The Anti-PC Conspiracy

Post » Fri May 11, 2012 6:17 am

There is no conspiracy to keep PC users down, its just the way things work out. The majority of sales come from consoles, so why should they make the game to fit the PC better? When the next console generation is released, a lot of the problems should go away.
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Cedric Pearson
 
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Post » Thu May 10, 2012 8:59 pm

make people stop pirating [censored] and you wouldn't be dealing with this...

At the risk of sounding like I'm advocating something that I'm not... DRM was invented to reduce piracy. Some people, even would-be legit customers use DRM as an excuse to not buy a game. They have a choice. Don't buy, and don't play, or... don't buy, and still play... So companies don't optimize games for the PC. People get fed up. Again, they have a choice. Don't buy, and don't play, or... don't buy, and still play... And then there are people who would never buy the game anyway. Yeah, they're still "stealing", but it's hard for me to call those "lost sales". Is any of this right? No. It isn't.

But how can Bethesda (or anyone) stop people from pirating the game? Either an insane level of DRM, or turn the entire internet into something that would hardly be what it is now. People complain about Steam DRM. Steam svcks for people with slow, limited, or no internet connections, but it's mild compared to some alternatives. And basically killing the whole internet is something I could never agree with. That's like amputating a whole arm because a finger is infected with something. Actually, it's like amputating the whole body...

If piracy continues to be as rampant as some say it is, then the only way to be sure nobody can pirate their game is to not make it in the first place. Thing is, Skyrim out-sold the new Call of Duty game on Steam. It's also the most played game on Steam right now http://store.steampowered.com/stats/. There's no faking that, so lot's of people clearly bought it. Yeah, there are more console players than there are PC players. But saying that, and using piracy as an excuse to not optimize the PC version just sounds like a spoiled child wanting more candy just because "that other kid" has more, even though he has plenty himself. Except in this case, there's only one kid who gets all the candy anyway.
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Eibe Novy
 
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Post » Thu May 10, 2012 11:25 pm

The UI is definitely crappy and doesnt belong in a game that is otherwise brilliant. Crazy thing is the game would have been 100 times better with a good one. I would have even settled on Morrowind's or Oblivions interface. And no paper doll or stats is also a bad decision.
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Nathan Maughan
 
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Post » Fri May 11, 2012 1:42 am

Moving up and down with the mouse and keyboard is terrible as well. When you move up and down, you can't click to bypass multiple options listed, you must slide up through every one.
Why? Because this was designed with the control pad in mind not giving a dam about the pc auidence.

FIX YOUR FRICKIN GAME BETHESDA.
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Hilm Music
 
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Post » Thu May 10, 2012 6:32 pm

There is no conspiracy to keep PC users down, its just the way things work out. The majority of sales come from consoles, so why should they make the game to fit the PC better?

Because they are also selling it on the pc?
Because I am paying my hard earnt money for it?
You know, they are suppose to service us, not the other way around.
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SamanthaLove
 
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Post » Thu May 10, 2012 8:52 pm

The UI is definitely crappy and doesnt belong in a game that is otherwise brilliant. Crazy thing is the game would have been 100 times better with a good one. I would have even settled on Morrowind's or Oblivions interface. And no paper doll or stats is also a bad decision.

Just imagine how good this game could have been if it wasn't held down by a console with hardware from 6 years ago.

No matter what they did, this game could only have looked as good as a game made 6 years ago.

Cant go beyond what an Xbox is capable of.



A funny sidenote this game is 5.7 GB, my World of Warcraft Folder is 20 GB, and its running graphics from 2004.
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Naomi Ward
 
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Post » Thu May 10, 2012 5:58 pm

The irony is, the 360 version was "out" at least a week before release (and people were playing it).
Except the people who were playing it before release actually bought it, albeit from a retailer who broke the street date.
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Natasha Callaghan
 
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Post » Fri May 11, 2012 1:08 am

I completely agree with you, it feels like Bethesda have sold us an unfinished game. I'd also like to add two other things which have hacked me off about this.

1) No mounted combat. In fact, there is no way to interact with an NPC at all whilst on your Horse.

2) No footprints in the snow. Come on? I mean, not essential but would add to the depth and atmospherical qualities of the game.

3) The combat just feels a bit.... sluggish? That stupid DW special attack animation, you can only seem to do it in one direction once you've started the attack, which renders it useless if your target moves. I would have liked to have seen some more AOE spells and cone spells, like how they did it in DragonAge.

All in all, the game is a bit disappointing, but I am living on hope that these (and what you mentioned earlier) will all get fixed - if not by Bethesda (Because they don't seem to give a flying monkey sh*t about reading these forums or replying to their customers who've just spent godknows how much bloody money on their game) but by the modding community. I got a quote from someone else on these forums who said basically that Bethesda release a half finished game, and then leave it up to the public to finish it for them, in which case this is lazy. There were no hours of BETA testing recorded for Skyrim, and if I had tested it, I certainly would have been HOUNDING THE [censored] out of Bethesda to change these things for the PC.

