Hello Skyrim people,
Skyrim has a lot of texture replacers but very few mesh replacers. And almost no static mesh replacer mods. Now it does...I now present my first proper mod: a 3D model upgrade mod!
Brief Introduction
The first thing I noticed when playing Skyrim was how many static meshes were very blocky and frankly, ugly. This is quite jarring next to the quality character and create models. I was hoping Skyrim would use much higher-fidelity environment meshes compared to Oblivion, but sadly many architecture, clutter, furniture, and landscape meshes are...very...unamazing.
Hence, this mod edits many 3D models to improve their appearance and to fix many of the ugly seams and other oddities present in many of the default 3D models. The ultimate goal is to improve about 200 to 300 of the worst offenders. This will take a long time, and I'll release incremental updates to include new 3D models as I finish them.
Note: This is a high-polygon, high-resolution mod! Only modern computers should use this mod!
Pictures!
Please also note: These pictures don't do the 3D models justice. My mod looks much nicer in-game, in-action!
http://static.skyrim.nexusmods.com/downloads/images/8655-2-1328857447.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-1-1328857306.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-3-1328857309.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-2-1328857389.jpg / http://static.skyrim.nexusmods.com/downloads/images/8655-3-1328857390.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-1-1328934962.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-1-1328937341.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-4-1328857310.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-5-1328857390.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-2-1328857308.jpg
http://static.skyrim.nexusmods.com/downloads/images/8655-1-1328857388.jpg
Please see the Skyrim Nexus page for more images and information.
Version 1.00 is now out, which updates 20 meshes.
http://skyrim.nexusmods.com/downloads/file.php?id=8655
Do you realize that putting superHigh polycount on everysmall item is completely nonsense? It will crunch soon most of the computer performances no matter if you have a Nasa PC or crap ....
there is a reason why those items are deliberately made low polygons and it is because of scaling and polycount usage , on a scene at the same time the game can render a max millions polygons , of course the game was based on consolles for the performance tests but increasing potatoes and every small unsignificant item will just "steal" polycount from the most important items like characters weapons , architecture and creatures ...