The Skyrim Dead Is Dead Thread VII

Post » Thu Jun 14, 2012 8:45 am

Getzy, yes mages are a pain on higher difficulties. Especially since I think the spells they are using are not the standard spells the PC uses.
It helps starting with a magic resistant race (like a Breton, they also have a very good racial for tight situations), you can try the Atronach Stone, and the typical "try to stay away from them early on"

With warriors (those that use the Voice), against mages (especially those damned Ice ones that slow you down), I use Wuld to get in close.
For a pure mage, try the Alteration tree as it offers some magic resistance.
There is also a quest that will help, don't want to put spoilers though.
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Jessica Thomson
 
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Post » Thu Jun 14, 2012 12:18 pm

I've had about three dead-is-dead characters but have never posted on on here. I just started a new one and I'm hoping to take him through Skyrim for a while so I'll post it here.

Started a new character today.

Name: Grantis Gagnoniun
Race: Imperial
Level: 1

His brother Glenroy, was deceived and murdered by co-conspirators. Adriana and Crassius Dralgoner plotted against Glenroy in search of the families riches (the Gagnoniun's were wealthy shop keepers in the Imperial City). Adriana wooed Glenroy into marriage only to allow her true husband, Crassius to kill him in his sleep. As the heir to the family riches Adriana believed that her plot had deceived everyone. However Grantis was no fool. After Glenroy's funeral Adriana and Crassius quickly moved north, to Bruma hoping to set up a new life of wealth and extravagance. However, Grantis tracked their every move and waited for the perfect opportunity to take revenge on his brother's killers.

After slaying Adriana and Crassius and savoring the moment they took their last breath, Grantis quickly found himself being pursued by the Bruma town guards. Grantis fled north, into Skyrim, where he was captured along with a number of Stormcloak rebels, including Ulfred Stormcloak himself. And so his story began...
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Gill Mackin
 
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Post » Thu Jun 14, 2012 9:19 am

I have to laugh....Don't count the dull out. That is what I thought about Sandwich Head, in FONV. Turns out he was one of my fav characters.

I guess, he could get interesting. Former Legionnaire, driven by a compulsive need to avenge his family against the very men he once called brother... I can see the Legion losing quite a few troops to this guy :tongue:
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Laura-Lee Gerwing
 
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Post » Thu Jun 14, 2012 8:02 pm

Bastard son of a minor noble, with no chance of an inheritance, Aeryn joined the Legion to make a name for himself.
Now Aeryn Eagleye is hailed by his brothers in arms as one of the finest marksmen in the Solitude Garrison. Never you mind that said garrison is pitifully small. Aeryn can shoot an apple off yer head at 50 paces or at least get close enough that it'll roll off when you fall to the ground dead.

After a handful of years of dutifully manning the walls of Solitude and patrolling the surrounding wilds, the Legion has seen fit to recognize Aeryn's exemplary service... By volunteering him for a special mission: to retrieve from the ages old forgotten depths of some tomb a crown that is somehow vital to the war effort...


20th Last Seed, 401

Hell of a day. Met up with the Legate and her squad as ordered. Seems the Stormcloaks were after this crown too. They arrived before us but we put 'em down easy enough. One big group outside. No losses for our part.

One more big melee just inside. Would have gotten through that one unscathed as well if not for that sorry noble's son waving his flashy 'ancient sword' around in the thick of it. Way the light was glintin' off its blade all mystical like was distracting and made me drop my aim just a bit too low.
Well damn if it wasn't just low enough that my arrow planted itself right in m'lord's back, square between his shoulder blades 'stead of sailing o'er his head into the rebels.
He went face down and his pretty blade clanged onto the stones beside him.
Seemed a waste t'leave it there so now it's hanging at my hip instead. Hell, I got noble blood too.

Spoiler

After the big melee we just had t'clear up a few more pockets of rebels. Easy 'nuff. Until them damn'd corpses got up and started at us.
Especially the "king" and his guards. That one with the crown on his rotted head cut down at least half the squad. In the end it was the Legate herself facing off with him while I hacked at him from behind with my new sword.


Down he went and we got the crown. The Legate and the remainder of the squad stayed to scout out the ruins but she sent me to deliver the prize to General T.


