Things You Wanted In Dawnguard But Never Got.

Post » Sun Nov 18, 2012 9:21 am

people shuting up complaining about dawnguard... the thing is i Bet that 50% of the people that will buy the game in PS3 when play it all they will say Dawnguard svcks and that will really piss me off and bethesda i mean they give you the game free of Bugs and people still say that the game svcks? i would honestly if i was Beth shut off the Sony part if people would do that since they are doing everything to make the game playable and people still will say "BAD, BAD COMPANY"


My Opinion is I loved Dawnguard ALOT i love being a Vampire Lord :) , PC player here
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Rich O'Brien
 
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Post » Sun Nov 18, 2012 9:30 am

Werebears, giant mudcrabs.

Elven Crossbow, Draugr crossbow, orcish crossbow, dragon crossbow, daedric crossbow, did I miss any others?
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Laura Ellaby
 
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Post » Sun Nov 18, 2012 12:58 am

Elven Crossbow, Draugr crossbow, orcish crossbow, dragon crossbow, daedric crossbow, did I miss any others?

Hm.. Crossbow for the Thalmor, Draugr, Orcs, You, and Dremora.. Hm... What about an Imperial Crossbow?
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Izzy Coleman
 
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Post » Sun Nov 18, 2012 10:46 am

  • More crossbows
  • Increased physical abilities for Vampires (Higher jumping, flying, etc.)
  • More weapons besides axes and hammers for Dawnguard
  • New weapons in general (spears, pole arms, etc.)
  • Permanent blockage of the Sun
  • More involvement of Molag Bal
  • Animations for Vampire kills
  • Epic Dawnguard vs Vampire battle (Siege of Fort Dawnguard would be cool to see)
  • More stuff with Serana (since that character was made so splendidly then thrown away like her father did)
  • Vampire politics (One confrontation at a blood fountain doesn't make the cut)
  • The ability to get my face changed even if I am a vampire
  • Lunar transformations for werewolves
  • More Snow Elf stuff (the armor and shield was cool, but some weapons and heavier armor would be cool)
  • Dragon animations (two dragons diving into the ice was cool. But I want to see others do it too)
  • More followers with some actual backstory and reasons to enjoy having them
  • More gore
Yeah that's the about all I could think of, though I suppose there are more. Actually, I know there is.
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Marina Leigh
 
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Post » Sun Nov 18, 2012 8:11 am

i mean they give you the game free of Bugs and people still say that the game svcks?
Oh please. I bet it will still have bugs regardless.
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Haley Merkley
 
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Post » Sun Nov 18, 2012 9:14 am

There several things I would have liked them to do with Dawnguard:

1. As others have noted, having the Volkihar NPCs recognize your status. It is ridiculously annoying that I still have one of them threatening me every time I go near him. The Dark Brotherhood doesn't have this problem, so why does Dawnguard?

2. Radiant quests to expand the influence of the Volkihar faction. New Allegiances was a great start, but I would have liked more quests along these lines. In fact, I would have liked quests to expand your influence in Winterhold, Riften, and Markarth. You convert those characters, and the only perk to doing so is for RP reasons and a coffin to sleep in while in any of those towns. They should have allowed us to have radiant quests for those characters that would have allowed us to exert our influence in the city.

3. I would really like for them to repair the Vingalmo bugs. On my main playthrough, I never got "The Gift" and it bothers me to have a Vampire Lord Dovahkiin that is married to a mortal spouse. Similarly, I wish they would have had more than just 3 options for Vingalmo's New Allegiances quest. I think it would have made sense to have someone to covert in every hold capital, but that is just me. Regardless, this bug REALLY needs fixed. Because of it, there are actually a finite number of Volkihar radiant quests because you will eventually run into the Vingalmo problem.

4. I wish that the Dovahkiin's home would be more indicate of his status as vampire. By this, I mean having a coffin available in each home. They are flavorful and they further my immersion with vampire characters. I don't think it would have taken much either, only the addition of a basemant to each home to conceal it if that is what is necessary. I hope Hearthfire allows for us to correct this as vampires are a part of the vanilla game too.

5. This is also another immersion tick for me, but I'd like for them to fix the "Writs of Dawn". They state that, through the Jarl's permission, they are free to attack you as a suspected vampire. Seeing as how I am thane, shouldn't this have repercussions? If the Jarl is convinced I am a vampire, why am I still thane? Are they afraid to strip me of the title? Are they afraid that since these assassinations have failed, they might as well submit? Having permission from the Jarl makes absolutely no sense if you are not going to have consequences for it. Please eliminate that line Bethesda, or add some kind of quest line in which you have to convince the Jarl that you are not a vampire. Maybe even add a questline in which you can change the Jarl's stance against the Dawnguard. I doubt any of those options will happen, but I think they would be awesome. In any case, I'd recommend adding them or removing that line from the writs. Believe it or not Bethesda, there are some players who actually read what they pick up and it kills the immersion to have glaring issues like these.

