) to avoid poorly executed feature? It's distracting and detracts from the rest of the game. I hope you understand what we're trying to get across. I can tell you have a different perspective when it comes to this sort of thing, which is fine, but some people are drawn out of the experience when they have to reload over over, find npcs missing days after they were killed on the other side of town without them knowing, etc. It just makes the whole experience feel artificial and pulls them out of the experience.
Let me just say that....like in life....skyrim is full of danger which can threaten you more if you are not a safe/cautious person. Like in life, in skyrim if you are very reckless you can get yourself killed more easily.
Your someone who just wants to much control over your environemnt, you want to many things to be predictable/easy to control.
Maybe your the reason why vampire attacks are causing so much havoc in your gameplay, because your not facing a dangerous unpredictable threat with caution and rationality.
Is it really the fault for beth for destroying parts of your gameplay....or is it yourself? Perhaps if you had been playing smarter and more cautious you wouldn't get so many NPC's dead.
And what is wrong with sometimes having to revert to a pervious save when crap hits the fan and your not prepared? People were doing that even before the whole vampire attack problem, exspecially in situations in which they screwed up and decided to do a redo.