After facing such horrors one might think ol'Aeryn had earned a day of RnR?
Not a chance. Now I'm the Generals errand boy running a message to the Jarl of Whiterun.
Well I mean to take my time about it.
First stop, Bannered Mare for some hot fare and a few ales. Courtesy of the Stormcloaks. Thanks for yer gold boys. I'll raise one to your memories.
Message? Bah. The Jarl will still be home on the morrow, no doubt.
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Lori Joe
 
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Post » Thu Jun 14, 2012 5:03 am

The boss fight lasted for 45 min. They both entered, but only one left the crypt. Tomar joins his brethren in the Skyrim Memorial.
Oh hells! RIP, Tomar.

I guess, he could get interesting. Former Legionnaire, driven by a compulsive need to avenge his family against the very men he once called brother... I can see the Legion losing quite a few troops to this guy :tongue:
Exactly, when a character is motivated to endanger themself, it can get interesting in a hurry!

A quick report from Shuvesse: On the road north to find an artifact. Still clean, still rolling with Lydia. Added Ro and Wuld to the Shout collection. Lydia was not much help on the way up the mountain. When Shuvesse returns that way, she might try to sneak/flee past the dangers.
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Cccurly
 
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Post » Thu Jun 14, 2012 3:55 am

Time to try this. Been so busy lately and haven't played in a couple of months. Great way to get back into the game.

Oleanda - Female Orc
Difficulty - Expert
Heavy Armor & 2 - Handed

Young orc left the hold to adventure and make her way in Skyrim. Unfortunately, got caught up in Empire business and the idiot Stormcloaks. Barely escaped losing my ponytail before a big lizard came along. Onward in my adventures ....
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gemma king
 
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Post » Thu Jun 14, 2012 2:04 pm

I've had about three dead-is-dead characters but have never posted on on here. I just started a new one and I'm hoping to take him through Skyrim for a while so I'll post it here.

Started a new character today.
And so his story began...
And what a great beginning. We are glad you are sharing your character. Best of luck with your Imperial,GG.


I guess, he could get interesting.
See! Just let him tell his story. You never know what twist is around the turn.


Now Aeryn Eagleye is hailed by his brothers in arms as one of the finest marksmen in the Solitude Garrison.
Great stuff, as always. Can't wait for the next entry for Ole Eagleye!


Oh hells! RIP, Tomar.
Thank you, Grits...He will be missed. I just put him somewhere he should not have been. On the plus side...I could have bottled adrenalin for a spell. That excitement at the time, made his death not in vain.


Time to try this. Been so busy lately and haven't played in a couple of months. Great way to get back into the game.
Welcome to the thread and welcome to the forum. Please accept this complementary Fishy Stick http://images.uesp.net/c/c4/Fishystick.jpg on behalf of the honorable members of the forum.

We are always excited to have new members and that they take the time to show interest in this "ironman" DID playstyle. Good luck with your Orc. Post about her progress and post often. There are a lot of viewers that love to read about your adventures.
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Gemma Woods Illustration
 
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Post » Thu Jun 14, 2012 6:34 pm

Here’s a little update from Shuvesse (Dovahkiin skooma addict):


27 Last Seed, 4E 201

“Tools and wares of all kinds, and all can be yours,” called the Khajiit trader.

Shuvesse stood in the snow outside Windhelm with Lydia at her back. The Nord had proven her worth against the sabre cats along the road from Riften. Now Shuvesse feared to leave her. She turned to her companion.

“I’m still here,” said Lydia.

“Khajiit will walk alone for a time,” murmured Shuvesse.

Lydia nodded. “As you wish, my Thane. I’ll head back home. You can find me there if you need me.”

Shuvesse waited until her Housecarl had walked a fair distance before she approached the caravan tents. The temple blessing had taken away her body’s need for skooma, but there was no cure for the wanting.

The trader’s eyes were hard and knowing. “This one needs something?”

Shuvesse made the trade and quickly slipped away past the stables. She didn’t have enough gold for a horse. It would be a long, cold walk to Hjaalmarch. Her fingers found the shape of the pipe tucked under her jacket. At least she would not lack company.

After a smoke under the bridge, she found her confidence. Her claws were sharper than a wolf’s, and her Sprint was faster than a sabre cat’s. If her Thu’um could match a draugr’s, she would soon know it. Shuvesse kept an eye on the sky and another on the trees as she walked. Perhaps she would even find some more nightshade in the marshes of Hjaalmarch.
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Ross
 
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Post » Thu Jun 14, 2012 7:00 am

Just another average day for Idriel (as if her days are average). Spoilers of sorts in the first section.