6. I kind of wish that there was a way to deal a more crippling blow to the Dawnguard (I've only done the vampire side). It is awesome that you can hit them hard later on, but there is nothing in the game to reflect the kind of blow you just dealt to them. The Dawnguard attacks continue as they always did and none of them carry notes to suggest just how bad things really are for them as an organization. I would have greatly preferred for there to be a feature like Fallout 3's megaton bomb questline to allow us to destroy Fort Dawnguard or Castle Volkihar, then have references made to it the same way there was in Fallout 3. I get really immersed into these games and that was something I loved about Fallout 3, but found very lacking in Skyrim as a whole. If I have to settle for" cutting the head off of the serpent", at least have something there to make references to it. Little things like this go a long way in these types of games.
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Emzy Baby!
 
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Post » Sun Nov 18, 2012 7:50 am

Chainmail armor.

this for light armor in the steel section.
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Jarrett Willis
 
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Post » Sat Nov 17, 2012 9:53 pm

Allow us to marry Laura Bailey! (Serana) Forget the reason being "twilight fans" who cares if twilight never exist people would still want to marry a vampire i mean who wouldnt?? theyre so ...... seductive lol. Not to mention she would have an awesome shop & be the best wife/follower.. I could picture her selling Blood potions which would be well worth the 20$ i spent in it's self, Just an idea... hmm idk maybe sign the petition.. on change.org just search for Serana, We've got 8.3k signatures already..
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Emma Louise Adams
 
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Post » Sun Nov 18, 2012 9:16 am

if they were to add coldharbour they must make it truely fracked up :D
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Bee Baby
 
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Post » Sat Nov 17, 2012 8:34 pm

Acrobatics or jumping height enchantment
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Star Dunkels Macmillan
 
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Post » Sun Nov 18, 2012 8:00 am

people shuting up complaining about dawnguard... the thing is i Bet that 50% of the people that will buy the game in PS3 when play it all they will say Dawnguard svcks and that will really piss me off and bethesda i mean they give you the game free of Bugs and people still say that the game svcks? i would honestly if i was Beth shut off the Sony part if people would do that since they are doing everything to make the game playable and people still will say "BAD, BAD COMPANY"

based on the dawnguard update for PS3, they very well may not get dawnguard EVER.
Besides the water freezing glitch, the frame rate lag, missing items, crashing games, and all the other bugs plaguing the PS3 and other systems, heres a funny one that was there xD

http://www.youtube.com/watch?v=_xCjK3BD6u4

They knew they were going to have problems with the game yet still saved it for last and took no precautions. And every time they attempt to fix the game they create just as many problems. You can't really hold it against people, I played dawnguard on PC and without console commands there are situations that I would not have been able to get around and complete the DLC.

Some people are using other sites to help them get around bugs if they're on the 360 because they can't continue.

There is reason for complaints.
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An Lor
 
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Post » Sun Nov 18, 2012 9:32 am

For Vampires 1.) The ability to actually fly/better wings 2.) Make more attack options for melee vampire lord 3.) Speed for vampires is 250 and jumping height is 300, for 200 secs when they hit in my case (LB and RB) at the same time. 4.) Sunlight damage 5.) The ability to make thralls 6.) You can go into create a character mode when you become a vampire and choose, new fangs, claws, eyes, skin, ect. 7.) People still attack you at stage 4 8.) At stage four you can look like the thrall master or activate a power called "Reveal True Form" and you look like the thrall master until you exit out of it., 9.) When using reveal true form all your stats are boosted by 75% 10.) Stage 1: 25% normal weapon resistance Stage 2: 50% Stage 3: 75 Stage 4: immune to all except silver, daedric, dragon, and maybe one other based on level. 11.) You have the option to stay a cyrodill vampire 12.) Volkihar get more lore friendly powers. 13.) Hidden dens or "covens" where you can hideout, get supplies, and feed. 14.) Way more feeding animations 15.) Vampires can actually hunt and dive, barrel rolls, jump, tackle, or grab humans to feed on. 16.) Can feed on animals for half the stage increase. 17.) After you feed their neck is torn and bloody. 18.) The more you feed the stronger you get 19.) Vampires hand to hand is increased to 125 20.) Vampire weapon attacks are 1.5 times faster. 21.) You can turn anyone into a vampire 22.) You can block out the sun for 72hrs not 12 23.) New Kill animations 24.) I don't know how they would do this but you could scale mountains 25.) You can lead vampire raids, to gain a thrall army 26.) Walk on water when you use certain spell.

You want too much.
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GEo LIme
 
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