Stopped playing dawnguard

Post » Sun Nov 18, 2012 9:54 pm

People actually compared it to those?

I see it as nothing more and nothing more difficult than the random Dragon attacks.
But the dragon's you can see and know were they are at all times. Not Vampires. I JUST went to Markarth. I thought, YAY! No vampire attack! I went to the keep and found 3 guard and a number of NPC's dead near were that Orc tends the forge..... Reload....
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Causon-Chambers
 
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Post » Sun Nov 18, 2012 11:05 am

Yes. This should be tweaked. As I said before

Here's what they should do:

1. Make it so that instead of repetitive and mindless vampire killing, you can help the guards FIGHT BACK by training and upgrading them. If you're a vampire hunter, doesn't this make sense? This will decrease the liklihood of attack, make attacks happen outside of the gates with vampires TRYING to get in, and increases guard's chances of killing them quickly should they break in.
2. Make defenseless npcs run instead of fight using the aggression, courage, and energy personality system like it worked in Oblivion.
3. Make it so that, instead of making characters essential, important npcs can only be killed by the player, sparing them from dragons and vampires. Fallout New Vegas worked fine with no essentials. Skyrim needs SOME system however, because of all the random attacks on citizens.
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dav
 
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Post » Sun Nov 18, 2012 12:18 pm

Now it's like if one, or if a few die, we are up in arms about it. Not only that. We have petitions. We have polls. We are boycotting. I mean wth? This goes with the theme of the DLC. Like the Dragons with the base game (which people complained about...all they did was restart), this is the same thing. Problem is.. there's more. And you can probably say that these guys are more apt to kill people at random than the Dragons...So it makes sense.
If this really is the case, if this entire DLC is supposed to bring dead npcs in town (because it really seems like Bethesda wants these death squads to kill the NPCs) then I'm afraid my favorite all time game is no longer my favorite. People say "Don't buy it if you don't like it". The problem is, I love this game... it's simply amazing and I feel like it's made for the people like me who enjoy old school weapons and free roam games with fully customizable features. I really want to buy this DLC but this parazite of a feature is awfull. I wanted a DLC which will add new content, not remove old content. Dragons are a different story. You know when they're here and they always focus on me...

Plus, I said multiple times. Nobody complained there weren't any stormcloak/imperial random raids on cities so I'm sure nobody would miss this thing.


Yes. This should be tweaked. As I said before

Here's what they should do:

1. Make it so that instead of repetitive and mindless vampire killing, you can help the guards FIGHT BACK by training and upgrading them. If you're a vampire hunter, doesn't this make sense? This will decrease the liklihood of attack, make attacks happen outside of the gates with vampires TRYING to get in, and increases guard's chances of killing them quickly should they break in.
2. Make defenseless npcs run instead of fight using the aggression, courage, and energy personality system like it worked in Oblivion.
3. Make it so that, instead of making characters essential, important npcs can only be killed by the player, sparing them from dragons and vampires. Fallout New Vegas worked fine with no essentials. Skyrim needs SOME system however, because of all the random attacks on citizens.
These are good suggestions, but it requires money to develop. A simple solution is - just remove the darn vampire attacks and be done with it :)
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jessica breen
 
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Post » Sun Nov 18, 2012 2:06 pm

And yet you still missed the point...IT IS PART OF THE GAME...dont like it then dont play it

Exactly. Some of us have completely removed it from our 360s. The only problem is that we can't speak with our money anymore because there are unfortunately no refunds.
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Avril Churchill
 
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Post » Sun Nov 18, 2012 11:23 pm

Exactly. Some of us have completely removed it from our 360s. The only problem is that we can't speak with our money anymore because there are unfortunately no refunds.
Well many Beta Testers have been complaining since the Beta so maybe before buying everyone should have waited for them to "warn" you all. But it doesnt matter because NONE of you would have listened anyways so therefore trying to botch the sales is not going to stop the next guy from getting it either
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Big mike
 
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Post » Sun Nov 18, 2012 2:50 pm

I wonder how bad some people are going to rage when they find out half a town is dead. For instance, I usually fast travel to Whiterun to use Adrianne's forge and sell stuff, then leave. I could do this for weeks ingame without ever going to the market or the could district. I could imagine someone getting mad when they head up to the keep or get thrown in jail. And they find out everything past Adrianne is dead because of sneak attacks.
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Ross
 
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Post » Sun Nov 18, 2012 3:03 pm

Now don't get me wrong, I love the DLC and won't uninstall it, but this is a problem that I see people getting mad at. I for one don't really get mad at anything. But some others I know throw a complete rage fit like a 5 year old if they even die in a game (Even my 45 year old father). Let alone have something like this happen. All I have to do, is make sure I check every nook and cranny before I leave a town after a fast travel is all.

