Skyrim: A game for lower levels.

Post » Wed May 02, 2012 6:06 pm

I am level 57 now and still playing,Would be cool with a expansion made for high leveled players but,dont know if thats going to happen.
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barbara belmonte
 
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Post » Wed May 02, 2012 4:38 pm

Yes, the game caters primarilly for characters up to 50th level.
We were told that around 50th level was the soft cap on levelling.
I expect that the DLC when released will cater for higher level characters.
Myself I have trouuble completing things by 50th level. Vriddi completed the Companions and retired at 40th level.
Griselda completed the DB and retired at 59th level and things were very very easy at that level.
With Hildi I'm making a determined effort to concentrate on the MQ and CW questlines and ignoring most of the sidequests in the hope that I'll manage to complete them at a level when they are still challanging.
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Leilene Nessel
 
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Post » Wed May 02, 2012 10:38 am

I didn't rush anything.
The quests line's aren't long enough to clock up 100hrs [cut..]

I disagree with you ,and i've already explained above the reasons.

Doin' all the quests in the game in 100 hrs like the Op said (not only the Major quests like you say,attention) its impossible without rush anything or with some "exploits" - this from my personal experience of "enough experienced Tes player" - or so called - and if i'm not totally out of my mind at 33 years :biggrin:

perhaps its even the style of playing that let you boring so fast; or its simply the game that have disappointed you in most aspects.

The first time i've played Morrowind in 2002 i was bored fast; but i admit that was my approach then that was too "impulsive" and subsequently i've loved that game.

Of course no one are saying that you've to love Skyrim,'cause its clear that you don't -even after hundreds of hours played.. :biggrin:
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LuBiE LoU
 
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Post » Wed May 02, 2012 4:58 pm

I've played a lot of different heroes and heroines in Skyrim and actually enjoy being low level and work slowly up, not working at the forge making a thousand pieces just to get to the most powerful weapons and armour, but to use it now and then. Not leveling in the escape from Helgan, just role-play my character. Currently I'm playing a male and female Breton switching when I fancy a change. I have a High Elf at level 40 but that has slowed down because I rushed about just doing one thing after another and no longer looked in containers for stuff since I have all houses and best weapons, so many items all over the place and tons of gold. I now slow down and take time to do the little things.
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Julie Serebrekoff
 
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Post » Wed May 02, 2012 9:28 pm

I disagree with you ,and i've already explained above the reasons.

Doin' all the quests in the game in 100 hrs like the Op said (not only the Major quests like you say,attention) its impossible without rush anything or with some "exploits" - this from my personal experience of "enough experienced Tes player" - or so called - and if i'm not totally out of my mind at 33 years :biggrin:

perhaps its even the style of playing that let you boring so fast; or its simply the game that have disappointed you in most aspects.

The first time i've played Morrowind in 2002 i was bored fast; but i admit that was my approach then that was too "impulsive" and subsequently i've loved that game.

Of course no one are saying that you've to love Skyrim,'cause its clear that you don't -even after hundreds of hours played.. :biggrin:

But I didn't rush or exploit anything?
I just did the quests as they were presented to me. I didn't even fast travel?
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Claire Mclaughlin
 
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Post » Wed May 02, 2012 3:29 pm

If you read other comments in this topic you will understand what i mean; no one forces you to play "slow" or anything like that,its simply the fact that doin' all the quest presented in the game like the op said (not only the Mq,guilds and dadedric princes,i mean even the secondary quests like complete all the dungeons,find the Barenziah Stone,the treasure map etc.) in 100 hrs or so result impossible to me based on my experience (and even to others if i'm not wrong) simply that.

e.g. If you play like this: go to A,take his quest skipping all dialogues,then fast travel to B -fast travel to A like in a formula 1 race ..well,all its possible like i said.. :biggrin:

but perhaps its simply the playing style of some of us that its "too slow",who knows... :biggrin:
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Chloé
 
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Post » Wed May 02, 2012 7:52 pm

I can easily complete the guild quests/main quest & explore the vast majority of locations in less than 100 hours, This is not "speedrunning" or "playing the game wrongly" as the role players seem to enjoy suggesting but with a sense of purpose & a determination to get things done.

It seems to me that if you don't roleplay or spend an extraordinary amount of time just faffing about catching butterflies then the general consensus is that you're playing it wrong.