Spoiler
All she wanted was a place of her own to keep all of her stuff. Apparently, these Jarls want you to "prove yourself" to them before they let you live in their cities.
"Don't you have business with my court wizard that needs tending to?" Balgruuf had said. Something about that fancy rock in her pack that she had brought out of the barrow. Idri didn't understand what was so important about it, but if all she needed to do to get a house was pass off some silly rock with funny scratches on it, then that didn't sound like too bad of a deal. And Farengar certainly seemed happy to see it.
"OMG! It's my rock!" he cried. "And you're not dead, either. Cool deal, man. Go talk to the Jarl for your reward and stuff."
Finally! Looks like these Nords aren't so hard to please after all....
No sooner had she and Faendal turned to leave the room, that Dunmer housecarl started yelling something about a dragon. Oh, boy....here we go.
Idri could see the little wheels turning in Balgruuf's head as the housecarl explained that there had been a dragon sighting.
"I have an idea!" Balgruuf said. "Why don't you take our Bosmer friends with you! It will be fun. Like a camping trip."
With Faendal and some guards in tow, Idriel and Irileth headed out to meet this dragon. Maybe he was friendlier than the last one Idri had met.
Then it tried to bite her head off. Nope. Not friendly.
A few arrows would fix that nasty attitude of his. He was a tough one, though. The hunting party kept pumping arrows into him until he landed, then flayed him with their swords. Pfft...dragons. They're not so tough. Now Balgruuf has to let her buy a house. She spent that night curled up in her own, warm bed.

Feeling her oats the next morning, she decided to clear out some of the bandit rabble around Whiterun. The last thing she needed was someone burning down her new home. She asked around the city and picked up a few bounty decrees on some known bandit camps.
The first bunch was pathetic. They had a blind man as their lookout! The second bunch was a bit more of a challenge. She barely made it out alive from the fight with their leader.
Now she was really feeling tough, and wanted to take on bigger and badder prey. But what could be more dangerous than a dragon? Then she saw it. Just west of Whiterun. A big, brown, hairy, tasty mammoth! There were giants and other mammoths nearby, but this one had separated from its herd, so maybe the others wouldn't notice. She crouched down, making sure Faendal was close by. She knocked an arrow, drew the string, the let it go. The arrow thwacked the mammoth right between the eyes. A huge grin spread across Idri's lithe face. It didn't stay there long. The mammoth wasn't dead and, in fact, was quite angry. It charged them and Faendal charged it. He was spotted by a giant, who lifted his massive club in the air then struck it down, sending poor Faendal into the ozone! Idri didn't see him land. No one could survive that. She turned tail and fled, but she was determined to kill herself a mammoth. She fought both the mammoth and the giant, leading them into rock formations that they had trouble navigating and just popping arrows at them. Her quiver felt quite light by the time she brought both of them down. If only Faendal was there to see her great triumph. As she began pondering a memorial for him, she saw the last person she'd expect to see: Faendal. Alive. Somehow he managed to survive his trip into space. He dusted the leaves and twigs off of his clothes then said, still in his cheery tone, "I could use a drink."
Whiterun never looked so inviting.
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BRAD MONTGOMERY
 
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Post » Thu Jun 14, 2012 8:52 am

Well, more on the civil war! Theres been a lot happening so I'm not going to write out the whole novel or I'll fall behind, I'll just run over the important things....

Spoiler
Caendil and Lydia walked out of the battle for the reach in one piece, although Caendil twice had to rush to Lydias aid, holding off warriors and blocking arrows to prevent the killing blow being landed. They then looted a ruin making it through the whole thing fine, until they emerged on a mountaintop and made their way to an isolated Dwemer statue. Upon arrival they were ambushed by several Ice Wraiths, which managed to take Lydia down after seperating the pair during combat. After burying her comrade where she had fallen, Caendil made her way mournfully back to Whiterun, where she got drunk and wound up in a fistfight with Uthgerd the Unbroken. After gaining the respect of the towering Nord woman, a new partnership was forged, and held true through the battle for hjaalmarch. However, they entered a ruin off the north coast, and Uthgerd was felled quite close to the entrance, a massive ice spike impaled her and the coup de grace was supplied by a draugr wight. Caendil cleared out the ruin on her own, and after being ordered to assemble with the troops near to Solitude, she passed through Rorikstead, enlisting the help of Erik the Slayer on her way. Solitude awaits....
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Jack Moves
 
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Post » Thu Jun 14, 2012 11:08 am

Hahaha! Just wait until it's flooded with s4 Vampire psychos! :biggrin:

http://i1073.photobucket.com/albums/w389/photoshooty/Untitled27.jpg :down:
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Conor Byrne
 
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Post » Thu Jun 14, 2012 5:50 pm

An update on Elezabyth:

Elezabyth returned to the College and reported on the events that occurred under the ruins of Sarthaal. She ignored the new task that the Master assigned her, and instead struck out on her own to see if she could pick up Master Varen's trail. The masters at the College were fools--she could see that now. Master Varen would be the one to show her true power.