Ooo, speaking of whole towns dying. I had a challenger want to face me in Whiterun, (Yes, I spend a lot of time in Whiterun) And the NPC's decided it was a good idea to attack him.... They really should have run from a master wizard like that... He was one shoting all the non guards with his ice, fire, and lightning bolts. Had to reload at least 5 times before I killed him without casualties.
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Alexis Estrada
 
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Post » Sun Nov 18, 2012 10:49 pm

What is this? A poem? Please, type normally also try to speak coherently and structurally I honestly can't understand half all of what you're saying.

Though it wasn't very well written and became slightly nonsensical near the end, the points the guy was trying to make about the DLC were still perfectly understandable. You really shouldn't have had any problems seeing what his point was.

You're assuming that there is anything to fix. They wrote it that way.

And you're also assuming that this is everyone's game, and it happens every time. That also is not true.

What? No he's not. All the guy was saying was "This is what's happening to people, and this is what it will lead to". He didn't say it was happening to everyone, he just said it was happening (which it is).

Also, as I already told you:

But that;'s not even the majority of the games. That's just yours. The whole damn expansion isn't like that.

Of course not, the expansion is [censored] awesome. But this is really annoying for a lot of people, and to say that it's ok because it's more rare for you or because someone exaggerated their story is silly. Whether or not someone exaggerated their story is completely irrelevant because you don't know how their playthrough went and especially because it's still happened to a lot of people.
Unless you work for Bethesda's PR or advertising it shouldn't even matter to you. Of course you can share the fact that you didn't experience that crap and you found the whole thing to be great, but you shouldn't try to undermine other players' complaints with the justification that "some of them are just exaggerating!".
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FLYBOYLEAK
 
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Post » Sun Nov 18, 2012 11:26 pm

Well, I like it as is. I don't like the whole game revolving around just me. It's no fun that way. Everything at a standstill unless your 30 yards away = no fun for me.

Seems like we have a couple of camps here. But here's the thing...if Bethesda ruins my game, which they will, by taking out these attacks... I'll still play the game. I wont be creating petitions. Boycotting, or threatening them with "You are no longer my going to be my favorite series." I'll still play the game and enjoy a much more boring version of itself, IMO.
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Rhiannon Jones
 
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Post » Sun Nov 18, 2012 3:45 pm

All I have to do, is make sure I check every nook and cranny before I leave a town after a fast travel is all.

That's what I do not like. Players aren't supposed to babysit NPCs :confused:

I am fully against any random events in cities.
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Mariana
 
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Post » Sun Nov 18, 2012 8:44 pm

I am tired of everyone ever complaining about this. These arguments are annoying and too common, and repeat the same points over and over ad infinitum. I do not take a side, and I say that these ought not to exist at all.
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Myles
 
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Post » Sun Nov 18, 2012 4:55 pm



Though it wasn't very well written and became slightly nonsensical near the end, the points the guy was trying to make about the DLC were still perfectly understandable. You really shouldn't have had any problems seeing what his point was.



What? No he's not. All the guy was saying was "This is what's happening to people, and this is what it will lead to". He didn't say it was happening to everyone, he just said it was happening (which it is).

Also, as I already told you:



Of course not, the expansion is [censored] awesome. But this is really annoying for a lot of people, and to say that it's ok because it's more rare for you or because someone exaggerated their story is silly. Whether or not someone exaggerated their story is completely irrelevant because you don't know how their playthrough went and especially because it's still happened to a lot of people.
Unless you work for Bethesda's PR or advertising it shouldn't even matter to you. Of course you can share the fact that you didn't experience that crap and you found the whole thing to be great, but you shouldn't try to undermine other players' complaints with the justification that "some of them are just exaggerating!".
This
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sally R
 
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Post » Sun Nov 18, 2012 7:37 pm

