I never said the vampires couldnt kill NPC's, I said the NPC's shouldn't walk up to them like lambs to the slaughter. The issue is NPC's basically comitting suicide. The purpose of them fleeing is to give them a fighting chance.
I agree, and this should be implanted. After all, im sure vampires could still kill fleeing NPC's, it would just be harder.
However i wonder, if all the guards are dead in a villege, and vampires attack, then the non-guard NPC's could NEVER put up a fight because they would all be running away.
Maybe it should be that NPC's who have a stronger weapon then an iron dagger would stand their ground and face the vamps. I just want a way in which NPC's who arn't guards, can defend themselves, sure some should run away, but if you can give certain non-guard NPC's strong weapons, then said NPC's should hold their ground. This can also give the NPC's who are running away (ones with iron daggers) more of a survival chance.