Thank you

Yea, no I agree with this. I had suspected that the Kinect was doing the work for at
least the voice recognition. The question is, if it's just translating that into a command, what is the command for "menu sort?"
And... does that command exist without the Kinect?
A modder managed to implement voice commands on the PC before the CK was even released (and long before any talk about Kinect functionality). So obviously, this technology is not Kinect exclusive. What truly irks me is the thought of Bethesda adding a sort function that all platforms could benefit from. But we've been over this already, I believe.
For example:
Very near launch, a lot of people were up in arms about the keymapping. Apparently, on the PC, when you remap a key in the game, the user interface does not change to reflect that. So while you may have mapped "Take All" to the "[" key or something, the UI will still say "Press R to Take All."
This made it very difficult to tell what the correct key would be, because there's also nowhere that you can go to find the original defaults. Unless, of course, you just reset your whole map.
So anyway, that was a big stupid fuss right at the beginning.
Bethesda's response?
"Nothing we can do about it. We can't spare the processing power to display dynamic key icons."
Excuse me?
There's no possible way that makes any sense. For one thing, they would only need to do it for PC, where processing power is hardly a problem. Secondly, there have got to be fifty billion ways to still use a static image, but just have it change said static image when the key maps are changed.
Ugh.
So there they go, demonstrating their unlimited capacity for the utterly ridiculous.
It's worse than what you describe. Remapping certain key/commands breaks their functionality completely. It's not just an issue of the wrong key being displayed in the menu. To me, this and the wonky dialog choice errors, definitively point to a game that was designed to be played with a controller and was then sloppily adapted to mouse and keyboard. So why is this too difficult to fix? My first theory is simple hubris. There are a number of other glaring flaws that Bethesda just flat out refuses to even acknowledge. Archery bugs introduced by v1.5, for example. I hate to be so cynical but I believe they are too proud to acknowledge their mistakes sometimes.
My other theory as to why they don't fix the UI is this: I'm not sure they know how. I read in another thread that the UI was made using a proprietary software tool from Adobe. It's possible that Beth farmed out the UI programming or that the devs who know how to use this tool have moved on to other projects and are not on the patching team. Sad if true. This could also be a hint that Microsoft themselves made the necessary changes to enable the sort feature. In fact, I wouldn't be surprised if M$ funded the entire Kinect functionality project in order to bolster Kinect sales. If that's the case, "sort" will never come to the other two platforms.