Horses for courses, Skyrim for me is a place of beauty & action & i have a responsibility to get things done, For others Skyrim is a nature sim, As a single player experience any style is possible & there is no right or wrong way to do it.


Back to the main point, I would sincerely like there to be some added challenge without the need to completely gimp myself, Adding higher level enemies in the coming DLC would be a great idea.
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Marion Geneste
 
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Post » Wed May 02, 2012 4:37 pm

I can easily complete the guild quests/main quest & explore the vast majority of locations in less than 100 hours, This is not "speedrunning" or "playing the game wrongly" as the role players seem to enjoy suggesting but with a sense of purpose & a determination to get things done.

It seems to me that if you don't roleplay or spend an extraordinary amount of time just faffing about catching butterflies then the general consensus is that you're playing it wrong.

Horses for courses, Skyrim for me is a place of beauty & action & i have a responsibility to get things done, For others Skyrim is a nature sim, As a single player experience any style is possible & there is no right or wrong way to do it.


Back to the main point, I would sincerely like there to be some added challenge without the need to completely gimp myself, Adding higher level enemies in the coming DLC would be a great idea.

The op was not talking about "doin main quest and guild quests and explore the vast majority of locations in less than 100 hours"..here was the point on which i've protested.

Reading the thread will help perhaps,at least the Op statements above :smile:

However,no one here is in charge to say "what is the right way to play Skyrim" of course...and i've never catched a butterfly in the game for the record :biggrin: but i've done all the things in the fastest way possible (for me) and no "exploits" of any sort and i've not "completed" yet all the game in 367 hours and various playtroughs.

You can easily understand why i find "Impossible" to doing all the quest in less than 100 hrs from my statement above. You have ? without exploits or other glitches ? i'm free to doubt about that without anything that proves it,and so to doubt about your "style" of playing the game if this were true.

p.s. for "completed" i mean doing all the quests other than take all the trophies/achievements - see above - with the exception of radiant quests of course -a Tes game can't be "completed" in the traditional meaning for various reasons. e.g I have yet to take all the Barenziah Stones without the "help" of the net -just to give you an idea...its easy doin' it with "tricks",try without and you see "How difficult it can be"...its the approach to the game that is different as i've said before.

The developers perhaps have tried to improve exploration and longevity with those (few) difficult quests (even the treasure maps are challenging for that matter)
but of course they can't force players to do these quests in a "regular way" - or to not use fast travel,skip dialogues etc.. :smile:
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Dezzeh
 
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Post » Thu May 03, 2012 12:25 am

I dare you to do one thing. Don't play the game for a month and remove the compass.
The problem is you op. You power play everything.
I enjoy playing the game and enjoy what is around me.
As for quest for example the main quest, I do the main quest now, then I do something else x10 like do some contracts, raid a ruin, do town business like sell and making stuff. Then I start on the main quest again, like 5 to 6 level later.
Also I made myself a rule, every town I pass or I in one I walk through it. I made couple more rules for my character (I lost one week and 16 levels because of a bug. Thank goodness for hard saves) I playing at this moment, the only spells I use is healing, the one that come for my race (I playing Nord) and shouts that is it. No fire ball, sparks and no any other spell. The armour I make is the armour I wear. I don't loot off armour from the dead and wear it. I only pick perks that I need. Sneak, One handed, Archery, smithing (I want to improve the survival hide) and light armour.
My character has a fetish, she loves picking elvan and orcish daggers and improves them. Any other daggers that I pick up I sell them. O gee roses spells nice in Skyrim. Making armour to sell.
Ask for jobs in taverns.
Kill giants

The last character I played is a mage that dose not use bows and arrow and melee and did not wear any armour. Only mages robs. She use any magic that she get her hands on. Also she was a Breton.
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Darrell Fawcett
 
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Post » Wed May 02, 2012 5:46 pm

Before release, they mentioned Level 50 a lot when they talked about the game and I'm finding that's pretty much how my games go. By that level, I've done almost everything I wanted to do and I've started thinking of a new build. I have all my late save files set aside if I want to go back and play that character again but the challenge of a new character is always fun...a new build and trying new skills. If anyone wants to take their characters further, they can. You get some new abilities late in the game and can go around using those...and your imagination helps too. And I don't even do the Thieves Guild or the Companions or the Dark Brotherhood. :tes:
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Steve Fallon
 
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Post » Wed May 02, 2012 10:44 am

This is why I always buy my games for computer. After I've come to "what now" (which I am not even close to, at present), I check out what large, game changing mods are available, and crank out the Creation Kit and learn it.
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Blaine
 
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Post » Wed May 02, 2012 8:35 pm

My current character is at level 56.