She was no more than half-a-day's journey from WInterhold, when the wind and snow became too much to bear. Spotting a small cave in the rock, she decided to wait out the storm in shelter. She took two steps into the mouth of the dark cave. Just as she was mouthing the incantation to summon a magelight, her feet gave way beneath her. Her long fall ended with a cold splash into a pool of water. She cast her magelight spell, and illuminated her situation: she was at the bottom of a large shaft. THere was no way to get back to the cave entrance. Looking ahead, she saw the cave continued into darkness. Having no other option for escape, she trudged through the cold water and pulled herself up to the far bank. After some walking, she came across two bodies--miners by the looks of their appearance and tools. Protruding from the bodies of each were a number of cruelly crafted arrows, made of a material unfamiliar to her.

The sounds of scratching from deep within the cavern made her head snap up. Fear began to creep into the recesses of her mind. There was now nowhere to go but straight ahead, towards whatever was producing those scratching noises, and what could very well have produced the strange arrows. Elezabyth gathered her courage and pressed on...


There's Falmers in here, and she's only level 3--this could prove the end of my first DID character. :(
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Dean
 
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Post » Thu Jun 14, 2012 8:29 am

http://i1073.photobucket.com/albums/w389/photoshooty/Untitled27.jpg :down:

Lol. It seems you got trolled, bud! Don't worry, that same thing happened to me with my Lilith when I first made her Imperial race. Had to go for Nord race since that turned to vampire with no bugs. But the Imperial one got a LOT darker after turning, almost like a Redguard, haha.

Or you might have been hit by.....the curse for not joining DiD.... :evil:
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Gen Daley
 
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Post » Thu Jun 14, 2012 9:08 am

Lol. It seems you got trolled, bud! Don't worry, that same thing happened to me with my Lilith when I first made her Imperial race. Had to go for Nord race since that turned to vampire with no bugs. But the Imperial one got a LOT darker after turning, almost like a Redguard, haha.

Or you might have been hit by.....the curse for not joining DiD.... :evil:

I'll bet you have something to do with it... you witch you :evil: :laugh: :P
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kirsty joanne hines
 
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Post » Thu Jun 14, 2012 6:52 pm

OK, so when Shuvesse said her Sprint was faster than a sabre cat's, that was the skooma talking. Holy crap! On the road north she ditched her temporary quest-related follower so that she could smoke. Out in the dark in a snowstorm she got jumped by a snowy sabre cat. She made it through by guzzling the potions she had saved for the upcoming dragon hunt. Also she ate far more cheese than one mortal should in a single sitting. She really needs to buy a horse.

The dragon fight went well. There were a bunch of dead soldiers lying around, so she used her Ritual Stone power to make some dragon bait. Now she’s about to enter Windhelm to warm up and make a plan. She has a good supply of skooma and very little gold. Even if she steals the whole place blind, she doesn’t have a fence here. What to do…
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Sylvia Luciani
 
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Post » Thu Jun 14, 2012 10:19 am

Aeryn Eagleye, Legionnaire

21st of Last Seed, 401

I was planning to sleep late this morning but I guess years of Legion life have me well conditioned and I sprung out of bed at the crack of dawn. Made my way to the Jarl's palace but he wouldn't have anything to do with messages.
Some trouble about a dragon terrorizing the countryside.

Foolishly I mentioned that I'd heard tales of a dragon attacking one of our forts. More foolishly this Jarl took my third hand gossip as an eyewitness account, assumed that I had survived the dragon attack and whisked me off to his court wizard and introduced me as the local expert on dragons...

This time I kept my mouth shut, but Farengar the Learned must have taken my silence for the stoic confidence of a dragonslayer and tasked me with the retrieval of some ancient tablet that he'd hoped would shed some light on the current dragon attacks...

Since the Jarl was obstinate in his refusal to receive my message I figured a short jaunt down to Riverwood, as suggested by his Wizardship, to sample their local brews and make some inquiries after this barrow would be the best use of my time.

At worst, I figured I'd have a few ales, listen to the local gossip and come back and try to give the Jarl my message again.