Good day fine sir.
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Julia Schwalbe
 
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Post » Thu May 10, 2012 5:54 pm

One thing I will say is that when navigating the Perks Menu it has a nasty habit of sending me flying off to another perk tree entirely - when I'm just trying to get to another perk within a particular tree. That could definitely be improved on, and I'm assuming it's not intentional.

There is a weird thing with mouse movement, where there appears to be a slight lag time.

There's also a strange issue with clicking some options in some menus where it either causes you to exit out of the menus entirely or selects an option one or two options above or below where you clicked. It's really quite strange.

Again though, all of this seems unintentional. It's not bad, I just imagine it's stuff we should report and that they'll fix. Every PC game has bugs, and even consoles games these days have bugs and glitches that need patched out.
That happens sometimes on the 360 version
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josie treuberg
 
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Post » Thu May 10, 2012 9:36 pm

I only found the interface mildly annoying, but it doesn't stop me from enjoying the game. The only issues I have are that sometimes clicking on a conversation option doesn't work because it is not the currently selected option (not in bigger text), and the favourites get removed because you have 2 of the same item.

The way I see it, consoles are very limited in terms of interface, because of the limited number of buttons they have. That is why the PC should follow the consoles for interface, because the PC can handle any interface, but the consoles cannot.
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ZzZz
 
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Post » Thu May 10, 2012 7:09 pm

I don't find anything about the UI to be upsetting. Is it perfect, no, does it in any way bother me, no. I am sure in time there will be mods for everyones UI preferences anyway so relax and go kill some dragons.
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Elizabeth Lysons
 
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Post » Fri May 11, 2012 5:17 am

Except the people who were playing it before release actually bought it, albeit from a retailer who broke the street date.

Sorry buddy, wrong. The 360 version was available on pirate site torrent trackers one week before release.

Make sure you know what you're talking about next time.

I only found the interface mildly annoying, but it doesn't stop me from enjoying the game. The only issues I have are that sometimes clicking on a conversation option doesn't work because it is not the currently selected option (not in bigger text), and the favourites get removed because you have 2 of the same item.

The way I see it, consoles are very limited in terms of interface, because of the limited number of buttons they have. That is why the PC should follow the consoles for interface, because the PC can handle any interface, but the consoles cannot.

No, that is why devs should be taking the time to make a separate PC interface, not gimping us with a console UI.
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Nathan Hunter
 
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Post » Thu May 10, 2012 11:58 pm

The UI for PC is horrendous.

The gameplay for PC is still pretty damn epic and fun (at least when you're not navigating the UI).

It kind of evens out like that... Too bad Bethesda couldn't be bothered to create a useful and intuitive UI for the PC.

Having said that though... of all the things they could have butchered, the UI is one that can be awful while still letting me enjoy the game, so I'm not *too* peeved about it.

I was under the impression that they were going to make a UI for the PC version that wasn't a cheap port of the console one. Thats what I remember hearing from interviews.

The mouse accuracy on menus(not selecting what I clicked on) is the single biggest gripe I have with it. You're better off just using the stupid keyboard shortcuts over a mouse. Which is stupid.... If I wanted to use a controller(keyboard shortcuts) I would plug in one of my roommate's xbox controllers. I don't play the console version.... because I hate controllers.

Notice a trend? They should have polished this a bit more, but I don't think they had the time to debug the PC port tbh.
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Bambi
 
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Post » Thu May 10, 2012 6:31 pm

Sorry buddy, wrong. The 360 version was available on pirate site torrent trackers one week before release.

Make sure you know what you're talking about next time.



No, that is why devs should be taking the time to make a separate PC interface, not gimping us with a console UI.
How about you make sure you know what your talking about as I bought my copy from a store *not some backward torrent site* a while before street date.
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CHangohh BOyy
 
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Post » Fri May 11, 2012 1:02 am

Notice a trend? They should have polished this a bit more

...this is your first time playing a game developed by Bethesda, isn't it?
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Julie Ann
 
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Post » Fri May 11, 2012 3:05 am

Oh yeah... the quest journal could have used some work. Even the normal quests listed in there.. I have no idea what I was looking for. Often NPCs will give you an idea in their text, but you can't even go back and look at it.. it's not there.

The Miscellaneous category is also garbage imo. One line. "find this" or "talk to this". Come on, throw us a bone. I shouldn't have to tab out and pray to Talos that someone has a writeup on the net this soon because I have no bloody idea where I'm going or what I'm looking for.

I understand "trim the fat" and all that other stuff, but holy mudcrabs, don't skimp on the Quest Journal in a quest driven RPG!!!!

Rule number freaking one!
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Alexandra Ryan
 
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Post » Fri May 11, 2012 9:34 am

Strangely I do like the UI, since I'm using a PS3 controller emulated as an xbox one (so I could complain about how game devs only think about XBOX buttons naming for exemple but who cares).
Anyway I kinda understand why they're doing that, a lot of PC games are heavily pirated while console ones aren't as much, so they don't even bother anymore. And microsoft is surely heavily paying for these x360 controller-only, "games for windows" thingy.