Only part of the main quest I've done is to deliver the stone to Farengar and the only guild I've joined is the Bards Guild.

I just visited Riften ... the only city I hadn't previously been to ... for the first time.

I'm still finding places that I haven't seen on previous characters.

I don't read "giudes" or "hint" pages for games, so have no idea whether I've visited or found most places or not.

So no, I wouldn't agree that it's a "game for lower levels.

I would agree that having a few previously unseen extremely powerful enemies randomly appear might provide a greater challenge or feeling of uncertainty at these levels but, that being said, I play on adept level and am currently in full double enchanted Daedric armor and occasionally I still get whacked ... or almost whacked ... by some enemies.

I play the same way I do at lower levels, e.g., still sneak when I don't really have to, only difference is that I don't get killed quite as often.
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bimsy
 
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Post » Wed May 02, 2012 9:08 pm

...so you want quests to be level locked? I think the problem that your having is that you've done all the non radiant quests and have nothing left to do. There are the random quests like bounty notices in inns and the guild quests.
I think most people have done some of those quests and are just bored of the repetiveness. Go to x, and kill x. Or go to x and collect x.
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Melanie
 
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Post » Wed May 02, 2012 11:23 am

I agree, skyrim is a game for lower levels. Onece you reach like level 30-35, the game pretty much becomes too easy and you have zero threat of anything including mages being able to kill you if you think even half strategically....i am in the minority i think of rarely having problems with enemy mages...then again i can actually Dodge Lighting Magic...yes it is possible to dodge it...as soon as you see the mages hand pull back, move to the left or right and lighting magic is completely dodgeable....hence it makes it very easy to get up close and carve them up like a thanksgiving turkey...mages are only some what challenging at levels below 20.

My next playthrough of skyrim is going to be played with ZERO Smithing, Crafting, or Alchemy...i mean not even putting any armor or weapons on grindstones or benches at all...and no perks in smithing, enchanting, or alchemy....just using the gear i find without improvements.....

i mean honestly...Armsman/Barbarian allready gives you 20% more Damage x5 same with Agile Defender/Juggernaught...now combine with Savage Strike, Matching Set, etc (another 25%) is smithing really needed? Crafting in this game is just oeverkill....

however for now...im done playing skyrim...I am going back to play Oblivion for awhile....i just had a battle with a Maurader...it took like 15 hits to kill him on default difficulty....its a breath of fresh air that Bandits and the like actuall get stronger as you do so it keeps the game a challenge...right now...bandits and the like in skyrim are a joke...
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Gen Daley
 
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Post » Wed May 02, 2012 2:00 pm

The op was not talking about "doin main quest and guild quests and explore the vast majority of locations in less than 100 hours"..here was the point on which i've protested.

Reading the thread will help perhaps,at least the Op statements above :smile:


Well yes Captain Obvious, I know the OP's main points were not related to the 100hrs/exploration but before i responded that's where the conversation was going, My reply was related to that.
As for his main point, I responded to his "caters to lower levels" by saying that adding higher level enemies in the DLC would help.

Thanks for the "maybe you should read the thread" advice, It was more than a little condescending.
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Taylah Haines
 
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Post » Wed May 02, 2012 11:42 pm

*bangs heads together*

KNOCK IT OFF! ANY MORE SWIPING AND PEOPLE GET WARNED.

:stare:
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Jason Wolf
 
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Post » Wed May 02, 2012 4:29 pm

The fact that your level doesn't really matter in elder scrolls has been one of the things I have always loved about it.

I can have multiple characters spanning across multiple RP stories and their levels do not really matter.

Its possible to complete everything in the game at level one (in fact its one of the challenges on this forum :tongue: )

I play my characters until their story is complete, not until I have run out of things to do.

Not complaining against you OP, I want more content too and I understand you are just asking for more quests.
That's why the forums are getting antsy about DLC atm.

But think back, are there any other games that offer you as much to do as the one you have just completed?


Edit: just read above few comments.... Didn't realise this thread had started to turn violent.

(backs away slowly, returns to lurking in DLC thread)
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Rachel Cafferty
 
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Post » Wed May 02, 2012 11:20 am

So I have a question. Am I the only one who thinks Skyrim caters to the lower levels?