As it turned out, some of the locals had recently had a valuable heirloom stolen by a gang of bandits said to be hunkering down in the same barrow I was sent to investigate.
After my last venture into the dank depths of some corpse filled tomb I was a bit loathe to go digging around for Farengar's relic, but if it's bandits well... they lack discipline and are nothing to fear.

So I recruited my new drinking buddy, Faendal, who it just so happens is madly in love with the owner of this stolen heirloom. "What better way to win her affections" I said to him.
He dropped what he was doing, fell in behind me and was ready to storm the bandit camp in naught but his work clothes.

I'm no master armorer but I managed to put together a decent suit of imperial leather and a sword for him.

Faendal is a fair marksman himself and between the two of us not one of the bandits came within arm's reach.
Spoiler
Same for the fetid corpses that got up and shambled after us deeper down in the barrow.

Yeah, that's right, they were here too.
I'm starting to wonder if maybe every damn'd hole in this province isn't crawling with these maggoty men.

Their stench is the worst thing about them though. None of em were as tough as that 'king' that tore up the Legate's squad and most of them fell to our arrows same as the bandits.

All in all, we were in and out in time for dinner with both the stolen heirloom and the stone. Not to mention loads of plunder.

Back in Riverwood I sent Faendal off to bask in glory with his lady friend and I unwound at the tavern.
Tomorrow Faendal will accompany me back to the Jarl. I figure he helped get the stone, he may as well take a share of the Jarl's appreciation...
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Tikarma Vodicka-McPherson
 
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Post » Thu Jun 14, 2012 10:53 am

I'll bet you have something to do with it... you witch you :evil: :laugh: :tongue:

But of course! :evil:

Since you mentioned witches...here's http://i.imgur.com/T9RfA.jpg
Went for the normal start since I wanted to be friendly to all forsworn. This is because I plan on having high bounty in all of the cities, hence they will be off-limits. I think I'll make some Forsworn merchants too so I can sell my stuff somewhere, but I have to see if I can use the CK with the new Beta.

Manon has no idea how she got captured. The last thing she remembers is drinking some concoction she made and munching on some weird mushrooms. The she stumbled upon some weird BLUE bears having a tea party.
The Bears were extremely friendly and insisted that she stay for the party. But then everything turned weird(er)...between her attempts at dancing and the Bears wanting to give her a "traditional scalp massage" she blacked out.
We all now the story from here (ugh, I've seen it so many times that I don't even want to make something up about it)

She went along with the funny young man in the beginning, she might be crazy, but she's not stupid. After he welcomed her into his sister's house (and after they were sleeping like babies) she proceeded to relieve them of their possessions. Hey, she's a collector, okay?
She then decided to murder the resident Chicken, because the beast was giving her the evil eye.
She then ran towards Whiterun, told the Companions that they're a bunch of losers, then stole a horse and rushed towards the capital of her country. Her country is the Reach, yes, it's a Country and it's her's. :rofl:

Now to see what's next...
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SWagg KId
 
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Post » Thu Jun 14, 2012 1:53 pm

@lorelai
Manon looks pretty badass.
I almost went for a forsworn start this time around too. Next time maybe.
Looking forward to reading her story!
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Shelby McDonald
 
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Post » Thu Jun 14, 2012 12:29 pm

^^ Haha, yes, badass and crazy, lethal combination! :biggrin:
I went for the Forsworn thing because I wanted something new. I don't even know if I'll do quests with her in the beginning, maybe just let her cause mayhem.
She's quite opposite to how I normally play...I think I'll consider her my Id.
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Steven Hardman
 
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Post » Thu Jun 14, 2012 7:39 am

But of course! :evil:

Since you mentioned witches...here's http://i.imgur.com/T9RfA.jpg

By the power of three times three, make them see, make them see :evil:
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Natasha Callaghan
 
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Post » Thu Jun 14, 2012 7:54 pm

Artur the VIII, died heroically last night.

Well if running for your life whilst being shot at by exploding bolts of fire is considered heroic anyway.

Tip to people playing dead is dead, drop the difficulty. Any mistakes or even if you go the wrong way can lead to death. Artur the V died from a dragon that just dropped next to me and bathed me in fire. Poor Faendal tried to help. He still misses me.
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Leonie Connor
 
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Post » Thu Jun 14, 2012 3:57 pm

Please continue your journey here. http://www.gamesas.com/topic/1377219-the-skyrim-dead-is-dead-thread-viii/
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latrina
 
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Post » Thu Jun 14, 2012 5:44 pm

Please continue your journey here. http://www.gamesas.com/topic/1377219-the-skyrim-dead-is-dead-thread-viii/
Indeed.
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El Goose
 
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