Well many Beta Testers have been complaining since the Beta so maybe before buying everyone should have waited for them to "warn" you all. But it doesnt matter because NONE of you would have listened anyways so therefore trying to botch the sales is not going to stop the next guy from getting it either

Fair point, I should have done more research into the quality. But it's just so weird; I've never experienced DLC that was so game-breaking I had to remove it.
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Jonathan Braz
 
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Post » Sun Nov 18, 2012 10:34 pm

I was wondering what was happening to all of my NPC's... All of the shop keepers in Whiterun (save Skyforge) are ash piles, BTW I made this account so there would be more proof of this happening
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john palmer
 
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Post » Sun Nov 18, 2012 8:00 pm

That's what I do not like. Players aren't supposed to babysit NPCs :confused:

I am fully against any random events in cities.

I don't mind the dragon attacks because they're slow, predictable, and you know where he is at all times. Not Vampires. They swing so fast, attack anyone, and can kill people in the back of the city without any red dot's on your compass indicating a fight is nearby.
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Camden Unglesbee
 
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Post » Sun Nov 18, 2012 11:00 pm

I wanted a DLC which will add new content, not remove old content.

LOL yeah.
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gary lee
 
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Post » Mon Nov 19, 2012 2:42 am

That's what I do not like. Players aren't supposed to babysit NPCs :confused:


Maybe it should be renamed to Townguard...?
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YO MAma
 
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Post » Mon Nov 19, 2012 12:54 am

Fair point, I should have done more research into the quality. But it's just so weird; I've never experienced DLC that was so game-breaking I had to remove it.
Exactly, of all the things I've played, this is one of the very first I can call "Game breaking" because it actually breaks the game given enough time. Killing off all the shops, inn's, and quest givers in not a good thing.
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Amber Ably
 
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Post » Sun Nov 18, 2012 12:31 pm

And again the attacks are EXTREMELY rare and the vampires don't really pose much threat even at high levels.
No one ever said the attacks are "rare", we've said that they're random. Which they are.

This made me lol.

On Topic: The thing that bothers me the most is that the attacks are unavoidable for the most part. Friend downloaded Dawnguard, went into a town, and it was under attack by vampires before he had even started the quest. Add in the fact that there is no end to the attacks, and it just ruins the game experience. I see people claiming they are no different than random dragon attacks, the hole in that logic is that if one desires, they can prevent dragons from showing up in the game by not advancing the main quest. There is no way to keep the vampires out of your cities unless you stay under level 10, which is impossible.
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Aaron Clark
 
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Post » Sun Nov 18, 2012 12:34 pm

Apparently, if it doesn't happen to Uriel, it doesn't happen to anyone at all... Or, at least, no one significant enough to matter......

In oblivion, necessary characters were immortal, unkillable. Including merchants. Not the case in Skyrim. Even if the attacks ARE rare, IN YOUR GAME, there will come a time when there will only be 'essential' characters left. Is that really so difficult from some to understand?
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Phillip Hamilton
 
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Post » Mon Nov 19, 2012 3:16 am

People are still not taking this seriously. The feature was cool for awhile until Riverwood got wiped off the map. At high levels Vamp Squads can wipe guards without breaking a sweat, its hilarious actually. I didn't shed a tear when Nazeem died though....
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Sxc-Mary
 
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Post » Sun Nov 18, 2012 3:01 pm

Apparently, if it doesn't happen to Uriel, it doesn't happen to anyone at all... Or, at least, no one significant enough to matter......

In oblivion, necessary characters were immortal, unkillable. Including merchants. Not the case in Skyrim. Even if the attacks ARE rare, IN YOUR GAME, there will come a time when there will only be 'essential' characters left. Is that really so difficult from some to understand?
That's a lot of stars near your name. You must be very important. QUICK! Tell Uriel! He'll listen to you!
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jadie kell
 
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Post » Sun Nov 18, 2012 11:50 am

Maybe it should be renamed to Townguard...?
Ahahaha amazing statement. I like it :biggrin:
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glot
 
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Post » Sun Nov 18, 2012 11:33 pm

Ahahaha amazing statement. I like it :biggrin:
You know, I used to be a living town like you, but then I took a vampire to the NPC's.
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Jessica White
 
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Post » Sun Nov 18, 2012 8:12 pm

I'm not advocating it's removal, just some way of limiting it....I think the idea is a great plot device
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naome duncan
 
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