Like, seriously past level 50 (late 50s, early 60s) there are little to no quests to do.
And by this time in the game nearly every (if not all) locations are discovered so it's like, the game loses it's value.
This is a real dissapointment and I can't stand that I have to keep making new chars once you get to a certain point in the game

Hmm. Can only speak for myself, but that hasn't been my experience.

First character, played 90ish hours, up to level 56. First (and possibly only) skill to 100 was Smithing, at level 48. Never even visited Falkreath or Morthal, so I definitely didn't do any quests in those areas. Only did the Companions and Bards guild lines. Missed at least half the Daedric quests. Probably had 1/3rd of the locations not discovered, at least.

Current character has done the Mage guild and is almost done with Thieves'. Hasn't touched Civil War yet, has only been to High Hrothgar once on the MQ. In the mid-40's, has a couple skills at 100 (Smithing, Enchanting), they only got there in the high 30's? Somewhere around 80 hours played so far. Still have a bunch of things I want to do with this character, but it's doubtful it'll be anywhere near "all locations discovered" or "no quests left".


The idea of trying to "do everything" on a TES character seems honestly odd to me, really. :tongue:


What the [censored] are we playing games, RPG games at that, if not for purpose sought through quests and experience?

Open world games like TES? Honestly, I'm more interested in non-quest-directed exploring and experiencing the world. Chasing numbers and journal lists isn't the main focus. Seems like it would be boring. :shrug:
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Sweets Sweets
 
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Post » Wed May 02, 2012 10:05 pm

So I have a question. Am I the only one who thinks Skyrim caters to the lower levels?

Like, seriously past level 50 (late 50s, early 60s) there are little to no quests to do.
And by this time in the game nearly every (if not all) locations are discovered so it's like, the game loses it's value.
This is a real dissapointment and I can't stand that I have to keep making new chars once you get to a certain point in the game


But I was wondering if anyone out there agreed with me? Disagree?
thoughts?
Disagree- I Play on console and got to the highest level possible with 2 guild and maybe 15% of the map left and stopped cause i am waiting for a higher level cap, yes it did get a bit more boring after level 60 but still fun and enjoying. I also have 3 more characters over level 50 2 of which i am still playing with so i pretty much disagree.
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.X chantelle .x Smith
 
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Post » Wed May 02, 2012 6:55 pm

I have left off my lvl 52 fighter to reroll a mage. No, there was still tons to do and I intend to go back to that character to finish up some of the things I wanted to do with him. I was just itching to make a mage.
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Nick Tyler
 
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Post » Wed May 02, 2012 12:48 pm

I agree with the fun at low levels, but I believe its not a game flaw, but a gameplay... by the time I reach 30's, I usually have mastered one of my favourite skill: Alchemy... I love to create poisons and, kind OCD, can't leave a single collectible behind. Although funny, once I have the most relevant perks to craft potions and poisons, the character become extremely versatile, and eventually overpower. I believe the fun at low levels are in pursuing the skill master, and thats incredibly funny, having to run away from strong enemies, dragons, bears, sneaking and trying to find the best strategy... I'm having trouble sticking with a character past level 60, and lately past 40 even.
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Oyuki Manson Lavey
 
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Post » Wed May 02, 2012 5:36 pm

I agree, skyrim is a game for lower levels. Onece you reach like level 30-35, the game pretty much becomes too easy and you have zero threat of anything
In your experience maybe, but not in ours.
And we're at #39.
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Claire Vaux
 
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Post » Thu May 03, 2012 12:34 am

I'm level 51 with my one character and I still have not finish the mages or thieves guilds and I know I haven't found anywhere near all the quests or places. You just sped through the whole thing or you think you are farther then you are. Buy the guide book it will tell you all the missions you have not done.
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Horror- Puppe
 
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Post » Wed May 02, 2012 9:41 am

I wish levelling was about half as fast in general.
I feel like its way too fast, Im level 30 before I know it.
It has also never been this quick to get to 100 in any skill.
I would really enjoy being low level longer, that means the payoff of being high level is better, and its gets boring cause easy less fast.


Sometimes I really wish I played on pc because Im thinking that a mod that makes all skill increases half as fast would not be that hard to make.
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Carolyne Bolt
 
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Post » Wed May 02, 2012 5:56 pm

Before the game was released, the devs said that the game was meant for around 50 levels.
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NO suckers In Here
 
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