The thing that saddens me is that buying a gaming pc is quite expensive, so we do deserve better than a console even if we're a lot more free in how we can pirate or buy games, but as long as people keep buying consoles and Windows keeps using strange proprietary formats that prevent easy plugin with a TV (I'm thinking about how hard it is to have 5.1 sound via optical fiber compared to the PS3), we're doomed to accept ports.
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Alexandra Louise Taylor
 
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Post » Fri May 11, 2012 2:41 am

How about you make sure you know what your talking about as I bought my copy from a store *not some backward torrent site* a while before street date.

So some store in your backwater town released the game early, many stores did. Hey, maybe it was a copy from your backwater store that was placed on those torrent sites!

What does that have to do with the fact the pirated 360 version was available one week before release, and you tried to tell someone it wasn't?

Again, know of what you speak before you type.


Hey, I have the solution! Bethesda can take their game and shove it solely up the consoles ass and leave PC alone.

Oh, but wait. Their games are pirated on the consoles also. Now they'll have to remove their games from consoles. That'll teach those filthy pirates!

Bethesda can just make games for handhelds...oh, wait. Same problem.

Oh, they can switch to making games for mobile phones! Ah, crap. Nevermind, same problem.

Oh, look at that. Bethesda went out of business.
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Annika Marziniak
 
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Post » Thu May 10, 2012 6:04 pm

Strangely I do like the UI, since I'm using a PS3 controller emulated as an xbox one (so I could complain about how game devs only think about XBOX buttons naming for exemple but who cares).
Anyway I kinda understand why they're doing that, a lot of PC games are heavily pirated while console ones aren't as much, so they don't even bother anymore. And microsoft is surely heavily paying for these x360 controller-only, "games for windows" thingy.

The thing that saddens me is that buying a gaming pc is quite expensive, so we do deserve better than a console even if we're a lot more free in how we can pirate or buy games, but as long as people keep buying consoles and Windows keeps using strange proprietary formats that prevent easy plugin with a TV (I'm thinking about how hard it is to have 5.1 sound via optical fiber compared to the PS3), we're doomed to accept ports.

Gaming PCs are not so expensive as you think. Of course, getting the latest, biggest, as much as possible biz[censored] you spend thousands. But a normal PC that can play DX11 games is not so expensive. ;)

The funny thing about the illegal version is, that you don't need to install steam and that the illegal version installer works better and faster as the stupid steam procedure. To top it off, you can install it anywhere you want. What idiot thinks all games can only be installed in SteamApp should get its diploma/bachelor/master revoked!
1. Install Steam and update Steam
2. Use the workaround to install from DVD
3. Update Game
3.1. Use offline mode if wanted
4. Play
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Laura Simmonds
 
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Post » Thu May 10, 2012 7:54 pm

This sort of over reacting nonsense is the problem with PC gamers. The UI could be better with a mouse and keyboard true but if you ask me that sort of reaction, the YOUR GAMES svck, YOU svck stuff is just going to drive Devs more and more to the easier and more rewarding (financially) console market.

How about a rational and measured response instead?!

I know which I'd respond to better if i was a developer.....
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Bereket Fekadu
 
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Post » Fri May 11, 2012 3:52 am

Use the keyboard to navigate the UI. And there is a tweak already out that fixes the mouse lag.
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Kevan Olson
 
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Post » Thu May 10, 2012 9:23 pm

Same thing happened to BF3, except worse. DICE sold their souls to the consoles.........and still got out sold.
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Javier Borjas
 
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Post » Fri May 11, 2012 5:15 am

Dear God if you have that much trouble with the UI, you must be re-tarded.

Took me like 3 hours of playing the game to learn how to navigate it effectively. Could it be better? Absolutely. Is it the game breaking failure of the century that you morons are making it out to be? Absolutely not.

You act as if you got ripped of for paying $60 for this game. To you, and all the others like you, your morons that need some PERSPECTIVE. Go look at the Stronghold 3 disaster for a rip of of a game.

God, I hate people like you.

:)
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Your Mum
 
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Post » Fri May 11, 2012 2:02 am

I'm a console player and even I find the menu lackluster. Sometimes I can't use my dpad or anolog sticks to go from the "compass" to any of the menues. Sometimes i just have to wait for a few seconds and sometimes i have to exit and enter menue again. Perk trees are way too difficult to navigate, sometimes you dont go to the next star and sometimes you go somewhere you wheren't pointing at all.

But thats a small downside considering how great skyrim is. But I do hope they fix it in a future patch.
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Vivien
 
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Post » Fri May 11, 2012 1:45 am

No one is forcing you to use a keyboard and mouse when you could use a keypad. The keypad makes the UI innovative and fun to use. I've played on PC for 15 years, this isn't a shooter, you don't need to split second aim on a dime with your mouse.
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Eileen Müller
 
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